Phosphorescent worm: Difference between revisions
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(converted to newer defense formatting) |
WINTERDAWN (talk | contribs) (→Hunting strategies: better clip showing it going after all targets) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 16<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Worm |
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| family = Worm<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = worm |
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| type = Worm<!-- Creature body type --> |
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| body = |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Charges. |
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| otherclass2 = |
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| area = [[Thurfel's Keep]]<br> |
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| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area2 = Hornwort Cavern |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 150 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 154 |
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| PA2 = |
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| PAB = |
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| PA3 = |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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| Melee = 84 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 45 - 51 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = 42 |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 42 - 54 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 48 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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| |
| MnSTD = 48 |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = |
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| skin = a faintly glowing worm skin |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The |
<pre{{log2|margin-right=26em}}>The beast before you bears similarities to an earthworm, except it is considerably larger. The beast has a gaping maw filled with tiny sharp teeth. The phosphorescent slime coating the worm serves to both protect the beast and perhaps distract its foes.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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The [[phosphorescent worm]] has a [[Blind (311) | blinding]] maneuver attack that affects all creatures and players in the room: |
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{{addmetext}} |
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<pre{{log2}}> |
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A searing wave of white light flows out from a luminous worm! |
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The wave of white envelops you! |
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You're unaffected by the light. |
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The wave of white light emanating from the luminous worm envelops a speckled cave lizard. |
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The cave lizard blinks momentarily. |
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The wave of white light emanating from the luminous worm envelops a barbed cavern urchin. |
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The cavern urchin is unaffected by the wave of white light. |
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The wave of white light emanating from the luminous worm envelops a luminous worm. |
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The luminous worm is unaffected by the wave of white light. |
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The wave of white light emanating from the luminous worm envelops an ogre sentry. |
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The ogre sentry's eyes cloud over, becoming a milky blue. |
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</pre> |
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==Other information== |
==Other information== |
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This creature is found in the subarea [[Thurfel's Cellar]] within [[Thurfel's Keep]]. |
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{{addmetext}} |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1583 Phosphorescent worm on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 18 |
|levelp2 = 18 |
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}} |
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[[Category:Thurfel's Keep creatures]] |
Latest revision as of 17:24, 16 November 2022
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The beast before you bears similarities to an earthworm, except it is considerably larger. The beast has a gaping maw filled with tiny sharp teeth. The phosphorescent slime coating the worm serves to both protect the beast and perhaps distract its foes.
Hunting strategies
The phosphorescent worm has a blinding maneuver attack that affects all creatures and players in the room:
A searing wave of white light flows out from a luminous worm! The wave of white envelops you! You're unaffected by the light. The wave of white light emanating from the luminous worm envelops a speckled cave lizard. The cave lizard blinks momentarily. The wave of white light emanating from the luminous worm envelops a barbed cavern urchin. The cavern urchin is unaffected by the wave of white light. The wave of white light emanating from the luminous worm envelops a luminous worm. The luminous worm is unaffected by the wave of white light. The wave of white light emanating from the luminous worm envelops an ogre sentry. The ogre sentry's eyes cloud over, becoming a milky blue.
Other information
This creature is found in the subarea Thurfel's Cellar within Thurfel's Keep.
References
Near-level creatures - edit | ||||||||||
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