Spectral warrior: Difference between revisions
SPYRIDONM3 (talk | contribs) (Log2 creature description, various weapon/armor combinations, updated to attack|defense attributes2, melee DS, MjE|MnE TDs, AS boost, immune to unbalance) |
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| Ranged = ? |
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| Bolt = 169 |
| Bolt = 169 |
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| UDF = |
| UDF = 191 |
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| BarTD = ? |
| BarTD = ? |
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| CleTD = ? |
| CleTD = ? |
Latest revision as of 11:12, 15 February 2023
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The spectral warrior shimmers for an instant, seemingly half real and half phantom, his semi-ethereal armor faintly gleaming as it moves. A gaunt face stares out from beneath the ghostly helm, his eyes swirling pits of blackness that seek out living foes, hatefully wishing to resign others to his own horrible fate.
Hunting strategies
Spectral Warriors can be insanely easy or an extreme pain in the rear, due to their ability to disarm, their tendency to "phase out" when attacked, and the heavy armor they wear (brig, chain, or plate).
If you can hunt without a weapon or runestaff in your hand, it is advisable that you do so to avoid their disarming and the twenty second roundtime that comes with it. If that is not possible, use a cheap weapon with Elemental Blade (411) cast on it or some other weapon you will not miss if lost. Many an adventurer has lost a prized weapon to this beast.
The spectral warrior's ability to "phase out" is always triggered by either a spell or physical attack that is targeted at them, wasting your mana and/or sticking you in roundtime while they avoid your attack and remain unattackable until they phase back in. This ability can be nullified by casting Phase (704) at them, which will keep them rooted in the physical realm, saving you from wasting mana or swings when they suddenly disappear on you.
Heavy weapons and warding spells work well against spectral warriors while light weapons, ranged weapons, and most bolt spells are not recommended due to their heavy armor.
Occasionally, spectral warriors will swing significantly harder than normal for one swing. This attack is immediately preceded by the messaging:
A spectral warrior's eyes pulse, becoming black, swirling voids!
The AS increase is equal to 2x the spectral warrior's level. The base AS increase is +68.
- Base AS (+250)
A spectral warrior swings a rusted broadsword at you! AS: +250 vs DS: +348 with AvD: +35 + d100 roll: +28 = -35
- Boosted AS (+318)
A spectral warrior's eyes pulse, becoming black, swirling voids! A spectral warrior swings a rusted broadsword at you! AS: +318 vs DS: +348 with AvD: +35 + d100 roll: +57 = +62
Other information
The Citadel Garrison, where spectral warriors are now found, was once where greater orcs and large ogres roamed. When the warriors moved in, they forced out the previous inhabitants of the Garrison who relocated to the Citadel Armory. The sudden change to their hunting grounds caused a shock to many novice adventurers who thought they would be facing relatively easy foes only to be cut down by these ethereal beings that seemingly appeared out of nowhere.
Example of a spectral warriors phasing ability:
Just as you move to attack, the spectral warrior vanishes into nothingness with a hollow laugh! Roundtime: 5 sec.
This actually makes them disappear entirely, until they re-appear:
Ethereal wisps coalesce into a spectral warrior!
Spectral warriors spawn in a few different equipment configurations.
She had a rusted broadsword, some rotting brigandine armor, a battered steel shield. She has some rusted steel half plate (worn) and a tarnished flail. He has an old pitted halberd and some dented augmented chain (worn).
Near-level creatures - edit |
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