Shadow mare: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Shadow_mare.jpg |
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| level = 37 |
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| level = 37 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Equine <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = mare |
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| type = Quadruped <!-- Creature body type --> |
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| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites, Charges, Magic and Stomps. |
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| area = |
| area = Shadow Valley <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| undead = Yes |
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| hitpoints = 260 |
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| bcs = <Not Known> |
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| roundtime = ?<!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes |
{{Creature attack attributes |
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| physical = |
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{{creature ability|[[Bite (attack)|Bite]]|+235 [[Attack strength|AS]]}} |
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{{creature ability|[[Stomp (attack)|Stomp]]|+234 [[Attack strength|AS]]}} |
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| warding = |
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{{creature ability|Repel (Fear)|+187 [[CS]]}} |
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| ability = |
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{{creature ability|[[Sounds (607)]]}} |
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| maneuver = |
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{{creature ability|[[Charge]]}} |
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}} |
}} |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
| defense = |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] | |
{{creature ability|[[Ranged]] |+170 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] | |
{{creature ability|[[Bolt]] |+180 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] | |
{{creature ability|[[Bard Base]] |+117 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] | |
{{creature ability|[[Sorcerer Base]] |+155 [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] | |
{{creature ability|[[Major Elemental]] |+143 [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] | |
{{creature ability|[[Minor Elemental]] |+143 [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| noability = |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| ability = |
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{{creature ability|[[Natural Colors (601)]]}} |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| |
| coins = ? |
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| |
| magic items = ? |
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| boxes = ? |
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| other = ? |
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| skin = a silver-tipped horseshoe |
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| nobox = |
| nobox = |
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| noskinvalue = |
| noskinvalue = |
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{{Creature end}} |
{{Creature end}} |
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The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane. |
The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane. |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Shadow mares can shake off stuns, as shown by the following message: |
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{{addmetext}} |
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<pre{{log2|margin-right=350px}}>A shadow mare's eyes fade to black momentarily.</pre> |
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==Behind the Scenes== |
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Their fear spell will send you running and so can be considered one of the [[Muylari#Behind the Scenes|allusions]] to the end of [http://www.hplovecraft.com/writings/texts/fiction/sot.aspx "The Shadow out of Time"] by H.P. Lovecraft. The narrator flees the underground ruins in a dream delirium while falling through a chasm of utter darkness just like the exit of [[Shadow Valley]]. |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Mare Mare on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 39 |
|levelp2 = 39 |
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}} |
}} |
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[[Category:Shadow Valley creatures]] |
Latest revision as of 13:44, 28 June 2020
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The features of this horror are difficult to make out due to the shifting of its shadowy hide which instantly assumes the color of its surroundings. Despite the strange effect, its eyes glow red and a wave of ethereal light flashes across its mane.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Shadow mares can shake off stuns, as shown by the following message:
A shadow mare's eyes fade to black momentarily.
Behind the Scenes
Their fear spell will send you running and so can be considered one of the allusions to the end of "The Shadow out of Time" by H.P. Lovecraft. The narrator flees the underground ruins in a dream delirium while falling through a chasm of utter darkness just like the exit of Shadow Valley.
References
Near-level creatures - edit | ||||||||||
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