Imaera: Difference between revisions
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{{#section:Gods of Elanthia|Imaera}} |
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[[Imaera]] is the Goddess of the Nature and Autumn. She is also often considered the patron of the [[sylvankind|sylvan elves]]. |
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While [[Oleani]]'s realm is cultivation and the fertility of mortals, Imaera's realm is the wilds and unfettered nature. Her consort is [[Eonak]], without whose rocky soil, no plant could grow. As the Goddess of life and growing things, hers are the plants and animals native to the land. Credited with the re-creation of most of the species on Elanthia, and with several of the human-like races, she is the mistress of shaping flesh, bone, and plant to suit any need. As such her blessing is often sought by those who practice the healing arts. |
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Imaera is also the Goddess of the harvest and so of the bounty which the land produces in its cycle of life. While Oleani oversees cultivation and agriculture, the final blessing of Imaera is needed for the spark of life. Because of this she is often honored in autumn festivals. |
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All of the aspects of Imaera are in direct opposition to the twisting and deformation of life forms practiced by some of the Dark Gods, and of the senseless destruction of life and land that most of their minions undertake as a matter of course. |
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Imaera’s preferred humanoid manifestation is that of a young woman, often sylvan, dressed in robes of leaves and flowers. In manner, she is exuberant. Her symbol is a golden sheaf of grain on a field of green when she is worshipped by farmers. The sylvan elves ascribe to her a brown doe on a field of green. |
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{{clear}} |
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==Shrines, Statuary, and Holy Places== |
==Shrines, Statuary, and Holy Places== |
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===[[Cleric Guild]]s=== |
===[[Cleric Guild]]s=== |
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Displayed in the Prayer Rooms of each Cleric Guild is a |
Displayed in the Prayer Rooms of each Cleric Guild is a statue of {{PAGENAME}}. These prayer rooms are considered a holy shrine to multiple deities. |
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<pre{{log2}}> |
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{{Message box |
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You see the cheerful, sylvan countenance of Imaera. Her young body is clad in robes of leaves and flowers. A young doe stands beside her. Behind her is a sheaf of grain. |
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K>touch Imaera |
K>touch Imaera |
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You reach out and touch the statue of Imaera. |
You reach out and touch the statue of Imaera. |
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A warm feeling washes over you, as if Imaera smiled upon you. |
A warm feeling washes over you, as if Imaera smiled upon you. |
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</pre> |
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===[[Cleric Guild (Wehnimer's Landing)|Wehnimer's Landing Cleric Guild]]=== |
===[[Cleric Guild (Wehnimer's Landing)|Wehnimer's Landing Cleric Guild]]=== |
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Located in the Antechamber of Liabo is a table inset with disks depicting all of the Liabo arkati, including one for {{PAGENAME}}. This area is not considered a holy shrine. |
Located in the Antechamber of Liabo is a table inset with disks depicting all of the Liabo arkati, including one for {{PAGENAME}}. This area is not considered a holy shrine. |
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<pre{{log2}}> |
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{{Message box |
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A brown doe on a field of green is painted on the crystal disk representing Imaera. |
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</pre> |
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===[[Cleric Guild (Icemule Trace)|Icemule Trace Cleric Guild]]=== |
===[[Cleric Guild (Icemule Trace)|Icemule Trace Cleric Guild]]=== |
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One of the Halls of Lessons in the Icemule Trace Cleric Guild is dedicated to {{PAGENAME}}. The statue is identical to that in the other Cleric Guilds. It is considered a holy shrine. |
One of the Halls of Lessons in the Icemule Trace Cleric Guild is dedicated to {{PAGENAME}}. The statue is identical to that in the other Cleric Guilds. It is considered a holy shrine. |
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{{RoomDescription |
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⚫ | |desc=Surrounded by a circle of arctic flowers and plants placed lovingly in pots of sparkling blue crystal, a statue of a woman clad in robes of leaves stands to the northwest. A blue-tinted glow filters down from high above, and the air swims with the scent of blooming flowers. In front of the statue is a wooden altar, draped carefully with long, twining vines and delicate iceblossoms. |
