Black bear: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:Black_bear_Colored.jpg|thumb|upright=0.75|left]]
| picture = Black_bear_Colored.jpg
| level = 16<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 16
| family = Bear<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Quadruped
| type = Quadruped<!-- Creature body type -->
| family = bear
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| area = [[Neartofar Forest]]<br>[[Old Mine Road]]<br>
| area = Neartofar Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| area2 = Old Mine Road
| bcs = <Not Known>
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 190
{{creature ability|Claw|+190 [[Attack strength|AS]]}}
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nobolt =
| nowarding =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| maneuver =
| WDA =
{{creature ability|Pounce|Damage, Knockdown, Stun}}
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| noability =
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->

| AB1 = Pounce<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->

| ABA = Damage, Knockdown, Stun <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+104 to +109 [[Defensive strength|DS]]}}
| Melee = 104 -109
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+97 [[Defensive strength|DS]]}}
| Bolt = 97
{{creature ability|[[Bard Base]] |+48 to +54 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+48 [[Target defense|TD]]}}
| BarTD = 48 - 54
{{creature ability|[[Sorcerer Base]] |+48 [[Target defense|TD]]}}
| CleTD = 45 - 48
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |+45 to +48 [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 48
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 48
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |+45 to +48 [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 45 - 48
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =

| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = No
| coins =
| magic items = No
| magic items =
| gems = No
| gems =
| boxes = No
| boxes =
| other = ?
| other =
| skin = a bear hide
| skin = a bear hide
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 08:14, 7 February 2019

Black bear
Black bear Colored.jpg
Level 16
Family Bear family creatures
Body Type Quadruped
Area(s) Found Neartofar Forest
Old Mine Road
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Claw 190 AS
Special Offensive Abilities
Pounce Damage, Knockdown, Stun
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 104 -109
Ranged
Bolt 97
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 48 - 54
Cleric Base 45 - 48
Empath Base
Paladin Base
Ranger Base 48
Sorcerer Base 48
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual 45 - 48
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin a bear hide
Other


The black bear is a medium sized bear with a body about six feet long and appears to weigh around 440 pounds. Mostly blackish in color, asone would expect from a black bear, its muzzle is somewhat lighter and a distinct V-shaped patch of cream colored fur can be found on the chest. Also of note are the ears which appear much larger than those of other bears.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

A black bear charges at you, throwing her weight behind her shoulder, the bear knocks you painfully to the ground!
  ... 25 points of damage!
  Chest strike sprawls you flat on your back.
  You are stunned for 5 rounds!
Roundtime: 5 sec.

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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