Banded rattlesnake: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Natural armor ASG 8 double leather equivalent, log2 creature description) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 16<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Ophidian |
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| family = Reptilian <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = snake |
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| type = Ophidian<!-- Creature body type --> |
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| attacks = Bites. |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Masked Hills]]<br> |
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| area = Masked Hills<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| bcs = < |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 150 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 182 |
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{{creature ability|Bite|+182 [[Attack strength|AS]]}} |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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⚫ | |||
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| maneuver = |
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{{creature ability|Coil strike}} |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| noability = |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = Coil Strike<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+157 to +176 [[Defensive strength|DS]]}} |
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| Melee = 157 - 176 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |+42 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 42 |
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{{creature ability|[[Sorcerer Base]] |+48 [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 48 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |+42 [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 42 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| noability = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = |
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| magic items = |
| magic items = |
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| gems = |
| gems = |
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| boxes = |
| boxes = |
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| other = |
| other = |
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| skin = a rattlesnake rattle |
| skin = a rattlesnake rattle, a two-tip rattlesnake rattle |
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| nobox = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The banded rattlesnake is recognizable by the wide black and red bands that encircle its tubular-shaped body. The beaded, reptilian eyes constantly stare about in an unflickering gaze as it searches for intruders. Very territorial, this snake provides warning to potential aggressors that they have intruded on its domain by sending the rattles on its tail into flickering motion, emitting a constant rattling hum. When coiled in preparation to attack, the rattlesnake's tongue darts in and out of its mouth to assist in gauging its attack. As the tongue flicks in and out, the rattlesnake's main weapon can be seen, the venom-filled fangs that are its bringers of death. |
<pre{{log2|margin-right=26em}}>The banded rattlesnake is recognizable by the wide black and red bands that encircle its tubular-shaped body. The beaded, reptilian eyes constantly stare about in an unflickering gaze as it searches for intruders. Very territorial, this snake provides warning to potential aggressors that they have intruded on its domain by sending the rattles on its tail into flickering motion, emitting a constant rattling hum. When coiled in preparation to attack, the rattlesnake's tongue darts in and out of its mouth to assist in gauging its attack. As the tongue flicks in and out, the rattlesnake's main weapon can be seen, the venom-filled fangs that are its bringers of death.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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==Other information== |
==Other information== |
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An example of the rattlesnake's coil strike maneuver: |
An example of the rattlesnake's coil strike maneuver: |
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<pre{{log2|margin-right=350px}}> |
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<div {{log}}> |
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A banded rattlesnake uncoils in a lightning fast strike towards you. Too slow! The banded rattlesnake rakes you with its fangs before it withdraws. |
A banded rattlesnake uncoils in a lightning fast strike towards you. Too slow! The banded rattlesnake rakes you with its fangs before it withdraws. |
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... 15 points of damage! |
... 15 points of damage! |
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Strike just below the jaw, nice shot to the neck! |
Strike just below the jaw, nice shot to the neck! |
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You are stunned for 3 rounds! |
You are stunned for 3 rounds! |
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</ |
</pre> |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Rattlesnake Rattlesnake on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 18 |
|levelp2 = 18 |
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}} |
}} |
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[[Category:Masked Hills creatures]] |
Latest revision as of 19:48, 13 April 2021
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The banded rattlesnake is recognizable by the wide black and red bands that encircle its tubular-shaped body. The beaded, reptilian eyes constantly stare about in an unflickering gaze as it searches for intruders. Very territorial, this snake provides warning to potential aggressors that they have intruded on its domain by sending the rattles on its tail into flickering motion, emitting a constant rattling hum. When coiled in preparation to attack, the rattlesnake's tongue darts in and out of its mouth to assist in gauging its attack. As the tongue flicks in and out, the rattlesnake's main weapon can be seen, the venom-filled fangs that are its bringers of death.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
An example of the rattlesnake's coil strike maneuver:
A banded rattlesnake uncoils in a lightning fast strike towards you. Too slow! The banded rattlesnake rakes you with its fangs before it withdraws. ... 15 points of damage! Strike just below the jaw, nice shot to the neck! You are stunned for 3 rounds!
References
Near-level creatures - edit | ||||||||||
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