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<pre{{log2}}> |
<pre{{log2}}> |
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⚫ | Surrounded by a circle of arctic flowers and plants placed lovingly in pots of sparkling blue crystal, a statue of a woman clad in robes of leaves stands to the northwest. A blue-tinted glow filters down from high above, and the air swims with the scent of blooming flowers. In front of the statue is a wooden altar, draped carefully with long, twining vines and delicate iceblossoms. |
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>look altar |
>look altar |
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Carved from blocks of thick dark monir, the altar is liberally draped with a deep green vine. Beautiful iceblossoms are tied randomly onto the vine, both plants wrapping around the altar in a loving embrace. Subtly engraved upon the face of the altar is a golden sheaf of grain. |
Carved from blocks of thick dark monir, the altar is liberally draped with a deep green vine. Beautiful iceblossoms are tied randomly onto the vine, both plants wrapping around the altar in a loving embrace. Subtly engraved upon the face of the altar is a golden sheaf of grain. |
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Located behind House Sovyn is an herb garden dedicated to {{PAGENAME}} and Kuon. The garden is accessible to the public and is located down the narrow footpath and the stone walkway from the Sovyn Courtyard. This room is considered a holy shrine. |
Located behind House Sovyn is an herb garden dedicated to {{PAGENAME}} and Kuon. The garden is accessible to the public and is located down the narrow footpath and the stone walkway from the Sovyn Courtyard. This room is considered a holy shrine. |
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{{RoomDescription |
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⚫ | |desc=A stone walkway weaves its way from the nearby pond and comes to an end at the foot of a large herb garden. A narrow stone path loops around the garden, with several beds of herbs and flowers surrounding the outer perimeter. At each corner of the garden, nestled within the plants, is an elegant marble fountain. Inside the looping path and standing at the center of the garden is a towering faewood tree. A trio of wooden statues stand at the base of the tree and are surrounded by numerous tiny flowers. You also see an unadorned simple wooden altar and a set of carved wind chimes. |
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<pre{{log2}}> |
<pre{{log2}}> |
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⚫ | |||
⚫ | A stone walkway weaves its way from the nearby pond and comes to an end at the foot of a large herb garden. A narrow stone path loops around the garden, with several beds of herbs and flowers surrounding the outer perimeter. At each corner of the garden, nestled within the plants, is an elegant marble fountain. Inside the looping path and standing at the center of the garden is a towering faewood tree. A trio of wooden statues stand at the base of the tree and are surrounded by numerous tiny flowers. You also see |
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>look statue |
>look statue |
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You see a trio of wooden statues. Looking at the statues, you see a cheerful sylvan woman statue, a hulking giantman statue and a petite doe statue. |
You see a trio of wooden statues. Looking at the statues, you see a cheerful sylvan woman statue, a hulking giantman statue and a petite doe statue. |
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Utilizing your familiarity with the divine, you sense the distinct presence of Imaera and Kuon's influence in the area. |
Utilizing your familiarity with the divine, you sense the distinct presence of Imaera and Kuon's influence in the area. |
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</pre> |
</pre> |
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===[[Wehnimer's Landing]], Lyserian Hills=== |
===[[Wehnimer's Landing]], Lyserian Hills=== |
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Located in the Lyserian Hills, a shrine to Imaera resides on an island in Lake Marliese. |
Located in the Lyserian Hills, a shrine to Imaera resides on an island in Lake Marliese. |
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{{RoomDescription |
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⚫ | |||
⚫ | |desc=Though there is no door to shut out the world beyond, a feeling of utter tranquility envelops you here. The richest colors of the forests are everywhere, wrapping you in a blanket of calm and serenity. Heavy woven rugs of dark green and brown cover the floors, and nestle against walls lined with polished mahogany. In the center of the room, a simple stone altar rises up from the midst of a tiny garden of carefully tended, sweetly scented herbs. You also see a buoyant luck spirit that is flying around, some ancient tapestries, a jeweled skylight and a simple stone altar with a small carving on it. |
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|exits=out}} |
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<pre{{log2}}> |
<pre{{log2}}> |
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⚫ | |||
