Phosphorescent worm: Difference between revisions

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m (added hp)
(Updated to Template:Creature start2)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 16
| picture =
| level = 16<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Worm
| family = Worm<!-- Add creature to family page list, which will be linked on preview/save -->
| family = worm
| type = Worm<!-- Creature body type -->
| attacks = Charges.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Thurfel's Keep]]<br>
| undead = No
| otherclass2 =
| area = Thurfel's Keep<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 150
| hitpoints = 150
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 154
{{creature ability|[[Charge (attack)|Charge]]|+154 [[Attack strength|AS]]}}
| nobolt =
| PA2 =
| nowarding =
| PAB =
| nomaneuver =
| PA3 =
| noability =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->

| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+84 [[Defensive strength|DS]]}}
| Melee = 84
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+45 to +51 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 45 - 51
{{creature ability|[[Sorcerer Base]] |+42 to +54 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD = 42
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |+42 [[Target defense|TD]]}}
| SorTD = 42 - 54
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+48 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 48
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =

| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| boxes = ?
| boxes =
| other = ?
| other =
| skin = ?
| skin =
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 04:47, 31 July 2019

Phosphorescent worm
Level 16
Family Worm family creatures
Body Type Worm
Area(s) Found Thurfel's Keep
BCS Yes
HP 150
Speed
Attack Attributes
Physical Attacks
Charge 154 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 84
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 45 - 51
Cleric Base
Empath Base
Paladin Base 42
Ranger Base
Sorcerer Base 42 - 54
Wizard Base
Minor Elemental 48
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin
Other

The phosphorescent worm bears similarities to an earthworm, except it is considerably larger. The beast has a gaping maw filled with tiny sharp teeth. The phosphorescent slime coating the worm serves to both protect the beast and perhaps distract its foes.

Hunting strategies

The phosphorescent worm has a maneuver attack with yet-unknown consequences, affecting all creatures and players in the room:

A searing wave of white light flows out from a phosphorescent worm!

The wave of white envelops you!
You're unaffected by the light.
The wave of white light emanating from the phosphorescent worm envelops a massive grahnk.
The massive grahnk is unaffected by the wave of white light.
The wave of white light emanating from the phosphorescent worm envelops a luminous arachnid.
The luminous arachnid is unaffected by the wave of white light.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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