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Forest ogre: Difference between revisions
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| family = Ogre<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Ogre<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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[[Category:Living creatures]] |
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[[Category:Sunfist hated enemies]] |
[[Category:Sunfist hated enemies]] |
Revision as of 15:25, 19 March 2020
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The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Bringing a disk out to the Foggy Valley to hunt the ogres and filling it with their metal breastplate, along with the large ogres' double chain, can be a good additional profit when sold to the pawnshop in Solhaven.
References
Near-level creatures - edit | ||||||||||
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