⚫ | Though there is no door to shut out the world beyond, a feeling of utter tranquility envelops you here. The richest colors of the forests are everywhere, wrapping you in a blanket of calm and serenity. Heavy woven rugs of dark green and brown cover the floors, and nestle against walls lined with polished mahogany. In the center of the room, a simple stone altar rises up from the midst of a tiny garden of carefully tended, sweetly scented herbs. You also see a buoyant luck spirit that is flying around, some ancient tapestries, a jeweled skylight and a simple stone altar with a small carving on it. |
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Obvious exits: out |
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>look tapestries |
>look tapestries |
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You look at the first tapestry in the series. |
You look at the first tapestry in the series. |
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Carefully carved from forest green marble flecked with brown is the serene image of the goddess Imaera. In her right hand, she holds a tall, shifting staff, and a garland of living leaves and herbs surrounds her head. |
Carefully carved from forest green marble flecked with brown is the serene image of the goddess Imaera. In her right hand, she holds a tall, shifting staff, and a garland of living leaves and herbs surrounds her head. |
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</pre> |
</pre> |
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===[[Ta'Vaalor]], [[Rambling Meadows]]=== |
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{{RoomDescription |
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== Spell messaging == |
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|roomname = Rambling Meadows, Shrine |
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|desc = A rough wooden altar stands in the center of the clearing, surrounded by a bountiful abundance of Imaera's Lace growing in wild profusion. Moonlight silvers the white blooms of Imaera's Lace but does little to illuminate the other plant life intermingled with the flowers. An abandoned bird feeder swings from a nearby tree limb above a partially shadowed oak bench. |
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|rnum = 6011 |
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| 220 = Crisp and richly scented, a cool wind encircles you while a swirl of crimson, golden, and brown leaves obscures your vision...<br><br>[Sanctuary of Autumn's Embrace]<br>Oak and maple rise around a field of half-harvested golden wheat, their limbs festooned with the vibrant hues of autumn leaves. Bundles of grain create circular seats throughout the field and form a loose ring around a large doe crafted of straw and decorated with bunches of hydrangea. The quiet chirp of birds creates a soft, lazy song on the rich, earth scented air.<br><br>Dozens of autumn leaves fall from their sturdy boughs and obscure your vision of the world around you... |
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|exits = south |
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| 308 = As you sense your souls have linked together, you hear the faint rustling of autumn leaves. |
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|paths = |
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| 311-1p = As your faith overcomes (TARGET)'s weakened defenses, you sense the warmth and healing power of the Lady of the Green flowing through you. |
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|float = |
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| 311-3p = (CASTER)'s face shimmers and vanishes, and, in its place, you see the image of a beautiful sylvan woman garbed in robes of leaves and flowers. A halo of pale green radiance surrounds her, and healing light shines in her eyes as she smiles jubilantly -- but then the light fades, and everything else fades along with it. |
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|margin-right = |
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| 313-1p = Turning your thoughts inward, you ask for the bounty of your deity to protect you. The smell of ripe wild raspberries swirls around you, and you sense that your prayer has been granted. |
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| 313-3p = Leaf-green light shines in (CASTER)'s eyes. |
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| 316-2p = For your transgressions, all nature shall rise against you! The rivers shall rise to drown you, the trees shall yield poison fruit to your hand, and every animal will show you its fangs.... |
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| 318-1p = Breathing slowly, you extend your senses towards the world around you and draw into you the very essence of nature. You shift your gaze towards (TARGET) and carefully release the energy you've drawn into yourself towards (him/her). A rush of energy briefly flows between the two of you as you feel life slowly return to (him/her). |
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| 318-2p = Breathing slowly on the heels of her chanting, (CASTER)'s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to you and your spirit feels strangely in tune with the natural order of life. A rush of energy briefly flows between the two of you as you feel life slowly return to your limbs. |
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| 318-3p = Breathing slowly on the heels of her chanting, (CASTER)'s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to (TARGET) and a rush of energy briefly flows between them causing (TARGET) to return to life. |
