Template:Combat Maneuver list: Difference between revisions
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(Created page with "<big>'''Hold cursor over CM name to see what it does. Click on arrows to sort by profession/category. +=Passive, Yes*=Exclusive'''</big> {|class="wikitable sortable" {{pretty...") |
(Updated to reflect PSM3 update.) |
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:<small>'''[[Profession]]s in this table are abbreviated to conserve space. Wa = Warrior, Ra = Ranger, etc. |
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<big>'''Hold cursor over CM name to see what it does. Click on arrows to sort by profession/category. +=Passive, Yes*=Exclusive'''</big> |
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:'''Maneuvers marked 'Available to All Professions' are available to all [[Pure]] professions as well: [[Wizard]], [[Sorcerer]], [[Cleric]], and [[Empath]]</small> |
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{|class="wikitable sortable" {{prettytable}} |
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![[Combat Maneuver]] |
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{| class="wikitable sortable" {{prettytable|1=font-size:93%}} |
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![[Warrior]] |
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|- |
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![[Rogue]] |
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! Name |
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![[Monk]] |
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! Type |
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![[Ranger]] |
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! Category |
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![[Bard]] |
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! Wa !!Ro !!Mo !!Pa !!Ra !!Ba |
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![[Paladin]] |
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! Description |
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![[Wizard]] |
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|- style="text-align:center;" |
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![[Sorcerer]] |
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| [[Acrobat's Leap]] [acrobatsleap] |
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![[Empath]] |
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| Passive |
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![[Cleric]] |
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| |
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![[Savant]] |
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| X || X || X || || X || |
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!ALL |
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| style="text-align:left;"|Your acrobatics training taught you to make minor leaps in combat to increase your reach. |
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![[Martial Stance]] |
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|- style="text-align:center;" |
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![[Flare#Armor_Flares|Armor Flares]] |
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| [[Bearhug]] [bearhug] |
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|- style="text-align:center; background: #CCC;" |
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| Concentration |
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| <span title="You are able to leap to increase your reach by 1 foot per rank while ambushing or using maneuvers that take the height system into account. Every 30% of encumbrance reduces your reach by 1 foot.">Acrobat's Leap+</span> ([[Acrobat's Leap|LEAP]]) |
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| |
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| style="background:#ddd;"| - |
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| X || || X || || || |
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| Yes |
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| style="text-align:left;"|Attempt to grab your foe and squeeze them to death. |
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| style="background:#ddd;"| Yes |
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|- style="text-align:center;" |
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| - |
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| [[Berserk]] [berserk] |
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| style="background:#DDD;"| - |
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| |
| Attack |
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| Warrior Guild |
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| style="background:#DDD;"|- |
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| X || || || || || |
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| - |
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| style="text-align:left;"|Attempt to go into a blind berserker rage. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Block Specialization]] [blockspec] |
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| style="background:#DDD;"|- |
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| |
| Passive |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || || || |
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| - |
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| |
| style="text-align:left;"|You specialize in blocking attacks with a shield. |
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|- style="text-align:center;" |
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| <span title="Reduces the penalty when using spiked armor in conjunction with a combat maneuver attack by -5 per rank.">Armor Spike Focus+</span> ([[Armor Spike Focus|SPIKEFOCUS]]) |
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| [[Bull Rush]] [bullrush] |
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| style="background:#ddd;"|Yes |
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| Area of Effect |
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| Yes |
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| |
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| style="background:#DDD;"|- |
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| X || || X || X || || |
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| - |
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| style="text-align:left;"|Attempt to rush your opponent and send them careening into one another, knocking them down and sowing havoc on the battlefield. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| Yes |
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| [[Burst of Swiftness]] [burst] |
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| style="background:#DDD;"|- |
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| |
| Buff |
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| |
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| style="background:#DDD;"|- |
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| || || X || || || |
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| - |
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| style=" |
| style="text-align:left;"|Dig deep for a Burst of Swiftness. |
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|- style="text-align:center;" |
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| - |
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| [[Cheapshots]] [cheapshots] |
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| style="background:#DDD;"|- |
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| |
| Setup |
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| Rogue Guild |
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|- style = "text-align:center; background: #CCC;" |
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| || X || X || || || X |
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| <span title="Hold an opponent for a long period of time, squeezing the life out of them. Upon completion, the defender will be prone and in an offensive stance.">Bearhug</span> ([[Bearhug|BEARHUG]]) |
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| style=" |
| style="text-align:left;"|Various quick and dirty maneuvers. |
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|- style="text-align:center;" |
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| - |
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| [[Combat Focus]] [focus] |
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| style="background:#DDD;"|Yes |
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| |
