Symbol of Preservation: Difference between revisions

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*First, find a player with no deeds. Usually, this is easiest to accomplish by seeking out low-level hunting grounds.
*First, find a player with no deeds. Usually, this is easiest to accomplish by seeking out low-level hunting grounds.
*Take this character to the Temple:
*Take this character to the Temple:
*From Victory Court: E, E, E, N, E, E, E, N, N, Go structure, W to the altar
*From Victory Court: E, E, E, N, E, E, E, N, N, Go structure, W to the altar (Lich ID: 10370)
*At the altar, type <span style="font-variant:small-caps">say Lorminstra, give (other character) my deed.</span>
*At the altar, type <span style="font-variant:small-caps">say Lorminstra, give (other character) my deed.</span>
*One deed will be removed from you and transferred to the other player, and your task will be completed.
*One deed will be removed from you and transferred to the other player, and your task will be completed.

Revision as of 18:15, 29 January 2018

Order of Voln - edit
Documentation
Voln, the Great Spirit
The History of the Order of Voln
Mechanics
Favor Undead
Scripts
Voln armor
Symbols
1. Recognition 2. Blessing
3. Thought 4. Diminishment
5. Courage 6. Protection
7. Submission 8. Kai's Strike
9. Holiness 10. Recall
11. Sleep 12. Transcendence
13. Mana 14. Sight
15. Retribution 16. Supremacy
17. Restoration 18. Need
19. Renewal 20. Disruption
21. Kai's Smite 22. Turning
23. Preservation 24. Dreams
25. Return 26. Seeking

Step 23

The Symbol of Preservation, governed by Lady Lorminstra, is obtained upon completion of the 23rd step of the Order of Voln. This symbol acts to strengthen the bonds of spirit to body in a target (or oneself), similar to the Cleric Base spell Preservation (305), or the contents of a white flask. Preservation, regardless of the source, is also commonly referred to as 'life keep'.

Using the Symbol of Preservation

Syntax
symbol of preservation (target)
  • The target is optional - use of the symbol without a target will default to oneself.
  • This symbol can even be used when dead, to preserve the souls of the Volner and any group members.
  • This symbol preserves the corpse for 30 seconds per member's rank with a thirteen-minute maximum at mastery.

Favor Cost

THIS PAGE CONTAINS SPOILERS

Favor cost is based on the member's level. See Table for specific examples. Each use has a relative favor cost of 6x Symbol of Protection.

Favor Required to Obtain Symbol of Preservation

Formula: 2200 + (( level2 × 40) ÷ 3 )
Ex. level 15 member: 2200 + ((15 × 15 × 40) ÷ 3) = 5200 favor
Ex. level 20 member: 2200 + ((20 × 20 × 40) ÷ 3) = 7533 favor

Monk's Teaching and Instruction Highlights

  • Explains the importance of having studied all previous lessons.
  • Lorminstra has shown us how to preserve our own spirits, even when dead in order to delay decaying.

Wehnimer's Landing Task

To gain Lorminstra's blessing, one must help one that has not found the favor of the Gods to do so.

  • First, find a player with no deeds. Usually, this is easiest to accomplish by seeking out the Clerk's office or low-level hunting grounds.
  • Take the above-mentioned character to the altar in Lorminstra's Temple: (Lich ID 7523)
    • From TSC: E, E, E, S, S, E, Go temple, Go altar
  • At the altar, type say Lorminstra, give (other character) my deed.
  • One deed will be removed from you and transferred to the other player, and your task will be completed.
  • Return to monk to receive symbol

Ta'Vaalor Task

Likewise, we must help out the less-blessed.

  • First, find a player with no deeds. Usually, this is easiest to accomplish by seeking out low-level hunting grounds.
  • Take this character to the Temple:
  • From Victory Court: E, E, E, N, E, E, E, N, N, Go structure, W to the altar (Lich ID: 10370)
  • At the altar, type say Lorminstra, give (other character) my deed.
  • One deed will be removed from you and transferred to the other player, and your task will be completed.
  • Return to monk to receive symbol

Deed Transfer Messaging

Recipients View

<Voln Member> mutters something.

You are suddenly covered by a blue light that is emanating from the altar and which also covers <Voln Member>. Then it is gone and you realize that something has happened to you and him.
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