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| intercession = {{addmetext}} |
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| 335-1p = As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.<br>As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.<br>A brown stag materializes in midair, leaping out of nowhere to try to impale (TARGET) upon its magnificent antlers!<br>Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.<br>You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens. |
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| 340-1p-cast = You rest your hand atop your amber doe talisman. A glow grows, slowly but surely, and both your hand and the talisman are bathed in a fresh green light, the color of unfurling leaves. |
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| 340-1p-chant = You chant a reverent orison and lightly clasp your amber doe talisman. A rush of divine power washes over you. Your talisman pulses once and you feel the generative power of Imaera growing within you. |
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| 350-1p = Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light. |
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| 1615-1p = A pillar of verdant radiance manifests around (TARGET). |
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| 1615-2p = {{addmetext}} |
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| 1615-3p = {{addmetext}} |
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| 1630-1p = You briefly close your eyes, and the visage of a frolicking doe appears behind you. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal blossom!<br>A swarm of translucent bees spiral from the petals of the ethereal blossom, striking (TARGET)!<br>The ethereal blossom wilts and then withers away into nothing. |
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}} |
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====Altar==== |
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<pre{{log2}}> |
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== Related articles == |
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This simple altar consists of a wooden bowl set on a plank-topped trestle. A clay figurine, clearly formed to represent a woman with an exaggerated hourglass shape, rests next to the bowl. Beneath the bowl, the wood is carved with a sheaf of grain. The few dried acorns, kernels of grain and a handful of dried grapes that have fallen beneath the altar and not been carried off by the wildlife serve as a reminder that this altar was once a place of offering for a bountiful harvest. |
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*[[The Gods of Elanthia#Imaera, Lady of the Green|The Gods of Elanthia - Imaera, Lady of the Green]] (official documentation) |
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</pre> |
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{{top}} |
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==Resources== |
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*[http://forums.play.net/forums/GemStone%20IV/Arkati%20and%20Other%20Spirits/Imaera/view Officials folder] |
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*[[Symbol of Protection]] |
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*[[Symbol of Renewal]] |
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{{Arkati}} |
{{Arkati}} |
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Latest revision as of 00:12, 7 November 2022
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Goddess of Nature, Harvest, Plants, Animals, Healing & Autumn
Imaera is the Goddess of the Nature and Autumn. She is also often considered the patron of the sylvan elves. While Oleani's realm is cultivation and the fertility of mortals, Imaera's realm is the wilds and unfettered nature. Her consort is Eonak, without whose rocky soil, no plant could grow.
As the Goddess of life and growing things, hers are the plants and animals native to the land. Credited with the re-creation of most of the species on Elanthia, and with several of the human-like races, she is the mistress of shaping flesh, bone, and plant to suit any need. As such her blessing is often sought by those who practice the healing arts.
Imaera is also the Goddess of the harvest and so of the bounty which the land produces in its cycle of life. While Oleani oversees cultivation and agriculture, the final blessing of Imaera is needed for the spark of life. Because of this she is often honored in autumn festivals.
All of the aspects of Imaera are in direct opposition to the twisting and deformation of life forms practiced by some of the Dark Gods, and of the senseless destruction of life and land that most of their minions undertake as a matter of course.
Imaera's preferred humanoid manifestation is that of a young woman, often sylvan, dressed in robes of leaves and flowers. In manner, she is exuberant. Her symbol is a golden sheaf of grain on a field of green when she is worshiped by farmers. The sylvan elves ascribe to her a brown doe on a field of green.
Shrines, Statuary, and Holy Places
Cleric Guilds
Displayed in the Prayer Rooms of each Cleric Guild is a statue of Imaera. These prayer rooms are considered a holy shrine to multiple deities.
