Cave gnome: Difference between revisions
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(Changed Upper Dragonsclaw to Wehnimer's Environs which is the play.net designation) |
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| picture = Cave_Gnome_Colored.jpg |
| picture = Cave_Gnome_Colored.jpg |
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| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = |
| area = Wehnimer's Landing<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = Icemule Environs |
| area2 = Icemule Environs |
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| area3 = Old Mine Road |
| area3 = Old Mine Road |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = |
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| UDF = 57 |
| UDF = 39 - 57 |
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| BarTD = |
| BarTD = |
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| CleTD = 6 |
| CleTD = 6 |
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| EmpTD = |
| EmpTD = |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = 6 |
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| SorTD = |
| SorTD = |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 6 |
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| MnETD = |
| MnETD = 6 |
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| MjSTD = 6 |
| MjSTD = 6 |
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| MnSTD = 6 |
| MnSTD = 6 |
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{{Creature end}} |
{{Creature end}} |
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This very short creature resembles, if anything, a misshapen dwarf. Whereas dwarves carry themselves upright, the cave gnome scampers about in a hunched over fashion, peering malignantly up at intruders through bulging purple eyes set on a head seemingly a few sizes too big for the associated body. Do not mistake their size as a limitation, though. The cave gnome regularly bounces high enough in combat to strike giantmen square in the head. |
<pre{{log2|margin-right=26em}}>This very short creature resembles, if anything, a misshapen dwarf. Whereas dwarves carry themselves upright, the cave gnome scampers about in a hunched over fashion, peering malignantly up at intruders through bulging purple eyes set on a head seemingly a few sizes too big for the associated body. Do not mistake their size as a limitation, though. The cave gnome regularly bounces high enough in combat to strike giantmen square in the head.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Cave gnomes under Icemule carry only a [[cudgel]] with no shield or armor. |
Cave gnomes under Icemule carry only a [[cudgel]] with no shield or armor. |
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Cave gnomes under Wehnimer's Landing carry [[handaxe]]s |
Cave gnomes under Wehnimer's Landing carry [[handaxe]]s, a wooden shield and no armor. |
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Cave gnomes in the gnoll/gnome mines, through the Upper Dragonclaw Forest, carry [[short sword]]s, wooden shields, and leather breastplates. They are harder to kill than their kin due to their scale armor. The creatures in the gnoll/gnome mines can spawn at a fast rate with only 2 or 3 adventurers in the area. |
Cave gnomes in the gnoll/gnome mines, through the Upper Dragonclaw Forest, carry [[short sword]]s, wooden shields, and leather breastplates. They are harder to kill than their kin due to their scale armor. The creatures in the gnoll/gnome mines can spawn at a fast rate with only 2 or 3 adventurers in the area. |
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==Other information== |
==Other information== |
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Cave gnomes often carry gems and boxes, giving young and older adventurers alike |
Cave gnomes often carry gems and boxes, giving young and older adventurers alike an easy target for cash hunting. |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Gnome Gnome on Wikipedia] |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1225 Cave gnome on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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}} |
}} |
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[[Category: |
[[Category:Sunfist hated enemies]] |
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[[Category:Wehnimer's Environs creatures]] |
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[[Category:Catacombs creatures]] |
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[[Category:Old Mine Road creatures]] |
Latest revision as of 15:16, 15 November 2022
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This very short creature resembles, if anything, a misshapen dwarf. Whereas dwarves carry themselves upright, the cave gnome scampers about in a hunched over fashion, peering malignantly up at intruders through bulging purple eyes set on a head seemingly a few sizes too big for the associated body. Do not mistake their size as a limitation, though. The cave gnome regularly bounces high enough in combat to strike giantmen square in the head.
Hunting strategies
Cave gnomes under Icemule carry only a cudgel with no shield or armor.
Cave gnomes under Wehnimer's Landing carry handaxes, a wooden shield and no armor.
Cave gnomes in the gnoll/gnome mines, through the Upper Dragonclaw Forest, carry short swords, wooden shields, and leather breastplates. They are harder to kill than their kin due to their scale armor. The creatures in the gnoll/gnome mines can spawn at a fast rate with only 2 or 3 adventurers in the area.
Other information
Cave gnomes often carry gems and boxes, giving young and older adventurers alike an easy target for cash hunting.
References
Near-level creatures - edit | ||||||||||
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