| Passive |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || X || X || X |
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| - |
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| style="text-align:left;"|Your training has improved your ability to defend against spells. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Combat Mobility]] [mobility] |
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| style="background:#DDD;"|- |
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| |
| Passive |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || || || |
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| - |
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| style="text-align:left;"|Your quick reflexes allow you to quickly stand up when attacked. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| Yes |
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| [[Combat Movement]] [cmovement] |
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|- style = "text-align:center; background: #CCC;" |
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| Passive |
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| <span title="Go into a blind berserker rage. Can break immobilizations, such as web, bind, or stuns, and provides a boost to AS.">Berserk</span> ([[Berserk|BERSERK]]) |
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| |
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| style="background:#ddd;"|Yes* |
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| colspan=6 bgcolor=#E5E4E2 | Available to All Professions |
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| - |
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| style="text-align:left;"|Your training has improved your ability to defend against attacks. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Combat Toughness]] [toughness] |
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| style="background:#DDD;"|- |
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| |
| Passive |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || X || X || |
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| - |
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| style=" |
| style="text-align:left;"|Combat has made you more resilient. |
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|- style="text-align:center;" |
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| - |
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| [[Coup de Grace]] [coupdegrace] |
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| style="background:#DDD;"|- |
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| |
| Attack |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || || || |
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| - |
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| |
| style="text-align:left;"|Attempt to finish off a weakened enemy. |
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|- style="text-align:center;" |
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| <span title="Increase the chance of blocking with a shield by 5% per rank (15% at mastery).">Block Mastery+</span> ([[Block Mastery|BMASTERY]]) |
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| [[Crowd Press]] [cpress] |
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| style="background:#ddd;"|Yes* |
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| |
| Setup |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || || || |
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| - |
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| style="text-align:left;"|Maneuver in close to an enemy to gain an advantage with small weapons. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Cunning Defense]] [cdefense] |
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| style="background:#DDD;"|- |
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| |
| Passive |
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| |
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| style="background:#DDD;"|- |
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| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
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| - |
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| style="text-align:left;"|Your training has improved your ability to defend against maneuvers. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Cutthroat]] [cutthroat] |
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| style="background:#DDD;"|- |
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| |
| Setup |
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| |
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|- style = "text-align:center; background: #CCC;" |
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| || X || || || || |
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| <span title="Charge an opponent in an attempt to knock them to the ground.">Bull Rush</span> ([[Bull Rush|BULLRUSH]]) |
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| style="text-align:left;"|Spring from hiding and attempt to slit your target's throat. |
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| style="background:#ddd;"|Yes |
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|- style="text-align:center;" |
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| - |
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| [[Dirtkick]] [dirtkick] |
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| style="background:#DDD;"|- |
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| |
| Setup |
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| |
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| style="background:#DDD;"|- |
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| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
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| Yes |
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| style="text-align:left;"|Attempt to kick dirt into the face of an opponent. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Disarm Weapon]] [disarm] |
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| style="background:#DDD;"|- |
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| |
| Setup |
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| Warrior Guild |
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| style="background:#DDD;"|- |
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| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
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| - |
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| style="text-align:left;"|Knock a target's weapon from their grasp. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Dislodge]] [dislodge] |
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|- style = "text-align:center; background: #CCC;" |
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| Setup |
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| <span title="Increases Agility and Dexterity bonuses.">Burst of Swiftness</span> ([[Burst of Swiftness|BURST]]) |
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| |
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| style="background:#ddd;"|- |
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| X || X || X || X || X || X |
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| - |
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| style="text-align:left;"|Attempt to violently retrieve ranged ammo or a hurled weapon that has been lodged in your target. |
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| style="background:#DDD;"|Yes* |
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|- style="text-align:center;" |
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| - |
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| [[Divert]] [divert] |
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| style="background:#DDD;"|- |
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| |
| Setup |
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| Rogue Guild |
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| style="background:#DDD;"|- |
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| || X || || || || |
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| - |
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| style="text-align:left;"|From hiding, you attempt to divert your foe's attention, luring them to an adjacent room. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Duck and Weave]] [duckandweave] |
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| style="background:#DDD;"|- |
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| Martial Stance |
