Condemn (309): Difference between revisions

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'''Condemn''' makes a [[SMRv2|standard maneuver roll]] that uses the caster's [[Cleric Base]] spell ranks and [[Spell Aiming]] ranks.
<section begin=description /><noinclude>'''Condemn''' makes</noinclude><includeonly>Makes</includeonly> a [[SMRv2|standard maneuver roll]] that uses the caster's [[Cleric Base]] spell ranks and [[Spell Aiming]] ranks.<section end=description />


If successful, the target takes immediate [[health]] damage plus a [[critical]] type dependent on the caster's chosen deity. An additional round of health and critical [[Damage over time|damage over time]] (DoT) is inflicted every 2 seconds after the initial hit until a total of 5 rounds. Each round the target also receives a stacking debuff of -5 [[DS]] and -3 [[TD]], stacking up to a maximum of -25 DS /-15 TD. The debuff persists for 15 seconds after the last round.
If successful, the target takes immediate [[health]] damage plus a [[critical]] type [[Holy_critical|dependent on the caster's chosen deity]]. An additional round of health and critical [[Damage over time|damage over time]] (DoT) is inflicted every 2 seconds after the initial hit until a total of 5 rounds. Each round the target also receives a stacking debuff of -5 [[DS]] and -3 [[TD]], stacking up to a maximum of -25 DS /-15 TD. The debuff persists for 15 seconds after the last round.


If a target is killed while under the effects of Condemn, the cleric builds up the ability to [[EVOKE]] an empowered version of the spell that causes all five rounds of damage to immediately trigger. To earn an empowerment charge, it takes 10 kills of targets under the effect (can be reduced with [[#Spiritual Lore, Religion|Spiritual Lore, Religion]]). A cleric may only store 1 charge of an empowered Condemn by default, but training in [[#Spiritual Lore, Blessings|Spiritual Lore, Blessings]] increases the maximum stored charges by +1 per seed 10 summation. The number of stored charges may be viewed with the [[SPELL (verb)|SPELL]] verb.
If a target is killed while under the effects of Condemn, the cleric builds up the ability to [[EVOKE]] an empowered version of the spell that causes all five rounds of damage to immediately trigger. To earn an empowerment charge, it takes 10 kills of targets under the effect (can be reduced with [[#Spiritual Lore, Religion|Spiritual Lore, Religion]]). A cleric may only store 1 charge of an empowered Condemn by default, but training in [[#Spiritual Lore, Blessings|Spiritual Lore, Blessings]] increases the maximum stored charges by +1 per seed 10 summation. The number of stored charges may be viewed with the [[SPELL (verb)|SPELL]] verb.

Latest revision as of 12:22, 13 January 2023

Condemn (309)
Mnemonic [CONDEMN]
Duration 15-23 seconds
Attack Magic - Damage - Disabling  
Subtype Maneuver (SMRv2) 
Target(s) Single 
Interval 2 sec/round for 5 rounds 
Damage Type Health 
State(s) Inflicted Reduced DS/TD 
Critical Type Deity-specific 
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

Condemn makes a standard maneuver roll that uses the caster's Cleric Base spell ranks and Spell Aiming ranks.

If successful, the target takes immediate health damage plus a critical type dependent on the caster's chosen deity. An additional round of health and critical damage over time (DoT) is inflicted every 2 seconds after the initial hit until a total of 5 rounds. Each round the target also receives a stacking debuff of -5 DS and -3 TD, stacking up to a maximum of -25 DS /-15 TD. The debuff persists for 15 seconds after the last round.

If a target is killed while under the effects of Condemn, the cleric builds up the ability to EVOKE an empowered version of the spell that causes all five rounds of damage to immediately trigger. To earn an empowerment charge, it takes 10 kills of targets under the effect (can be reduced with Spiritual Lore, Religion). A cleric may only store 1 charge of an empowered Condemn by default, but training in Spiritual Lore, Blessings increases the maximum stored charges by +1 per seed 10 summation. The number of stored charges may be viewed with the SPELL verb.

Usage

  • PREP 309 | CAST <target>
  • INCANT 309
  • PREP 309 | EVOKE <target> to utilize the empowered version. This will use one charge of stored holy magic.

Lore Benefits

Spiritual Lore, Religion

Training in Spiritual Lore, Religion reduces the number of kills needed by -1 per 50 skill.

Spiritual Lore, Religion ranks 0 10 24 50 100 150 200 250
Kills needed per charge 10 9 8 7 6 5 4 3


Spiritual Lore, Blessings

Training in Spiritual Lore, Blessings increases the number of stored charges of holy magic by +1 per seed 10 summation.

