Divine Wrath (335): Difference between revisions

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(Rewrote for multi-target update, hopefully pantheon/evoke interaction is still correct)
 
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<div class="alert alert-danger" style="text-align:center">'''AOE/Multi-target spells underwent a revamp in December 2020. Until this article is updated, be sure to read the [[Area of effect/saved posts|saved posts]]</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES-->

{{Spell
{{Spell
| mnemonic = DWRATH
| mnemonic = DWRATH
| duration = Variable
| duration = 12 sec.
| type = Attack
| type = Attack
| subtype = [[Warding]]
| subtype = [[Warding]]
| dtype = [[hitpoint]]
| dtype = [[HP]], Critical
| ctype = [[Holy Damage|holy]]
| ctype = [[Holy critical|Variable (deity-based)]]
| target = Multiple
| target = [[Multi-target]]
| interval = 3 waves of damage
| interval = 3 rounds with 6 sec. interval
| status = None
| status = None
| navigation = {{Cleric base navigation}}
| navigation = {{Cleric base navigation}}
}}
}}
__TOC__
__TOC__
A faithful servant is rewarded by their [[deity]]'s attention. By invoking their god's name, the Cleric may summon the wrath of their divine master. Utilizing the caster's strength, this [[multi-target spell]] will cause direct damage to unlucky targets with a secondary critical effect.
In times of great trouble, a [[cleric]] can call down the '''Divine Wrath''' of their patron to inflict [[holy critical|holy damage]] on their foes.


Each cast begins with [[deity messaging]] along with the target(s) taking immediate health damage plus a critical type dependent on the caster's chosen deity, followed by two rounds of damage (with 6 seconds between rounds), as long as the cleric does not leave the room. The critical damage dealt increases with each wave. There is no cooldown between casts, but a cleric can only have one Divine Wrath active at a time.
The spell activates with one immediate round, followed by two more rounds with 6 seconds interval between rounds as long as the cleric remains in the same room. On each round, affected targets who fail a [[warding]] check take health damage plus a critical type dependent on the caster's chosen deity. The critical strength increases with each round. There is no cooldown between casts, but a cleric can only have one Divine Wrath active at a time.


By default, the spell only affects creatures. If evoked, the spell is group-friendly but can affect player characters outside the caster's group. Those [[CONVERT (verb)|converted]] to the same [[pantheon]] of the caster will also be safe from the spell, except if the spell is directly cast or evoked at such individuals. Casting directly at another player character automatically makes the spell non-player friendly.
Divine Wrath behaves like an [[area of effect]] (AoE) spell, but is not a true AoE spell since it does not automatically affect everyone in the room not grouped to the caster; the spell is also inherently player-friendly. Training in [[#Mana Control Benefit|Spiritual Mana Control]] increases the number of targets the spell can hit from a base of 2. Creatures not slain in a previous round will be retargeted for the subsequent rounds, but creatures killed free up a spot for a new target.

Using {{mono|[[EVOKE]]}} to cast the spell will turn Divine Wrath to a [[group]]-friendly version and the number of base targets will increase to 5. Those [[CONVERT (verb)|converted]] to the same [[pantheon]] of the caster will also be safe from the spell, except if the spell is directly cast or evoked at such individuals.

Casting directly at another player character automatically makes the spell non-player friendly.


Leaving the room or using [[STOP (verb)|{{mono|STOP 335}}]] will end the spell prematurely.
Leaving the room or using [[STOP (verb)|{{mono|STOP 335}}]] will end the spell prematurely.
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== Mana Control Benefit ==
== Mana Control Benefit ==
Training in [[Spiritual Mana Control]] (SMC) will increase the number of targets affected depending on which version of the spell is cast.
Training in [[Spiritual Mana Control]] (SMC) will increase the number of targets affected.
{{#section:Multi-target spell|target}}

When open casting the spell, the maximum number of targets will be 2 + 1 per 75 [[skill bonus]] of SMC and the spell will be player-friendly.

When evoking the spell, the maximum number of targets will be 5 + 1 per 50 skill bonus of SMC and the spell will only be group friendly.

:{| {{prettytable}} align="center"
!align="right"|Spiritual Mana Control ranks||0||17||50||125||200||275
|-
|align="right"|Total targets (cast)||2||3||4||5||6||7
|}


:{| {{prettytable}} align="center"
:{| {{prettytable}} align="center"
!align="right"|Spiritual Mana Control ranks||0||10||24||50||100||150||200||250||300
!align="right"|Spiritual Mana Control ranks||0||24||50||100||150||200||250||300
|-
|-
|align="right"|Total targets (evoke)||5||6||7||8||9||10||11||12||13
|align="right"|Total targets (cast)||3||4||5||6||7||8||9||10
|}
|}
::''Skill bonus converted to ranks''


==Lore Benefits==
==Lore Benefits==
===Spiritual Lore, Religion===
===Spiritual Lore, Religion===
[[Spiritual Lore, Religion]] increases the [[critical]] damage by adding a direct modifier to the crit rank based on a seed 6 [[summation]].
[[Spiritual Lore, Religion]] increases the [[critical]] damage by adding a direct modifier to the crit rank based on a seed 6 [[summation]] divided by 5. For example, with 90 ranks there is an 80% chance to increase the crit rank by 2, and a 20% chance to increase the crit rank by 1.


