Dark shambler: Difference between revisions
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(changed family to humanoid, removed outdated play.net bestiary link) |
SPYRIDONM3 (talk | contribs) (Armor ASG 10 cuirbouilli leather, log2 creature description, UDF, TDs) |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = 10<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 104 - 112 |
| Melee = 104 - 112 |
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| Ranged = 97 - 114 |
| Ranged = 97 - 114 |
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| Bolt = 94 |
| Bolt = 94 |
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| UDF = |
| UDF = 121 |
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| BarTD = 51 |
| BarTD = 51 |
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| CleTD = 51 |
| CleTD = 51 |
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| EmpTD = |
| EmpTD = 51 |
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| PalTD = |
| PalTD = 51 |
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| RanTD = |
| RanTD = 51 |
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| SorTD = 51 |
| SorTD = 51 |
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| WizTD = |
| WizTD = 51 |
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| MjETD = 51 |
| MjETD = 51 |
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| MnETD = 51 |
| MnETD = 51 |
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| MjSTD = |
| MjSTD = 51 |
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| MnSTD = 51 |
| MnSTD = 51 |
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| MnMTD = |
| MnMTD = 51 |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
| DSP2 = |
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{{Creature end}} |
{{Creature end}} |
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⚫ | <pre{{log2|margin-right=26em}}>Very little of the dark shambler is not thickly muscled. This squat humanoid lumbers through the countryside, surveying the world through glistening black eyes. Were it not for the eyes, the dark shambler could almost be taken for a shadow from a distance, for its skin is also entirely black. The eyes glisten eerily, though, while the rest of the dark shambler is a flat shade of charcoal that appears to absorb the light more than reflect it.</pre> |
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⚫ | Very little of the dark shambler is not thickly muscled. This squat humanoid lumbers through the countryside, surveying the world through glistening black eyes. Were it not for the eyes, the dark shambler could almost be taken for a shadow from a distance, for its skin is also entirely black. The eyes glisten eerily, though, while the rest of the dark shambler is a flat shade of charcoal that appears to absorb the light more than reflect it. |
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==Hunting strategies== |
==Hunting strategies== |
Revision as of 07:54, 28 April 2021
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Very little of the dark shambler is not thickly muscled. This squat humanoid lumbers through the countryside, surveying the world through glistening black eyes. Were it not for the eyes, the dark shambler could almost be taken for a shadow from a distance, for its skin is also entirely black. The eyes glisten eerily, though, while the rest of the dark shambler is a flat shade of charcoal that appears to absorb the light more than reflect it.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
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Behind the Scenes
In the I.C.E. Age these were known as "black stalkers." In the Rolemaster bestiaries they are assassins possessed by demons, who will relentlessly hunt down their victims forever, much like a shadow assassin or the dark assassin. Still more similar would be a black reaver, though much less dangerous. When they were first implemented back in 1990 the black stalkers were one of the most powerful creatures in GemStone III.
Near-level creatures - edit | ||||||||||
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