Plains orc shaman: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Armor ASG 6, log2 creature description, kris, mace, minor acid, major fire, major shock, treasure) |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Kris<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 164 |
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| PA2 = |
| PA2 = Mace |
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| PAB = |
| PAB = 164 |
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| PA3 = |
| PA3 = |
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| PAC = |
| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = Minor Acid<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = 166 |
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| BT2 = Major Fire |
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| BTB = 166 |
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| BT3 = Major Shock |
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| BTC = 166 |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = |
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| DSP2 = Elemental Defense II |
| DSP2 = Elemental Defense II |
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| DSP3 = Elemental Defense III |
| DSP3 = Elemental Defense III |
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| DSP4 = |
| DSP4 = Thurfel's Ward |
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| DSP5 = |
| DSP5 = Prismatic Guard |
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| DSP6 = Mass Blur |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = yes |
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| magic items = |
| magic items = |
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| gems = |
| gems = yes |
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| boxes = |
| boxes = yes |
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| other = |
| other = |
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| skin = a scraggly orc scalp |
| skin = a scraggly orc scalp |
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{{Creature end}} |
{{Creature end}} |
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The plains orc shaman watches his surroundings diligently through shifting yellow eyes that hint at a cunning and dangerous intelligence. His heavily-muscled limbs bear an almost runelike pattern of ritually inflicted scars, and his tangled red beard is adorned with crude bone and wood beads. The shaman mutters to himself in a series of guttural incantations. |
<pre{{log2|margin-right=26em}}>The plains orc shaman watches his surroundings diligently through shifting yellow eyes that hint at a cunning and dangerous intelligence. His heavily-muscled limbs bear an almost runelike pattern of ritually inflicted scars, and his tangled red beard is adorned with crude bone and wood beads. The shaman mutters to himself in a series of guttural incantations.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
Revision as of 17:25, 23 April 2021
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The plains orc shaman watches his surroundings diligently through shifting yellow eyes that hint at a cunning and dangerous intelligence. His heavily-muscled limbs bear an almost runelike pattern of ritually inflicted scars, and his tangled red beard is adorned with crude bone and wood beads. The shaman mutters to himself in a series of guttural incantations.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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