:{| {{prettytable}} align="center"
:{| {{prettytable}} align="center"
!align="right"|Spiritual Lore, Religion ranks||6||13||21||30||40||51||63||76||90||105||121||138||156||175||195||216||238
!align="right"|Spiritual Lore, Religion ranks||6||13||21||30||40||51||63||76||90||105||121||138||156||175||195||216||238
|-
|-
|align="right"|Crit rank modifier||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17
|align="right"|Crit rank modifier||0.2||0.4||0.6||0.8||1||1.2||1.4||1.6||1.8||2||2.2||2.4||2.6||2.8||3||3.2||3.4
|}
|}


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Divine Wrath (335) concussion damage formula:
Divine Wrath (335) concussion damage formula:


<div {{prettydiv|margin-right=35%}}><center>{{boldmono|20 base damage + [[trunc]][(Endroll - 100) &times; DF 0.200]}}</center></div>
{{Equation box|{{boldmono|20 base damage + [[trunc]][(Endroll - 100) &times; DF 0.200]}}}}


Each strike inflicts concussion ([[hitpoint]] only) damage and critical damage. The formula for concussion damage is constant for all cycles. However, status effects, such as [[stunned]], [[Bind (214)|bind]] etc., will effectively increase damage by adding phantom points to the [[end roll]]. There is some variability with the number added to the end roll, and because the spell has a very low [[damage factor]] (0.200) the increased damage from status effects is minimal.
Each strike inflicts concussion ([[HP]] only) damage and critical damage. The formula for concussion damage is constant for all cycles. However, status effects, such as [[stunned]], [[Bind (214)|bound]] etc., will effectively increase damage by adding phantom points to the [[end roll]]. There is some variability with the number added to the end roll, and because the spell has a very low [[damage factor]] (0.200) the increased damage from status effects is minimal.


<pre{{log2}}>
<pre{{log2}}>
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== History ==
== History ==
2019-05-01: Summoning Lore benefit and initial wait timer removed
*2019-05-01: Summoning Lore benefit and initial wait timer removed
*2020-12-29: Standardized multi-target spell mechanics


==Resources==
==Resources==
*[[Divine Wrath (335) (saved post)|Saved Posts]]
*[[Divine Wrath (335) (saved post)|Saved Posts]]
*[[Area of effect/saved posts]]

Latest revision as of 13:40, 6 February 2024

Divine Wrath (335)
Mnemonic [DWRATH]
Duration 12 sec.
Attack Magic - Damage  
Subtype Warding 
Target(s) Multi-target 
Interval 3 rounds with 6 sec. interval 
Damage Type HP, Critical 
Critical Type Variable (deity-based) 
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

A faithful servant is rewarded by their deity's attention. By invoking their god's name, the Cleric may summon the wrath of their divine master. Utilizing the caster's strength, this multi-target spell will cause direct damage to unlucky targets with a secondary critical effect.

The spell activates with one immediate round, followed by two more rounds with 6 seconds interval between rounds as long as the cleric remains in the same room. On each round, affected targets who fail a warding check take health damage plus a critical type dependent on the caster's chosen deity. The critical strength increases with each round. There is no cooldown between casts, but a cleric can only have one Divine Wrath active at a time.

By default, the spell only affects creatures. If evoked, the spell is group-friendly but can affect player characters outside the caster's group. Those converted to the same pantheon of the caster will also be safe from the spell, except if the spell is directly cast or evoked at such individuals. Casting directly at another player character automatically makes the spell non-player friendly.

Leaving the room or using STOP 335 will end the spell prematurely.

Usage

  • PREP 335 | CAST or INCANT 335 to cast the player-friendly version of the spell
  • PREP 335 | EVOKE to cast the group-friendly version of the spell. EVOKE is also safe for characters converted to the same pantheon as the caster

  • INCANT 335 OPEN to open cast this spell once using INCANT (when a target is not visible)
  • INCANT 335 EVOKE to evoke this spell once using INCANT

  • INCANT SET OPEN 335 to always open cast this spell using INCANT 335
  • INCANT SET EVOKE 335 to always evoke this spell using INCANT 335. This is not recommended for open cast AoE attack spells

Mana Control Benefit

Training in Spiritual Mana Control (SMC) will increase the number of targets affected.

Multi-target spells and abilities choose targets based on the following criteria, unless specified otherwise:

  • Multi-target spells activated by players via CAST and CHANNEL will not target other players. This includes both grouped and ungrouped players.
  • All multi-target spells offer an option to EVOKE the spell, which will possibly hit other players. This version still prioritizes creatures unless directly targeting another player.
  • All multi-target spells have a starting maximum targets of 3. This is increased by 1 additional target for every 50 Mana Control Skill Bonus associated with the spell circle.
Spiritual Mana Control ranks 0 24 50 100 150 200 250 300
Total targets (cast) 3 4 5 6 7 8 9 10

Lore Benefits

Spiritual Lore, Religion

Spiritual Lore, Religion increases the critical damage by adding a direct modifier to the crit rank based on a seed 6 summation divided by 5. For example, with 90 ranks there is an 80% chance to increase the crit rank by 2, and a 20% chance to increase the crit rank by 1.

Spiritual Lore, Religion ranks 6 13 21 30 40 51 63 76 90 105 121 138 156 175 195 216 238
Crit rank modifier 0.2 0.4 0.6 0.8 1 1.2 1.4 1.6 1.8 2 2.2 2.4 2.6 2.8 3 3.2 3.4

Damage Formula

Divine Wrath (335) concussion damage formula:

20 base damage + trunc[(Endroll - 100) × DF 0.200]

Each strike inflicts concussion (HP only) damage and critical damage. The formula for concussion damage is constant for all cycles. However, status effects, such as stunned, bound etc., will effectively increase damage by adding phantom points to the end roll. There is some variability with the number added to the end roll, and because the spell has a very low damage factor (0.200) the increased damage from status effects is minimal.

