Guardians of Sunfist: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
m (→‎Gaining Ranks and Obtaining Sigils: We already stole Mario's list apparently)
Line 28: Line 28:
(Exception: No points are required for rank 1.)
(Exception: No points are required for rank 1.)


The most common method for acquiring recognition points is by killing Grimswarm creatures. When each such creature is killed, you will be informed of any recognition points earned from it. Killing other hated enemies gains recognition points as well. Hated enemies outside the Grimswarm include all trolls, orcs, and giants, and some others listed at gsguide.net[http://www.gsguide.net/Guides/GoS/GoSCreatures.html].
The most common method for acquiring recognition points is by killing Grimswarm creatures. When each such creature is killed, you will be informed of any recognition points earned from it. Killing other hated enemies gains recognition points as well. [[List of Guardians of Sunfist hated enemies|Hated enemies]] outside the Grimswarm include all trolls, orcs, and giants, and some others listed at gsguide.net[http://www.gsguide.net/Guides/GoS/GoSCreatures.html].


Recognition points (along with [[experience]]) are also awarded by the local outpost's Taskmaster upon completion of a task.
Recognition points (along with [[experience]]) are also awarded by the local outpost's Taskmaster upon completion of a task.

Revision as of 07:08, 18 July 2008

The Guardians of Sunfist was the newest society brought to Elanthia in response to the Grimswarm invaders. Their main headquarters was located in Zul Logoth where everyone joining was required to be inducted. However, one could also get invited to join by a recruiter or the Superintendent of any of the outposts. According to GS4-COASE, outposts were located at:

The Landing's outpost can be found via the following directions: From outside the west gate: go north, west, southwest, southwest, south, west, west, up, southwest, northwest, go trail, up, search, go cleft, up, go bridge, west, go building, southwest.

Further information regarding the Guardians will be explored upon further player experience.

Joining the Guardians of Sunfist

After being invited to join the Guardians of Sunfist by an NPC recruiter, the player must travel to Zul Logoth and visit the Grandmaster. After a brief history, the player will be asked to recite an oath to "oppose the Grimswarm and their allies at every opportunity."

The headquarters can be found in Zul Logoth via the following directions: From outside the Bank of Zul Logoth: southeast, southeast, east, south, south, east, northeast, northeast, northeast, northwest, go arch, north, northwest, west, northeast, north, go portcullis. Once inside, to find the Grandmaster, take the western side of the loop to the third door.

Gaining Ranks and Obtaining Sigils

Advancement in ranks, when earned, may be obtained at any outpost. Once you have earned promotion, visit the local Superintendent.

Earning ranks is done by acquiring a sufficient number of recognition points. Your current number of recognition points, as well as the number required to gain the next rank, can be viewed using the SOCIETY command.

(Exception: No points are required for rank 1.)

The most common method for acquiring recognition points is by killing Grimswarm creatures. When each such creature is killed, you will be informed of any recognition points earned from it. Killing other hated enemies gains recognition points as well. Hated enemies outside the Grimswarm include all trolls, orcs, and giants, and some others listed at gsguide.net[1].

Recognition points (along with experience) are also awarded by the local outpost's Taskmaster upon completion of a task.

Once mastering the society, recognition points are still awarded for tasks and kills. GM Coase has said that this feature was supposed to be removed prior to release. As of 07/11/08, post-mastering recognition points to not serve a purpose besides bragging rights.

Guardians of Sunfist Benefits

Members of the Guardians of Sunfist have access to sigils, which are similar to spells, except that they cost a combination of mana and stamina.

The sigils are as follows. To view the mana and stamina costs associated with a sigil, or any other details about a sigil, check the particular sigils' page.