You see the cheerful, sylvan countenance of Imaera. Her young body is clad in robes of leaves and flowers. A young doe stands beside her. Behind her is a sheaf of grain. K>touch Imaera You reach out and touch the statue of Imaera. A warm feeling washes over you, as if Imaera smiled upon you.
Wehnimer's Landing Cleric Guild
Located in the Antechamber of Liabo is a table inset with disks depicting all of the Liabo arkati, including one for Imaera. This area is not considered a holy shrine.
A brown doe on a field of green is painted on the crystal disk representing Imaera.
Icemule Trace Cleric Guild
One of the Halls of Lessons in the Icemule Trace Cleric Guild is dedicated to Imaera. The statue is identical to that in the other Cleric Guilds. It is considered a holy shrine.
[Cleric Guild, Hall of Lessons] | |
Surrounded by a circle of arctic flowers and plants placed lovingly in pots of sparkling blue crystal, a statue of a woman clad in robes of leaves stands to the northwest. A blue-tinted glow filters down from high above, and the air swims with the scent of blooming flowers. In front of the statue is a wooden altar, draped carefully with long, twining vines and delicate iceblossoms. | |
Obvious exits: southeast |
>look altar Carved from blocks of thick dark monir, the altar is liberally draped with a deep green vine. Beautiful iceblossoms are tied randomly onto the vine, both plants wrapping around the altar in a loving embrace. Subtly engraved upon the face of the altar is a golden sheaf of grain. >read tome In the Common language, it reads: "Life is abundant throughout the realms. Aid the life wherever you journey, and you aid Imaera, the wife of Eonak."
House Sovyn, Herb Garden
Located behind House Sovyn is an herb garden dedicated to Imaera and Kuon. The garden is accessible to the public and is located down the narrow footpath and the stone walkway from the Sovyn Courtyard. This room is considered a holy shrine.
[House Sovyn, Herb Garden] | |
A stone walkway weaves its way from the nearby pond and comes to an end at the foot of a large herb garden. A narrow stone path loops around the garden, with several beds of herbs and flowers surrounding the outer perimeter. At each corner of the garden, nestled within the plants, is an elegant marble fountain. Inside the looping path and standing at the center of the garden is a towering faewood tree. A trio of wooden statues stand at the base of the tree and are surrounded by numerous tiny flowers. You also see an unadorned simple wooden altar and a set of carved wind chimes. | |
Obvious paths: none |
>look statue You see a trio of wooden statues. Looking at the statues, you see a cheerful sylvan woman statue, a hulking giantman statue and a petite doe statue. >look sylvan statue Nestled between two statues is a carved, beaming sylvan woman bearing the visage of Imaera. She wears a full-length robe composed of leaves and flowers, with sleeves reaching all the way to her fingertips. The grass beneath her bare feet appears visibly greener and more lush than the other grass in the area. She has one hand placed on the shoulder of a giantman statue kneeling beside her, while her other hand rests upon the back of a petite doe statue. >touch sylvan statue As you place your hand on a cheerful sylvan woman statue, a feeling of peace and calm washes over you. The wooden statue feels almost warm beneath your touch, and glancing down, it seems as if the grass around your feet appears more green and lush. As you remove your hand from the statue, the warmth fades from your fingertips, and the grass underfoot is its normal verdant hue. >look giantman statue Kneeling beside a sylvan woman statue is a carved, young, smiling giantman that bears the visage of Kuon. Wearing robes of a gold and brown hue, he holds a small shovel in one hand and a handful of seeds in the other. While large and imposing in appearance, a calm and gentle aura surrounds the giantman as he tends to a small bed of herbs planted at his feet. >touch giantman statue As you place your hand on the arm of a hulking giantman statue, a tiny seed drops from the giant's carved fist into a small bed of herbs planted at its feet. >look doe statue A small brown doe stands beside a cheerful sylvan woman statue. The doe appears to survey the entire area of the garden, its amber-inlaid eyes carved to give the animal an alert yet peaceful appearance. Exquisitely chiseled curves trace the doe's muscles, and even in total stillness, the statue manages to capture the grace of its living counterpart. >touch doe statue As you rest your hand on the muzzle of a petite doe statue, you notice an ambient light catch the amber-inlaid eyes. Though the statue remains motionless, the perfectly carved nose