Within the reddish haze, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.
  CS: +211 - TD: +63 + CvA: +11 + d100: +51 == +210
  Warding failed!
   ... and hits for 42 points of damage!

   ... 50 points of damage!
   Gaping hole punched through the hill troll's stomach!
   The hill troll is stunned!

Calculating the initial damage (target is free from any debilitating status effects).

Damage factor: 0.200
Endroll: 210
Initial (hitpoint only) damage: 42
20 base damage + trunc((210 - 100) × 0.200) = 42

Updates to Alignment

As this is a higher level spell, the deity alignment modifier that existed in Divine Wrath (319) was removed.

A few deities have updated messaging and/or critical damage types:

  • Charl: has a random chance to trigger different messaging which uses impact criticals.
  • Koar: has a random chance to utilize heat criticals instead of electricity. No change in the messaging.
  • Ivas: slightly updated messaging and will always use crushing criticals.
  • Aeia: will always use crushing criticals.
  • Arachne: completely new messaging that utilizes puncture criticals.

Messaging

When casting this spell, the messaging will be different depending upon the caster's CONVERT-chosen deity, except with the rare exception Well of Life (308) where it instead detects the target's deity. Expand the chart below to see all known possibilities. Any missing information can be added at the deity messaging page.

Arkati/Spirit Messaging
Pantheon of Liabo
Charl
[1p]
As you pour your soul into an appeal to Charl, you know that you are heard. A briny gust of sea breeze swirls around you, infusing the air with the scent of the sea and droplets of saltwater.
A deafening thunderclap splits the air! Rather than fading away, the sound's echoes grow, and they gather into a rhythmic, crashing pulse like the sound of storm-tossed waves breaking on a desolate shore. The power of Charl has answered your prayer.
The sounds of crashing waves increase to an almost deafening level until, suddenly, a powerful wave surges into the area, violently slamming directly into TARGET.
White sparks flicker around you, and you sense electrical energy gathering in the instant before a massive bolt of lightning spears toward TARGET.
A final rumble of thunder rolls through the area, and, as its last echoes fade away, your skin ceases to tingle as your connection to Charl lessens.
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
Cholen
[1p]
As you pour your soul into an appeal to Cholen, you know that you are heard. Sudden heady joy courses through you, lifting your heart and strengthening your spirit, and your mouth fills with the taste of exquisitely fine wine. You feel yourself grinning in spite of yourself.
The sound of laughter and music dances through the air, and, from the corner of your eye, you glimpse the forms of bright-garbed harlequins turning somersaults and tossing juggling balls back and forth -- but it is impossible to catch even one jester with a straight-on glance, for the celebratory spirits fade into memory as soon as you spy them. The power of Cholen has answered your prayer.
A throwing knife formed of shimmering golden light hurtles from the hand of one of the spirit jesters toward TARGET.
Your connection to Cholen lessens. The airy, brisk trill of a well-played fife and a quick cymbal crash heralds the departure of the spirit jesters.
[3p]
A sudden smile crosses CASTER's face and broadens into an infectious, easy grin.
The sound of laughter and music dances through the air, and something brightly colored flickers at the edges of your vision.
You glimpse movement at the corner of your eye right before a throwing knife formed of golden light hurtles toward TARGET.
The trill of the fife and the crash of cymbals echo through the air from no apparent source, and then the peculiar, colorful flickering at the edges of your vision goes away.
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
Eonak
[1p]
As you pour your soul into an appeal to Eonak, you know that you are heard. You feel heat against your face like the heat of a forge close at hand as a faint ruddy haze swirls into existence.
The reddish haze shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention to you or to anything around you, but you know that the power of Eonak has answered your prayer.
Within the reddish haze swirling beside TARGET, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.
The ruddy haze near you dissipates, and the sound of the forging hammer dies away. As the forge-fire's heat leaves your skin, your connection to Eonak lessens.
[3p]
A faint ruddy haze swirls into existence not far from CASTER.
The reddish haze near CASTER shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. Faintly, you can hear the rhythmic ringing as his hammer strikes.
Within the reddish haze swirling beside CASTER, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.
As the ruddy haze near CASTER dissipates, the sound of the ringing hammer dies away.
[Look Caster]
A reddish haze swirls in midair not far from her, and the image of a short, stocky man at an anvil can dimly be discerned within the haze.
[Manifestation]
a reddish haze
Gazing into the ruddy haze, you see the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention whatsoever to you as he wields his forging hammer, and the orange light reflecting from his forge fire obscures his features from view.
Imaera
[1p]
As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.
As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.
A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!
Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.
You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens.
[3p]
The aroma of forest loam drifts softly past as CASTER bows her head reverently, accompanied by the sound of wind passing through tree branches.
The ground trembles slightly, and you hear a rhythm like that of hooves striking the ground swiftly.
A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!
Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.
The earth falls still again, and the smell of forest loam fades away.
[Look Caster]
Faint patterns of golden light and shadow glimmer on CLERIC's face, rather resembling the patterns cast by sunlight as it falls through leafy branches.
[Manifestation]
Jastev
[1p]
As you pour your soul into an appeal to Jastev, you know that you are heard. A deep awareness of the ephemeral quality of the world fills you, and a man's low voice whispers into your ear, "This, like all things, shall pass."
