Vourkha: Difference between revisions
(→Other information: Added neato Compel maneuver) |
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{{creature ability|[[Bard Base]] |+135 [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |+135 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |+126 [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |+126 [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] | |
{{creature ability|[[Sorcerer Base]] |+149 [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] | <N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Empath Base]] |+148 [[Target defense|TD]]}} |
{{creature ability|[[Empath Base]] |+148 [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] | |
{{creature ability|[[Major Elemental]] |+163 [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] |+162 [[Target defense|TD]]}} |
{{creature ability|[[Minor Elemental]] |+162 [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| ability = |
| ability = |
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{{creature ability|[[Thurfel's Ward (503)]]}} |
{{creature ability|[[Thurfel's Ward (503)]]}} |
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{{creature ability|[[Elemental Bias (508)]]}} |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
Revision as of 09:25, 30 May 2018
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Empty black soulless eyes gaze from the gaunt, grey form of the wraithlike vourkha. His thin-lipped mouth gaped in a silent howl, he grasps at the fetid air with gnarled, clawed hands as he glides just above the ground, trailing tendrils of thick white ectoplasm that seem to seep from his shredded clothing. The creature seems to fade in and out of corporeal existence as if he walked in an eternal patch of shadow.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Vourkhas have an ability to compel a character to follow them around, pushing the character into a stunned state for several rounds as they move through adjacent rooms.
A vourkha extends his arm to you and says, "Come Person, join us. We'll show you things beyond your wildest dreams."
Your eyes glaze over and you nod. You follow the vourkha southwest.
References
Near-level creatures - edit | ||||||||||
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