Difference between revisions of "Nedum vereri"

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   {{creature ability|[[Sorcerer Base]] |+54 [[Target defense|TD]]}}
 
   {{creature ability|[[Sorcerer Base]] |+54 [[Target defense|TD]]}}
 
   {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
 
   {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
   {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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   {{creature ability|[[Cleric Base]] |+54 [[Target defense|TD]]}}
 
   {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
 
   {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
 
   {{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
 
   {{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}

Revision as of 23:04, 18 May 2009

Nedum vereri
Picture
Level 18
Family vereri family creatures
Body Type Biped
Undead Yes
Areas Found Temple of Hope
Sentoph
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Morning star +161 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Calm (201) +95 CS
Repel (Fear) +95 CS
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base +54 TD
Wizard Base <N/A> TD
Cleric Base +54 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins  ?
Gems  ?
Magic Items  ?
Boxes  ?
Skin <Not Known>
Other  ?

Once a priestess, this woman's service to her deity has ended tragically with her binding to life after death. Tattered robes hang from her form, and although she is lovely in spite of her glowing eyes, few can look upon her for long without feelings that they must run from her in fear.[1]

Hunting strategies

Nedum vereri have an unusual bodily regeneration, and will lose any bodily wounds on them upon their next turn. Hence, they cannot be legged or incapacitated. Upon removing a leg, the nedum vereri will be knocked to the ground, but then leap to her feet and lose any bodily damage upon her next turn.

However, they can still be instantly killed by a critical blow as normal.

Other information

  • Nedum vereri have a creature maneuver that works together with its warding-based attacks, which appears to lower its target's TD.
  • Nedum vereri can drain a target's spirit upon failing a warding-based attack.

References

Near-level creatures - edit
Level 16 Level 17 Level 18 Level 19 Level 20
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