Iridescent lights begin to swirl around you, each as brilliant as the finest paints an artist could buy -- malachite, lapis, ruby, saffron, umber, orchid, and a thousand other shades, as if you were wrapped in the center of a rainbow. The power of Jastev has answered your prayer.
A beam of vermilion light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.
A beam of cerulean light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.
The iridescent lights surrounding you pop like soap bubbles, one by one, until the last one bursts in a small flare of starry radiance and is gone. Your connection to Jastev lessens.
[3p]
This section has not been added yet; please add to it now!
[Look Caster]
[Manifestation]
Kai
[1p]
This section has not been added yet; please add to it now!
[3p]
An aura of power, health, and vitality settles around CASTER.
A brilliant silver glow encircles each of CASTER's hands and shapes a pair of ethereal silver-hued gauntlets.
CASTER punches at TARGET. A massive bolt of silver light blazes away from his fist!
CASTER looks briefly dejected as the ethereal silver gauntlets vanish from around his hands.
[Look Caster]
[Manifestation]
A faint, healthy flush tinges CASTER's cheeks, and an aura of power and vitality fills each of his movements. Silver light encircles each of his hands in ethereal silver gauntlets.
Koar
[1p]
As you pour your soul into an appeal to Koar, you know that you are heard. Heady power washes through your body as divine golden light encircles you.
The ground shivers and trembles restlessly underfoot, and you sense incredible power and strength focusing upon your surroundings. The power of Koar has answered your prayer.
The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from you to transfix TARGET.
Your connection to Koar lessens, and the divine light fades around you. The ground shudders one last time before falling still.
[3p]
An aura of divine golden light blazes into existence around CASTER.
The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from CASTER to transfix TARGET.
(missing end messaging)
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
Lorminstra
[1p]
As you pour your soul into an appeal to Lorminstra, the image of a snow-covered forest with an open ebon gate at its center flashes through your mind, and the cold of winter slowly settles into your bones.
It begins to snow -- small, white, faintly glowing snowflakes that appear immediately overhead and drift delicately down to dissolve as soon as they strike the ground. Several strike your skin, and, instead of melting, they only deepen the icy chill that resides within your marrow. The power of Lorminstra has answered your prayer.
As several faintly glowing snowflakes settle upon TARGET, they ignite with cold white flame.
As your connection to Lorminstra lessens, the snowflakes stop falling, and the few that still cling to you melt away. The icy cold gradually lifts from your body.
[3p]
This section has not been added yet; please add to it now!
[Look Caster]
[Manifestation]
Lumnis
[1p]
As you pour your soul into an appeal to Lumnis, you know that you are heard. As insight floods through you, the world around you seems misty and immaterial.
As divine wisdom illuminates all things around you, you gain a greater understanding of the frail, tenuous nature of existence and the beauty within that fragility. The power of Lumnis has answered your prayer.
Guided by the knowledge within you, you concentrate upon TARGET, and, by strength of will alone, you expose the natural weaknesses of TARGET.
As your connection to Lumnis lessens, the world of divine insight slips away from you, destroying the subtle understanding that you so briefly managed to grasp.
[3p]
CASTER stares into the distance with an abstracted expression on her face.
Tendrils of soft grey mist curl around CASTER's hands, and a matching pale grey light shimmers in her eyes.
As CASTER stares at TARGET, the grey light in her eyes intensifies, and then tendrils of mist stretch from her hands to caress TARGET.
The grey light dies from CASTER's eyes, and the tendrils of soft grey mist surrounding her hands dissipate.
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
Oleani
[1p]
As you pour your soul into an appeal to Oleani, you know that you are heard. Comforting warmth fills you, and a woman's soft voice whispers into your ear, "What is the worth of that which threatens love? I deem it to be nothing. Let it pass from this world and be gone."
A faint pink tinge settles over all that you can see, and the scents of blooming wildflowers fill your senses as a light breeze stirs the air around you. The power of Oleani has answered your prayer
A shroud of pale pink light suddenly encircles a TARGET, and tiny tongues of pure white flame flicker at the heart of the shroud.
The scent of wildflowers fades away, and the world returns to its natural hues. Your connection to Oleani has lessened.
[3p]
CASTER chants a reverent litany and clasps her hands while tightly focusing her thoughts...
A faint aura of pale pink light glimmers into existence around CASTER.
A wisp of breeze stirs the air around CASTER, and the scent of blooming wildflowers suddenly fills your senses.
The scents of blooming wildflowers fade from the air as the pink aura around CASTER dissipates.
[Look Caster]
[Manifestation]
A pale pink aura hangs around CASTER
Phoen
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
[Manifestation]
Ronan
[1p]
As you pour your soul into an appeal to Ronan, you know that you are heard. Dreamlike lassitude fills your body, and everything darkens around you.
Your vision splits and twins -- with one sight, you see the world around you, and, with the other, you see a wide, barren plain stretching away beneath a midnight sky. The silhouetted forms of pure black unicorns run soundlessly toward you across the dreaming plain. The power of Ronan has answered your prayer.
Seen only by your spirit gaze, one of the dream unicorns lowers its head and charges fiercely toward TARGET! Just before impact, the unicorn's horn glows fiercely amber in hue.
You lose sight of the dream unicorns and the barren plain upon which they run as your connection to Ronan lessens. The waking world seems brighter again as the sense of dreamlike lassitude leaves you.
[3p]
CASTER gazes around sleepily, and a sourceless shadow falls over her, darkening CASTER and her possessions to the hues of the world beneath a starry midnight sky.
CASTER's gaze unfocuses for a moment, and she blinks several times before her eyes refocus on the world around her.
As CASTER gazes dreamily on, TARGET suddenly reacts in terror and alarm to some unseen attack.
The sourceless shadow lifts from around CASTER, and she seems more awake and alert now.
