Four Winds Hall: Difference between revisions

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m (Icemule hall is Burga Hall now, not Williwaw Hall)
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{{TOCright}}
{{TOCright}}
'''Four Winds Halls''' are only accessible by [[Premium]] subscribers. There is one located in or near every major town.
'''Four Winds Halls''' are only accessible by [[Premium]] subscribers. There is one located in or near every major town. These halls each have a table providing Premium subscribers access to the [[Premium teleportation jewelry|teleportation jewelry]] necessary to reach [[Mist Harbor]]. Directions to each hall can be found in game by typing {{boldmono|[[PREMIUM (verb)#PREMIUM 4|PREMIUM 4]]}}. Other benefits located at the halls include: [[Premium flowers]], gambling tables, [[super node]]s, and wandering live merchants who chance to stop by.

==Locations==
==Locations==
Directions to Halls can be found in game using [[PREMIUM]] 4.
<onlyinclude>
<onlyinclude>
{| {{prettytable}}
;[[Wehnimer's Landing]] (Zephyr Hall)
|- bgcolor=lightblue
Directions from the North Gate: N, Go path, Go door
!Town||Hall Location||Prime Room || Plat Room || Shattered Room

|-
;[[Icemule Trace]] (Burga Hall, was Williwaw Hall)
| [[Icemule Trace]] || [[Burga Hall]] ||#20756 || #20756 || #19684
Directions from the South Gate: W, W, NW, Go snow-covered path, NE, Go gate house
|-

| [[Teras Isle|Kharam Dzu]] || [[Welkin Hall]] || #20777 || - || #19650
;[[Solhaven]] (Seamist Hall)
|-
Directions from the North Market: W, SW, SW, Go gate, Go step
| [[Kraken's Fall]] || [[Molskroen Hall]] || #28988 || #27629 || -

|-
;[[Kharam Dzu]] ([[Welkin Hall]])
| [[River's Rest]] || [[Mistral Hall]] || #20766 || #20766 || #19670
Directions from the Ghorsa Tower: NE, Go stony path, NW, Go door
|-

| [[Solhaven]] || [[Seamist Hall]] || #20718 || #20718 || #19728
;[[Ta'Vaalor]] (Etesian Villa)
|-
Directions from Hall of the Arkati: S, Go gate
| [[Ta'Illistim]] || [[Meazernis Villa]] || #20707 || #20707 || #18679

|-
;[[Ta'Illistim]] (Meazernis Villa) (Lich Room# 20707)
| [[Ta'Vaalor]] || [[Etesian Hall]] || #20706 || #20706 || #19700
Directions from the Dais: Out, SW, Go bridge, NW, SW, SW, S, Go gate, Go path, Go step, Go door
|-

;[[River's Rest]] (Mistral Hall) (Lich Room# 20766)
| [[Wehnimer's Landing]] || [[Zephyr Hall]] ||#20734 || #20734 || #19744
|-
Directions from the Sanctuary: SE, N, Go pier, E, Go door
| [[Zul Logoth]] || [[Solano Hall]] || #9409 || #9409 || #9409

|}</onlyinclude>
;[[Zul Logoth]] (Solano Hall)
Directions from the Monument: N, Go gate, Go arch</onlyinclude>


==Services==
==Services==
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===Premium Transport===
===Premium Transport===


The [[Premium transport system|Premium Transport System]] is a benefit to Premium subscription members that affords inter-realm travel between premium halls. Each of the eight premium halls has a transport room (each room has its own unique colored doorway) near the hall's entrance where tickets may be purchased for inter-hall transport. Each transport room will have a sign with ticket purchasing instructions, pricing and restrictions, and a portal. After purchasing a transport ticket you can enter the portal. Inside the portal will be a nexus of rooms, each leading to a hall in a different realm.
The [[Premium transport system|Premium Transport System]] is a benefit to Premium subscription members that affords inter-realm travel between premium halls. Each of the nine premium halls has a transport room (each room has its own unique colored doorway) near the hall's entrance where tickets may be purchased for inter-hall transport. Each transport room will have a sign with ticket purchasing instructions, pricing and restrictions, and a portal. After purchasing a transport ticket you can enter the portal. Inside the portal will be a nexus of rooms, each leading to a hall in a different realm.


===Gambling===
===Gambling===
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Once you get inside the Four Winds Hall, nearly every room is an earth node. This even includes the BlackDrake tables!
Once you get inside the Four Winds Hall, nearly every room is an earth node. This even includes the BlackDrake tables!