Spiritual Lore, Blessings ranks 10 21 33 46 60 75 91 108 126 145 165 186 208 231
Number of additional stored charges 1 2 3 4 5 6 7 8 9 10 11 12 13 14


Messaging

When casting this spell, the messaging will be different depending upon the caster's CONVERT-chosen deity, except with the rare exception Well of Life (308) where it instead detects the target's deity. Expand the chart below to see all known possibilities. Any missing information can be added at the deity messaging page.

Arkati/Spirit Messaging
Pantheon of Liabo
Charl
[Success] An ear-splitting crack of thunder staggers TARGET!
[Failure] A distant roll of thunder gives TARGET pause, but nothing comes of it.
[Damage] Lightning spears down from overhead and sears TARGET for X points of damage!
[Debuff end] The growl of thunder high above TARGET fades away.
Cholen
[Success] Raucous, mocking laughter fills the air, and TARGET cringes beneath its onslaught!
[Failure] A faint ripple of mocking laughter surrounds TARGET, but nothing comes of it.
[Damage] Barbs of ridicule and scorn take physical form, piercing TARGET for X points of damage!
[Debuff end] The sound of laughter directed at TARGET grows distant and fades away.
Eonak
[Success] TARGET startles at the sudden, clamorous ring of metal on metal!
[Failure] A faint metallic susurration gives TARGET pause, but nothing comes of it.
[Damage] *Clang!* The air reverberates with metallic echoes, blasting TARGET for X points of damage!
[Debuff end] The rhythmic ring of striking metal surrounding TARGET fades away.
Imaera
[Success] A guttural chorus of snarling wolves fills the air, freezing TARGET in (his/her/its) tracks!
[Failure] A distant, lonely howl gives TARGET pause, but nothing comes of it.
[Damage] A grey-furred lupine shape leaps at TARGET, viciously biting (him/her/it) for X points of damage!
[Debuff end] The harsh growls surrounding TARGET fade away.
Jastev
[Success] A dizzying array of indistinct forms, each akin to TARGET, shimmers into view!
[Failure] A hazy echo of TARGET flickers into view for just a moment, but nothing comes of it.
[Damage] A blurry echo of TARGET rushes at (him/her/it), inflicting X points of damage!
[Debuff end] One by one, the multitudinous echoes of what might have been surrounding TARGET fade away.
Kai
[Success] An array of silvery weapons takes shape nearby, each angled menacingly toward TARGET!
[Failure] Silver light flickers around TARGET, but nothing comes of it.
[Damage] With a powerful swing, a silver (war hammer|mace|morning star|crowbill|ball and chain) catches TARGET a sound blow, inflicting X points of damage!
[Debuff end] The silvery armaments surrounding TARGET flicker and fade away.
Koar
[Success] A single deep, resonant tone reverberates through the area, commanding TARGET's attention!
[Failure] A brassy gleam flickers around TARGET, but nothing comes of it.
[Damage] TARGET is bathed in the brazen light of judgement and suffers X points of damage!
[Debuff end] The last lingering shiver of metallic sound surrounding TARGET fades away.
Lorminstra
[Success] The ambient temperature abruptly plummets, sending TARGET into fits of shivering.
[Failure] A chill breeze briefly swirls around TARGET, but nothing comes of it.
[Damage] Ripples of cold white flame flare up around TARGET and blister (him/her/it) for X points of damage!
[Debuff end] The icy chill surrounding TARGET fades away.
Lumnis
[Success] Crisp lines of brilliant color circle TARGET, forming five rings in constant motion about (him/her/it).
[Failure] Faint rings of color flicker around TARGET for a moment, but nothing comes of it.
[Damage] (Black/blue/green/red/white) energy flares around TARGET and sears (him/her/it) for X points of damage!
[Debuff end] The colored rings surrounding TARGET slow their motion and fade away.
Oleani
[Success] Drifting cherry blossom petals shimmer into view all around TARGET!
[Failure] The delicate, fleeting scent of spring flowers wafts from TARGET, but nothing comes of it.
[Damage] A petal falls upon TARGET and ignites, blooming into crimson fire and scorching (him/her/it) for X points of damage!
[Debuff end] The pale petals drift to the ground around TARGET and fade away.
Phoen
[Success] The radiance of the sun surges from you to envelop TARGET!
[Failure] The air briefly warms between yourself and TARGET, but nothing comes of it.
[Damage] Light flares, hot and fierce, searing TARGET for X points of damage!
[Debuff end] The air cools around TARGET as the blinding brilliance fades away.
Ronan
[Success] Shadows deepen all around, enveloping TARGET in night's embrace!
[Failure] Shadows encroach on TARGET, but nothing comes of it.
[Damage] Dancing with dreamlike languor, tongues of black and silver flames sear TARGET for X points of damage!