[Look Caster]
A sourceless shadow rests upon CASTER, casting her features and possessions into the hues that they would be beneath a starry midnight sky.
[Manifestation]
Tonis
[1p]
As you pour your soul into an appeal to Tonis, a great wind sweeps into the area, causing everything in the vicinity to blow about wildly.
As the wind continues to whip about, the world seems to slow down around you, and you are aware of a spiritual presence nearby, although you cannot manage to catch more than a fleeting golden blur in your vision. The power of Tonis has answered your prayer.
Accompanied by a particularly impressive gust of wind, a fleeting golden blur flashes past TARGET.
You glimpse the golden blur one last time, but then you lose track of it entirely as your connection to Tonis lessens. The wind's force lessens as well, and then the air falls still.
[3p]
This section has not been added yet; please add to it now!
[Look Caster]
[Manifestation]
Pantheon of Lornon
Andelas
[1p]
This section has not been added yet; please add to it now!
[3p]
Caster's gaze grows keen and feral as a golden haze streaked with black manifests around him.
Suddenly, the shadows come alive with lithe feline forms, which prowl and stalk around in a wide-ranging circle.
An ethereal (random feline) lunges toward TARGET, slashing out viciously with its claws!
(missing end message)
[Look Caster]
[Manifestation]
a shadowy group of lithe feline forms prowling in a wide ring about the area
The glint of a claw, the gleam of a yellow eye, the graceful arch of a proud head, the disdainful flick of a tail in the second before a lightning-swift leap -- it is all that you can perceive of the circling forms. As soon as you try to focus your attention upon any single one of the shadows, it is gone, and an intense feeling of being watched creeps over you.
Eorgina
[1p]
As you pour your soul into an appeal to Eorgina, you know that you are heard. Your own will shrivels like a dry autumn leaf in a firestorm as the dark Arkati's power sweeps through you.
Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around you. You feel the deadly heat, but your skin remains dry beneath it.
Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.
Your connection to Eorgina lessens, and the black flames instantly vanish, leaving you stranded and bereft of the presence of the Arkati's power.
[3p]
CASTER's lips twist in a cruel sneer as she straightens her back and glances around arrogantly. All light seems to dim, and the shadows cluster most densely around CASTER.
Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around CASTER. The fire is searingly hot, but CASTER seems oblivious to the heat.
Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.
Abruptly, the black flames around CASTER wink out, leaving not even a wisp of smoke behind.
[Look Caster]
[Manifestation]
Fash'lo'nae
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
[Manifestation]
Ivas
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
[Manifestation]
Luukos
[1p]
As you pour your soul into an appeal to Luukos, you know that you are heard. Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.
An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you. The power of Luukos has answered your prayer.
Long, spectral talons materialize from midair to tear viciously at the body of TARGET!
A spectral howl echoes through the air, resonant with pain and anguish. Your skin prickles again as your connection to Luukos lessens.
[3p]
CASTER's skin shimmers faintly and develops a dark, slightly scaly veneer.
An agonized, bitter moan echoes through the area from an unseen source, and, only seconds later, a wave of dark emerald radiance ripples around CASTER.
The magic of CASTER's spell unravels violently, spiraling into you and darkening your metallic grey veins to black!
Long, spectral talons materialize from midair to tear viciously at your body!
A spectral howl echoes through the air, resonant with pain and anguish, and then fades into heavy silence. The scaly veneer covering CASTER shimmers briefly before melting into his skin.
[Look Caster]
[Manifestation]
Marlu
[1p]
As you pour your soul into an appeal to Marlu, you know that you are heard. Everything wavers slightly, and your forehead stings as if it were touched by a drop of some caustic liquid, but the pain lasts less than a second.
Tendrils of seeping black mist materialize at a safe distance away from you. A great awareness of their incredibly lethal power presses into your mind as the tendrils begin to shift and coil about in search of prey. The power of Marlu has answered your prayer.
A tendril of black mist suddenly senses the proximity of TARGET. The mist expands into a large, quickly moving, highly lethal cloud that rapidly surrounds TARGET, obliterating it from view.
The tendrils of black mist dissolve back into nothingness as your connection to Marlu lessens.
[3p]
The image of a six-sided star made of grey tentacles shimmers into existence on CASTER's forehead.
Fine tendrils of seeping black mist slowly materialize in midair. The tendrils twist and coil about like blind snakes.
As a kobold comes too close to a tendril of black mist, the mist suddenly expands into a large black cloud, which rapidly surrounds her, obliterating her from view.
The tendrils of black mist dissolve into nothingness as the image of the tentacled star vanishes from CASTER's brow.
[Look Caster]
The image of a six-sided star made of grey tentacles is visible on her forehead.
[Manifestation]
tendrils of creeping black mist
The tendrils writhe and coil about like the hands of a blind man creeping over an unfamiliar surface.
Mularos
[1p]
As you pour your soul into an appeal to Mularos, you know that you are heard. The sting of an unseen triple lash blazes across your face, and, as blood drips slowly down your cheek, you feel the touch of an invisible hand resting lightly against your throat.
The touch of the ethereal hand against your throat grows colder, and the sensation shifts to encircle your neck like a collar. Before this manifestation of divine will, you are helpless, and you are helpless as well as the very air around you solidifies into a barbed whip, coiling and shifting restlessly. The power of Mularos has answered your prayer.
The ethereal barbed whip that lies loosely coiled around you uncoils at terrifying speed. It snaps out toward TARGET!
touch whip >The whip lashes out viciously, and agony blazes in your hand as a massive red welt begins to rise across your palm.
