Ghostly mara: Difference between revisions
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VANKRASN39 (talk | contribs) (update to creature start2) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = [[Image:Ghostly_Mara_Colored.jpg|thumb|upright=0.75|left]] |
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| picture = |
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| level = 32 <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 32 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Mara <!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Mara <!-- Add creature to family page list, which will be linked on preview/save --> |
Revision as of 11:34, 6 May 2017
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The image of a wandering minstrel greets the scrutinizing eye. The ghostly mara takes many forms, often times wearing the rotting and wornout gear of foreign lands. Her voice, so essential to her lifestyle in the former life, has taken on the unearthly sounds of a spirit long dead.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Immune to Unbalance. This also means they are immune to Tonis Bolt.
- Casts Lullabye (no warding roll).
References
Near-level creatures - edit |
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