Dwarf: Difference between revisions

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m (Image fix.)
(Expanded cultures section.)
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For [[statistic growth rate]]s by [[profession]], see [[List of statistic growth rates#Dwarf]].
For [[statistic growth rate]]s by [[profession]], see [[List of statistic growth rates#Dwarf]].


{| {{prettytable}}
== Clans ==
|+ '''Other Characteristics'''

Before the [[Undead War]], the dwarves lived in an empire, the capital city of which was called [[Kalaza]]. Dwarven soldiers returned from Kalaza and brought the [[Red Rot]], which wiped out more than half of the population. Since that day, each clan has lived on their own, paying no attention to the political affairs of the outside world.

{| {{Prettytable}}
|- bgcolor="#DDDDDD"
! Active Region
! Dwarven Name
! Specialization
! Primary Location
|-
| rowspan="4" align="center" | (All)
| [[Toktrog Clan|Toktrog]] || Trailsmiths || (No Specific Town)
|-
| [[Ralgrenek Clan|Ralgrenek]] || Vegetation and<br>Toadstool Farmers || (No Specific Town)
|-
| [[Roramnoak Clan|Roramnoak]] || Trading || Khazar's Hold (above ground)<br>Zul Roram<br>Zul Brechinzm (under Human Empire)
|-
| [[Ragnak Clan|Ragnak]] || General Construction || Kragnek Dzu (above ground)
|-
| rowspan="3" align="center" | Eonak's Belt
| [[Kazunel Clan|Kazunel]] || Weaponsmiths || Gezunel
|-
| [[Reznek Clan|Reznek]] || Armorsmiths || Grentok
|-
| [[Smaelton Clan|Smaelton]] || Smelters || Eregrek
|-
| rowspan="3" align="center" | Central<br>Dragonspine
| [[Grevnek Clan|Grevnek]] || General Mining || Zul Logoth
|-
| [[Mordrakam Clan|Mordrakam]] || Invar Miners || Mordram
|-
| [[Mithgrek Clan|Mithgrek]]<sup>&dagger;</sup> || Mithrilsmiths || Mithrenek
|-
| align="center" | Western<br>Dragonspine
| [[Sharznekgren Clan|Sharznekgren]] || Silversmithing || Zul Sharzen (above ground)
|-
| align="center" | Northeastern<br>Dragonspine
| [[Schneckgren Clan|Schneckgren]] || Goldsmiths || Ghareschnek (above ground)
|-
| rowspan="2" align="center" | Northern<br>Dragonspine
| [[Gotronek Clan|Gotronek]] || Stone Masons || Rockmelderam
|-
| [[Grenroa Clan|Grenroa]] || Tunnel Miners || Chiostolis
|-
| align="center" | Eastern<br>Dragonspine
| [[Krenlumtrek Clan|Krenlumtrek]] || Lumbering || Zhindel Post (above ground)
|-
| rowspan="5" align="center" | Western<br>Elanith
| [[Egrentek Clan|Egrentek]] || Silver Miners || Zul Zybrano (under Human Empire)
|-
| [[Parkshnuum Clan|Parkshnuum]] || Iron Miners || Eregendu Dzu<br>Parshillam Dzu (under Human Empire)
|-
| [[Krethuum Clan|Krethuum]] || Rolton Raising || Vaslavia Meadows (above ground)
|-
| [[Gulroten Clan|Gulroten]] || Atmospherics || Bortrazo's Canyon (above ground)<br>Zul Golorot
|-
| [[Kikthuum Clan|Kikthuum]] || Water Channelers || Lake Jostallim
|-
| rowspan="3" align="center" | Rhoska-Tor
| [[Greetok Clan|Greetok]] || Gem Cutting || Greetok
|-
| [[Oltregek Clan|Oltregek]] || Gem Miners || Kherram Olt Dzu
|-
| [[Khanshael]] || Servants of the [[Dhe'nar]] Elves || Sharath
|}

<sup>&dagger;</sup> Also commonly known as the Mithrenek Clan.

== Other Characteristics ==
{|{{prettytable}}
|-
|-
|Spirit Regeneration
|Spirit Regeneration
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Dwarves receive a large bonus to hiding in mountain caves and a small bonus outdoors in the mountains. They also receive a bonus to Crafting and a small bonus to Forging.
Dwarves receive a large bonus to hiding in mountain caves and a small bonus outdoors in the mountains. They also receive a bonus to Crafting and a small bonus to Forging.