As your connection to Mularos lessens, the cold, invisible collar locked about your throat fades into a compassionate caress, and a similar caress traces its way across the side of your cheek. Beneath that gentle touch, the wounds upon your face heal immediately. The ethereal barbed whip twitches one last time before dissolving back into air.
[3p]
Three long, raw scarlet lash-marks suddenly appear upon CASTER's face from no visible source.
The very air around CASTER solidifies into a barbed whip, which coils and shifts restlessly. The handle moves independently of any wielder. CASTER stands frozen as drops of blood course slowly down her cheek.
The ethereal barbed whip that lies loosely coiled around CASTER uncoils at terrifying speed. It snaps out toward a TARGET!
As CASTER reaches for the whip, the whip reacts viciously, lashing she sharply across the hand. A massive red welt begins to rise immediately upon the exposed skin.
The wounds on CASTER's face heal, and the ethereal barbed whip coiled around CASTER twitches one last time before dissolving into air.
[Look Caster]
Blood drips slowly down CASTER's face from three long, raw lash marks etched parallel across her cheek.
[Manifestation]
an ethereal barbed whip that moves without a wielder
Sheru
[1p]
As you pour your soul into an appeal to Sheru, you know that you are heard. The world darkens around you, casting everything into a murky shadow.
Visible only at the corner of your vision, you glimpse a pair of dark amber eyes watching from the shadows, and a low, deliberate growl seethes slowly through the air from no discernable source. The power of Sheru has answered you.
TARGET looks distinctly nervous, shifting its weight and peering around.
Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!
Your connection to Sheru lessens, and the murky shadows brought by your appeal fade away, yet the feeling of being watched does not. On any night, in any dream or nightmare, those amber eyes will follow you endlessly... but such is the prize and the price of your devotion.
[3p]
Darkness settles over the area, spreading outward from CASTER to cast everything into a murky shadow.
A deep, low-pitched growl seethes slowly through the air, and you have the distinct feeling that something is watching you from the depths of the murky shadow.
TARGET looks distinctly nervous, shifting its weight and peering around.
Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!
The murky shadow slowly lifts from the area, and the feeling of being watched passes gradually away.
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
V'tull
[1p]
As you pour your soul into an appeal to V'tull, you know that you are heard. A sudden wave of bloodlust rages through you, and the world drops away into the black haze of a berserker's frenzy.
From within the dark well of bloodlust, you thrill with berserker's ecstasy as you feel the power of V'tull respond to your prayer. The weapon you need to satisfy your bloodlust materializes before you -- a jet black scimitar that hangs in midair and responds to your pure will.
Divine will surges through you, and you command the scimitar to strike at TARGET.
Your connection to V'tull lessens, causing the searing bloodlust to vanish instantly away from you. The scimitar is gone, the haze of berserking hunger has left you, and you feel drained and tired.
[3p]
CASTER lets out a hoarse, ragged cry of bloodlust, and black haze films his eyes.
A jet black scimitar coalesces in front of CASTER, and he fixes his black-filmed eyes on it with the expression of a fanatic witnessing a divine miracle.
As CASTER lets out a furious, hungry howl, the jet black scimitar hanging in the air beside him whirls through the air to strike at TARGET.
The jet black scimitar beside CASTER vanishes, and he staggers slightly as the black haze vanishes from his eyes.
[Look Caster]
A haze as black as night films CASTER's eyes.
[Manifestation]
a jet black scimitar hanging unsupported in midair
Other than the fact the black scimitar is floating in midair, it appears to be a normal scimitar.
[3p] CASTER grasps the scimitar firmly by the hilt, but it jerks away from him of its own accord.
Pantheon of Neutrality
Gosaena
[1p]
As you pour your soul into an appeal to Gosaena, you know that you are heard. Everything around you seems to slow down as a deep, biting chill sinks through your skin and into your very heart.
From the corner of your eye, you glimpse slight motion. Although you still can perceive sound, no sounds seem important when compared to the silence at the center of your being. The power of Gosaena has answered your prayer.
An ethereal pair of feathered white wings materializes from midair and closes around TARGET.
You realize that you had ceased to hear the sound of your own heartbeat only when you become aware of it again, and other sounds filter back into your awareness as well. Warmth returns to your body as your connection to Gosaena lessens.
[3p]
CASTER's expression grows calm and chill, and ice blue radiance flickers in the depths of his eyes.
The ambient air temperature plummets, and every sound seems slightly muffled as the cold bites into your skin.
An ethereal pair of feathered white wings materializes from midair and closes around TARGET.
The ice blue radiance flickers one last time in CASTER's eyes before vanishing like a candle flame. Warmth returns to the air, and the sounds you hear no longer seem muffled.
[Look Caster]
Ice blue radiance flickers in the depths of CASTER's eyes, and his expression is like fine porcelain in its intense calm.
[Manifestation]
Zelia
[1p]
As you pour your soul into an appeal to Zelia, you know that you are heard. Something inside your head snaps, and with unnatural clarity you see three crescent moons gleen to life just above your head. You sense great wisdom waiting to be unlocked.
Chaotic visions and marvelous images flicker around you as the outside world slips farther and farther away from your awareness. What does it matter, anyway, when you are so close to [the great wisdom is randomized... examples: creating the proper interpretation of chocolate; abdicating the post of moldy cheese]. The power of Zelia has answered your prayer.
Randomized attack messaging... examples:
You notice TARGET nearby. How marvelous! You command the moon Liabo to tattoo blue lines on your ankle.
You notice TARGET nearby. How marvelous! You command some lilies of the valley to set it on fire.
You notice TARGET nearby. How marvelous! You command the bartender to keep it in the aviary.
You notice TARGET nearby. How marvelous! You command seventeen will'o'the'wisps to mop the floor.
Suddenly, the important insights slip away, leaving you drained and exhausted as you plummet back to a more mundane state of mind. Your throat and sides are slightly sore, and your cheeks are wet with tears. Your connection to Zelia has lessened.
