Skeletal soldier: Difference between revisions
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| family = Soldier<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Soldier<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = |
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Miasmal Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Miasmal Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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|levelp2 = 36 |
|levelp2 = 36 |
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[[Category:Miasmal Forest creatures]] |
Revision as of 20:08, 20 March 2020
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Clad in broken chain armor, the soldier's pale white bones are exposed in certain points in which the armor has completely rusted away. Dark leather gloves cover its bony hands. A very small glimmer of life can be seen in the depths of the soldier's eye sockets.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Skeletal soldiers have the combat maneuver Disarm Weapon, which can cause up to 20 seconds of RT. A disarmed weapon can be especially risky in the Miasmal Forest where shenanigans include lesser moor wights that can drag prone characters from room to room, lesser fetid corpses that add RT upon arrival, and maze-like regions.
Skeletal soldiers enjoy mutilating corpses:
The soldier abruptly raises its iron morning star and in a swift stroke, brings the star crashing down onto your chest!
References
Near-level creatures - edit |
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