seems to nuzzle against the palm of your hand. >look tree This tall tree with branches extending in a circular pattern is a beautiful specimen of a faewood tree. In contrast to many of the surrounding trees, its greyish brown bark is perfectly smooth. Centrally placed in the garden, it provides cover for a trio of wooden statues and many of the shade-loving herbs. The faewood tree appears to be about forty feet tall. It can be harvested for seeds. You can try to shake, pluck, or climb the faewood tree. >look fountain A shallow pool of water sits atop the fountain, which appears to fill continuously from an unseen water source. The marble is remarkably smooth, giving the appearance of being sculpted over a long period of time by the running water. The soft trickle of the water falls is reminiscent of a gentle stream, lending a sense of peace and tranquility to the garden. >sense You open your soul to the lesser spirits in the area in an attempt to find a Minor Sanctuary. Nothing stands out to you. Utilizing your familiarity with the divine, you sense the distinct presence of Imaera and Kuon's influence in the area.
Wehnimer's Landing, Lyserian Hills
Located in the Lyserian Hills, a shrine to Imaera resides on an island in Lake Marliese.
[Lysierian Hills, A Small Shrine] | |
Though there is no door to shut out the world beyond, a feeling of utter tranquility envelops you here. The richest colors of the forests are everywhere, wrapping you in a blanket of calm and serenity. Heavy woven rugs of dark green and brown cover the floors, and nestle against walls lined with polished mahogany. In the center of the room, a simple stone altar rises up from the midst of a tiny garden of carefully tended, sweetly scented herbs. You also see a buoyant luck spirit that is flying around, some ancient tapestries, a jeweled skylight and a simple stone altar with a small carving on it. | |
Obvious exits: out |
>look tapestries You look at the first tapestry in the series. Your eyes skim over the richly woven tapestry, absorbing every detail brought forth so vividly in color and texture. As you stare, it seems for a moment that you are drawn into another world - one of raw natural beauty and serenity. The scene is one of a lush valley bordered by steep, pine covered slopes. Colorful, exotic looking fish leap into the air above pristine lakes, their tails spraying up water that shimmers in brilliant shades of blue and aqua. At the edge of the forest, great bears roam, foraging for brightly colored berries and vegetation. Nearby, huge pumas, wildcats, and other felines of every imaginable variety chase joyfully after small game, their beautiful coats gleaming over rippling muscles. Small birds appear to be singing among the trees, their vivid plumage looking like jewels set into a green velvet gown. In every thread is the sight of nature at its most bountiful. >look tapestries You look at the second tapestry in the series. You focus on a tapestry with a scene very similar to the first. Though the valley looks much the same, there are now signs of civilization. Here and there, simple buildings of rough-hewn log have been erected, and rolton now graze on grassy slopes. Children splash happily in the lake, and chase butterflies along the shore. As you lose yourself in this idyllic vision, you can almost hear the music of their laughter ringing through the valley. In the foreground, a tall woman leans against a boulder. She wears flowing robes of green and brown, and her auburn hair is adorned with what appears to be a garland of living flowers and leaves. Her eyes are large and hazel, framed by soft features. In her right hand, she holds a tall staff, with leaves sprouting from the top. The woman smiles warmly at all she surveys. >look tapestries You look at the third tapestry in the series. The threads of this tapestry are much darker, and a feeling of impending doom washes over you as you stare at the scene now unfolding. Dark clouds loom over the valley now, and you can imagine the sounds of deep, rumbling thunder vibrating through every living thing. Jagged streaks of lightning reach down to strike at the taller trees, leaving columns of smoke and cinder in their wake. The wild animals of the forests are in hiding, and children peer out from their homes in terror as torrents of rain pound relentlessly at the ground. Shadows seem to shift and twist in upon themselves, and malevolent eyes gleam from the darkness, sending a chill through your heart. Something is very wrong here. >look tapestries You look at the fourth tapestry in the series. You are horror-stricken at the sight of this tapestry, for everywhere are signs of nothing but death and destruction. Where peace and beauty once reigned, terror