Undead: Difference between revisions

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m (Removed Order of Voln sidebar as it is not necessarily relevant to the mechanics of undead directly. Instead added a link in the See Also.)
m (Added levels to each of the creatures.)
Line 44: Line 44:
! [[Temple of Love]]
! [[Temple of Love]]
|
|
*[[Wolfshade]]
*[[Wolfshade]] (15)
*[[Nedum vereri]]
*[[Nedum vereri]] (18)
| 15 - 18
| 15 - 18
|-
|-
Line 51: Line 51:
! [[:Category:Temple of Hope creatures|Temple of Hope: Abbey]]
! [[:Category:Temple of Hope creatures|Temple of Hope: Abbey]]
|
|
*[[Nedum vereri]]
*[[Nedum vereri]] (18)
*[[Arch wight]]
*[[Arch wight]] (20)
| 18 - 20
| 18 - 20
|-
|-
Line 58: Line 58:
! [[:Category:Marshtown creatures|Wooded Plains]]
! [[:Category:Marshtown creatures|Wooded Plains]]
|
|
*[[Wood wight]]
*[[Wood wight]] (20)
*[[Rotting woodsman]]
*[[Rotting woodsman]] (23)
| 20 - 23
| 20 - 23
|-
|-
Line 65: Line 65:
! [[:Category:Danjirland creatures|Potter's Field]]
! [[:Category:Danjirland creatures|Potter's Field]]
|
|
*[[Zombie]]
*[[Zombie]] (23)
*[[Tree spirit]]
*[[Tree spirit]] (26)
| 23 - 26
| 23 - 26
|-
|-
Line 72: Line 72:
! [[Lunule Weald]]
! [[Lunule Weald]]
|
|
*[[Niirsha]]
*[[Niirsha]] (23)
*[[Crazed zombie]]
*[[Crazed zombie]] (23)
*[[Sacristan spirit]]
*[[Sacristan spirit]] (25)
*[[Tree spirit]]
*[[Tree spirit]] (26)
*[[Frenzied monk]]
*[[Frenzied monk]] (27)
| 23 - 27
| 23 - 27
|-
|-
Line 82: Line 82:
! [[Abandoned Farm]]
! [[Abandoned Farm]]
|
|
*[[Zombie]]
*[[Zombie]] (23)
*[[Tree spirit]]
*[[Tree spirit]] (26)
*[[Elder tree spirit]]
*[[Elder tree spirit]] (30)
*[[Rotting farmhand]]
*[[Rotting farmhand]] (32)
*[[Spectral woodsman]]
*[[Spectral woodsman]] (35)
| 23 - 35
| 23 - 35
|-
|-
Line 92: Line 92:
! [[Troll Burial Grounds]]
! [[Troll Burial Grounds]]
|
|
*[[Rock troll zombie]]
*[[Rock troll zombie]] (34)
*[[Troll wraith]]
*[[Troll wraith]] (35)
| 34 - 35
| 34 - 35
|-
|-
Line 127: Line 127:
! [[Black Moor]]
! [[Black Moor]]
|
|
*[[Luminous spectre]] (34)
*[[Barghest]]
*[[Barghest]] (35)
*[[Luminous spectre]]
*[[Spectral black warhorse]]
*[[Spectral black warhorse]] (35)
*[[Greater moor wight]]
*[[Greater moor wight]] (39)
*[[Vourkha]]
*[[Vourkha]] (39)
*[[Baesrukha]]
*[[Baesrukha]] (42)
*[[Greater fetid corpse]]
*[[Greater fetid corpse]] (42)
| 35 - 42
| 35 - 42
|-
|-
Line 139: Line 139:
! [[Shadow Valley]]
! [[Shadow Valley]]
|
|
*[[Ghostly pooka]]
*[[Ghostly pooka]] (33)
*[[Shadow mare]]
*[[Shadow mare]] (37)
*[[Shadow steed]]
*[[Shadow steed]] (38)
*[[Spectral miner]]
*[[Spectral miner]] (40)
*[[Night mare]]
*[[Night mare]] (43)
| 33 - 43
| 33 - 43
|-
|-
Line 149: Line 149:
! [[The Broken Lands]]
! [[The Broken Lands]]
|
|
*[[Lesser vruul]]
*[[Lesser vruul]] (45)
*[[Nightmare steed]]
*[[Nightmare steed]] (55)
*[[Greater vruul]]
*[[Greater vruul]] (75)
| 45 - 75
| 45 - 75
|-
|-
Line 157: Line 157:
! [[Fethayl Bog]]
! [[Fethayl Bog]]
|
|
*[[Bog wight]]
*[[Bog wight]] (44)
*[[Bog spectre]]
*[[Bog spectre]] (47)
*[[Warrior shade]]
*[[Warrior shade]] (48)
| 44 - 48
| 44 - 48
|-
|-
Line 165: Line 165:
! [[Marsh Keep]]