== Dwarf-specific Verbs ==
== Cultures ==

Dwarves founded an [[Kalaza|empire]] of their own long ago, but few know of its details as they remained hidden under mountains preferring to remain amongst their own. Today, dwarves have split into clans and come out from their mountains to join the rest of the world.

;Grevnek Clan
:Known to other dwarf clans as the ''trouble shooters'', Grevnek Clan's knowledge of mining is unsurpassed. Grevnek is responsible for building the mining system and city that has come to be known as [[Zul Logoth]].

;Krenlumtrek Clan
:Choosing to live above ground, Krenlumtrek Clan built [[Zhindel's Post]], the gateway to the [[Dragonspine Mountains]]. Most make their living as lumberjacks and woodworkers.

;Greetok Clan
:Shrewd merchants in their own right, Greetok Clan are the finest gemcutters of all the clans.

;Toktrog Clan
:Known for their skill in trailmaking, Toktrog Clan are one of the few clans that openly study magic. Learning how to harness the spiritual magics of the forests and rivers, they traded this knowledge and their skill for working metals and weaponry in order to gain access to the greater incantations of arcane magic.

;Roramnoak Clan
:Considered wanderers, Roramnoak Clan favors merchanting and travel. The clan is the most significant contributor to the spread of dwarven products into the hands of other races throughout Elanthia.

;Krethuum Clan
:Herders of roltons, goats, caribou, gaks, and more, Krethuum Clan lead a simple life trading their goods to other nearby clans.

;Ralgrenek Clan
:Specializing in [[Imaera]]'s domain, Ralgrenek Clan has mastered the study of herbs and vegetation, contributing greatly to the spread of knowledge of the healing properties of the lichens, mosses, toadstools, and other herbal growths deep within the mountains. The clan boasts the most skilled [[empath]]s of all dwarven clans.

;Gotronek Clan
:Creators of intricate statues and amazing works of marble, Gotronek Clan are masters of dwarven art. The great halls of their home are carved entirely from pure marble.

;Oltregek Clan
:Rarely seen above ground, Oltregek Clan focus on the mining of gems.

;Egrentek Clan
:Specializing in workings of silver, Egrentek Clan run one of the largest coin mints in modern day Elanthia.

;Parkshnuum Clan
:The great workers of iron, Parkshnuum Clan are known as teachers, spreading their knowledge of the forge to any who wish to learn the craft.

;Mordrakam Clan
:Unlike most of their kin, who wielded pickaxes, war hammers and other blunt weaponry, Mordrakam Clan craft and wield blades. Creating a unique alloy called [[Invar]] (also known as dwarven steel), Mordrakam claidhmores have become the bane of orcs across the world.

;Grenroa Clan
:Grenroa Clan traveled deep within the DragonSpine for 3,000 years, connecting all the dwarven cities with hidden passages and corridors, before building the great labyrinth known as Chiostilis. Grenroa live in relative peace content with maintaining the vast miles of tunnels they have created.

;Kikthuum Clan
:In Bortrazo's Canyon near Lake Jostallim lies the home of the Kikthuum Clan, masters of watercraft. With the discovery of [[veniom]], Kikthuum Clan became the first to create submersible vessels. Kikthuum keeps the method of their creation a closely guarded secret.

;Gulroten Clan
:Discoverers of veniom, an unusually malleable metal, Gulroten Clan perfected the process of making armor and mining packs lighter.

;Sharznekgren Clan
:Sharznekgren Clan are well known for their wealth but perhaps more well known, is their ability to protect their wealth with clever, deadly traps.

;Schneckgren Clan
:A wealthy clan, Schneckgren Clan has made their home in the largest known gold mine in Elanthia.

;Ragnak Clan
:Great talents and greater stubbornness are the marks of Ragnak Clan. The youngest of the clans, Ragnaks excel at building.

;Kazunel Clan
:Legendary amongst non-dwarves, Kazunel Clan are the finest weaponsmiths in the world. Even other dwarven clans will admit this, though only after many pride-filled stubborn interjections.

;Reznek Clan
:When you absolutely have to survive the blows of your enemy, armor from Reznek Clan is what you'll want to be wearing. Some Reznek claim that their methods of armor smithing will create such armor that can stop the teeth of dragons.