[Debuff end] The deep shadows surrounding TARGET fade away.
Tonis
[Success] Fiery golden sparks flicker in a blurred arc around TARGET!
[Failure] A fiery golden mote blurs past TARGET, but nothing comes of it.
[Damage] Blurry golden motes arc past TARGET, inflicting X points of damage in their wake!
[Debuff end] The golden sparks circling TARGET fade away.
Pantheon of Lornon
Andelas
[Success] A low, rumbling growl fills the air, freezing TARGET in (his/her/its) tracks!
[Failure] An angry feline yowl gives TARGET pause, but nothing comes of it.
[Damage] A sleek black shape leaps past TARGET and lashes out with sharp claws, slashing (him/her/it) for X points of damage!
[Debuff end] The rumbling growl directed at TARGET fades away.
Eorgina
[Success] Darkness encroaches, commanding attention, and TARGET quails before it!
[Failure] The air around TARGET darkens briefly, but nothing comes of it.
[Damage] Flames erupt around TARGET, scorching (him/her/it) for X points of damage!
[Debuff end] The looming darkness around TARGET fades away.
Fash'lo'nae
[Success] Blazing lines of pure arcane energy scribe themselves on the air around TARGET!
[Failure] A faint tangle of thready gold briefly flickers into being around TARGET, but nothing comes of it.
[Damage] Precise arcs of golden energy slash TARGET for X points of damage!
[Debuff end] The brilliant arcane lines surrounding TARGET unravel and fade away.
Ivas
[Success] Shimmering smoke, fragrant with musk, gathers around TARGET!
[Failure] A tendril of perfumed smoke drifts past TARGET, but nothing comes of it.
[Damage] Sinuous smoke winds about TARGET in intimate coils, inflicting X points of damage!
[Debuff end] The air clears as the aromatic smoke clinging to TARGET fades away.
Luukos
[Success] The pungent stench of decay fills the air as mist rises from the (floor/ground) around TARGET!
[Failure] A nearby rasping hiss gives TARGET pause, but nothing comes of it.
[Damage] Skeletal appendages burst from the (floor/ground) and tear into TARGET, inflicting X points of damage!
[Debuff end] The scent of the grave around TARGET fades away.
Marlu
[Success] A shifting rent in reality forms near TARGET, and from it blows a caustic, alien wind.
[Failure] The air warps and twists around TARGET for a moment, but nothing comes of it.
[Damage] Barbed, glistening tentacles dart from the tear in space and rip into TARGET for X points of damage!
[Debuff end] The caustic wind dies as the shifting rent near TARGET fades away.
Mularos
[Success] TARGET releases a sudden cry of agony!
[Failure] A distant shriek of pain gives TARGET pause, but nothing comes of it.
[Damage] TARGET staggers beneath the weight of inconsolable sorrow, tearing at (him/her/it)self and inflicting X points of damage!
[Debuff end] The lingering cries of TARGET fade away.
Sheru
[Success] Darkness encroaches on TARGET, and numerous eyes gleam malevolently within it!
[Failure] TARGET pauses, clearly uneasy, but nothing comes of it.
[Damage] A gibbering wave of shadowy beasts surges from the dark and over TARGET, inflicting X points of damage!
[Debuff end] The darkness surrounding TARGET withdraws and fades away.
V'tull
[Success] The cacophony of pitched battle fills the air, disorienting TARGET!
[Failure] A distant clash of battle gives TARGET pause, but nothing comes of it.
[Damage] TARGET is overcome by a sudden frenzy of bloodlust and, in (his/her/its) confusion, slashes (him/her/it)self for X points of damage!
[Debuff end] The battlefield tumult surrounding TARGET fades away.
Pantheon of Neutrality
Gosaena
[Success] Silence falls, muffling TARGET in its velvet folds.
[Failure] For a moment, all grows quiet around TARGET, but nothing comes of it.
[Damage] The chill of eternity presses in, freezing TARGET for X points of damage!
[Debuff end] The hush passes and the chill surrounding TARGET fades away.
Zelia
[Success] Ineffable color blooms around TARGET, accompanied by a dissonant ripple of bells.
[Failure] A sudden, wavering giggle gives TARGET pause, but nothing comes of it.
[Damage] Fleeting shapes beyond reason or description surge into being and batter TARGET for X points of damage!
[Debuff end] The strange colors and discordant notes besetting TARGET fade away.
Lesser Spirits
Aeia
[Success] A host of exotic flowers bursts into brilliant bloom around TARGET!
[Failure] The heady aroma of blooming flowers wafts from TARGET, but nothing comes of it.
[Damage] A glistening blossom releases a burst of caustic mist at TARGET, inflicting X points of damage!
[Debuff end] The exotic flowers around TARGET curl in on themselves and fade away.
Amasalen
[Success] Scarlet mist seeps from TARGET, accompanied by the cloying, coppery scent of fresh blood.
[Failure] A whiff of blood comes off TARGET, but nothing comes of it.
