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Miracle allows a [[Cleric]] to BESEECH his or her patron deity for a miraculous raising of oneself, costing 50 [[mana]]. Using Miracle, a Cleric is able to call forth the spiritual servants of his or her patron deity to provide a temporary [[Minor Sanctuary (213)|Minor Sanctuary]] in the room. When doing so, the same rules for creating a Minor Sanctuary apply, except that the failure rate is greatly reduced by the help of the deity's spiritual servants. Training in [[Spiritual Lore, Summoning]] also helps to reduce the failure rate.
'''Miracle''' allows a [[cleric]] to {{boldmono|[[BESEECH]]}} their patron deity for a miraculous raising of themself, including a powerful chrism effect to the cleric, costing 50 [[mana]], and also creating a temporary [[Minor Sanctuary]] in the room. Once the creation of the Minor Sanctuary is successful, the cleric is immediately brought back to life with full [[health]] and [[spirit]], yet all wounds remain. Another optional use of this spell is {{boldmono|BESEECH TELEPORT}}. This will teleport the cleric's body and then raise them at the realm's location where corpses end up after decaying.


* Training in [[#Spiritual Lore, Summoning|Spiritual Lore, Summoning]] helps to reduce the Minor Sanctuary failure rate. The same rules for creating a Minor Sanctuary apply as when casting that spell, except that Miracle provides a significant bonus to success
Once the creation of the Minor Sanctuary is successful, the Cleric is immediately brought back to life with full [[Health]] and [[Spirit|Spirit Points]]; yet all wounds remain.
* {{boldmono|BESEECH TELEPORT}} does not require the room to be a Minor Sanctuary to use (i.e. no failure due to the cleric vs. creature level check of Minor Sanctuary)
* Training in [[#Spiritual Lore, Blessings|Spiritual Lore, Blessings]] provides a chance for a free {{boldmono|[[MANA SPELLUP]]}} after the cleric is resurrected
* This spell may only be used once per day, but training in [[#Spiritual Lore, Religion|Spiritual Lore, Religion]] will allow the cleric to use it more frequently. Uses reset at midnight game time (ET)
* The spell does not require 50 mana in the cleric's pool to attempt activation, but will still drain that amount upon being used (potentially resulting in severe nerve damage to the corpse). High-ranking members of the [[Order of Voln]] will find the [[Symbol of Mana]] useful, as it restores 50 mana and can be used when dead
* Using the {{boldmono|BESEECH}} command at any other time will not cost the cleric 50 MPs.


==Lore Benefits==
Training in [[Spiritual Lore, Blessings]] also provides a chance that a Chrism-like effect ([[Holy_Receptacle_%28325%29#Tier_4:_Chrism|Tier 4]] of the [[Holy Receptacle (325)|Holy Receptacle]] spell) is placed on the Cleric prior to the resurrection. Starting at 2 ranks the chance is 5%, with a max affect of 90% at 189 ranks.
===Spiritual Lore, Summoning===
Training in [[Spiritual Lore, Summoning]] helps to reduce the failure rate of the minor sanctuary attempt.


===Spiritual Lore, Blessings===
Only once every 24 hours is a Cleric able to muster enough spiritual strength to successfully use Miracle. Although, with dedicated training in [[Spiritual Lore, Religion]] a Cleric is able to use Miracle more frequently. At 60, 125 and 195 ranks of Spiritual Lore, Religion, a Cleric gains an additional use of Miracle per day. For example, a Cleric with 125 ranks of Spiritual Lore, Religion can cast Miracle three times per day.
Training in [[Spiritual Lore, Blessings]] provides a chance of {{mono|5% per seed 2 [[summation]] of ranks}} that a free {{boldmono|[[MANA SPELLUP]]}} effect is placed on the cleric after resurrection.


