Agresh bear: Difference between revisions

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(Updated family to "bear". Removed link to play.net bestiary (outdated).)
(HPs (210), natural armor ASG 12 brig equivalent, claw attack)
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| area = Grasslands<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Grasslands<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 215-220
| hitpoints = 210
| roundtime = ? <!-- Creature speed -->
| roundtime = ? <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Melee = ?
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}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = no
| magic items = ?
| magic items = no
| gems = ?
| gems = no
| boxes = ?
| boxes = no
| other = ?
| other = ?
| skin = an Agresh bear claw
| skin = an Agresh bear claw
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{{Creature end}}
{{Creature end}}


The Agresh bear is all muscle and bone and presents a formidable appearance when standing on his hindlegs. He is a tawny gold in color allowing him to blend more easily into his surroundings or at least as much as a 600 pound bear can. The deadly claws that tip each front paw completes the total package of death known as the Agresh bear.
<pre{{log2|margin-right=26em}}>The Agresh bear is all muscle and bone and presents a formidable appearance when standing on his hindlegs. He is a tawny gold in color allowing him to blend more easily into his surroundings or at least as much as a 600 pound bear can. The deadly claws that tip each front paw completes the total package of death known as the Agresh bear.</pre>


==Hunting strategies==
==Hunting strategies==

Revision as of 14:57, 26 April 2021

Agresh bear
Level 16
Family Bear family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Grasslands
BCS Yes
HP 210
Speed ?
Attack Attributes
Physical Attacks
Claw
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt 100 - 115
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 48
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 53
Wizard Base ?
Minor Elemental 48
Major Elemental 48
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Treasure Attributes
Skin an Agresh bear claw
Other ?
The Agresh bear is all muscle and bone and presents a formidable appearance when standing on his hindlegs.  He is a tawny gold in color allowing him to blend more easily into his surroundings or at least as much as a 600 pound bear can.  The deadly claws that tip each front paw completes the total package of death known as the Agresh bear.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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