now stalks. The sun burns harshly overhead, illuminating hundreds of wild animals, brutally slain, and their skins removed, the bodies left to rot in the relentless heat. Greenish black gases spew from huge, gaping cracks that now riddle the barren ground. Lakes have dried up completely, the only reminders of their existence in the decomposing skeletons of fish. Up on the slopes of the valley, fires rage unchecked among the few remaining trees. In the center of the scene, the tall woman stands once more, her arms protectively encircling a small group of children clinging to her robes. Their faces are gaunt and hollow-eyed, and their bodies terribly emaciated. Huge tears glisten on the woman's cheeks, and three of them have already touched the ground at her feet forming prisms of crystal that seem to glow with some inner power, for the earth around them is sprouting a pale green. >look tapestries You look at the fifth, and last tapestry in the series. Many years must have passed, for now the valley is showing signs of rejuvenation. Once more, the hills are covered with green, and a lake has begun to form around the spot where Imaera and the children stood. A few people stand just inside the doorway of a small three-sided structure, bathed in brilliant golden light. Examining the threads more closely, you see a jeweled skylight in the ceiling, with three crystal prisms set into the center. In the skies above the valley, a large moon glows with power and just barely visible behind it is a much smaller, silvery grey moon, which was probably completely obscured a few seconds before. From the grounds around the shrine, wildflowers and honeysuckle have begun to sprout and creep toward the building, as if drawn by some strange, magnetic force. >look skylight Pale light filters through the tinted crystals and prisms that form the image of the Flower of Imaera. Brilliant light shines through three prisms at the center of the flower, illuminating the altar. >look altar This altar of deep green bloodstone is set into the middle of a tiny herb garden. Light filtering through a jeweled skylight overhead gleams softly against a small carving mounted on the smooth surface. >look carving Carefully carved from forest green marble flecked with brown is the serene image of the goddess Imaera. In her right hand, she holds a tall, shifting staff, and a garland of living leaves and herbs surrounds her head.
Ta'Vaalor, Rambling Meadows
[Rambling Meadows, Shrine] | RNUM: 6011 |
A rough wooden altar stands in the center of the clearing, surrounded by a bountiful abundance of Imaera's Lace growing in wild profusion. Moonlight silvers the white blooms of Imaera's Lace but does little to illuminate the other plant life intermingled with the flowers. An abandoned bird feeder swings from a nearby tree limb above a partially shadowed oak bench. | |
Obvious exits: south |
Altar
This simple altar consists of a wooden bowl set on a plank-topped trestle. A clay figurine, clearly formed to represent a woman with an exaggerated hourglass shape, rests next to the bowl. Beneath the bowl, the wood is carved with a sheaf of grain. The few dried acorns, kernels of grain and a handful of dried grapes that have fallen beneath the altar and not been carried off by the wildlife serve as a reminder that this altar was once a place of offering for a bountiful harvest.
Messaging
- To add messaging, see deity messaging.
Spell/Ability | Messaging | ||||
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CHANT (verb) |
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Major Sanctuary (220) |
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Well of Life (308) |
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Condemn (309) |
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Blind (311) |
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Prayer (313) |
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Censure (316) |
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Raise Dead (318) |
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Intercession |
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Divine Wrath (335) |
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Symbol of the Proselyte (340) |
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Miracle (350) |
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Aid the Fallen (1613) | |||||
Repentance (1615) |
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Judgment (1630) |
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Divine Incarnation (1650) |
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Resources
Arkati and Lesser Spirits - edit | |
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Liabo: | |
Lornon: | |
Neutral: |