:{| {{prettytable}} align="center"
Be forewarned, mana points are not recovered while dead, so it may be wise to keep a reserve of mana while adventuring in especially dangerous locations.
!align="right"|Spiritual Lore, Blessings ranks||2||5||9||14||20||27||35||44||54||65
|-
|align="right"|Chance for free MANA SPELLUP||5%||10%||15%||20%||25%||30%||35%||40%||45%||50%
|-
|colspan="11"|
|-
!align="right"|Spiritual Lore, Blessings ranks||77||90||104||119||135||152||170||189||209||230
|-
|align="right"|Chance for free MANA SPELLUP||55%||60%||65%||70%||75%||80%||85%||90%||95%||100%
|}


===Spiritual Lore, Religion===
Note: Using the BESEECH command at any other time will not cost the cleric 50 MPs.
Training in [[Spiritual Lore, Religion]] will grant additional daily uses of Miracle at 60, 125 and 195 ranks. For example, a Cleric with 125 ranks of Spiritual Lore, Religion can cast Miracle three times per day.


:{| {{prettytable}} align="center"
!align="right"|Spiritual Lore, Religion ranks||0||60||125||195
|-
|align="right"|Uses per day||1||2||3||4
|}
== Messaging==
== Messaging==
{{Spells-Arkati-LST}}
===General===


;Chrism benefit
;Non-aligned messaging:
<pre{{log2}}>You get an increased feeling of well being.</pre>
:<b>First Person:</b> <i>You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.</i>
:<b>Third Person:</b> <i>Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of Cleric. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into Cleric's body.</i>


;No more casts of Miracle available for the day
The chrism-like benefit gives the following messaging:
<pre{{log2}}>You realize you've already requested a miracle from your deity recently and you're left with nothing but a hollow hope of being saved.</pre>
:<i>You get an increased feeling of well being.</i>


== History ==
Messaging that you've already used up your allotted Miracle casts per time period:
:2019-05-04: Added powerful chrism effect upon resurrection, changed Spiritual Lore: Blessings from chance at chrism raise to chance for free {{boldmono|MANA SPELLUP}}, added {{boldmono|BESEECH TELEPORT}} option.
:<i>You realize you've already requested a miracle from your deity recently and you're left with nothing but a hollow hope of being saved.</i>
:2021-12-08: No longer requires 50 mana in the bucket to initiate a {{boldmono|BESEECH}}. {{boldmono|BESEECH TELEPORT}} no longer requires the room to be a sanctuary.


==Resources==
===God-specific Messaging===

;Amasalen
:<i>Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. "You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss," the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent's sacrifice fills you, and then suddenly it disappears.</i>

;Charl
:<b>First Person: </b><i>As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.</i>
:<b>Third Person: </b><i>Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of Cleric and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon Cleric, and then slowly the clouds disappear, taking the lightning with them.</i>

;Eonak
:<i>Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of Cleric and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature's meddling, but slowly color returns to Cleric's face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.</i>

;Gosaena
:<b>First Person:</b> <i>Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.

:Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.</i>
:<b>Third Person:</b> <i>Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of Cleric. At once they converge into a beautiful insubstantial being. Kneeling beside Cleric, it gently lifts him into its arms and cradles him there for several moments.

:Lowering its feathery forehead to Cleric, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.</i>

;The Huntress
:<b>First Person:</b> <i>Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.</i>
:<b>Third Person:</b> <i>The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at Cleric. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.</i>

;Imaera
:<i>Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.</i>

;Kai
:<i>Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.</i>

;Koar
:<i>Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.</i>

;Leya
:<i>Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird's unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.</i>

;Lorminstra
:<b>First Person:</b> <i>Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. "The gates are closed to you for now, my child," she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.</i>
:<b>Third Person:</b> <i>Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of Cleric. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving Cleric's clothing damp. </i>

;Luukos
:<b>First Person:</b> <i>Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. "There are more liessss to sssspread, and deathssss to ssssteal," it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.</i>
:<b>Third Person:</b> <i>Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards Cleric, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.</i>

;Marlu
:<b>First Person:</b> <i>Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.</i>
:<b>Third Person:</b> <i>Dark clouds swirl before the prone form of Cleric and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards Cleric. Lightning strikes Cleric in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into Cleric's chest.</i>

