Panther: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Switched to proper template) |
SPYRIDONM3 (talk | contribs) (HPs (140), natural armor ASG 6 full leather equivalent, log2 creature description, melee|bolt DS, MjE|MnE TDs, no treasure) |
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| picture = |
| picture = |
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| level = 15<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 15<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 140 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 79 - 125 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 85 |
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| UDF = |
| UDF = |
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| BarTD = 33 - 51 |
| BarTD = 33 - 51 |
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| SorTD = |
| SorTD = |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 39 - 45 |
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| MnETD = |
| MnETD = 39 - 45 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = No |
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| magic items = |
| magic items = No |
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| gems = |
| gems = No |
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| boxes = |
| boxes = No |
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| other = |
| other = |
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| skin = a panther pelt |
| skin = a panther pelt |
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{{Creature end}} |
{{Creature end}} |
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The |
<pre{{log2|margin-right=26em}}>The panther is a large, black cat with a slender body and long tail. Often approaching and striking silently, he affords his prey little warning. Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day. Even when satiated, though, the panther enjoys killing just for the pleasure of it.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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== References == |
== References == |
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*[ |
* [https://en.wikipedia.org/wiki/Panthera Panther on Wikipedia] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 17 |
|levelp2 = 17 |
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}} |
}} |
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[[Category:Marshtown creatures]] |
Latest revision as of 18:46, 28 May 2021
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The panther is a large, black cat with a slender body and long tail. Often approaching and striking silently, he affords his prey little warning. Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day. Even when satiated, though, the panther enjoys killing just for the pleasure of it.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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