[3p]
CASTER's face suddenly grows transfixed with an expression of awe and wonder, and sourceless silvery light plays in his eyes.
CASTER giggles oddly.
CASTER stares at a zombie for a moment before bursting into a fit of hysterical laughter. As tears stream down his cheeks with the force of his mirth, colorful light shimmers for an instant around the zombie.
CASTER abruptly stops laughing and looks around with a dazed expression.
[Look Caster]
Sourceless silvery light shines in CASTER's eyes, and his expression is contorted with manic glee.
[Manifestation]
Lesser Spirits
Aeia
[1p]
As you pour your soul into an appeal to Aeia, you know that you are heard. You smell the exotic scents of jungle flowers and feel a comforting presence nearby.
As the scent of blossoming lilies fills your senses, a light green glow forms around you and coalesces into living jungle vines that twine over your shoulders and down your arms. They rest as lightly as a second skin, feeling almost like another part of your body. The power of Aeia has answered your prayer.
You sense a surge of vital growth among the vines that cloak your shoulders. Suddenly, a long, leafy vine shoots out and tries to wrap around a hill troll.
As your connection to Aeia lessens, the jungle vines dissolve back into light green radiance, and the radiance seeps softly into your skin.
[3p]
This section has not been added yet; please add to it now!
[Look Caster]
[Manifestation]
Amasalen
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
[Manifestation]
Arachne
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
[Manifestation]
Ghezresh
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
CLERIC's eyes are haloed with a strange protrusion of barnacles that appear to have sprouted from his skin.
[Manifestation]
The Huntress
[1p]
As you pour your soul into an appeal to the Huntress, you feel briefly sick and dizzy as you sense a flow of venom pulsing through your arteries and veins. The sickness and venom vanish entirely after only a second, and you feel more awake and alert.
Silvery light briefly glimmers over everything that surrounds you, and a wave of carefully controlled anger that is not your own emotion tunes your pulse to a low, steady thrumming. You are little more than a channel for the source of the emotion that stares around through your eyes. The power of the Huntress has answered your prayer.
A silver-bladed scythe materializes from thin air, spinning end over end as it hurtles toward TARGET!
As your connection to the Huntress lessens, the foreign anger that lent you strength passes from your body as well, and your heartbeat returns to its regular pace.
[3p]
[Look Caster]
[Manifestation]
Jaston
[1p]
This section has not been added yet; please add to it now!
[3p]
[Look Caster]
[Manifestation]
Kuon
[1p]
As you pour your soul into an appeal to Kuon, you know that you are heard. The smells of herbs and flowers fill your senses, invigorating and uplifting you even as a deep calm settles over you.
The light scents of wildflowers grow stronger as insubstantial brown vines, thick and broad, coil out of the ground around you. Many of the vines sport large, colorful blossoms.
One of the vines suddenly whips about and lashes out at TARGET! Despite its slightly ethereal appearance, the vine moves with every evidence of heavy, solid weight.
As the spiritual peace slowly leaves you, the vines shimmer and vanish one by one, and the scent of wildflowers drifts away as your connection to Kuon lessens.
[3p]
This section has not been added yet; please add to it now!
[Look Caster]
[Manifestation]
Laethe
[1p]
As you pour your soul into an appeal to Laethe, you know that you are heard. You feel a brief, cool pressure on your brow, like a kiss of benediction.
Ethereal shadowy black roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Laethe has answered your prayer.
A shadowy black rose touches TARGET and wraps immediately about it, struggling to force its long, barbed thorns into the TARGET.
You feel the kiss of benediction once more upon your brow, and then your connection to Laethe lessens. The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly.
[3p]
The image of a stylized black rose appears on CASTER's forehead, surrounded by a faint violet glow.
A shadowy black rose touches a TARGET and wraps immediately about it, struggling to force its long, barbed thorns into it.
The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly. The black rose mark vanishes from CASTER's forehead.
[Look Caster]
A faint violet glow surrounds a stylized black rose mark glimmering on CASTER's forehead.
[Manifestation]
a ring of ethereal black roses
(Looking at a ring of ethereal black roses) Wickedly sharp thorns glimmer among the shadowy petals and tangled vines.
(Touching a ring of ethereal black roses)
[1p - Caster] The thorns avoid your flesh as you reach past the brambles, and your fingertips caress the silky softness of a rose petal.
[1p - Other] Those thorns look very sharp! That probably isn't a good idea.
[3p] CASTER caresses one of the shadowy black roses growing in a ring around her.
The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly. The black rose mark vanishes from CASTER's forehead.
Leya
[1p]
As you pour your soul into an appeal to Leya, you know that you are heard. A wave of divine sorrow and anger washes through you, and, on the trailing end of that wave, and a rush of controlled power flows from your heart to your fingertips and toes.
An ivory light blossoms into existence around you.
A dagger of ivory light suddenly flashes away from the aura surrounding you to strike at TARGET.
The ivory light around you fades and glimmers out, and the strength and control of your movements lessens along with your connection to Leya.
[3p]
CASTER's posture falls into a graceful fighting stance, and her movements are more controlled and executed with greater purpose.
An ivory light blossoms into existence around CASTER.
A dagger made of ivory light suddenly flashes away from CASTER to strike at TARGET.
The ivory light fades from around CASTER, and her movements are somewhat slower and less controlled.
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
Niima
[1p]
As you pour your soul into an appeal to Niima, you smell the fresh scent of a sea breeze, and you hear the cries of fenvaok overhead.
A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman not far away from you. From somewhere in the center of the pillar comes a haunting, wordless threnody. The power of Niima has answered your prayer.