[Damage] Crystallized crimson shards coalesce from the scarlet mist, slashing TARGET for X points of damage!
[Debuff end] The scarlet mist surrounding TARGET settles and fades away.
Arachne
[Success] TARGET is surrounded by an ominous, chitinous clicking!
[Failure] A nearby skittering noise gives TARGET pause, but nothing comes of it.
[Damage] Countless spiders swarm TARGET, skittering up (his/her/its) flailing form and inflicting X points of damage!
[Debuff end] The clicking sounds surrounding TARGET fade away.
Ghezresh
[Success] An undulating silver mist rolls in, enveloping TARGET within its coils!
[Failure] A faint thread of silver mist drifts about TARGET, but nothing comes of it.
[Damage] Tendrils of silver mist plunge into TARGET, eroding (him/her/it) for X points of damage!
[Debuff end] The undulating silver mist surrounding TARGET fades away.
The Huntress
[Success] The air around TARGET vibrates with the low, strident blast of a hunting horn!
[Failure] A distant horn blast gives TARGET pause, but nothing comes of it.
[Damage] Misty figures with vengeful, star-bright eyes course past TARGET, slashing (him/her/it) for X points of damage!
[Debuff end] The ethereal hunters veer off from TARGET and fade away.
Jaston
[Success] Discordant birdcalls fill the air as the wind picks up around TARGET!
[Failure] An errant breeze brushes by TARGET, but nothing comes of it.
[Damage] A fierce gust of wind from the (east/north/south/west) blasts TARGET for X points of damage!
[Debuff end] The wind dies down around TARGET and the birdcalls fade away.
Kuon
[Success] A sprawling carpet of translucent herbs blooms around TARGET, seemingly innocuous in nature.
[Failure] A medicinal scent wafts from TARGET, but nothing comes of it.
[Damage] Lush overgrowth constricts around TARGET, crushing (him/her/it) for X points of damage!
[Debuff end] The translucent foliage surrounding TARGET fades away.
Laethe
[Success] A hot, ash-laden wind begins to blow around TARGET!
[Failure] Ash drifts past TARGET on a warm breeze, but nothing comes of it.
[Damage] An ash-laden whirlwind of smoldering black rose petals coils around TARGET, scorching (him/her/it) for X points of damage!
[Debuff end] The wind around TARGET dies and its warmth fades away.
Leya
[Success] A series of high, ululating war cries spooks TARGET!
[Failure] A snowy owl glides past TARGET on silent wings, but nothing comes of it.
[Damage] Borne on silent wings, a snowy owl dives from the sky at TARGET and inflicts X points of damage!
[Debuff end] A final trill rings out near TARGET, then fades away.
Niima
[Success] A heavy, salt-scented fog rolls in and drifts around TARGET!
[Failure] A tendril of salt-laden fog drifts past TARGET, but nothing comes of it.
[Damage] The rippling silhouette of a cresting wave coalesces from the fog and crashes upon TARGET, hammering (him/her/it) for X points of damage!
[Debuff end] The dense fog around TARGET thins and fades away.
Onar
[Success] The shadows around TARGET grow deeper, and the air thrums with tension.
[Failure] An indistinct shadow passes behind TARGET, but nothing comes of it.
[Damage] A thin black dagger, more shadow than substance, fades into view mid-flight and strikes TARGET for X points of damage!
[Debuff end] The tension in the air surrounding TARGET fades away.
Tilamaire
[Success] A rich tapestry of music weaves itself out of the air, and TARGET pauses to listen.
[Failure] A distant melody gives TARGET pause, but nothing comes of it.
[Damage] The music reaches a crescendo, and the sheer force of it staggers TARGET for X points of damage!
[Debuff end] After a gentle concluding passage, the music surrounding TARGET fades away.
Voaris
[Success] A hot, blustery wind begins to blow around TARGET!
[Failure] A warm gust of wind curls past TARGET, but nothing comes of it.
[Damage] A fiery whirlwind of luminous yellow rose petals coils around TARGET, scorching (him/her/it) for X points of damage!
[Debuff end] The wind around TARGET dies and its warmth quickly fades away.
Voln
[Success] TARGET flinches back from a sudden upwelling of white light!
[Failure] White light flickers around TARGET, but nothing comes of it.
[Damage] Cleansing white fire envelops TARGET, searing (him/her/it) for X points of damage!
[Debuff end] The white light surrounding TARGET fades away.
Other
Other
[Success] Dusky half-light envelops a TARGET in a rippling, nebulous haze.
[Failure] The air ripples dimly around a TARGET, but nothing comes of it.
[Damage] A sudden flare of coruscating energy within the haze sears the TARGET for X points of damage!
[Debuff end] The nebulous haze fades away from a TARGET.
Upon earning a charge of holy magic
Your devotion to your patron energizes you and intensifies your resolve.

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