Agresh bear: Difference between revisions

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(MnE & MjE TD updated)
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 16
| picture =
| level = 16<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Bear<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Agresh
| type = Quadruped<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| area = [[Grasslands]]<br>
| area = Grasslands<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| undead = No
| hitpoints = 210
| bcs = <Not Known>
| roundtime = ? <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| nobolt =
| PAA = 179
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nowarding =
| BTA = ?

| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = ?
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = ?
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = 108-114
{{creature ability|[[Bolt]] |+100 to +115 [[Defensive strength|DS]]}}
| Bolt = 100 - 115
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF = ?
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 48
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = ?
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = ?
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD = ?
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = ?
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 53
{{creature ability|[[Major Elemental]] |+48 [[Target defense|TD]]}}
| WizTD = ?
{{creature ability|[[Minor Elemental]] |+48 [[Target defense|TD]]}}
| MjETD = 48
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 48
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD = ?
| MnSTD = ?
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = no
| skin = <Not Known>
| magic items = no
| nobox =
| gems = no
| noskinvalue =
| boxes = no
| other = ?
| skin = an Agresh bear claw
}}
}}
{{Creature end}}
{{Creature end}}


The Agresh bear is all muscle and bone and presents a formidable appearance when standing on his hindlegs. He is a tawny gold in color allowing him to blend more easily into his surroundings or at least as much as a 600 pound bear can. The deadly claws that tip each front paw completes the total package of death known as the Agresh bear.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The Agresh bear is all muscle and bone and presents a formidable appearance when standing on his hindlegs. He is a tawny gold in color allowing him to blend more easily into his surroundings or at least as much as a 600 pound bear can. The deadly claws that tip each front paw completes the total package of death known as the Agresh bear.</pre>


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Bear Bear on Wikipedia].
* http://www.play.net/gs4/info/bestiary/

{{Nearlevel
{{Nearlevel
|levelm2 = 14
|levelm2 = 14
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|levelp2 = 18
|levelp2 = 18
}}
}}

[[Category:Grasslands creatures]]

Latest revision as of 09:39, 18 June 2022

Agresh bear
Level 16
Family Bear family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Grasslands
BCS Yes
HP 210
Speed ?
Attack Attributes
Physical Attacks
Claw 179 AS
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee ?
Ranged 108-114
Bolt 100 - 115
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 48
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 53
Wizard Base ?
Minor Elemental 48
Major Elemental 48
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Treasure Attributes
Skin an Agresh bear claw
Other ?
The Agresh bear is all muscle and bone and presents a formidable appearance when standing on his hindlegs.  He is a tawny gold in color allowing him to blend more easily into his surroundings or at least as much as a 600 pound bear can.  The deadly claws that tip each front paw completes the total package of death known as the Agresh bear.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 14 Level 15 Level 16 Level 17 Level 18
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