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| - |
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| |
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| style="background:#DDD;"|- |
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| || X || X || || || |
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| - |
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| |
| style="text-align:left;"|Redirect your enemies' attacks to each other as you weave between them. |
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|- style="text-align:center;" |
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| <span title="Setting a polearm and charge with it at an opponent.">Charge</span> ([[Cman charge|CHARGE]]) |
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| [[Dust Shroud]] [shroud] |
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| style="background:#ddd;"|Yes |
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| |
| Buff |
||
| |
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| style="background:#DDD;"|Yes |
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| || X || || || || |
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| - |
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| style="text-align:left;"|Kick up some dust to distract your opponents while you attempt to slip into hiding. |
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| style="background:#DDD;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Evade Specialization]] [evadespec] |
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| style="background:#DDD;"|- |
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| |
| Passive |
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| |
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| style="background:#DDD;"|- |
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| X || X || X || || || |
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| - |
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| style="text-align:left;"|You specialize in evading attacks before they can land. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Eviscerate]] [eviscerate] |
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| style="background:#DDD;"|- |
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| Area of Effect |
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| - |
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| |
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|- style = "text-align:center; background: #CCC;" |
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| || X || || || || |
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| <span title="Employs various cheap tactics, such as a nosetweak, eyepoke, etc.">Cheapshots</span> ([[Cheapshots|CHEAPSHOTS]]) |
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| style="text-align:left;"|Spring from hiding to surprise and terrify enemies. |
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| style="background:#ddd;"|- |
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|- style="text-align:center;" |
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| Yes |
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| [[Executioner's Stance]] [executioner] |
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| style="background:#DDD;"|Yes |
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| Martial Stance |
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| - |
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| |
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| style="background:#DDD;"|Yes |
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| X || || || || || |
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| - |
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| style="text-align:left;"|Carry through the momentum of your killing blow to strike another target. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Exsanguinate]] [exsanguinate] |
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| style="background:#DDD;"|- |
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| |
| Attack |
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| |
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| style="background:#DDD;"|- |
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| || || || || || |
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| - |
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| style="text-align:left;"|Exploit your foe's existing wounds to bleed them dry. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Eyepoke]] [eyepoke] |
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|- style = "text-align:center; background: #CCC;" |
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| Setup |
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| <span title="Add +2 generic TD (+10 at mastery).">Combat Focus+</span> ([[Combat Focus|FOCUS]]) |
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| Rogue Guild |
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| style="background:#ddd;"|Yes |
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| || X || X || || || X |
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| Yes |
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| style="text-align:left;"|Attempt to temporarily blind an opponent. |
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| style="background:#DDD;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Feint]] [feint] |
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| style="background:#DDD;"|Yes |
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| |
| Setup |
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| Warrior Guild |
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| style="background:#DDD;"|- |
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| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
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| - |
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| style="text-align:left;"|Attempt to distract an opponent into dropping their stance. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Flurry of Blows]] [flurry] |
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| style="background:#DDD;"|- |
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| Martial Stance |
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| - |
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| |
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| style="background:#DDD;"|- |
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| || || X || || || |
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| - |
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| style="text-align:left;"|Find opportunities to follow up your jab attacks with additional jabs at other adjacent foes. |
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|- style = "text-align:center; background: #CCC;" |
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|- style="text-align:center;" |
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| <span title="Normally, you're limited to 20% stance changes. This allows 10% (1 rank) or 5% (2 ranks) stance changes.">Combat Mastery</span> ([[Combat Mastery|CMASTERY]]) |
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| [[Footstomp]] [footstomp] |
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| style="background:#ddd;"|Yes |
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| |
| Setup |
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| Rogue Guild |
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| style="background:#DDD;"|Yes |
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| || X || X || || || X |
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| Yes |
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| style="text-align:left;"|Stomp on an opponent's foot to delay their attacks. |
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| style="background:#DDD;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Garrote]] [garrote] |
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| style="background:#DDD;"|Yes |
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| Concentration |
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| Yes |
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| |
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| style="background:#DDD;"|Yes |
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| || X || X || || X || X |
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| Yes |
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| style="text-align:left;"|Garrote is used to strangle an opponent. |