;Smaelton Clan
:Unsatisfied with conventional methods, Smaelton Clan developed advanced smelting techniques using available pools of molten lava. Despite the obvious dangers, their resulting metals are of the highest quality.

;Khanshael Clan
:Captured and enslaved long ago by the [[Dhe'nar]], Khanshael now are regarded with great respect by their former captors for their contentment and amazing talent in mining. Over time, Khanshael blood has darkened and changed, much like the Dhe'nar, but they still maintain close ties to their dwarven brothers.

;Mithrenek Clan
:Crafters of weapons, armor, jewelry and sculptures, Mithrenek Clan excels above all others in their working of [[mithril]]. Mithrenek always wear an item of mithril, usually a family heirloom, to display the honor of being a member of one of the first Clans.

;Borthuum Clan
:Founded by explorers seeking the lost cities of [[Kezmon Isle]], Borthuum Clan discovered a far greater prize in the volcanic [[Teras Isle]]. Uninhabited and untapped, the clan discovered vast sources of volcanic minerals and rare gems. Borthuum Clan's talent in working the much sought after [[glaes]] is unmatched.

== Verbs ==

*[[BELCH (verb)]]
*[[BELCH (verb)]]
*[[GRUNT (verb)]]
*[[GRUNT (verb)]]
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*[http://www.play.net/gs4/info/tomes/dwarven_ale.asp A Mysterious Brew: The Dwarven Language of Ale], on Play.net
*[http://www.play.net/gs4/info/tomes/dwarven_ale.asp A Mysterious Brew: The Dwarven Language of Ale], on Play.net
*[http://forums.play.net/forums/GemStone%20IV/Races/Dwarves/view Officials folder]
*[http://forums.play.net/forums/GemStone%20IV/Races/Dwarves/view Officials folder]

{{Stub}}
{{Stub}}
{{Dwarves}}
{{Dwarves}}

Revision as of 16:22, 7 December 2015

Dwarf
Dwarves.gif
Decay Timer 16 minutes
Spirit Regeneration 2 per 5 min, ×2 on node
Height 4' to 4.5', 4.75' max
Weight 80 to 230 lbs.
Languages Common, Dwarven

The hardiest of the races of Elanthia, dwarves are short (usually under 4'6"), stocky and ruddy faced. They have dark, deep-set eyes with dark, wiry hair. Their beards are often long and elaborately braided, and are matters of great pride. Some dwarven females are bearded, some are not. Dwarves have a natural resistance to certain forms of elemental magic. Dwarves are neither agile nor quick of feet. Dwarves are well-known for their mining, though they keep their gold, silver, mithril and other mines hidden underground.

Statistics

Strength Constitution Dexterity Agility Discipline Aura Logic Intuition Wisdom Influence
+10 +15 0 -5 +10 -10 +5 0 0 -10

For statistic growth rates by profession, see List of statistic growth rates#Dwarf.

Other Characteristics
Spirit Regeneration 2 per 3 min Decay Timer 16 min
Max Health 140 Base Regeneration 3
Weight Factor 0.75 Encumbrance Factor 0.80
Maneuver Bonus Average Elemental TD +30
Spiritual TD 0 Sorcerer TD +15
Poison TD +20 Disease TD +15

Dwarves receive a large bonus to hiding in mountain caves and a small bonus outdoors in the mountains. They also receive a bonus to Crafting and a small bonus to Forging.

Cultures

Dwarves founded an empire of their own long ago, but few know of its details as they remained hidden under mountains preferring to remain amongst their own. Today, dwarves have split into clans and come out from their mountains to join the rest of the world.

