Cadaverous tatterdemalion ghast: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture =
| picture = Cadaveroustatterdemalionghast.png
| level = 101 <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 101 <!-- This will also be used at the end of the page in the Near level creature template -->
| family = Humanoid <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| family = Humanoid <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
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| area = Moonsedge <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Moonsedge <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 325
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}


{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Claw (attack) <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA = 484
| PA2 = Pound (attack)
| PAB = 484
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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| WDA =
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Swiftkick
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = Leap <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 5 <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Melee = ?
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| PalTD = ?
| PalTD = ?
| RanTD = ?
| RanTD = ?
| SorTD = ?
| SorTD = 453
| WizTD = ?
| WizTD = ?
| MjETD = ?
| MjETD = ?
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = ?
| gems = Yes
| boxes = ?
| boxes = Yes
| other = ?
| other = ?
| skin = ?
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}
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{{addmetext}}
==Other Information==
==Other Information==
===COMBAT===
{{addmetext}}
;[[Claw (attack)]]
<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast slashes relentlessly at you with long, yellowed nails!
AS: +484 vs DS: +846 with AvD: +37 + d100 roll: +22 = -303</pre>

;[[Pound (attack)]]
<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast raises his fists overhead and flails violently at you!
AS: +484 vs DS: +816 with AvD: +44 + d100 roll: +2 = -286</pre>

;[[Tackle]]
<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast hurls himself at you!
[SMR result: 82 (Open d100: 68)]
A cadaverous tatterdemalion ghast fails to bring you down, but manages to scramble to his feet!</pre>

;Swiftkick
<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast spins around behind you, attempting a swiftkick!
[SMR result: 87 (Open d100: 60)]</pre>

;Unknown
<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast coils before leaping high into the air in a streak of fraying fabrics and rotting flesh. He hurtles down toward you with incredible force!
[SMR result: 72 (Open d100: 66)]</pre>

===Other Messaging===
;Arrival
<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast bounds in, landing with surprising grace.</pre>

<pre{{log2|margin-right=26em}}>A cadaverous tatterdemalion ghast peeks up over the edge of a nearby rooftop and her clouded eyes narrow. With a remarkable fluidity of motion given her ruined musculature and rotting flesh, she leaps from her perch and lands smoothly nearby, baring yellowed teeth in a rasping hiss!</pre>

;Appearance
<pre{{log2|margin-right=26em}}>You see a fairly typical tatterdemalion ghast.
She appears to be in good shape.
She has some faded sackcloth garments (worn).</pre>

Note: Worn garments are light leather (AsG 5)

;Death
<pre{{log2|margin-right=26em}}>You hear a sound like a child weeping as a white glow separates itself from the tatterdemalion ghast's body and rises into the heavens.
A cadaverous tatterdemalion ghast lets out a hoarse cry that devolves into dry, rasping coughs. Spasms race through her form, dead muscles seizing and clenching before at last going still.</pre>

{{Nearlevel
|levelm2 = 99
|levelm1 = 100
|level = 101
|levelp1 = 102
|levelp2 = 103
}}

Latest revision as of 20:34, 4 December 2023

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Cadaverous tatterdemalion ghast
Cadaveroustatterdemalionghast.png
Level 101
Family Humanoid family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Moonsedge
BCS Yes
HP 325
Speed
Attack Attributes
Physical Attacks
Claw (attack) 484 AS
Pound (attack) 484 AS
Combat Maneuvers
Tackle
Swiftkick
Special Offensive Abilities
Leap
Defense Attributes
Armor
Light Leather ASG 5
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 453
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other ?
Clad in the dilapidated remains of homespun clothing, the ghast's form is only passingly humanoid.  Death has transformed his features, filming over his eyes and leaving him with only a sloughing remnant of a nose.  His hind legs are powerfully muscled, but his hands have atrophied into long talons that are unsettlingly spare of flesh.  He is a scabrous and unwholesome beast, and the smear of dried blood and effluvia around his mouth hints at distasteful appetites. 

Appraisal:

This section has not been added yet; please add to it now!

Hunting Strategies

This section has not been added yet; please add to it now!

Other Information

COMBAT

Claw (attack)
A cadaverous tatterdemalion ghast slashes relentlessly at you with long, yellowed nails!
 AS: +484 vs DS: +846 with AvD: +37 + d100 roll: +22 = -303
Pound (attack)
A cadaverous tatterdemalion ghast raises his fists overhead and flails violently at you!
  AS: +484 vs DS: +816 with AvD: +44 + d100 roll: +2 = -286
Tackle
A cadaverous tatterdemalion ghast hurls himself at you!
[SMR result: 82 (Open d100: 68)]
A cadaverous tatterdemalion ghast fails to bring you down, but manages to scramble to his feet!
Swiftkick
A cadaverous tatterdemalion ghast spins around behind you, attempting a swiftkick!
[SMR result: 87 (Open d100: 60)]
Unknown
A cadaverous tatterdemalion ghast coils before leaping high into the air in a streak of fraying fabrics and rotting flesh.  He hurtles down toward you with incredible force!
[SMR result: 72 (Open d100: 66)]

Other Messaging

Arrival
A cadaverous tatterdemalion ghast bounds in, landing with surprising grace.
A cadaverous tatterdemalion ghast peeks up over the edge of a nearby rooftop and her clouded eyes narrow.  With a remarkable fluidity of motion given her ruined musculature and rotting flesh, she leaps from her perch and lands smoothly nearby, baring yellowed teeth in a rasping hiss!
Appearance
You see a fairly typical tatterdemalion ghast.
She appears to be in good shape.
She has some faded sackcloth garments (worn).

Note: Worn garments are light leather (AsG 5)

Death
You hear a sound like a child weeping as a white glow separates itself from the tatterdemalion ghast's body and rises into the heavens.
A cadaverous tatterdemalion ghast lets out a hoarse cry that devolves into dry, rasping coughs.  Spasms race through her form, dead muscles seizing and clenching before at last going still.
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