Panther: Difference between revisions

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(Switched to proper template)
(HPs (140), natural armor ASG 6 full leather equivalent, log2 creature description, melee|bolt DS, MjE|MnE TDs, no treasure)
 
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| picture =
| picture =
| level = 15<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 15<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Panther<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Feline <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Quadruped<!-- Creature body type -->
| type = Quadruped<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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| area7 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 140
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee =
| Melee = 79 - 125
| Ranged =
| Ranged =
| Bolt =
| Bolt = 85
| UDF =
| UDF =
| BarTD = 33 - 51
| BarTD = 33 - 51
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| SorTD =
| SorTD =
| WizTD =
| WizTD =
| MjETD =
| MjETD = 39 - 45
| MnETD =
| MnETD = 39 - 45
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD =
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}}
}}
{{Creature treasure
{{Creature treasure
| coins =
| coins = No
| magic items =
| magic items = No
| gems =
| gems = No
| boxes =
| boxes = No
| other =
| other =
| skin = a panther pelt
| skin = a panther pelt
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{{Creature end}}
{{Creature end}}


The '''panther''' is a large, black cat with a slender body and long tail. Often approaching and striking silently, he affords his prey little warning. Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day. Even when satiated, though, the panther enjoys killing just for the pleasure of it.
<pre{{log2|margin-right=26em}}>The panther is a large, black cat with a slender body and long tail. Often approaching and striking silently, he affords his prey little warning. Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day. Even when satiated, though, the panther enjoys killing just for the pleasure of it.</pre>


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1563 Panther on Play.net bestiary]
* [https://en.wikipedia.org/wiki/Panthera Panther on Wikipedia]


{{Nearlevel
{{Nearlevel
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|levelp2 = 17
|levelp2 = 17
}}
}}

[[Category:Marshtown creatures]]

Latest revision as of 18:46, 28 May 2021

Panther
Level 15
Family Feline family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Marshtown
BCS Yes
HP 140
Speed
Attack Attributes
Physical Attacks
Bite 174 AS
Claw 174 AS
Defense Attributes
Armor
Full Leather (natural) ASG 6N
Defensive Strength (DS)
Melee 79 - 125
Ranged
Bolt 85
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 33 - 51
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 39 - 45
Major Elemental 39 - 45
Minor Spiritual
Major Spiritual
Minor Mental 45
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a panther pelt
Other
The panther is a large, black cat with a slender body and long tail.  Often approaching and striking silently, he affords his prey little warning.  Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day.  Even when satiated, though, the panther enjoys killing just for the pleasure of it.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 13 Level 14 Level 15 Level 16 Level 17
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