Ghostly warrior: Difference between revisions

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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}

| noability =
| noability =
}}
}}

Revision as of 06:46, 2 April 2007

Ghostly warrior
Picture
Level 18
Family warrior family creatures
Body Type Biped
Undead Yes
Areas Found Old Mine Road
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

The wraith of a warrior is tall and gaunt, its body nothing more than patches of dried skin stretched across animated, discolored bones. Here and there, beneath the tattered rags of clothing, one can glimpse withered muscle hanging onto the frame by sinews that resemble frayed leather thongs. Despite its emaciation, the ghostly warrior moves in rapid, fluid motions, its head casting from side to side with dangerous intent. Within the eye sockets of the skull, twin ruby flames flicker and pulse with each movement the menacing creature makes.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 16 Level 17 Level 18 Level 19 Level 20
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