Panther: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
mNo edit summary
 
(HPs (140), natural armor ASG 6 full leather equivalent, log2 creature description, melee|bolt DS, MjE|MnE TDs, no treasure)
 
(19 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->

| picture =
{{Creature start
| level = 15<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 15
| family = Feline <!-- Add creature to family page list, which will be linked on preview/save -->
| type = panther
| type = Quadruped<!-- Creature body type -->
| family = panther
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| body =
| otherclass2 =
| attacks = Bites and Claws.
| area = Marshtown<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = [[Marshtown]]<br>
| undead = No
| area2 =
| bcs = <Not Known>
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 140
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA = 174
| PA2 = Claw
| PAB = 174
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{Creature ability|[[Defensive Strength]]|<Not Known>}}
| Melee = 79 - 125
{{Creature ability|[[Target Defense]]|<Not Known>}}
| noability =
| Ranged =
| Bolt = 85
| UDF =
| BarTD = 33 - 51
| CleTD =
| EmpTD =
| PalTD =
| RanTD =
| SorTD =
| WizTD =
| MjETD = 39 - 45
| MnETD = 39 - 45
| MjSTD =
| MnSTD =
| MnMTD = 45
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = No
| skin = <Not Known>
| magic items = No
| nobox =
| gems = No
| noskinvalue =
| boxes = No
| other =
| skin = a panther pelt
}}
}}
{{Creature end}}
{{Creature end}}


The panther is a large, black cat with a slender body and long tail. Often approaching and striking silently, he affords his prey little warning. Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day. Even when satiated, though, the panther enjoys killing just for the pleasure of it.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The panther is a large, black cat with a slender body and long tail. Often approaching and striking silently, he affords his prey little warning. Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day. Even when satiated, though, the panther enjoys killing just for the pleasure of it.</pre>


==Hunting strategies==
==Hunting strategies==
Line 35: Line 82:


== References ==
== References ==
* [https://en.wikipedia.org/wiki/Panthera Panther on Wikipedia]
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 44: Line 91:
|levelp2 = 17
|levelp2 = 17
}}
}}

[[Category:Marshtown creatures]]

Latest revision as of 18:46, 28 May 2021

Panther
Level 15
Family Feline family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Marshtown
BCS Yes
HP 140
Speed
Attack Attributes
Physical Attacks
Bite 174 AS
Claw 174 AS
Defense Attributes
Armor
Full Leather (natural) ASG 6N
Defensive Strength (DS)
Melee 79 - 125
Ranged
Bolt 85
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 33 - 51
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 39 - 45
Major Elemental 39 - 45
Minor Spiritual
Major Spiritual
Minor Mental 45
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a panther pelt
Other
The panther is a large, black cat with a slender body and long tail.  Often approaching and striking silently, he affords his prey little warning.  Powerful jaws bite and sharp claws rend as the panther attempts to secure enough food for another day.  Even when satiated, though, the panther enjoys killing just for the pleasure of it.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 13 Level 14 Level 15 Level 16 Level 17
edit edit edit edit edit