Pale scaled shaper: Difference between revisions
(added living category/classification) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> |
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| level = 102<!-- This will also be used at the end of the page in the near level creature template --> |
| level = 102<!-- This will also be used at the end of the page in the near level creature template --> |
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| family = |
| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = Living |
| otherclass = Living |
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| BT1 = Major Fire<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = Major Fire<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = +454 |
| BTA = +454 |
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| WD1 = |
| WD1 = Disintegrate<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WD2 = |
| WD2 = Cloak of Shadows |
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| WD3 = |
| WD3 = |
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| WDA = + |
| WDA = +353 |
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| WDB = +431 |
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| OS1 = Gas cloud<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = Gas cloud<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| OS2 = Major Elemental Wave |
| OS2 = Major Elemental Wave |
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| OS3 = Spiritual Abolition |
| OS3 = Spiritual Abolition |
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| OS4 = Condemn |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = |
| AB1 = |
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| IMM1 = |
| IMM1 = |
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| Melee = 555+ |
| Melee = 555+ |
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| Ranged = |
| Ranged = 429-616 |
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| Bolt = ? |
| Bolt = ? |
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| UDF = ? |
| UDF = ? |
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| CleTD = ? |
| CleTD = ? |
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| EmpTD = ? |
| EmpTD = ? |
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| PalTD = |
| PalTD = 349 |
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| RanTD = |
| RanTD = 368 |
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| SorTD = ? |
| SorTD = ? |
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| WizTD = ? |
| WizTD = ? |
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{{Creature end}} |
{{Creature end}} |
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A pale scaled shaper is far taller than a |
<pre{{log2|margin-right=26em}}>A pale scaled shaper is far taller than a woman ought to be, with a stretched appearance like that of a doll tugged by battling children. That is, if she is even female: the pale robes that she wears, with their faint appliqued patterns of winking copper scales, betray only the most suggestive promise of a feminine form beneath. There is something upsettingly inhuman about the shaper's face, which has the shape and proportions of a human's, but eyes that glow like green embers and a dusting of ridged scales on its cheeks and brow.</pre> |
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==Hunting Strategies== |
==Hunting Strategies== |
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{{addmetext}} |
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Shapers spawn with [[Wall of Force (140)]] and [[Cloak of Shadows (712)]] (with retributive [[Condemn (309)]]) active) as well as [[Soul Ward (319)]]. However, if you can overcome their DS, their lack of armor leaves them vulnerable. They will occasionally cast [[Major Elemental Wave (435)]] back-to-back. |
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Shapers will automatically stand from prone, even if stunned. This happens 3-5 seconds after being knocked down. Grizzled shapers (generated by [[Adventurer's Guild]] bounties) can stand up and prepare or cast a spell on the same action. |
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On very rare occasions, shapers can used the evoked version of Condemn, causing 10 damage cycles instantly. This may only be possible after a shaper has killed someone. |
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==Other Information== |
==Other Information== |
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Shapers will turn dead adventurers, [[Lithe veiled sentinel|Lithe Veiled Sentinels]], and [[Deathsworn fanatic|Deathsworn Fanatics]] into a [[Shambling lurk|Shambling Lurk]]: |
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<pre{{log2|margin-right=26em}}> |
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A pale scaled shaper stoops and places a hand on your chest. Green-tinged light spews from her hand, suffusing your flesh. For a moment, you feel nothing but incredible heat and power flowing through you, but something goes terribly wrong, and a cold hand tugs at your soul. Your last living sight is that of your flesh sloughing away like serpentskin, giving rise to something shambling and heinous. |
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</pre> |
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⚫ | |||
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{{Nearlevel |
{{Nearlevel |
Latest revision as of 09:57, 17 April 2023
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A pale scaled shaper is far taller than a woman ought to be, with a stretched appearance like that of a doll tugged by battling children. That is, if she is even female: the pale robes that she wears, with their faint appliqued patterns of winking copper scales, betray only the most suggestive promise of a feminine form beneath. There is something upsettingly inhuman about the shaper's face, which has the shape and proportions of a human's, but eyes that glow like green embers and a dusting of ridged scales on its cheeks and brow.
Hunting Strategies
Shapers spawn with Wall of Force (140) and Cloak of Shadows (712) (with retributive Condemn (309)) active) as well as Soul Ward (319). However, if you can overcome their DS, their lack of armor leaves them vulnerable. They will occasionally cast Major Elemental Wave (435) back-to-back.
Shapers will automatically stand from prone, even if stunned. This happens 3-5 seconds after being knocked down. Grizzled shapers (generated by Adventurer's Guild bounties) can stand up and prepare or cast a spell on the same action.
On very rare occasions, shapers can used the evoked version of Condemn, causing 10 damage cycles instantly. This may only be possible after a shaper has killed someone.
Other Information
Shapers will turn dead adventurers, Lithe Veiled Sentinels, and Deathsworn Fanatics into a Shambling Lurk:
A pale scaled shaper stoops and places a hand on your chest. Green-tinged light spews from her hand, suffusing your flesh. For a moment, you feel nothing but incredible heat and power flowing through you, but something goes terribly wrong, and a cold hand tugs at your soul. Your last living sight is that of your flesh sloughing away like serpentskin, giving rise to something shambling and heinous.
Shapers can summon sidewinder cobras on occasion if given enough time. The sidewinders can be skinned.