As the song from the pillar of water crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.
The singing from the watery pillar begins to fade as your connection to Niima lessens. The pillar thins, then suddenly drops with a great splash! You are utterly drenched in water.
[3p]
A fresh, sea-scented breeze washes past, and the cries of fenvaok sound overhead.
A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman beside CASTER. From somewhere in the center of the pillar comes a haunting, wordless song.
As the song from the pillar of water beside CASTER crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.
The singing from the watery pillar beside CASTER fades into silence. The pillar stands for a moment longer before dropping to the ground with a great splash! CASTER is totally drenched, but you manage to avoid anything more than a few stray drops.
[Look Caster]
This section has not been added yet; please add to it now!
[Manifestation]
a swirling blue-green pillar of water
The pillar stands as tall as a full-grown giantman. It is not possible to see through it, despite its translucent nature, for gazing into the pillar reveals the same cool, blue-green depths that stretch down through the fathoms of a sunlit sea. Shimmering, sleek forms chase one another through the swirling currents at its center, but it is impossible to spy any of them long enough to determine its precise nature.
[1p] The swirling currents yield readily to your hand, and you reach into the pillar of water. One of the shimmering forms darting through the pillar's blue-green depths draws curiously near, and you briefly glimpse the curious silver eyes of the water spirit in the instant before it loses interest and returns to its play.
[3p] CASTER touches the blue-green pillar of water, and his hand sinks easily into its surface. There is a flash of silver within the pillar near him.
Onar
[1p]
As you pour your soul into an appeal to Onar, you know that you are heard. In the depths of your soul, you make the contract that will permit you a chance to obtain the death that you desire.
You sense the power of Onar near at hand.
A bone-shafted crossbow bolt flies out of the shadows toward TARGET!
As it reaches the end of its flight, the bone-shafted crossbow bolt disintegrates into unrecognizable dust.
(missing end message)
[3p]
This section has not been added yet; please add to it now!
[Look Caster]
[Manifestation]
Tilamaire
[1p]
As you pour your soul into an appeal to Tilamaire, you know that you are heard. Every sound grows more distinct and acute, and, at the very edges of your awareness, you sense a greater harmony echoing softly through everything around you.
You begin to hum very softly, harmonizing your notes with those of the greater harmony in the background.
Listening carefully to the quiet harmony around you, you give voice to wordless song, and the notes of your song ring discordantly against the sounds of the world that relate to a TARGET.
As your connection to Tilamaire lessens, you lose track of the greater harmony within all things, and, regretfully, you bring your song to a close.
[3p]
CASTER tilts her head slightly, as if listening to something, and her face lights with a warm smile.
CASTER begins to hum softly, a sweet, soft melody that somehow manages to harmonize with every random noise and tiny sound of your surroundings.
CASTER sings a wordless, beautiful melody at a TARGET.
CASTER seems to be straining to hear a fading melody.she shakes her head slightly and brings her soft humming to an end.
[Look Caster]
[Manifestation]
Voaris
[1p]
As you pour your soul into an appeal to Voaris, you know that you are heard. You feel a brief, warm pressure on your brow, like a kiss of benediction.
Luminescent golden roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Voaris has answered your prayer.
A glowing golden rose touches TARGET and bursts into scarlet flame!
You feel the kiss of benediction once more upon your brow, and then your connection to Voaris lessens. One of the glowing golden roses lights with scarlet flame, and the fire spreads rapidly down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely.
[3p]
The image of a stylized scarlet rose appears on CASTER's forehead, glowing softly.
Luminescent golden roses sprout from the ground in a wide ring around CASTER, twisting and twining about as they grow.
A glowing golden rose touches TARGET and bursts into scarlet flame!
One of the glowing golden roses lights with scarlet flame, and the fire spreads with astonishing speed down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely. The scarlet rose mark vanishes from CASTER's forehead.
[Look Caster]
A stylized scarlet rose mark glows softly on her forehead.
[Manifestation]
(missing manifestation name)
Not even one thorn adorns the thick stalks of the gracefully coiling roses. The wide-petalled blossoms are sunlight yellow in hue, and a soft radiance encircles each one.
[1p] Warmth flows up your hand as your fingertips caress the silky softness of a rose petal.
Voln
[1p]
This section has not been added yet; please add to it now! As you pour your soul into an appeal to Voln, you know that you are heard.  Briefly, the image of a white shield upon a field of black shimmers in front of you.
Summoned by your connection to Voln, the shadowy form of a knight in black chainmail appears beside you, and a cold, grim confidence settles over you.  You sense that the knight is a manifestation of your own will, and you know that, despite her immaterial appearance, the knight's fire-enveloped blade is fully capable of cleaving through any foe.
You feel your connection to Voln lessen.  The shadowy knight turns to you, salutes you gravely, and vanishes entirely from existence.
[3p]
The image of a white shield upon a field of black shimmers faintly in front of CASTER.
The shadowy form of a knight in black chainmail appears beside CASTER, and her expression grows grim and determined.
The shadowy knight knight turns to CASTER, salutes her gravely, and then vanishes.
[Look Caster]
[Manifestation]
a shadowy knight
Other
Other
[1p]
You bow your head in supplication as an eerie silence overtakes the area. A cold mist drifts in, blanketing the area in its clammy embrace.
A thunderous din echoes all around as the very earth shudders beneath your feet, rending apart and revealing fissures steaming with the rancid stench of brimstone.
Flames from the very bowels of the world's core erupt to consume a rolton!
[3p]
[Look Caster]
[Manifestation]

History

  • 2019-05-01: Summoning Lore benefit and initial wait timer removed
  • 2020-12-29: Standardized multi-target spell mechanics

Resources