====[[Super node|Super Nodes]]====
====Super Nodes====


One room in each hall is designated as a super node!
One room in each hall is designated as a super [[node]]!
{{#section-h:Node|[[Premium Hall]]s}}

*Icemule: Burga Hall, Lounge
*River's Rest: Mistral Hall, Lounge
*Solhaven: Seamist Hall, Central Lounge
*Ta'Illistim: Meazernis Villa, Private Lounge
*Ta'Vaalor: Etesian Villa, Lounge
*Teras (Kharam Dzu): Welkin Hall, Common Room
*Wehnimer's Landing: Zephyr Hall, Common Room
*Zul Logoth: Solano Hall, Night Sky Landing


===Town Specific Perks===
===Town Specific Perks===
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Outside Solhaven's Seamist Hall, one can enjoy a swim at the beach!
Outside Solhaven's Seamist Hall, one can enjoy a swim at the beach!

==Map==
[[File:Premium halls by Dirvy.png|1000px]]

[[Category: Premium]]
[[Category: Premium]]

Latest revision as of 07:53, 20 January 2023

Four Winds Halls are only accessible by Premium subscribers. There is one located in or near every major town. These halls each have a table providing Premium subscribers access to the teleportation jewelry necessary to reach Mist Harbor. Directions to each hall can be found in game by typing PREMIUM 4. Other benefits located at the halls include: Premium flowers, gambling tables, super nodes, and wandering live merchants who chance to stop by.

Locations

Town Hall Location Prime Room Plat Room Shattered Room
Icemule Trace Burga Hall #20756 #20756 #19684
Kharam Dzu Welkin Hall #20777 - #19650
Kraken's Fall Molskroen Hall #28988 #27629 -
River's Rest Mistral Hall #20766 #20766 #19670
Solhaven Seamist Hall #20718 #20718 #19728
Ta'Illistim Meazernis Villa #20707 #20707 #18679
Ta'Vaalor Etesian Hall #20706 #20706 #19700
Wehnimer's Landing Zephyr Hall #20734 #20734 #19744
Zul Logoth Solano Hall #9409 #9409 #9409

Services

Premium Transport

The Premium Transport System is a benefit to Premium subscription members that affords inter-realm travel between premium halls. Each of the nine premium halls has a transport room (each room has its own unique colored doorway) near the hall's entrance where tickets may be purchased for inter-hall transport. Each transport room will have a sign with ticket purchasing instructions, pricing and restrictions, and a portal. After purchasing a transport ticket you can enter the portal. Inside the portal will be a nexus of rooms, each leading to a hall in a different realm.

Gambling

Every Four Winds Hall is equipped with BlackDrake gambling tables for your enjoyment. They are located in the Game Room of each hall.

Teleportation Jewelry

Each hall has a table set out with a variety of town-specific teleport jewelry. You can have as many of these as you like, so grab a few!

Flowers

Premium flowers are located in each of the Four Winds Halls.

Nodes

Earth Nodes

Once you get inside the Four Winds Hall, nearly every room is an earth node. This even includes the BlackDrake tables!

Super Nodes

One room in each hall is designated as a super node!

Room Name Node Type Room ID Lich Room #
Icemule: Burga Hall, Lounge Super node 4002006 20762
Kharam Dzu (Teras): Welkin Hall, Common Room Super node 4002203 20777
Kraken's Fall: Molskroen Hall, Garden Patio Super node 7118515 28990
River's Rest: Mistral Hall, Lounge Super node 4002305 20770
Solhaven: Seamist Hall, Central Lounge Super node 4002505 20721
Ta'Illistim: Meazernis Villa, Private Lounge Super node 4002710 20707
Ta'Vaalor: Etesian Villa, Lounge Super node 4002604 20713
Wehnimer's Landing: Zephyr Hall, Common Room Super node 4002113 20734
Zul Logoth: Solano Hall, Night Sky Landing Super node 4002407 20695


Town Specific Perks

Some of the Four Winds Halls have special perks that are only available in that specific town.

Ice Skating

Located in Icemule's Burga Hall, a functional ice skating rink is available. There is also a small gift cart with items for sale.

Swimming

Outside Solhaven's Seamist Hall, one can enjoy a swim at the beach!

Map

Premium halls by Dirvy.png