Gnoll ranger: Difference between revisions
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(removed outdated play.net bestiary link) |
SPYRIDONM3 (talk | contribs) (HPs (130) armor ASG 8 double leather, log2 creature description, melee|bolt DS, MjE|MnE TDs, foraging mushrooms) |
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| area7 = |
| area7 = |
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| bcs = Yes<!-- All new creatures are BCS --> |
| bcs = Yes<!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 130 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 8<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 187 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 135 |
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| UDF = |
| UDF = |
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| BarTD = |
| BarTD = |
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| SorTD = |
| SorTD = |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 44 - 55 |
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| MnETD = |
| MnETD = 44 - 55 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = |
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| SDA1 = Hides when attacked<!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = Hides when attacked<!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
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{{Creature special other|[[Foraging]]}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
| coins = Yes |
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{{Creature end}} |
{{Creature end}} |
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This gnoll is dressed for the out-of-doors. His rough clothing that blends into the landscape marks him as a ranger. Used to the ways of weapons and hunting, the gnoll's small stature should not be cause to regard him lightly. |
<pre{{log2|margin-right=26em}}>This gnoll is dressed for the out-of-doors. His rough clothing that blends into the landscape marks him as a ranger. Used to the ways of weapons and hunting, the gnoll's small stature should not be cause to regard him lightly.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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===Foraging=== |
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{{addmetext}} |
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If they spawn wearing a container they can forage for edible gnollish mushrooms and store them. The mushroom can be retrieved after the gnoll ranger has been [[LOOT (verb)|looted]]. |
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<pre{{log2|margin-right=26em}}>A gnoll ranger forages around for a moment, managing to find a large Gnollish mushroom. |
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The ranger looks pleased as he stashes the mushroom in his sooty cloth pouch. |
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You remove a large Gnollish mushroom from in a sooty cloth pouch</pre> |
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{{Nearlevel |
{{Nearlevel |
Latest revision as of 07:19, 20 May 2021
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This gnoll is dressed for the out-of-doors. His rough clothing that blends into the landscape marks him as a ranger. Used to the ways of weapons and hunting, the gnoll's small stature should not be cause to regard him lightly.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Foraging
If they spawn wearing a container they can forage for edible gnollish mushrooms and store them. The mushroom can be retrieved after the gnoll ranger has been looted.
A gnoll ranger forages around for a moment, managing to find a large Gnollish mushroom. The ranger looks pleased as he stashes the mushroom in his sooty cloth pouch. You remove a large Gnollish mushroom from in a sooty cloth pouch
Near-level creatures - edit | ||||||||||
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