Reiver: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 24
| picture =
| level = 24<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Reiver<!-- Add creature to family page list, which will be linked on preview/save -->
| family = reiver
| type = Biped<!-- Creature body type -->
| attacks = Pounds and Weapons.
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Old Mine Road]]<br>
| undead = No
| otherclass2 =
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 270
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Broadsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 222
{{Creature ability|[[Broadsword]]|+222 [[AS]]}}
| PA2 = Handaxe
{{Creature ability|Footman's lance|+N/A [[AS]]}}
| PAB = 222
{{Creature ability|[[Handaxe]]|+222 [[Attack Strength|AS]]}}
| nobolt =
| PA3 = Falchion
| nowarding =
| PAC = 222
| PA4 = Spear
| nomaneuver =
| noability =
| PAD = 222
| PA5 = Two-handed sword

| PAE = 222
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = various<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+131 [[Defensive strength|DS]]}}
| Melee = 131
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[UCS|Unarmed]] |+153 [[UDF]]}}
| UDF = 153
{{creature ability|[[Bard Base]] |+72 [[Target defense|TD]]}}
| BarTD = 72
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 72
{{creature ability|[[Minor Elemental]] |+72 [[Target defense|TD]]}}
| MnETD = 72
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Minor Spiritual]] |+72 [[Target defense|TD]]}}
| MnSTD = 72
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD = 72
{{creature ability|[[Minor Mental]] |+72 [[Target defense|TD]]}}
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->

| noability =
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
| type = Varied
| skin = None
| nobox =
| noskinvalue =
}}
{{Creature end}}
{{Creature treasure
{{Creature treasure
| coins = Yes
| coins = Yes
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| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other =
| skin = None
| skin = None
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
__NOTOC__

The reiver stands tall and proud. Moss-green eyes dominate the strong face and tousled, dark hair crowns the head. The reiver is well-muscled and toned, with calloused hands used to the wielding of weapons. Forged by a hard history and a harsh climate, the reiver is a tough fighter with a sense of honor and duty. Normally calm and amiable, the reiver's visage is thunderous when kith and kin are threatened or there are krolvins lurking.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The reiver stands tall and proud. Moss-green eyes dominate the strong face and tousled, dark hair crowns the head. The reiver is well-muscled and toned, with calloused hands used to the wielding of weapons. Forged by a hard history and a harsh climate, the reiver is a tough fighter with a sense of honor and duty. Normally calm and amiable, the reiver's visage is thunderous when kith and kin are threatened or there are krolvins lurking.</pre>


==Hunting strategies==
==Hunting strategies==
Reivers recover abnormally quickly from both stuns, and from being knocked down. Be careful when attacking after either of these occur if you cannot defend in your attack stance.
{{addmetext}}

==Other information==
==Other information==
The '''Reivers''' are a human race which live in a village called [[Luinne Bheinn]] near [[Wehnimer's Landing]]. They are sworn enemies of the [[Krolvin]].

The reivers spawn in several different equipment configurations. Note that the footman's lance uses the [[spear|one handed spear]] weapon table and the old claidhmore uses the [[two-handed sword]] table.
<pre{{log2|margin-right=26em}}>It has a threadbare blue tartan cloak (worn), a reinforced shield, a footman's lance and some augmented chain (worn).
It has a wooden shield, some double chain (worn), a handaxe and some steel leg greaves (worn).
It has a broadsword, some augmented chain (worn), a threadbare tartan cloak (worn) and a reinforced shield.
It has a falchion, a reinforced shield, some half plate (worn) and a threadbare tartan cloak (worn).
It has some full plate (worn), an old claidhmore and a threadbare dun tartan cloak.</pre>

More information pertaining to reivers and their background can be found by perusing the reivers category (see bottom of page.)
More information pertaining to reivers and their background can be found by perusing the reivers category (see bottom of page.)


==Messaging==
==Messaging==
The reiver looks at you with doubt. "If ye have come tae join our efforts against the krol', we'll have tae first see if yer tough enough tae be one o' us. 'tis ae hard life and ae harsh place up 'ere."
<pre{{log2|margin-right=26em}}>The reiver looks at you with doubt. "If ye have come tae join our efforts against the krol', we'll have tae first see if yer tough enough tae be one o' us. 'tis ae hard life and ae harsh place up 'ere."


The reiver peers at you and says, "Have ye come to help us drive those bloody krolvins off our continent? Nae many seem tae care anymore. Cowards, the lot o' them!"
The reiver peers at you and says, "Have ye come to help us drive those bloody krolvins off our continent? Nae many seem tae care anymore. Cowards, the lot o' them!"
Line 76: Line 104:
The reiver sneers at you and says, "I hope ye have nae come tae steal our roltons! Food is ae precious commodity up here. Petty rustlers will be dealt wi' harshly."
The reiver sneers at you and says, "I hope ye have nae come tae steal our roltons! Food is ae precious commodity up here. Petty rustlers will be dealt wi' harshly."