! [[Marsh Keep]]
|
|
*[[Gaunt spectral servant]]
*[[Gaunt spectral servant]] (44)
*[[Rotting chimera]]
*[[Rotting chimera]] (46)
*[[Necrotic snake]]
*[[Necrotic snake]] (48)
*[[Flesh golem]]
*[[Flesh golem]] (50)
| 44 - 50
| 44 - 50
|-
|-
Line 174: Line 174:
! [[Frozen Bramble]]
! [[Frozen Bramble]]
|
|
*[[Writhing icy bush]]
*[[Writhing icy bush]] (36)
*[[Blackened decaying tumbleweed]]
*[[Blackened decaying tumbleweed]] (39)
*[[Writhing frost-glazed vine]]
*[[Writhing frost-glazed vine]] (40)
*[[Dark frosty plant]]
*[[Dark frosty plant]] (45)
*[[Large thorned shrub]]
*[[Large thorned shrub]] (48)
*[[Shriveled icy creeper]]
*[[Shriveled icy creeper]] (50)
| 36 - 50
| 36 - 50
|-
|-
Line 185: Line 185:
! [[Pinefar]]
! [[Pinefar]]
|
|
*[[Frozen corpse]]
*[[Frozen corpse]] (42)
*[[Ice wraith]]
*[[Ice wraith]] (45)
*[[Seeker]]
*[[Seeker]] (52)
| 42 - 52
| 42 - 52
|-
|-
Line 193: Line 193:
![[Darkstone Castle]]
![[Darkstone Castle]]
|
|
*[[Banshee]]
*[[Banshee]] (50)
*[[Nightmare steed]]
*[[Nightmare steed]] (55)
| 50 - 55
| 50 - 55
|-
|-
Line 200: Line 200:
! [[Bonespear Tower]]
! [[Bonespear Tower]]
|
|
*[[Waern]]
*[[Dybbuk]] (48)
*[[Dybbuk]]
*[[Waern]] (49)
*[[Eidolon]]
*[[Eidolon]] (55)
| 49 - 55
| 49 - 55
|-
|-
Line 208: Line 208:
! [[The Citadel]]
! [[The Citadel]]
|
|
*[[Ethereal mage apprentice]]
*[[Ethereal mage apprentice]] (54)
*[[Decaying Citadel guardsman]]
*[[Decaying Citadel guardsman]] (56)
*[[Rotting Citadel arbalester]]
*[[Rotting Citadel arbalester]] (58)
*[[Putrified Citadel herald]]
*[[Putrified Citadel herald]] (60)
*[[Phantasmal bestial swordsman]]
*[[Phantasmal bestial swordsman]] (62)
| 54 - 62
| 54 - 62
|-
|-
Line 218: Line 218:
! [[Temple of Luukos]]
! [[Temple of Luukos]]
|
|
*[[Wind wraith]]
*[[Wind wraith]] (61)
*[[Soul golem]]
*[[Soul golem]] (63)
| 61 - 63
| 61 - 63
|-
|-
Line 225: Line 225:
! [[Red Forest]]
! [[Red Forest]]
|
|
*[[Warped tree spirit]]
*[[Warped tree spirit]] (68)
| 68
| 68
|-
|-
Line 231: Line 231:
! [[Red Forest]]
! [[Red Forest]]
|
|
*[[Warped tree spirit]]
*[[Warped tree spirit]] (68)
| 68
| 68
|-
|-
Line 237: Line 237:
! [[Den of Rot]]
! [[Den of Rot]]
|
|
*[[Seething pestilent vision]]
*[[Seething pestilent vision]] (70)
*[[Magna vereri]]
*[[Magna vereri]] (72)
| 70 - 72
| 70 - 72
|-
|-
Line 244: Line 244:
! [[Maaghara Tower]]
! [[Maaghara Tower]]
|
|
*[[Shrickhen]]
*[[Shrickhen]] (76)
| 76
| 76
|-
|-
Line 250: Line 250:
! [[Old Ta'Faendryl]]
! [[Old Ta'Faendryl]]
|
|
*[[Lich qyn'arj]]<br>''night only''
*[[Lich qyn'arj]]<br>''night only'' (84)
| 84
| 84
|-
|-
! colspan="2"| [[The Rift]]
! colspan="2"| [[The Rift]]
|
|
*[[Naisirc]]
*[[Naisirc]] (75)
*[[Seraceris]]
*[[Seraceris]] (78)
*[[N'ecare]]
*[[N'ecare]] (87)
*[[Lost soul]]
*[[Lost soul]] (91)
*[[Vaespilon]]
*[[Vaespilon]] (93)
*[[Fallen crusader]]
*[[Fallen crusader]] (97)
| 75 - 97
| 75 - 97
|-
|-
Line 273: Line 273:
! [[Ruined Temple | Temple Nelemar]]
! [[Ruined Temple | Temple Nelemar]]
|
|
*[[Spectral triton defender]]
*[[Spectral triton defender]] (98)
*[[Ethereal triton sentry]]
*[[Ethereal triton sentry]] (103)
| 98-103
| 98-103
|-
|-

