Fire cat: Difference between revisions
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(Changed family from cat to Feline) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = Fire_Cat_Colored.jpg |
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| level = 18 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Feline <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = cat |
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| type = Quadruped <!-- Creature body type --> |
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| attacks = Bites and Claws. |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Smokey Caverns]]<br> |
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| |
| otherclass2 = Magical |
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| otherclass3 = Element-based |
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| bcs = <Not Known> |
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| area = Smokey Caverns <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 160 |
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| roundtime = 10 sec<!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Claw <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 164 |
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{{Creature ability|[[Claw (attack)|Claw]]|+164 [[Attack Strength|AS]]}} |
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| PA2 = Bite |
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{{Creature ability|[[Bite]]|+170 [[Attack Strength|AS]]}} |
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| |
| PAB = 170 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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{{Creature ability|leap (knock down)}} |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = [[Pounce]]<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = Prone <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 6N <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = Fire <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+96 to +113 [[Defensive strength|DS]]}} |
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| Melee = 96 to 146 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = ? |
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{{creature ability|[[Bolt]] |+85 to +91 [[Defensive strength|DS]]}} |
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| Bolt = 85 to 91 |
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{{creature ability|[[Bard Base]] |+54 [[Target defense|TD]]}} |
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| UDF = 124 |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 54 |
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{{creature ability|[[Sorcerer Base]] |+48 to +60 [[Target defense|TD]]}} |
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| CleTD = 54 |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = 54 |
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{{creature ability|[[Cleric Base]] |+51 [[Target defense|TD]]}} |
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| PalTD = 54 |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = 54 |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 48 - 54 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = 54 |
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{{creature ability|[[Minor Elemental]] |+54 [[Target defense|TD]]}} |
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| MjETD = 54 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 54 |
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{{creature ability|[[Minor Spiritual]] |+54 [[Target defense|TD]]}} |
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| MjSTD = 54 |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = 54 |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnMTD = 54 |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| noability = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = None |
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| magic items = |
| magic items = None |
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| gems = |
| gems = None |
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| boxes = |
| boxes = None |
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| other = |
| other = [[essence of fire]] |
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| skin = a fire cat claw |
| skin = a fire cat claw |
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| nobox = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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Although they do not wear physical [[armor]], a fire cat's skin provides protection equivalent to full leather AsG 6. Since there is no actual armor worn the [[CvA]] value is +25. |
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Fire cats are immune to fire and to non-magical weapons. |
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==Hunting strategies== |
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Can't melee with quarter staff. However, can trip. |
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Fire cats have a pounce maneuver that can knock the target to the ground. |
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Fire has no effect. |
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<pre{{log2|margin-right=350px}}>A fire cat pounces on you, knocking you painfully to the ground! |
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Roundtime: 5 sec.</pre> |
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Armor=AsG 1 |
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10 sec. between attacks |
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{{addmetext}} |
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== References == |
== References == |
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* |
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1447 Fire cat on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 20 |
|levelp2 = 20 |
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}} |
}} |
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[[Category:Smokey Caverns creatures]] |
Latest revision as of 19:29, 6 October 2022
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The fire cat is a sleek cat, a real beauty to behold. It is fairly large, standing roughly head-high to a halfling. Its fur ranges from red to orange in color and it has long claws that have a metallic glint.
Other information
Although they do not wear physical armor, a fire cat's skin provides protection equivalent to full leather AsG 6. Since there is no actual armor worn the CvA value is +25.
Fire cats are immune to fire and to non-magical weapons.
Fire cats have a pounce maneuver that can knock the target to the ground.
A fire cat pounces on you, knocking you painfully to the ground! Roundtime: 5 sec.
References
Near-level creatures - edit | ||||||||||
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