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| style="background:#DDD;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Grapple Specialization]] [grapplespec] |
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| style="background:#DDD;"|- |
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| |
| Passive |
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| |
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|- style = "text-align:center; background: #CCC;" |
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| X || X || X || || || |
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| <span title="If prone, instantly stand when attacked, unless you're immobilized.">Combat Mobility</span> ([[Combat Mobility|MOBILITY]]) |
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| style="text-align:left;"|You specialize in grappling during unarmed combat. |
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| style="background:#ddd;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Griffin's Voice]] [griffin] |
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| style="background:#DDD;"|Yes |
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| Martial Stance |
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| - |
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| |
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| style="background:#DDD;"|- |
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| X || || || || || |
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| - |
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| style="text-align:left;"|Gain greater control over your warcries, reducing vocal stress and affecting the undead. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Groin Kick]] [gkick] |
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| style="background:#DDD;"|- |
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| |
| Setup |
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| |
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| style="background:#DDD;"|- |
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| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
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| - |
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| style="text-align:left;"|Attempts to land a kick to the opponent's groin, doing minor damage and possibly forcing the target to lose its concentration. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
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| - |
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| [[Hamstring]] [hamstring] |
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|- style = "text-align:center; background: #CCC;" |
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| Setup |
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| <span title="Increase DS by +2 per rank (+10 at mastery).">Combat Movement+</span> ([[Combat Movement|CMOVEMENT]]) |
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| |
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| style="background:#ddd;"|Yes |
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| X || X || X || || X || X |
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| Yes |
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| style="text-align:left;"|Attempt to slice a target's hamstring muscle and knock them to the ground. |
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| style="background:#DDD;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Haymaker]] [haymaker] |
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| style="background:#DDD;"|Yes |
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| |
| Setup |
||
| |
|||
| style="background:#DDD;"|Yes |
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| X || || X || || || |
|||
| Yes |
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| style="text-align:left;"|Attempt to daze your opponent with a roundhouse punch to the head. |
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| style="background:#DDD;"|Yes |
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|- style="text-align:center;" |
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| Yes |
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| [[Headbutt]] [headbutt] |
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| style="background:#DDD;"|Yes |
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| |
| Setup |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || X || || |
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| - |
|||
| |
| style="text-align:left;"|Slam your head into your opponent's head. |
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|- style="text-align:center;" |
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| <span title="Increase your HP by 5 + 10 per rank (+35 total, at mastery).">Combat Toughness+</span> ([[Combat Toughness|TOUGHNESS]]) |
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| [[Inner Harmony]] [iharmony] |
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| style="background:#ddd;"|Yes |
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| Martial Stance |
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| Yes |
|||
| |
|||
| style="background:#DDD;"|Yes |
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| || || X || || || |
|||
| - |
|||
| style=" |
| style="text-align:left;"| |
||
|- style="text-align:center;" |
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| Yes |
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| [[Internal Power]] [ipower] |
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| style="background:#DDD;"|- |
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| |
| Buff |
||
| |
|||
| style="background:#DDD;"|- |
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| || || X || || || |
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| - |
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| style="text-align:left;"|Restore your inner well-being and heal yourself. |
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| style="background:#DDD;"|- |
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|- style="text-align:center;" |
|||
| - |
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| [[Ki Focus]] [kifocus] |
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| style="background:#DDD;"|- |
|||
| |
| Buff |
||
| |
|||
|- style = "text-align:center; background: #CCC;" |
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| || || X || || || |
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| <span title="Instantly kills a disabled and weakened victim and gives a slight AS bonus.">Coup de Grace </span> ([[Coup de Grace|COUPDEGRACE]]) |
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| style="text-align:left;"|Center yourself and focus on your inner ki to enhance your next unarmed strike. |
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| style="background:#ddd;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
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| [[Kick Specialization]] [kickspec] |
|||
| style="background:#DDD;"|Yes |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || || || |
|||
| - |
|||
| style="text-align:left;"|You specialize in kicking during unarmed combat. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Kneebash]] [kneebash] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| Rogue Guild |
|||
| style="background:#DDD;"|- |
|||
| || X || X || || || X |
|||
| - |
|||
| style="text-align:left;"|Thwap an opponent's kneecap to knock them to their knees. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Leap Attack]] [leapattack] |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| Attack |
|||
| <span title="Increases the effectiveness of short weapons, decreases the effectiveness of long weapons.">Crowd Press</span> ([[Crowd Press|CPRESS]]) |
|||
| |
|||
| style="background:#ddd;"|Yes |
|||
| X || X || X || || X || |
|||
| Yes |
|||
| style="text-align:left;"|Leap into the air to attack a flying target. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Mighty Blow]] [mblow] |
|||
| style="background:#DDD;"|- |
|||
| |
| Attack |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || || || || || |
|||
| - |
|||
| style="text-align:left;"|Attempt to smash your opponent with a powerful swing. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Mug]] [mug] |
|||
| style="background:#DDD;"|- |
|||
| |
| Attack |
||
| |
|||
| style="background:#DDD;"|- |
|||
| || X || || || || |
|||
| - |
|||
| |
| style="text-align:left;"|Plunder your target's pockets as you distract them with an attack. |
||
|- style="text-align:center;" |
|||