;Mularos
:<b>First Person:</b> <i>Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. "There is yet more pain to release," they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.</i>
:<b>Third Person:</b> <i>Wraithlike mourners suddenly slip free of the shadows around Cleric, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around Cleric's corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.</i>

;Niima
:<i>A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.</i>

;Onar
:<i>Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, "This was not the death I had in mind for you." A flash of light tears across your vision as it is consumed by the image of a cracked white skull.</i>

;Phoen
:<i>Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.</i>

;Ronan
:<i>The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.</i>

;Sheru
:<b>First Person:</b> <i>Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.</i>
:<b>Third Person:</b> <i>Shadows lengthen and grow around the body of Zenogais until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across Zenogais's prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into Zenogais's slack jaw and disappear within him.</i>

;Zelia
:<i>Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.</i>

==See Also==
*[[Cleric Base (saved posts)#Miracle (350)|Saved Posts]]
*[[Cleric Base (saved posts)#Miracle (350)|Saved Posts]]

== External Links ==
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#350 Cleric Base Spells: Miracle], on Play.net
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#350 Cleric Base Spells: Miracle], on Play.net

[[Category: Utility Spells]] [[Category: Cleric Base Spells]] [[Category: Spells]]

Latest revision as of 12:23, 21 December 2021

Miracle (350)
Mnemonic [MIRACLE]
Duration Instantaneous
Utility Magic  
Subtype Raise Dead 
Components your own corpse 
Availability Self-cast 
Cleric Base Spells
Prayer of Holding (301) Attack
Smite/Bane (302) Attack
Prayer of Protection (303) Defensive
Bless (304) Offensive
Preservation (305) Utility
Holy Bolt (306) Attack
Benediction (307) Defensive
Well of Life (308) Utility
Condemn (309) Attack
Warding Sphere (310) Defensive
Blind (311) Attack
Fervent Reproach (312) Attack
Prayer (313) Defensive
Relieve Burden (314) Utility
Remove Curse (315) Utility
Censure (316) Attack
Divine Fury (317) Attack
Raise Dead (318) Utility
Soul Ward (319) Defensive
Ethereal Censer (320) Attack
Holy Receptacle (325) Utility
Sanctify (330) Utility
Divine Wrath (335) Attack
Symbol of the Proselyte (340) Offensive
Miracle (350) Utility

Miracle allows a cleric to BESEECH their patron deity for a miraculous raising of themself, including a powerful chrism effect to the cleric, costing 50 mana, and also creating a temporary Minor Sanctuary in the room. Once the creation of the Minor Sanctuary is successful, the cleric is immediately brought back to life with full health and spirit, yet all wounds remain. Another optional use of this spell is BESEECH TELEPORT. This will teleport the cleric's body and then raise them at the realm's location where corpses end up after decaying.

  • Training in Spiritual Lore, Summoning helps to reduce the Minor Sanctuary failure rate. The same rules for creating a Minor Sanctuary apply as when casting that spell, except that Miracle provides a significant bonus to success
  • BESEECH TELEPORT does not require the room to be a Minor Sanctuary to use (i.e. no failure due to the cleric vs. creature level check of Minor Sanctuary)
  • Training in Spiritual Lore, Blessings provides a chance for a free MANA SPELLUP after the cleric is resurrected
  • This spell may only be used once per day, but training in Spiritual Lore, Religion will allow the cleric to use it more frequently. Uses reset at midnight game time (ET)
  • The spell does not require 50 mana in the cleric's pool to attempt activation, but will still drain that amount upon being used (potentially resulting in severe nerve damage to the corpse). High-ranking members of the Order of Voln will find the Symbol of Mana useful, as it restores 50 mana and can be used when dead
  • Using the BESEECH command at any other time will not cost the cleric 50 MPs.

Lore Benefits

Spiritual Lore, Summoning

Training in Spiritual Lore, Summoning helps to reduce the failure rate of the minor sanctuary attempt.

