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Forest ogre: Difference between revisions
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SPYRIDONM3 (talk | contribs) (HPs (220), armor ASG 17 metal breasplate, log2 creature description, tackle, treasure (coins, items, gems, boxes)) |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 220 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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| PA3 = Pound |
| PA3 = Pound |
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| PAC = 178 |
| PAC = 178 |
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| PA4 = Stomp |
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| PAD = 178 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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| WDC = |
| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 17<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 91 |
| Melee = 91 - 106 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 82 |
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| UDF = |
| UDF = |
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| BarTD = 45 - 51 |
| BarTD = 45 - 51 |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| magic items = |
| magic items = Yes |
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| gems = |
| gems = Yes |
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| boxes = |
| boxes = Yes |
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| other = |
| other = |
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| skin = an ogre tusk |
| skin = an ogre tusk |
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{{Creature end}} |
{{Creature end}} |
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The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous. |
<pre{{log2|margin-right=26em}}>The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Bringing a disk out to the Foggy Valley to hunt the ogres and filling it with their metal breastplate, along with the [[large ogre]]s' double chain, can be a good additional profit when sold to the pawnshop in Solhaven. |
*Bringing a disk out to the [[Foggy Valley]] to hunt the ogres and filling it with their metal breastplate, along with the [[large ogre]]s' double chain, can be a good additional profit when sold to the pawnshop in [[Solhaven]]. |
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*An example of a forest ogre's [[tackle]]. |
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<pre{{log2|margin-right=26em}}>A forest ogre rushes towards you! |
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[SMR result: 139 (Open d100: 193)] |
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Your size greatly hinders your defense! |
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A forest ogre hurls himself at you and connects! |
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A forest ogre pins you to the ground and quickly jumps to his feet! |
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Roundtime: 14 sec.</pre> |
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== References == |
== References == |
Latest revision as of 06:17, 16 May 2021
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The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Bringing a disk out to the Foggy Valley to hunt the ogres and filling it with their metal breastplate, along with the large ogres' double chain, can be a good additional profit when sold to the pawnshop in Solhaven.
- An example of a forest ogre's tackle.
A forest ogre rushes towards you! [SMR result: 139 (Open d100: 193)] Your size greatly hinders your defense! A forest ogre hurls himself at you and connects! A forest ogre pins you to the ground and quickly jumps to his feet! Roundtime: 14 sec.
References
Near-level creatures - edit | ||||||||||
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