| <span title="Imposes a +3 penalty on an opponent using a CML maneuver; acts as a full rank at mastery.">Cunning Defense+</span> ([[Cunning Defense|CDEFENSE]]) |
|||
| [[Nosetweak]] [nosetweak] |
|||
| style="background:#ddd;"|Yes |
|||
| |
| Setup |
||
| Rogue Guild |
|||
| style="background:#DDD;"|Yes |
|||
| || X || X || || || X |
|||
| Yes |
|||
| style="text-align:left;"|Tweak an opponent's nose to distract them from attacking. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Parry Specialization]] [parryspec] |
|||
| style="background:#DDD;"|Yes |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|Yes |
|||
| X || X || X || || || |
|||
| Yes |
|||
| style="text-align:left;"|You specialize in parrying attacks with a weapon. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Precision]] [precision] |
|||
| style="background:#DDD;"|- |
|||
| |
| Passive |
||
| |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
|||
| <span title="Silences the victim until the throat wound is cured. Does not cause instant death.">Cutthroat</span> ([[Cutthroat|CUTTHROAT]]) |
|||
| style="text-align:left;"|Wield your weapons with precision, applying only the type of damage you choose. |
|||
| style="background:#ddd;"|- |
|||
|- style="text-align:center;" |
|||
| Yes* |
|||
| [[Predator's Eye]] [predator] |
|||
| style="background:#DDD;"|- |
|||
| Martial Stance |
|||
| - |
|||
| |
|||
| style="background:#DDD;"|- |
|||
| || X || || || || |
|||
| - |
|||
| style="text-align:left;"|You have deadly aim when ambushing with light weapons. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Punch Specialization]] [punchspec] |
|||
| style="background:#DDD;"|- |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || || || |
|||
| - |
|||
| style="text-align:left;"|You specialize in punching during unarmed combat. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Retreat]] [retreat] |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| Buff |
|||
| <span title="Kick a clump of dirt in an opponent's face. Reduces their perception.">Dirtkick</span> ([[Dirtkick|DIRTKICK]]) |
|||
| |
|||
| style="background:#ddd;"|Yes |
|||
| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
|||
| Yes |
|||
| style="text-align:left;"|Tactically retreat from close quarter combat. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Rolling Krynch Stance]] [krynch] |
|||
| style="background:#DDD;"|Yes |
|||
| Martial Stance |
|||
| Yes |
|||
| |
|||
| style="background:#DDD;"|Yes |
|||
| || || X || || || |
|||
| Yes |
|||
| style="text-align:left;"|Use your positioning and momentum to turn your advantage against one foe to another. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Shield Bash]] [sbash] |
|||
| style="background:#DDD;"|Yes |
|||
| |
| Setup |
||
| |
|||
| style="background:#DDD;"|- |
|||
| || || || || X || X |
|||
| - |
|||
| |
| style="text-align:left;"|Attempt to wallop your foe with your shield. |
||
|- style="text-align:center;" |
|||
| <span title="Remove a weapon from an opponent's grasp.">Disarm Weapon</span> ([[Disarm Weapon|DISARM]]) |
|||
| [[Side by Side]] [sidebyside] |
|||
| style="background:#ddd;"|Yes |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|Yes |
|||
| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
|||
| Yes |
|||
| style="text-align:left;"|You and your allies are stronger together. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Slippery Mind]] [slipperymind] |
|||
| style="background:#DDD;"|Yes |
|||
| Martial Stance |
|||
| Yes |
|||
| |
|||
| style="background:#DDD;"|Yes |
|||
| || || X || || || |
|||
| Yes |
|||
| style="text-align:left;"|Blank your mind to avoid warding spells. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Spell Cleave]] [scleave] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| X || || X || X || || |
|||
| <span title="Violently retrieve ranged ammo that has been lodged in your target.">Dislodge</span> ([[Dislodge|DISLODGE]]) |
|||
| style="text-align:left;"|Attempt to use the unnatural energy of your weapon to cleave away a spell from your target. |
|||
| style="background:#ddd;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Spell Parry]] [sparry] |
|||
| style="background:#DDD;"|Yes |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|Yes |
|||
| X || X || X || || || |
|||
| Yes |
|||
| style="text-align:left;"|Your training allows you to parry magical bolts. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Spell Thieve]] [sthieve] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| |
|||
| style="background:#DDD;"|- |
|||
| || X || || || X || X |
|||
| - |
|||
| style="text-align:left;"|Attempt to use the unnatural energy of your weapon to sever a spell away from your target. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Spike Focus]] [spikefocus] |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| Passive |
|||
| <span title="From hiding, you attempt to divert your foe's attention, luring them to an adjacent room.">Divert</span> ([[Divert|DIVERT]]) |
|||
| |
|||
| style="background:#ddd;"|- |
|||
| X || X || X || X || X || X |
|||
| Yes* |
|||
| style=" |
| style="text-align:left;"|Spiked armor no longer hinders you. |
||
|- style="text-align:center;" |
|||
| - |
|||
| [[Spin Attack]] [sattack] |
|||
| style="background:#DDD;"|- |
|||
| |
| Attack |
||
| Warrior Guild |
|||
| style="background:#DDD;"|- |
|||
| X || X || X ||X || X || X |
|||
| - |
|||
| style="text-align:left;"|Make a flashy, spinning attack against your target. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Staggering Blow]] [sblow] |
|||
| style="background:#DDD;"|- |
|||
| |
| Attack |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || || || X || || |
|||
| - |
|||
| |
| style="text-align:left;"|Swing at your opponent and attempt to knock them off balance. |
||
|- style="text-align:center;" |
|||
| <span title="A 30 second boost to evade chance.">Duck and Weave</span> ([[Duck and Weave|WEAVE]]) |
|||
| [[Stance Perfection]] [stance] |
|||
| style="background:#ddd;"|- |
|||
| |
| Passive |
||
| Warrior Guild |
|||
| style="background:#DDD;"|Yes |
|||
| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
|||
| - |
|||
| style="text-align:left;"|Your training has improved your ability to refine your stance. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Stance of the Mongoose]] [mongoose] |
|||
| style="background:#DDD;"|- |
|||
| Martial Stance |
|||
| - |
|||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || || || |
|||
| - |
|||
| style=" |
| style="text-align:left;"| |
||
|- style="text-align:center;" |
|||
| - |
|||
| [[Striking Asp]] [asp] |
|||
| style="background:#DDD;"|- |
|||
| Martial Stance |
|||
| - |
|||
| |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| X || X || X || || || |
|||
| <span title="Kick up a cloud of dust to aid in hiding.">Dust Shroud</span> ([[Dust Shroud|SHROUD]]) |
|||
| style=" |
| style="text-align:left;"|Strike quickly and with less effort. |
||
|- style="text-align:center;" |
|||
| Yes* |
|||
| [[Stun Maneuvers]] [stunman] |
|||
| style="background:#DDD;"|- |
|||
| |
| Buff |
||
| Rogue Guild |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || || || |
|||
| - |
|||
| style="text-align:left;"|Attempt to perform various actions while stunned. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Subdue]] [subdue] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| Rogue Guild |
|||
| style="background:#DDD;"|- |
|||
| || X || || || || |
|||
| - |
|||
| style="text-align:left;"|Spring from hiding and attempt to disable your foe. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Sucker Punch]] [spunch] |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| Setup |
|||
| <span title="Passive skill that adds a percentage to evasion.">Evade Mastery+</span> ([[Evade Mastery|EMASTERY]]) |
|||
| |
|||
| style="background:#ddd;"|Yes |
|||
| || X || X || || || |
|||
| Yes |
|||
| style="text-align:left;"|A quick punch to the target's kidneys. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Sunder Shield]] [sunder] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || || || || || |
|||
| - |
|||
| style="text-align:left;"|Attempt to break or disarm a target's shield. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Surge of Strength]] [surge] |
|||
| style="background:#DDD;"|- |
|||
| |
| Buff |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || X || || |
|||
| - |
|||
| |
| style="text-align:left;"|Dig deep for a Burst of Strength. |
||
|- style="text-align:center;" |
|||
| <span title="If a creature is killed with a two-handed weapon attack while in this stance, the wielder has a chance to maintain his momentum and continue the attack onto another creature foe in the room. This chance is 5% + 15% per rank. The secondary attack will have an AS penalty of -25 and cannot occur more than once per attack.">Executioner's Stance</span> ([[Executioner's Stance|EXECUTIONER]]) |
