Plains orc shaman: Difference between revisions
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Kris<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 164 |
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| PA2 = |
| PA2 = Mace |
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| PAB = |
| PAB = 164 |
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| PA3 = |
| PA3 = |
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| PAC = |
| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = Minor Acid<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = 166 |
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| BT2 = Major Fire |
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| BTB = 166 |
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| BT3 = Major Shock |
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| BTC = 166 |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = |
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| DSP2 = Elemental Defense II |
| DSP2 = Elemental Defense II |
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| DSP3 = Elemental Defense III |
| DSP3 = Elemental Defense III |
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| DSP4 = |
| DSP4 = Thurfel's Ward |
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| DSP5 = |
| DSP5 = Prismatic Guard |
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| DSP6 = Mass Blur |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = yes |
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| magic items = |
| magic items = |
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| gems = |
| gems = yes |
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| boxes = |
| boxes = yes |
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| other = |
| other = |
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| skin = a scraggly orc scalp |
| skin = a scraggly orc scalp |
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{{Creature end}} |
{{Creature end}} |
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The plains orc shaman watches his surroundings diligently through shifting yellow eyes that hint at a cunning and dangerous intelligence. His heavily-muscled limbs bear an almost runelike pattern of ritually inflicted scars, and his tangled red beard is adorned with crude bone and wood beads. The shaman mutters to himself in a series of guttural incantations. |
<pre{{log2|margin-right=26em}}>The plains orc shaman watches his surroundings diligently through shifting yellow eyes that hint at a cunning and dangerous intelligence. His heavily-muscled limbs bear an almost runelike pattern of ritually inflicted scars, and his tangled red beard is adorned with crude bone and wood beads. The shaman mutters to himself in a series of guttural incantations.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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The plains orc shaman has a variety of ambient messages. One message could result in the creature becoming stunned, presenting the adventurer with a clean opening. |
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{{addmetext}} |
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<pre{{log2}}> |
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A plains orc shaman sniffs the air and then begins to hop up and down and back and forth. As the plains orc shaman dances back and forth, the roll of thunder and the smell of rain washes through the area. Once the plains orc shaman stops, the sounds of thunder and smell of rain quickly dissipate. |
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A plains orc shaman stands tapping his toes to an unheard rhythm. |
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A plains orc shaman yells, "Og'tr barrarld, hat tar dar, hat tar dar." |
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A large rock comes flying in and slaps an animated plains orc shaman squarely between the eyes dropping the plains orc shaman where he stands. |
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A plains orc shaman shudders and tries to clear his befuddled thoughts.</pre> |
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== References == |
== References == |
Latest revision as of 12:20, 22 July 2023
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The plains orc shaman watches his surroundings diligently through shifting yellow eyes that hint at a cunning and dangerous intelligence. His heavily-muscled limbs bear an almost runelike pattern of ritually inflicted scars, and his tangled red beard is adorned with crude bone and wood beads. The shaman mutters to himself in a series of guttural incantations.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
The plains orc shaman has a variety of ambient messages. One message could result in the creature becoming stunned, presenting the adventurer with a clean opening.
A plains orc shaman sniffs the air and then begins to hop up and down and back and forth. As the plains orc shaman dances back and forth, the roll of thunder and the smell of rain washes through the area. Once the plains orc shaman stops, the sounds of thunder and smell of rain quickly dissipate. A plains orc shaman stands tapping his toes to an unheard rhythm. A plains orc shaman yells, "Og'tr barrarld, hat tar dar, hat tar dar." A large rock comes flying in and slaps an animated plains orc shaman squarely between the eyes dropping the plains orc shaman where he stands. A plains orc shaman shudders and tries to clear his befuddled thoughts.
References
Near-level creatures - edit | ||||||||||
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