Ghostly mara: Difference between revisions
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{{creature ability|blackened [[longsword]]|+238 [[Attack Strength|AS]]}} |
{{creature ability|blackened [[longsword]]|+238 [[Attack Strength|AS]]}} |
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{{creature ability|dulled [[falchion]]|+238 [[Attack Strength|AS]]}} |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] | |
{{creature ability|[[Bolt]] |+160 to +172 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
Revision as of 04:59, 5 January 2008
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The image of a wandering minstrel greets the scrutinizing eye. The ghostly mara takes many forms, often times wearing the rotting and wornout gear of foreign lands. Her voice, so essential to her lifestyle in the former life, has taken on the unearthly sounds of a spirit long dead.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Immune to Unbalance. This means no Tonis Bolt, too.
References
Near-level creatures - edit |
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