|||
| [[Sweep]] [sweep] |
|||
| style="background:#ddd;"|Yes* |
|||
| |
| Setup |
||
| Rogue Guild |
|||
| style="background:#DDD;"|- |
|||
| || X || X || || X || X |
|||
| - |
|||
| style="text-align:left;"|Attempt to knock a foe to the ground by sweeping their legs out from under them. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Swiftkick]] [swiftkick] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| Rogue Guild |
|||
| style="background:#DDD;"|- |
|||
| || X || X || || || X |
|||
| - |
|||
| style="text-align:left;"|Embarrass your opponent into a blind rage. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Tackle]] [tackle] |
|||
| style="background:#DDD;"|Martial Stance |
|||
| |
| Setup |
||
| Warrior Guild |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| X || || || || || |
|||
| <span title="Reduces an opponent's stance with a faked attack.">Feint</span> ([[Feint|FEINT]]) |
|||
| style="text-align:left;"|Hurl yourself at a target and attempt to knock them down. |
|||
| style="background:#ddd;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Tainted Bond]] [tainted] |
|||
| style="background:#DDD;"|Yes |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|Yes |
|||
| X || || || X || || |
|||
| Yes |
|||
| style="text-align:left;"|The energizing effect of the necrotic energy suffusing your bonded weapon lingers for a second attack. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Templeshot]] [templeshot] |
|||
| style="background:#DDD;"|Yes |
|||
| |
| Setup |
||
| Rogue Guild |
|||
| style="background:#DDD;"|Yes |
|||
| || X || X || || || X |
|||
| Yes |
|||
| style="text-align:left;"|Smack an opponent in the head to increase their reaction time. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Throatchop]] [throatchop] |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| Setup |
|||
| <span title="Martial Stance. JAB multiple foes in area with no additional RT.">Flurry of Blows</span> ([[Flurry of Blows|FLURRY]]) |
|||
| Rogue Guild |
|||
| style="background:#ddd;"|- |
|||
| || X || X || || || X |
|||
| - |
|||
| style="text-align:left;"|Attempt to temporarily silence your opponent. |
|||
| style="background:#DDD;"|Yes* |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Trip]] [trip] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| |
|||
| style="background:#DDD;"|- |
|||
| colspan=6 bgcolor=#E5E4E2| Available to All Professions |
|||
| - |
|||
| style="text-align:left;"|Attempt to trip your opponent with a polearm or staff. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[True Strike]] [truestrike] |
|||
| style="background:#DDD;"|- |
|||
| |
| Attack |
||
| |
|||
| style="background:#DDD;"|Martial Stance |
|||
| X || X || X || X || X || X |
|||
| - |
|||
| |
| style="text-align:left;"|Attack a target with a true strike. |
||
|- style="text-align:center;" |
|||
| <span title="Choke a victim with a wire, will cause death after a period of time.">Garrote</span> ([[Garrote|GARROTE]]) |
|||
| [[Unarmed Specialist]] [unarmedspec] |
|||
| style="background:#ddd;"|- |
|||
| |
| Passive |
||
| |
|||
| style="background:#DDD;"|Yes |
|||
| colspan=6 bgcolor=#E5E4E2| Available to All Professions** |
|||
| Yes |
|||
| style="text-align:left;"|Your hands are your weapons; you can perform certain maneuvers bare-handed. |
|||
| style="background:#DDD;"|Yes |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Vault Kick]] [vaultkick] |
|||
| style="background:#DDD;"|- |
|||
| |
| Setup |
||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || X || X || X || X |
|||
| - |
|||
| style="text-align:left;"|Use your polearm or quarterstaff to vault forward and kick an opponent. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| [[Weapon Specialization]] [wspec] |
|||
| style="background:#DDD;"|- |
|||
| |
| Passive |
||
| |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| X || X || || X || || |
|||
| <span title="Increases proficiency with unarmed combat grapple attacks.">Grapple Mastery+</span> ([[Grapple Mastery|GMASTERY]]) |
|||
| style="text-align:left;"|You have specialized in a weapon type through extensive training. |
|||
| style="background:#ddd;"|Yes |
|||
|- style="text-align:center;" |
|||
| Yes |
|||
| [[Whirling Dervish]] [dervish] |
|||
| style="background:#DDD;"|Yes |
|||
| Martial Stance |
|||
| - |
|||
| |
|||
| style="background:#DDD;"|- |
|||
| X || X || || || || |
|||
| - |
|||
| style="text-align:left;"|Switch between targets with relative ease when making multiple melee attacks. |
|||
| style="background:#DDD;"|- |
|||
|- style="text-align:center;" |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Gain greater control over your warcries. A rank 1, the vocal stress of each warcry is reduced by a third. A rank 2, you will be able to affect the undead with your warcries. At rank 3, the vocal stress of each warcry is instead reduced by half.">Griffin's Voice</span> ([[Griffin's Voice|GRIFFIN]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Causes a caster to forget a readied spell. Causes a good deal of pain in men.">Groin Kick</span> ([[Groin Kick|GKICK]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| (Leg) |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Cut the back of the leg, knocking a victim prone.">Hamstring</span> ([[Hamstring|HAMSTRING]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Daze an opponent with a punch to the head.">Haymaker</span> ([[Haymaker|HAYMAKER]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| (Arm) |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Stun an opponent by putting your head into theirs.">Headbutt</span> ([[Headbutt|HEADBUTT]]) |
|||
| style="background:#ddd;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| (Head) |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="This is a martial stance that provides the ability to shake off negative spell effects.">Inner Harmony</span> ([[Inner Harmony|IHARMONY]]) |
|||
| style="background:#ddd;"|- |
|||
| - |
|||
| style="background:#DDD;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Each use of this maneuver will heal up to (15 + (5 * Rank)) Health Points (HP).">Internal Power</span> ([[Internal Power|IPOWER]]) |
|||
| style="background:#ddd;"|- |
|||
| - |
|||
| style="background:#DDD;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases the AS bonus of the next melee: rank 1(+15), rank 2(+25), rank 3 (+35).">Ki Focus</span> ([[Ki Focus|KIFOCUS]]) |
|||
| style="background:#ddd;"|- |
|||
| - |
|||
| style="background:#DDD;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases proficiency with unarmed combat kick attacks.">Kick Mastery+</span> ([[Kick Mastery|KMASTERY]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Reduces the opponent's stance with this single attack. Extra roundtime for the attacker.">Mighty Blow</span> ([[Mighty Blow|MBLOW]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Invoked before making a melee or unarmed combat attack. If the subsequent attack connects, the target takes a penalty to their Target Defense (TD) for ten seconds. The penalty is 2 per rank, plus 1 per 10 points in the endroll success margin of the attack. The latter portion is capped at 20.">Mystic Strike</span> ([[Mystic Strike|MYSTICSTRIKE]]) |
|||
| style="background:#ddd;"|- |
|||
| - |
|||
| style="background:#DDD;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Parry an attack more often. An extra 5% chance per rank (15% at mastery).">Parry Mastery+</span> ([[Parry Mastery|PMASTERY]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Permanently enhances all ten stats by 2 per rank. Requires Surge of Strength (Rank 3) and Burst of Swiftness (Rank 3).">Perfect Self+</span> ([[Perfect Self|PERFECTSELF]]) |
|||
| style="background:#ddd;"|- |
|||
| - |
|||
| style="background:#DDD;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Allows you to chose if your weapon does piercing, slashing, or bludgeoning damage. 75% effective at 1 rank, 100% effective at 2 ranks.">Precision+</span> ([[Precision|PRECISION]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Martial Stance, increase aim success chance.">Predator's Eye</span> ([[Predator's Eye|PREDATOR]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases proficiency with unarmed combat punch attacks.">Punch Mastery+</span> ([[Punch Mastery|PUNCHMASTERY]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Make a single attack at a significantly reduced amount of roundtime, at the cost of a reduced AS.">Quickstrike</span> ([[Quickstrike (combat maneuver)|QSTRIKE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Martial Stance. Momentum from an unarmed strike against one foe to your next.">Rolling Krynch Stance</span> ([[Rolling Krynch Stance|KRYNCH]]) |
