Mountain troll: Difference between revisions
(Changed area Noralgar Forest to proper name Shores of Lough Ne'Halin: They are the same place and the latter is the play.net designation) |
SPYRIDONM3 (talk | contribs) (Military pick, AS boosters (howl, snarl), equipment configurations, AS boost messaging) |
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| family = Troll<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Troll<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Hidden Vale<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Hidden Vale<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| PA1 = Flail<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Flail<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 190 |
| PAA = 190 |
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| PA3 = Military pick |
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| PAC = 190 |
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| PAC = |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = [[Attack strength]] boost (howl) <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| AB2 = [[Attack strength]] boost (snarl) |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = various<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 73 |
| Melee = 73 - 175 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 90 |
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| UDF = |
| UDF = 113 |
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| BarTD = 58 |
| BarTD = 58 |
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| CleTD = 66 |
| CleTD = 66 |
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| SorTD = |
| SorTD = |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 58 |
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| MnETD = |
| MnETD = 58 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = 66 |
| MnSTD = 66 |
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| MnMTD = |
| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = Spirit Warding II (107)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
| DSP2 = |
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| DSP3 = |
| DSP3 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
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{{Creature special other|[[Health]] regeneration}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
| coins = Yes |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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__NOTOC__ |
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Huge and dangerous, the |
<pre{{log2|margin-right=26em}}>Huge and dangerous, the mountain troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Mountain trolls like many other members of the [[troll family creatures]] are able to regenerate missing or injured body parts and lost [[health]]. |
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{{addmetext}} |
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<pre{{log2|margin-right=26em}}>A mountain troll's flesh wounds regenerate some. |
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A mountain troll's back begins to regenerate.</pre> |
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Mountain trolls have two [[attack strength]] boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase. It is possible for both these AS boosts to stack. |
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<pre{{log2|margin-right=26em}}>A mountain troll snarls menacingly as he advances! |
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A mountain troll throws his head back and howls! |
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A mountain troll swings a flail at you! |
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AS: +234 vs DS: +334 with AvD: +44 + d100 roll: +49 = -7</pre> |
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Mountain trolls spawn in different equipment configurations. |
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*Military pick, augmented breastplate, visored helm. ([[Hidden Vale]]) |
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*Flail, brigandine armor, leather helm. ([[Hidden Vale]]) |
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*Flail, brigandine armor ([[Shores of Lough Ne'Halin]]) |
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==Behind the Scenes== |
==Behind the Scenes== |
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The mountain troll presence in [[Noralgar Forest]], which is related to [[Castle Anwyn]] and the [[Vvrael]] quest, might be based on their [[Rolemaster]] bestiary description. In this [[ICE age|I.C.E. Age]] context there was a "Great Corruption" and a "Black Deceiver" who had hidden a gemstone deep in his vaults, where [[Terate]] had the first Stone of Virtue in a chest under Castle Anwyn. The Black Deceiver had a false prophet who told the mountain trolls they would be redeemed by "[[seeker|seeking]] out the highest mountain peak in the world", where there would be this "large gemstone" which if crushed would make the trolls forgiven. In the Vvrael quest context this would correspond to [[Mount Aenatumgana]], the [[Eye of the Drake]] (dragonsbreath sapphire), and the weeping [[Lorminstra]] at the door of the Drake's Shrine saying "I forgive you, my child..." Trolls more generally come from Scandinavian folklore, such as with changeling myths which are analogous to the fey, and Noralgar might be a pseudo-anagram of Ragnorak fitting the quest's apocalypse subtexts. |
The mountain troll presence in [[Noralgar Forest]], which is related to [[Castle Anwyn]] and the [[Vvrael]] quest, might be based on their [[Rolemaster]] bestiary description. In this [[ICE age|I.C.E. Age]] context there was a "Great Corruption" and a "Black Deceiver" who had hidden a gemstone deep in his vaults, where [[Terate]] had the first Stone of Virtue in a chest under Castle Anwyn. The Black Deceiver had a false prophet who told the mountain trolls they would be redeemed by "[[seeker|seeking]] out the highest mountain peak in the world", where there would be this "large gemstone" which if crushed would make the trolls forgiven. In the Vvrael quest context this would correspond to [[Mount Aenatumgana]], the [[Eye of the Drake]] (dragonsbreath sapphire), and the weeping [[Lorminstra]] at the door of the Drake's Shrine saying "I forgive you, my child..." Trolls more generally come from Scandinavian folklore, such as with changeling myths which are analogous to the fey, and Noralgar might be a pseudo-anagram of Ragnorak fitting the quest's apocalypse subtexts. |
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|levelp2 = 19 |
|levelp2 = 19 |
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[[Category:Sunfist hated enemies]] |
Latest revision as of 10:14, 31 May 2021
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Huge and dangerous, the mountain troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Mountain trolls like many other members of the troll family creatures are able to regenerate missing or injured body parts and lost health.
A mountain troll's flesh wounds regenerate some. A mountain troll's back begins to regenerate.
Mountain trolls have two attack strength boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase. It is possible for both these AS boosts to stack.
A mountain troll snarls menacingly as he advances! A mountain troll throws his head back and howls! A mountain troll swings a flail at you! AS: +234 vs DS: +334 with AvD: +44 + d100 roll: +49 = -7
Mountain trolls spawn in different equipment configurations.
- Military pick, augmented breastplate, visored helm. (Hidden Vale)
- Flail, brigandine armor, leather helm. (Hidden Vale)
- Flail, brigandine armor (Shores of Lough Ne'Halin)
Behind the Scenes
The mountain troll presence in Noralgar Forest, which is related to Castle Anwyn and the Vvrael quest, might be based on their Rolemaster bestiary description. In this I.C.E. Age context there was a "Great Corruption" and a "Black Deceiver" who had hidden a gemstone deep in his vaults, where Terate had the first Stone of Virtue in a chest under Castle Anwyn. The Black Deceiver had a false prophet who told the mountain trolls they would be redeemed by "seeking out the highest mountain peak in the world", where there would be this "large gemstone" which if crushed would make the trolls forgiven. In the Vvrael quest context this would correspond to Mount Aenatumgana, the Eye of the Drake (dragonsbreath sapphire), and the weeping Lorminstra at the door of the Drake's Shrine saying "I forgive you, my child..." Trolls more generally come from Scandinavian folklore, such as with changeling myths which are analogous to the fey, and Noralgar might be a pseudo-anagram of Ragnorak fitting the quest's apocalypse subtexts.
References
Near-level creatures - edit | ||||||||||
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