Storm giant: Difference between revisions
(add Stormpeak area to template) |
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| area = Frozen Battlefield<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Frozen Battlefield<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = Sentoph |
| area2 = Sentoph |
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| area3 = |
| area3 = Stormpeak |
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| area4 = |
| area4 = |
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| area5 = |
| area5 = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 176 |
| Melee = 176 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 161 |
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| UDF = |
| UDF = |
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| BarTD = |
| BarTD = |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 166 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = 155 |
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| MnMTD = |
| MnMTD = |
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| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = Spirit Defense (103)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| gems = Yes |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = |
| other = [[essence of air]] |
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| skin = a giant skin |
| skin = a giant skin |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The storm giant's regal bearing and calm demeanor stand in sharp contrast to the raging tempest surrounding it. Standing taller than the tallest giantman, the storm giant stares at others with dull grey eyes that refuse to reflect the sparks of electricity that crackle out from them. |
<pre{{log2|margin-right=350px}}>The storm giant's regal bearing and calm demeanor stand in sharp contrast to the raging tempest surrounding it. Standing taller than the tallest giantman, the storm giant stares at others with dull grey eyes that refuse to reflect the sparks of electricity that crackle out from them.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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If a storm giant summons a [[gas cloud]], kill it quickly. The cloud will dissipate as soon as the casting giant is killed. |
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Storm giants have a chance to knock a player to the ground and induce variable [[roundtime]] as it spawns. This is visible through the following message: |
Storm giants have a chance to knock a player to the ground and induce variable [[roundtime]] as it spawns. This is visible through the following message: |
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<pre{{Log2|margin-right=350px}}>You are buffeted by a sudden gust of wind, as an angry storm giant rushes in! |
<pre{{Log2|margin-right=350px}}>You are buffeted by a sudden gust of wind, as an angry storm giant rushes in! |
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Roundtime: 5 sec.</pre> |
Roundtime: 5 sec.</pre> |
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Storm giants have a creature ability that automatically reflects spells using the [[standard maneuver roll]] system. Continued testing is required to determine what conditions ([[AoE]], use of [[element]]s, etc.) are necessary to trigger this skill. With [[Cone of Elements (518)]] each storm giant in the room will trigger the reflection and it will reflect to each member in your party. |
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<pre{{Log2|margin-right=350px}}>You intone a phrase of elemental power while raising your hands, invoking Cone of Elements... |
<pre{{Log2|margin-right=350px}}>You intone a phrase of elemental power while raising your hands, invoking Cone of Elements... |
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Your spell is ready. |
Your spell is ready. |
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A storm giant draws a shimmery warding in the air!</pre> |
A storm giant draws a shimmery warding in the air!</pre> |
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== References == |
== References == |
Latest revision as of 09:16, 18 December 2023
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The storm giant's regal bearing and calm demeanor stand in sharp contrast to the raging tempest surrounding it. Standing taller than the tallest giantman, the storm giant stares at others with dull grey eyes that refuse to reflect the sparks of electricity that crackle out from them.
Hunting strategies
If a storm giant summons a gas cloud, kill it quickly. The cloud will dissipate as soon as the casting giant is killed.
Choose your disabler wisely as like most giants, storm giants can shake off stuns.
Other information
Storm giants have a chance to knock a player to the ground and induce variable roundtime as it spawns. This is visible through the following message:
You are buffeted by a sudden gust of wind, as an angry storm giant rushes in! You are knocked to the ground! Roundtime: 4 sec.
Storm giants have a wind blast creature maneuver that has the capacity to blow the player into another room, inflict damage, and induce roundtime:
A storm giant takes a deep breath, opens its mouth and blows a forceful gust of air at you! You are struck by a forceful blast of wind! The blast of wind picks you up and blows you south! [Upper Trollfang, Sentoph] A steady howl fills your ears as the wind sings a lonely, desolate song through the crags of the mountaintop. Obvious paths: north, northeast, southeast ... 15 points of damage! Nasty blow to your right arm! You are stunned for 1 round! Roundtime: 5 sec.
Storm giants have a creature ability that automatically reflects spells using the standard maneuver roll system. Continued testing is required to determine what conditions (AoE, use of elements, etc.) are necessary to trigger this skill. With Cone of Elements (518) each storm giant in the room will trigger the reflection and it will reflect to each member in your party.
You intone a phrase of elemental power while raising your hands, invoking Cone of Elements... Your spell is ready. You gesture at a storm giant. You hurl a stream of fire at a storm giant! A storm giant draws a shimmery warding in the air! The spell reflects off the shimmery warding and flies off in every direction! [SMR result: 146 (Open d100: 37)] You are struck by the spell! ... 45 points of damage! Skin and some muscle burnt off chest. You are stunned for 8 rounds! [SMR result: 101 (Open d100: 49)] Paladin is struck by the spell! ... 30 points of damage! Flames cook Paladin's chest. Looks about medium well. He is stunned! [SMR result: 192 (Open d100: 83)] Empath is struck by the spell! ... 15 points of damage! Flames incinerate left leg to the bone. Not a pleasant sight. He is knocked to the ground! He is stunned! You hurl a stream of fire at a storm giant! A storm giant draws a shimmery warding in the air!
References
Near-level creatures - edit | ||||||||||
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