Mountain troll: Difference between revisions

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(Military pick, AS boosters (howl, snarl), equipment configurations, AS boost messaging)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Mountain_troll.jpg
| level = 17
| level = 17<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Troll<!-- Add creature to family page list, which will be linked on preview/save -->
| family = troll
| type = Biped<!-- Creature body type -->
| attacks = Bites, Claws and Stomps.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Noralgar Forest]]<br>[[Troll Lair]]<br>[[Hidden Vale]]<br>
| undead = No
| otherclass2 =
| area = Hidden Vale<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 = Shores of Lough Ne'Halin
| area3 = Troll Lair
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 200
| hitpoints = 200
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Flail<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 190
{{creature ability|flail|+190 [[Attack strength|AS]]}}
| PA3 = Military pick
| PAC = 190
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = [[Attack strength]] boost (howl) <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = +10
| AB2 = [[Attack strength]] boost (snarl)
| ABB = 2x level<!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = various<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+73 [[Defensive strength|DS]]}}
| Melee = 73 - 175
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt = 90
{{creature ability|[[Bard Base]] |+58 [[Target defense|TD]]}}
| UDF = 113
{{creature ability|[[Ranger Base]] |+36 [[Target defense|TD]]}}
| BarTD = 58
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = 66
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |+66 [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 36
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 58
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 58
{{creature ability|[[Minor Spiritual]] |+66 [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 66
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =

| DSP1 = Spirit Warding II (107)<!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature special other|[[Health]] regeneration}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = Yes
| coins = Yes
| magic items = Yes
| magic items = Yes
| gems = Yes
| gems = Yes
| boxes = Yes
| other = None
| other = None
| boxes = Yes
| skin = troll toe
| skin = troll toe
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
__NOTOC__

Huge and dangerous, the '''mountain troll''' towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.
<pre{{log2|margin-right=26em}}>Huge and dangerous, the mountain troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.</pre>


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
Mountain trolls like many other members of the [[troll family creatures]] are able to regenerate missing or injured body parts and lost [[health]].
{{addmetext}}
<pre{{log2|margin-right=26em}}>A mountain troll's flesh wounds regenerate some.
A mountain troll's back begins to regenerate.</pre>

Mountain trolls have two [[attack strength]] boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase. It is possible for both these AS boosts to stack.

<pre{{log2|margin-right=26em}}>A mountain troll snarls menacingly as he advances!

A mountain troll throws his head back and howls!
A mountain troll swings a flail at you!
AS: +234 vs DS: +334 with AvD: +44 + d100 roll: +49 = -7</pre>

Mountain trolls spawn in different equipment configurations.
*Military pick, augmented breastplate, visored helm. ([[Hidden Vale]])
*Flail, brigandine armor, leather helm. ([[Hidden Vale]])
*Flail, brigandine armor ([[Shores of Lough Ne'Halin]])


==Behind the Scenes==
The mountain troll presence in [[Noralgar Forest]], which is related to [[Castle Anwyn]] and the [[Vvrael]] quest, might be based on their [[Rolemaster]] bestiary description. In this [[ICE age|I.C.E. Age]] context there was a "Great Corruption" and a "Black Deceiver" who had hidden a gemstone deep in his vaults, where [[Terate]] had the first Stone of Virtue in a chest under Castle Anwyn. The Black Deceiver had a false prophet who told the mountain trolls they would be redeemed by "[[seeker|seeking]] out the highest mountain peak in the world", where there would be this "large gemstone" which if crushed would make the trolls forgiven. In the Vvrael quest context this would correspond to [[Mount Aenatumgana]], the [[Eye of the Drake]] (dragonsbreath sapphire), and the weeping [[Lorminstra]] at the door of the Drake's Shrine saying "I forgive you, my child..." Trolls more generally come from Scandinavian folklore, such as with changeling myths which are analogous to the fey, and Noralgar might be a pseudo-anagram of Ragnorak fitting the quest's apocalypse subtexts.
== References ==
== References ==
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1381 Mountain troll on Play.net bestiary]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1381 Mountain troll on Play.net bestiary]
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}}
}}


[[Category:Shores of Lough Ne'Halin creatures]]
[[Category:Sunfist hated enemies]]
[[Category:Troll Lair creatures]]
[[Category:Hidden Vale creatures]]

Latest revision as of 10:14, 31 May 2021

Mountain troll
Mountain troll.jpg
Level 17
Family Troll family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Hidden Vale
Shores of Lough Ne'Halin
Troll Lair
BCS Yes
HP 200
Speed
Attack Attributes
Physical Attacks
Flail 190 AS
Military pick 190 AS
Special Offensive Abilities
Attack strength boost (howl) +10
Attack strength boost (snarl) 2x level
Defense Attributes
Armor
? ASG various
Defensive Strength (DS)
Melee 73 - 175
Ranged
Bolt 90
Unarmed Defense Factor
UDF 113
Target Defense (TD)
Bard Base 58
Cleric Base 66
Empath Base
Paladin Base
Ranger Base 36
Sorcerer Base
Wizard Base
Minor Elemental 58
Major Elemental 58
Minor Spiritual 66
Major Spiritual
Minor Mental
Defensive Spells
Spirit Warding II (107)
Other Unique Abilities
Health regeneration
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin troll toe
Other None
Huge and dangerous, the mountain troll towers above even a tall giantman.  Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones.  A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter.  No light of intellect glows in its narrow piggish eyes.  The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Mountain trolls like many other members of the troll family creatures are able to regenerate missing or injured body parts and lost health.

A mountain troll's flesh wounds regenerate some.
A mountain troll's back begins to regenerate.

Mountain trolls have two attack strength boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase. It is possible for both these AS boosts to stack.

A mountain troll snarls menacingly as he advances!

A mountain troll throws his head back and howls!
A mountain troll swings a flail at you!
  AS: +234 vs DS: +334 with AvD: +44 + d100 roll: +49 = -7

Mountain trolls spawn in different equipment configurations.

Behind the Scenes

The mountain troll presence in Noralgar Forest, which is related to Castle Anwyn and the Vvrael quest, might be based on their Rolemaster bestiary description. In this I.C.E. Age context there was a "Great Corruption" and a "Black Deceiver" who had hidden a gemstone deep in his vaults, where Terate had the first Stone of Virtue in a chest under Castle Anwyn. The Black Deceiver had a false prophet who told the mountain trolls they would be redeemed by "seeking out the highest mountain peak in the world", where there would be this "large gemstone" which if crushed would make the trolls forgiven. In the Vvrael quest context this would correspond to Mount Aenatumgana, the Eye of the Drake (dragonsbreath sapphire), and the weeping Lorminstra at the door of the Drake's Shrine saying "I forgive you, my child..." Trolls more generally come from Scandinavian folklore, such as with changeling myths which are analogous to the fey, and Noralgar might be a pseudo-anagram of Ragnorak fitting the quest's apocalypse subtexts.

References

Near-level creatures - edit
Level 15 Level 16 Level 17 Level 18 Level 19
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