Arch wight: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(→General: Removed the comment that a wights spell casting can be disabled be removing a leg. This was true before the wights were made BCS, but is not true anymore.) |
||
Line 53: | Line 53: | ||
==Hunting strategies== |
==Hunting strategies== |
||
===General=== |
===General=== |
||
*Arch wights are completely helpless with a severed leg. They can not cast spells, make physical attacks, or move to another room. |
|||
==Other information== |
==Other information== |
||
{{addmetext}} |
{{addmetext}} |
Revision as of 04:46, 14 June 2009
| ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||
|
The arch wight moves along ponderously, its gaunt humanoid frame often bent nearly double as it walks through the corridors of the deceased. Massive upper arms contrast with a thin torso and narrow hips. Its liquid golden eyes seem to be filled with tiny red sparks, and the lack of flesh on its face causes the arch wight to sport a horrific toothy grin. Very proficient in the ways of magic, the arch wight feasts upon the flesh of the deceased, but often cooks the living to death before indulging in its grisly meal.[1]
Hunting strategies
General
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|