Revision as of 19:25, 1 November 2022

The Undead are creatures that are brought to a semblance of life after their death, in a manner that is different from resurrection in that their life is not fully restored. This is usually accomplished by binding a cursed soul to some aspect of the material world, often (but not always) their own corpse. The Undead can range from zombie roltons to phantoms to much worse. They can manifest in corporeal and non-corporeal entities.

Undead possess a natural 25% damage resistance to physical attacks, as well as a +25 bonus to defending against PSM skills. Each tier of Sanctify on relevant offensive combat gear negates 20% of these defenses, removing them completely at the fifth tier (T5). Blessed combat gear removes these defenses entirely. Most direct damage spells harm them normally.

Many undead are immune or highly resistant to many forms of mind-affecting magic. The Cleric spell Smite/Bane (302) may be more or less effective depending on the cleric's deity.

Corporeal and Non-Corporeal Undead

The corporeal undead generally take damage normally from blessed weapons.

While still vulnerable to attacks by blessed weaponry, the non-corporeal undead (e.g. spirits, phantoms) are a little harder to handle. Having no body, they use a special non-corporeal critical table which makes them immune to instant death or debilitating wounds. Many are also immune or highly resistant to stuns and knockdowns. Non-corporeal beings can be forced into a corporeal form by using the sorcerer spell Phase (704). The Order of Voln has an unarmed combat ability called Kai's Smite that also draws them into corporeal form temporarily, and they can be weakened by Symbol of Disruption.

Sheer Fear

Main article: Sheer fear

Player characters may be incapacitated by sheer fear in the presence of undead creatures with substantially higher level than their own.

Undead Creatures

These are some of the many undead creatures in Gemstone IV. Duplicated level 1-15 or generic undead areas common in starter locations are excluded from the list as they aren't unique.

Until recently, no base level undead creatures existed between the levels of 64 and 75. This "Undead Gap" existed for over 20 years, and ended with the July 2016 release of the Red Forest and its level 68 warped tree spirits and was further corrected in August 2020 with Den of Rot that added level 70 seething pestilent visions and level 72 magna vereri.

Level ranges will expand beyond The Scatter undead maximum with the level 110 lich after the release of Hinterwilds later in 2021/2022.

Realm Hunting areas Creatures Level Range
Reim Four portal zones consisting of undead in 4 level
ranges and accessible for 2 realtime hours per entry:
  • 1-30
  • 31-60
  • 61-90
  • 91-100
Open Sea Adventures Enemy ships can spawn as ghost ships, providing like level
creatures of those on board the ship to combat.
Wehnimer's Landing Temple of Love 15 - 18
Icemule Temple of Hope: Abbey 18 - 20
Solhaven Wooded Plains 20 - 23
Wehnimer's Landing Potter's Field 23 - 26
Ta'Vaalor Lunule Weald 23 - 27
Icemule Abandoned Farm 23 - 35
Zul Logoth Troll Burial Grounds 34 - 35
Ta'Illistim Wraithenmist 28 - 36
River's Rest Miasmal Forest 34 - 41
Solhaven Castle Varunar 25 - 42
Ta'Illistim Black Moor 35 - 42
Wehnimer's Landing Shadow Valley 33 - 43
Wehnimer's Landing The Broken Lands 45 - 75
Ta'Vaalor Fethayl Bog 44 - 48
River's Rest Marsh Keep 44 - 50
Icemule Frozen Bramble 36 - 50
Icemule Pinefar 42 - 52
Wehnimer's Landing Darkstone Castle 50 - 55
Solhaven Bonespear Tower 49 - 55
River's Rest The Citadel 54 - 62
Teras Isle Temple of Luukos 61 - 63
Ta'Vaalor Red Forest 68
Wehnimer's Landing Red Forest 68
Icemule Trace Den of Rot 70 - 72
Ta'Illistim Maaghara Tower 76
Ta'Illistim Old Ta'Faendryl 84
The Rift 75 - 97
Solhaven Sanctum 97 - 98
Teras Isle Temple Nelemar 98-103
The Rift The Scatter 106 - 110
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See Also