|||
| style="background:#ddd;"|- |
|||
| - |
|||
| style="background:#DDD;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Makes Shadow Mastery passive and temporarily allows 0 stamina uses of Cutthroat, Silent Strike, and Subdue, and 0 RT sneaking.">Shadow Dance</span> ([[Shadow Dance|SDANCE]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Temporarily increases effective training in Stalking and Hiding and reduces the roundtime associated with this skill.">Shadow Mastery</span> ([[Shadow Mastery|SMASTERY]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Using your shield, bash an opponent. Does little damage, but can reduce the stance of, stun, and knock down an opponent">Shield Bash</span> ([[Shield Bash|SBASH]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Similar to Shield Bash, but can be much more devastating -- for the attacker and the defender.">Shield Charge</span> ([[Shield Charge|SCHARGE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="A passive skill that increases AS and DS when grouped with others that have the same skill.">Side by Side+</span> ([[Side by Side|SIDEBYSIDE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Attack an opponent from hiding without revealing your position -- or identity.">Silent Strike</span> ([[Silent Strike|SILENTSTRIKE]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Martial Stance. Chance to outright avoid mind and soul warding spells.">Slippery Mind</span> ([[Slippery Mind|SLIPPERYMIND]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases the effective use of a specific weapon type. +10 to AS at mastery, and works with skills that use your weapon.">Specialization I+</span> ([[Specialization|WSPEC1]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases the effective use of a second specific weapon type. +10 to AS at mastery, and works with skills that use your weapon.">Specialization II+</span> ([[Specialization|WSPEC2]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases the effective use of a third weapon type. +10 to AS at mastery, and works with skills that use your weapon.">Specialization III+</span> ([[Specialization|WSPEC3]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Attempt to use the unnatural energy of your ensorcelled or anti-magical weapon to cleave away a spell from your target.">Spell Cleave</span> ([[Spell Cleaving|SCLEAVE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Allows the parrying of magical ball/bolt spells at 25% per rank of your normal parry chance, provided that you are using an ensorcelled or anti-magical weapon to do so.">Spell Parry+</span> ([[Spell Parry|SPARRY]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Attempt to use the unnatural energy of your ensorcelled or anti-magical weapon to sever a spell away from your target.">Spell Thieve</span> ([[Spell Thieve|THIEVE]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases attack strength and dodge skill for a single attack.">Spin Attack</span> ([[Spin Attack|SATTACK]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Attack an opponent, and place them in roundtime. May knock opponents into an adjacent room.">Staggering Blow</span> ([[Staggering Blow|SBLOW]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Instead of a parry, automatically counter with a jab.">Stance of the Mongoose</span> ([[Stance of the Mongoose|MONGOOSE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Perform discounted cost QUICKSTRIKE attacks.">Striking Asp Stance</span> ([[Striking Asp Stance|ASP]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Perform certain actions while stunned.">Stun Maneuvers</span> ([[Stun Maneuvers|STUNMAN]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Similar to Subdue, except you don't hide first.">Subdual Strike</span> ([[Subdual Strike|SSTRIKE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Attack a foe from hiding, with the intention of knocking them out.">Subdue</span> ([[Subdue|SUBDUE]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Disables, reduces stance, and does a small amount of damage to a target.">Sucker Punch</span> ([[Sucker Punch|SPUNCH]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| (Arm) |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Attempt to break or disarm an opponent's shield.">Sunder Shield</span> ([[Sunder Shield|SUNDER]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Temporarily increases one's strength bonus. Adds +8 at rank 1, +16 at rank 5.">Surge of Strength</span> ([[Surge of Strength|SURGE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Using your legs, drop to the ground and knock the feet out from under an opponent.">Sweep</span> ([[Sweep|SWEEP]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Similar to sweep, except one uses his entire body, and with less finesse. Although, potentially more devastating.">Tackle</span> ([[Tackle|TACKLE]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Warriors and Paladins using permanently ensorcelled and fully bonded weapon in combat will gain one extra attack before expending the periodic attack boost from the ensorcelled necrotic infusions.">Tainted Bond</span> ([[Tainted Bond|TAINTED]]) |
|||
| style="background:#ddd;"|Yes |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Using a long pole (polearm, quarterstaff, or runestaff), knock the feet out from under an opponent.">Trip</span> ([[Trip|TRIP]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Increases the chance to hit your target for one attack.">True Strike</span> ([[True Strike|TRUESTRIKE]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Using both fists, smash an opponent. May knockdown and/or stun an opponent.">Twin Hammerfists</span> ([[Twin Hammerfists|TWINHAMM]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| (Arm) |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Grants the ability to use some combat maneuvers without requiring a weapon in hand. The following maneuvers are affected by unarmed specialist; disarm, feint, subdue, subdual strike, and cheapshots. Monks know this maneuver without having to train in it.">Unarmed Specialist+</span> ([[Unarmed Specialist|UNARMEDSPEC]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Allows a rogue to slip into the shadows without roundtime, and at higher ranks while in roundtime.">Vanish</span> ([[Vanish|VANISH]]) |
|||
| style="background:#ddd;"|- |
|||
| Yes* |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="Similar to weapon specialization, except for a single weapon, and there are much more benefits. A must for any warrior.">Weapon Bonding+</span> ([[Weapon Bonding|BOND]]) |
|||
| style="background:#ddd;"|Yes* |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
|- style = "text-align:center; background: #CCC;" |
|||
| <span title="This is a Martial Stance. The combatant gains the ability to switch with relative ease between targets when making multiple melee attacks.">Whirling Dervish</span> ([[Whirling Dervish|DERVISH]]) |
|||
| style="background:#ddd;"|Yes |
|||
| Yes |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|- |
|||
| - |
|||
| style="background:#DDD;"|Martial Stance |
|||
| - |
|||
|} |
|} |
||
:<small>** '''Unarmed Specialist''' is innately known by [[Monk]]s without training. |
|||
<noinclude>[[Category:Skills templates]]</noinclude> |
<noinclude>[[Category:Skills templates]]</noinclude> |
Revision as of 23:57, 24 July 2021
- Professions in this table are abbreviated to conserve space. Wa = Warrior, Ra = Ranger, etc.
- Maneuvers marked 'Available to All Professions' are available to all Pure professions as well: Wizard, Sorcerer, Cleric, and Empath
Name | Type | Category | Wa | Ro | Mo | Pa | Ra | Ba | Description |
---|---|---|---|---|---|---|---|---|---|
Acrobat's Leap [acrobatsleap] | Passive | X | X | X | X | Your acrobatics training taught you to make minor leaps in combat to increase your reach. | |||
Bearhug [bearhug] | Concentration | X | X | Attempt to grab your foe and squeeze them to death. | |||||
Berserk [berserk] | Attack | Warrior Guild | X | Attempt to go into a blind berserker rage. | |||||
Block Specialization [blockspec] | Passive | X | X | X | You specialize in blocking attacks with a shield. | ||||
Bull Rush [bullrush] | Area of Effect | X | X | X | Attempt to rush your opponent and send them careening into one another, knocking them down and sowing havoc on the battlefield. | ||||
Burst of Swiftness [burst] | Buff | X | Dig deep for a Burst of Swiftness. | ||||||
Cheapshots [cheapshots] | Setup | Rogue Guild | X | X | X | Various quick and dirty maneuvers. | |||
