Flickering mist-wreathed banshee: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = |
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| level = <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 102 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Ghost <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
| family = Ghost <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
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| type = Biped <!-- Creature body type --> |
| type = Biped <!-- Creature body type --> |
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| area = Moonsedge <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Moonsedge <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 300 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = 1N <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = ? |
| Melee = ? |
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| PalTD = ? |
| PalTD = ? |
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| RanTD = ? |
| RanTD = ? |
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| SorTD = |
| SorTD = 487 to 517 |
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| WizTD = ? |
| WizTD = ? |
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| MjETD = ? |
| MjETD = ? |
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| magic items = |
| magic items = Yes |
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| gems = |
| gems = Yes |
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| boxes = |
| boxes = Yes |
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| other = ? |
| other = ? |
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| skin = |
| skin = None |
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{{Creature end}} |
{{Creature end}} |
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<pre{{log2|margin-right=26em}}>Mists pirouette about the tattered hem of the mist-wreathed banshee's gown so that it is unclear where the garment ends and they begin. Though there are the remnants of loveliness to her visage, the banshee's cheeks are sunken and her eyes are empty chasms of shadow. Dark hair, wild and unkempt, swirls around her face as if constantly blown by a howling breeze. The banshee's form is barely substantial and light filters grimly through her.</pre> |
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<pre{{log2|margin-right=26em}}>{{addmetext}}<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre> |
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[[Warrior_Tricks#Appraise|Appraisal]]: |
[[Warrior_Tricks#Appraise|Appraisal]]: |
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<pre{{log2}}>{{addmetext}}</pre> |
<pre{{log2|margin-right=26em}}>{{addmetext}}</pre> |
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==Description== |
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===Arrival=== |
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<pre{{log2|margin-right=26em}}>Fog glides into the area on silent tendrils, faintly luminous as if suffused with moonglow. The mist writhes unnaturally, coalescing into the humanoid form of a woman clad in the shredded tatters of a gown. The banshee's eyes are empty pits, but they sweep the surroundings mournfully, leaking stygian tears.</pre> |
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==Hunting Strategies== |
==Hunting Strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other Information== |
==Other Information== |
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Banshees cast [[Curse]], usually of the itch variety. You will be stunned every few seconds and drop your weapons. Either remove curse through an item or stow your weaponry until it dissipates. |
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{{addmetext}} |
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{{Nearlevel |
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|levelm2 = 100 |
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|levelm1 = 101 |
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|level = 102 |
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|levelp1 = 103 |
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|levelp2 = 104 |
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}} |
Latest revision as of 11:53, 1 October 2024
This article is a Stub. You can help GSWiki by expanding it. |
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Mists pirouette about the tattered hem of the mist-wreathed banshee's gown so that it is unclear where the garment ends and they begin. Though there are the remnants of loveliness to her visage, the banshee's cheeks are sunken and her eyes are empty chasms of shadow. Dark hair, wild and unkempt, swirls around her face as if constantly blown by a howling breeze. The banshee's form is barely substantial and light filters grimly through her.
This section has not been added yet; please add to it now!
Description
Arrival
Fog glides into the area on silent tendrils, faintly luminous as if suffused with moonglow. The mist writhes unnaturally, coalescing into the humanoid form of a woman clad in the shredded tatters of a gown. The banshee's eyes are empty pits, but they sweep the surroundings mournfully, leaking stygian tears.
Hunting Strategies
This section has not been added yet; please add to it now!
Other Information
Banshees cast Curse, usually of the itch variety. You will be stunned every few seconds and drop your weapons. Either remove curse through an item or stow your weaponry until it dissipates.