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Forest ogre: Difference between revisions
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(Bard TD updated) |
SPYRIDONM3 (talk | contribs) (HPs (220), armor ASG 17 metal breasplate, log2 creature description, tackle, treasure (coins, items, gems, boxes)) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 17<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Ogre<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = ogre |
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| type = Biped<!-- Creature body type --> |
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| body = |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Pounds, Stomps and Weapons. |
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| otherclass2 = |
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| area = [[Foggy Valley]]<br> |
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| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 220 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Closed fist<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 178 |
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{{Creature ability|[[Falchion]]|178}} |
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| PA2 = Falchion |
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{{Creature ability|[[Pound]]|178}} |
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| PAB = 178 |
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{{Creature ability|[[Closed fist]]|178}} |
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| PA3 = Pound |
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| PAC = 178 |
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| PA4 = Stomp |
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| PAD = 178 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 17<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+91 [[Defensive strength|DS]]}} |
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| Melee = 91 - 106 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = 82 |
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{{creature ability|[[Bard Base]] |+45 to +51 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 45 - 51 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = |
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{{creature ability|[[Major Elemental]] |+51 [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |+51 [[Target defense|TD]]}} |
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| MjETD = 51 |
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{{creature ability|[[Major Spiritual]] |+51 [[Target defense|TD]]}} |
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| MnETD = 51 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = 51 |
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| MnSTD = |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = |
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| skin = an ogre tusk |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous. |
<pre{{log2|margin-right=26em}}>The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Bringing a disk out to the Foggy Valley to hunt the ogres and filling it with their metal breastplate, along with the [[ |
*Bringing a disk out to the [[Foggy Valley]] to hunt the ogres and filling it with their metal breastplate, along with the [[large ogre]]s' double chain, can be a good additional profit when sold to the pawnshop in [[Solhaven]]. |
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*An example of a forest ogre's [[tackle]]. |
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<pre{{log2|margin-right=26em}}>A forest ogre rushes towards you! |
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[SMR result: 139 (Open d100: 193)] |
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Your size greatly hinders your defense! |
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A forest ogre hurls himself at you and connects! |
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A forest ogre pins you to the ground and quickly jumps to his feet! |
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Roundtime: 14 sec.</pre> |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1620 Forest ogre on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 07:17, 16 May 2021
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The forest ogre is similar to its troll cousins, being very large, very strong, and very stupid. However, two differences are immediately noticeable. The forest ogre moves nearly silently, not in the heavy, lumbering gait of its cousins, and it does not smell nearly as bad, perhaps due to its constant contact with the pine sap and needles of the forest conifers. It is still just as dangerous.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Bringing a disk out to the Foggy Valley to hunt the ogres and filling it with their metal breastplate, along with the large ogres' double chain, can be a good additional profit when sold to the pawnshop in Solhaven.
- An example of a forest ogre's tackle.
A forest ogre rushes towards you! [SMR result: 139 (Open d100: 193)] Your size greatly hinders your defense! A forest ogre hurls himself at you and connects! A forest ogre pins you to the ground and quickly jumps to his feet! Roundtime: 14 sec.
References
Near-level creatures - edit | ||||||||||
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