Combat Focus [focus] | Passive | X | X | X | X | X | X | Your training has improved your ability to defend against spells. | |
Combat Mobility [mobility] | Passive | X | X | X | Your quick reflexes allow you to quickly stand up when attacked. | ||||
Combat Movement [cmovement] | Passive | Available to All Professions | Your training has improved your ability to defend against attacks. | ||||||
Combat Toughness [toughness] | Passive | X | X | X | X | X | Combat has made you more resilient. | ||
Coup de Grace [coupdegrace] | Attack | X | X | X | Attempt to finish off a weakened enemy. | ||||
Crowd Press [cpress] | Setup | X | X | X | Maneuver in close to an enemy to gain an advantage with small weapons. | ||||
Cunning Defense [cdefense] | Passive | Available to All Professions | Your training has improved your ability to defend against maneuvers. | ||||||
Cutthroat [cutthroat] | Setup | X | Spring from hiding and attempt to slit your target's throat. | ||||||
Dirtkick [dirtkick] | Setup | Available to All Professions | Attempt to kick dirt into the face of an opponent. | ||||||
Disarm Weapon [disarm] | Setup | Warrior Guild | Available to All Professions | Knock a target's weapon from their grasp. | |||||
Dislodge [dislodge] | Setup | X | X | X | X | X | X | Attempt to violently retrieve ranged ammo or a hurled weapon that has been lodged in your target. | |
Divert [divert] | Setup | Rogue Guild | X | From hiding, you attempt to divert your foe's attention, luring them to an adjacent room. | |||||
Duck and Weave [duckandweave] | Martial Stance | X | X | Redirect your enemies' attacks to each other as you weave between them. | |||||
Dust Shroud [shroud] | Buff | X | Kick up some dust to distract your opponents while you attempt to slip into hiding. | ||||||
Evade Specialization [evadespec] | Passive | X | X | X | You specialize in evading attacks before they can land. | ||||
Eviscerate [eviscerate] | Area of Effect | X | Spring from hiding to surprise and terrify enemies. | ||||||
Executioner's Stance [executioner] | Martial Stance | X | Carry through the momentum of your killing blow to strike another target. | ||||||
Exsanguinate [exsanguinate] | Attack | Exploit your foe's existing wounds to bleed them dry. | |||||||
Eyepoke [eyepoke] | Setup | Rogue Guild | X | X | X | Attempt to temporarily blind an opponent. | |||
Feint [feint] | Setup | Warrior Guild | Available to All Professions | Attempt to distract an opponent into dropping their stance. | |||||
Flurry of Blows [flurry] | Martial Stance | X | Find opportunities to follow up your jab attacks with additional jabs at other adjacent foes. | ||||||
Footstomp [footstomp] | Setup | Rogue Guild | X | X | X | Stomp on an opponent's foot to delay their attacks. | |||
Garrote [garrote] | Concentration | X | X | X | X | Garrote is used to strangle an opponent. | |||
Grapple Specialization [grapplespec] | Passive | X | X | X | You specialize in grappling during unarmed combat. | ||||
Griffin's Voice [griffin] | Martial Stance | X | Gain greater control over your warcries, reducing vocal stress and affecting the undead. | ||||||
Groin Kick [gkick] | Setup | Available to All Professions | Attempts to land a kick to the opponent's groin, doing minor damage and possibly forcing the target to lose its concentration. | ||||||
Hamstring [hamstring] | Setup | X | X | X | X | X | Attempt to slice a target's hamstring muscle and knock them to the ground. | ||
Haymaker [haymaker] | Setup | X | X | Attempt to daze your opponent with a roundhouse punch to the head. | |||||
Headbutt [headbutt] | Setup | X | X | X | X | Slam your head into your opponent's head. | |||
Inner Harmony [iharmony] | Martial Stance | X | |||||||
Internal Power [ipower] | Buff | X | Restore your inner well-being and heal yourself. | ||||||
Ki Focus [kifocus] | Buff | X | Center yourself and focus on your inner ki to enhance your next unarmed strike. | ||||||
Kick Specialization [kickspec] | Passive | X | X | X | You specialize in kicking during unarmed combat. | ||||
Kneebash [kneebash] | Setup | Rogue Guild | X | X | X | Thwap an opponent's kneecap to knock them to their knees. | |||
Leap Attack [leapattack] | Attack | X | X | X | X | Leap into the air to attack a flying target. | |||
Mighty Blow [mblow] | Attack | X | Attempt to smash your opponent with a powerful swing. | ||||||
Mug [mug] | Attack | X | Plunder your target's pockets as you distract them with an attack. | ||||||
Nosetweak [nosetweak] | Setup | Rogue Guild | X | X | X | Tweak an opponent's nose to distract them from attacking. | |||
Parry Specialization [parryspec] | Passive | X | X | X | You specialize in parrying attacks with a weapon. | ||||
Precision [precision] | Passive | Available to All Professions | Wield your weapons with precision, applying only the type of damage you choose. | ||||||
Predator's Eye [predator] | Martial Stance | X | You have deadly aim when ambushing with light weapons. | ||||||
Punch Specialization [punchspec] | Passive | X | X | X | You specialize in punching during unarmed combat. | ||||
Retreat [retreat] | Buff | Available to All Professions | Tactically retreat from close quarter combat. | ||||||
Rolling Krynch Stance [krynch] | Martial Stance | X | Use your positioning and momentum to turn your advantage against one foe to another. | ||||||
Shield Bash [sbash] | Setup | X | X | Attempt to wallop your foe with your shield. | |||||
Side by Side [sidebyside] | Passive | Available to All Professions | You and your allies are stronger together. | ||||||
Slippery Mind [slipperymind] | Martial Stance | X | Blank your mind to avoid warding spells. | ||||||
Spell Cleave [scleave] | Setup | X | X | X | Attempt to use the unnatural energy of your weapon to cleave away a spell from your target. | ||||
Spell Parry [sparry] | Passive | X | X | X | Your training allows you to parry magical bolts. | ||||
Spell Thieve [sthieve] | Setup | X | X | X | Attempt to use the unnatural energy of your weapon to sever a spell away from your target. | ||||
Spike Focus [spikefocus] | Passive | X | X | X | X | X | X | Spiked armor no longer hinders you. | |
Spin Attack [sattack] | Attack | Warrior Guild | X | X | X | X | X | X | Make a flashy, spinning attack against your target. |
Staggering Blow [sblow] | Attack | X | X | Swing at your opponent and attempt to knock them off balance. | |||||
Stance Perfection [stance] | Passive | Warrior Guild | Available to All Professions | Your training has improved your ability to refine your stance. | |||||
Stance of the Mongoose [mongoose] | Martial Stance | X | X | X | |||||
Striking Asp [asp] | Martial Stance | X | X | X | Strike quickly and with less effort. | ||||
Stun Maneuvers [stunman] | Buff | Rogue Guild | X | X | X | Attempt to perform various actions while stunned. | |||
Subdue [subdue] | Setup | Rogue Guild | X | Spring from hiding and attempt to disable your foe. | |||||
Sucker Punch [spunch] | Setup | X | X | A quick punch to the target's kidneys. | |||||
Sunder Shield [sunder] | Setup | X | Attempt to break or disarm a target's shield. | ||||||
Surge of Strength [surge] | Buff | X | X | X | X | Dig deep for a Burst of Strength. | |||
Sweep [sweep] | Setup | Rogue Guild | X | X | X | X | Attempt to knock a foe to the ground by sweeping their legs out from under them. | ||
Swiftkick [swiftkick] | Setup | Rogue Guild | X | X | X | Embarrass your opponent into a blind rage. | |||
Tackle [tackle] | Setup | Warrior Guild | X | Hurl yourself at a target and attempt to knock them down. | |||||
Tainted Bond [tainted] | Passive | X | X | The energizing effect of the necrotic energy suffusing your bonded weapon lingers for a second attack. | |||||
Templeshot [templeshot] | Setup | Rogue Guild | X | X | X | Smack an opponent in the head to increase their reaction time. | |||
Throatchop [throatchop] | Setup | Rogue Guild | X | X | X | Attempt to temporarily silence your opponent. | |||
Trip [trip] | Setup | Available to All Professions | Attempt to trip your opponent with a polearm or staff. | ||||||
True Strike [truestrike] | Attack | X | X | X | X | X | X | Attack a target with a true strike. | |
Unarmed Specialist [unarmedspec] | Passive | Available to All Professions** | Your hands are your weapons; you can perform certain maneuvers bare-handed. | ||||||
Vault Kick [vaultkick] | Setup | X | X | X | X | X | X | Use your polearm or quarterstaff to vault forward and kick an opponent. | |
Weapon Specialization [wspec] | Passive | X | X | X | You have specialized in a weapon type through extensive training. | ||||
Whirling Dervish [dervish] | Martial Stance | X | X | Switch between targets with relative ease when making multiple melee attacks. |
- ** Unarmed Specialist is innately known by Monks without training.