The reiver smiles sadly, "Ol' [[Talbot Dabbings]] would surely turn in his grave, if he could see this, Pushkin."
The reiver smiles sadly, "Ol' [[Talbot Dabbings]] would surely turn in his grave, if he could see this, Pushkin."</pre>

==Background==
One famous [[Reiver]] was the town guard of [[River's Rest]], [[Cotuil]]. She vanished from her post the same night that the magical transportation log (a means of moving between River's Rest and the Wehnimer's Landing area) was destroyed in a Krolvin raid.

In 5105, a faction of Reivers rose up in a civil conflict supporting a hag known as Hagga. After much strife, Hagga's faction was defeated.

Some adventurers, despite the willingness for peace shown by many Reivers, regularly raided Luinne Bheinn. Strangely enough, some Reivers didn't seem to mind the occasional bout too much--especially if the raider was an engaging female.


== References ==
== Resources ==
* [https://en.wikipedia.org/wiki/Border_reivers Reiver on Wikipedia]
* http://www.play.net/gs4/info/bestiary/
* [http://www.gemstone.net/etimes/et1/annals.html History of Reivers]
* [https://web.archive.org/web/20100324165318/http://www.gemstone.net/etimes/et1/annals.html History of Reivers]
* [[Of Krolvin and Reivers]]
* [[:Category:Reivers is Rising|Reivers is Rising]]
* [[Reiver Invasion 1997]]


{{Nearlevel
{{Nearlevel
Line 90: Line 128:
}}
}}


[[Category: Old Mine Road creatures]]
[[Category: Reivers]]
[[Category: Reivers]]

Latest revision as of 11:03, 5 April 2023

Reiver
Level 24
Family Reiver family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Old Mine Road
BCS Yes
HP 270
Speed
Attack Attributes
Physical Attacks
Broadsword 222 AS
Handaxe 222 AS
Falchion 222 AS
Spear 222 AS
Two-handed sword 222 AS
Defense Attributes
Armor
? ASG various
Defensive Strength (DS)
Melee 131
Ranged
Bolt
Unarmed Defense Factor
UDF 153
Target Defense (TD)
Bard Base 72
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 72
Major Elemental 72
Minor Spiritual 72
Major Spiritual
Minor Mental 72
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other
The reiver stands tall and proud.  Moss-green eyes dominate the strong face and tousled, dark hair crowns the head.  The reiver is well-muscled and toned, with calloused hands used to the wielding of weapons.  Forged by a hard history and a harsh climate, the reiver is a tough fighter with a sense of honor and duty.  Normally calm and amiable, the reiver's visage is thunderous when kith and kin are threatened or there are krolvins lurking.

Hunting strategies

Reivers recover abnormally quickly from both stuns, and from being knocked down. Be careful when attacking after either of these occur if you cannot defend in your attack stance.

Other information

The Reivers are a human race which live in a village called Luinne Bheinn near Wehnimer's Landing. They are sworn enemies of the Krolvin.

The reivers spawn in several different equipment configurations. Note that the footman's lance uses the one handed spear weapon table and the old claidhmore uses the two-handed sword table.

It has a threadbare blue tartan cloak (worn), a reinforced shield, a footman's lance and some augmented chain (worn).
It has a wooden shield, some double chain (worn), a handaxe and some steel leg greaves (worn).
It has a broadsword, some augmented chain (worn), a threadbare tartan cloak (worn) and a reinforced shield.
It has a falchion, a reinforced shield, some half plate (worn) and a threadbare tartan cloak (worn).
It has some full plate (worn), an old claidhmore and a threadbare dun tartan cloak.

More information pertaining to reivers and their background can be found by perusing the reivers category (see bottom of page.)

Messaging

The reiver looks at you with doubt.  "If ye have come tae join our efforts against the krol', we'll have tae first see if yer tough enough tae be one o' us.  'tis ae hard life and ae harsh place up 'ere."

The reiver peers at you and says, "Have ye come to help us drive those bloody krolvins off our continent?  Nae many seem tae care anymore.  Cowards, the lot o' them!"

"Ye best run home tae yer mum now.  This is nae the place for ae wee one like ye," mumbles the reiver.

The reiver sneers at you and says, "I hope ye have nae come tae steal our roltons!  Food is ae precious commodity up here.  Petty rustlers will be dealt wi' harshly."

The reiver smiles sadly, "Ol' Talbot Dabbings would surely turn in his grave, if he could see this, Pushkin."

Background

One famous Reiver was the town guard of River's Rest, Cotuil. She vanished from her post the same night that the magical transportation log (a means of moving between River's Rest and the Wehnimer's Landing area) was destroyed in a Krolvin raid.

In 5105, a faction of Reivers rose up in a civil conflict supporting a hag known as Hagga. After much strife, Hagga's faction was defeated.

Some adventurers, despite the willingness for peace shown by many Reivers, regularly raided Luinne Bheinn. Strangely enough, some Reivers didn't seem to mind the occasional bout too much--especially if the raider was an engaging female.

Resources

Near-level creatures - edit
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