Grevnek Clan
Known to other dwarf clans as the trouble shooters, Grevnek Clan's knowledge of mining is unsurpassed. Grevnek is responsible for building the mining system and city that has come to be known as Zul Logoth.
Krenlumtrek Clan
Choosing to live above ground, Krenlumtrek Clan built Zhindel's Post, the gateway to the Dragonspine Mountains. Most make their living as lumberjacks and woodworkers.
Greetok Clan
Shrewd merchants in their own right, Greetok Clan are the finest gemcutters of all the clans.
Toktrog Clan
Known for their skill in trailmaking, Toktrog Clan are one of the few clans that openly study magic. Learning how to harness the spiritual magics of the forests and rivers, they traded this knowledge and their skill for working metals and weaponry in order to gain access to the greater incantations of arcane magic.
Roramnoak Clan
Considered wanderers, Roramnoak Clan favors merchanting and travel. The clan is the most significant contributor to the spread of dwarven products into the hands of other races throughout Elanthia.
Krethuum Clan
Herders of roltons, goats, caribou, gaks, and more, Krethuum Clan lead a simple life trading their goods to other nearby clans.
Ralgrenek Clan
Specializing in Imaera's domain, Ralgrenek Clan has mastered the study of herbs and vegetation, contributing greatly to the spread of knowledge of the healing properties of the lichens, mosses, toadstools, and other herbal growths deep within the mountains. The clan boasts the most skilled empaths of all dwarven clans.
Gotronek Clan
Creators of intricate statues and amazing works of marble, Gotronek Clan are masters of dwarven art. The great halls of their home are carved entirely from pure marble.
Oltregek Clan
Rarely seen above ground, Oltregek Clan focus on the mining of gems.
Egrentek Clan
Specializing in workings of silver, Egrentek Clan run one of the largest coin mints in modern day Elanthia.
Parkshnuum Clan
The great workers of iron, Parkshnuum Clan are known as teachers, spreading their knowledge of the forge to any who wish to learn the craft.
Mordrakam Clan
Unlike most of their kin, who wielded pickaxes, war hammers and other blunt weaponry, Mordrakam Clan craft and wield blades. Creating a unique alloy called Invar (also known as dwarven steel), Mordrakam claidhmores have become the bane of orcs across the world.
Grenroa Clan
Grenroa Clan traveled deep within the DragonSpine for 3,000 years, connecting all the dwarven cities with hidden passages and corridors, before building the great labyrinth known as Chiostilis. Grenroa live in relative peace content with maintaining the vast miles of tunnels they have created.
Kikthuum Clan
In Bortrazo's Canyon near Lake Jostallim lies the home of the Kikthuum Clan, masters of watercraft. With the discovery of veniom, Kikthuum Clan became the first to create submersible vessels. Kikthuum keeps the method of their creation a closely guarded secret.
Gulroten Clan
Discoverers of veniom, an unusually malleable metal, Gulroten Clan perfected the process of making armor and mining packs lighter.
Sharznekgren Clan
Sharznekgren Clan are well known for their wealth but perhaps more well known, is their ability to protect their wealth with clever, deadly traps.
Schneckgren Clan
A wealthy clan, Schneckgren Clan has made their home in the largest known gold mine in Elanthia.
Ragnak Clan
Great talents and greater stubbornness are the marks of Ragnak Clan. The youngest of the clans, Ragnaks excel at building.
Kazunel Clan
Legendary amongst non-dwarves, Kazunel Clan are the finest weaponsmiths in the world. Even other dwarven clans will admit this, though only after many pride-filled stubborn interjections.
Reznek Clan
When you absolutely have to survive the blows of your enemy, armor from Reznek Clan is what you'll want to be wearing. Some Reznek claim that their methods of armor smithing will create such armor that can stop the teeth of dragons.
Smaelton Clan
Unsatisfied with conventional methods, Smaelton Clan developed advanced smelting techniques using available pools of molten lava. Despite the obvious dangers, their resulting metals are of the highest quality.
Khanshael Clan
Captured and enslaved long ago by the Dhe'nar, Khanshael now are regarded with great respect by their former captors for their contentment and amazing talent in mining. Over time, Khanshael blood has darkened and changed, much like the Dhe'nar, but they still maintain close ties to their dwarven brothers.
Mithrenek Clan
Crafters of weapons, armor, jewelry and sculptures, Mithrenek Clan excels above all others in their working of mithril. Mithrenek always wear an item of mithril, usually a family heirloom, to display the honor of being a member of one of the first Clans.
Borthuum Clan
Founded by explorers seeking the lost cities of Kezmon Isle, Borthuum Clan discovered a far greater prize in the volcanic Teras Isle. Uninhabited and untapped, the clan discovered vast sources of volcanic minerals and rare gems. Borthuum Clan's talent in working the much sought after glaes is unmatched.

Verbs

Resources

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Dwarf - edit
Clans:
Major Settlements:
Historic Dwarves:
Races - edit