Spiritual Lore, Blessings

Training in Spiritual Lore, Blessings provides a chance of 5% per seed 2 summation of ranks that a free MANA SPELLUP effect is placed on the cleric after resurrection.

Spiritual Lore, Blessings ranks 2 5 9 14 20 27 35 44 54 65
Chance for free MANA SPELLUP 5% 10% 15% 20% 25% 30% 35% 40% 45% 50%
Spiritual Lore, Blessings ranks 77 90 104 119 135 152 170 189 209 230
Chance for free MANA SPELLUP 55% 60% 65% 70% 75% 80% 85% 90% 95% 100%

Spiritual Lore, Religion

Training in Spiritual Lore, Religion will grant additional daily uses of Miracle at 60, 125 and 195 ranks. For example, a Cleric with 125 ranks of Spiritual Lore, Religion can cast Miracle three times per day.

Spiritual Lore, Religion ranks 0 60 125 195
Uses per day 1 2 3 4

Messaging

When casting this spell, the messaging will be different depending upon the caster's CONVERT-chosen deity, except with the rare exception Well of Life (308) where it instead detects the target's deity. Expand the chart below to see all known possibilities. Any missing information can be added at the deity messaging page.

Arkati/Spirit Messaging
Pantheon of Liabo
Charl
[1p] As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.
[3p] Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of CLERIC and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon CLERIC, and then slowly the clouds disappear, taking the lightning with them.
Cholen
[1p] This section has not been added yet; please add to it now!
[3p]
Eonak
[1p] This section has not been added yet; please add to it now!
[3p] Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of CLERIC and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature's meddling, but slowly color returns to CLERIC's face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.
Imaera
[1p] Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.
[3p] This section has not been added yet; please add to it now!
Jastev
[1p] This section has not been added yet; please add to it now!
[3p]
Kai
[1p] Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.
[3p] This section has not been added yet; please add to it now!
Koar
[1p] Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.
[3p] This section has not been added yet; please add to it now!
Lorminstra
[1p] Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. "The gates are closed to you for now, my child," she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.
[3p] Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of CLERIC. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving CLERIC's clothing damp.
Lumnis
[1p]Squawking loudly, a quintet of parrots wings into the area and circles over your lifeless form. Each bird is banded with feathers in hues of white, black, red, blue, and green, which begin to blur as the parrots fly overhead. As they swirl into a tight circle, a feeling of understanding and compassion sweeps over you, and the birds, now suddenly insubstantial, drive into your chest.
[3p]Squawking loudly, a quintet of parrots wings into the area and circles over the prone form of Daenalan. Each bird is banded with feathers in the hues of white, black, red, blue, and green, which begin to blur as the parrots fly overhead. Swirling into tight circles, the birds, now suddenly insubstantial, dive into Daenalan's chest.
Oleani
[1p]A warm spring breeze teases along your lifeless body, plucking at your clothes. Distant pressure builds in your heart and then spills forth, suffusing you with the warmth of love even as a tiny tendril of palest green pushes into view high on your chest. Petals swell from its tip, bursting broadly forth in velvety scarlet, scarce before a bud can form. The reflection of golden sunlight glimmers at the heart of the sudden blossom for a scant moment before the petals spread and fall, leaving faint trails of pinkish light in their wake as they shimmer out of view.
[3p]A warm spring breeze teases along Subarashi's lifeless body, plucking at her clothes. Ever so slowly, a tiny tendril of palest green pushes into view high on her chest. Petals swell from its tip, bursting broadly forth in velvety scarlet, scarce before a bud can form. The reflection of golden sunlight glimmers at the heart of the sudden blossom for a scant moment before the petals spread and fall, leaving faint trails of pinkish light in their wake as they shimmer out of view.
Phoen
[1p] Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.
[3p] This section has not been added yet; please add to it now!
Ronan
[1p] The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.
[3p] This section has not been added yet; please add to it now!
Tonis
[1p] This section has not been added yet; please add to it now!
[3p]
Pantheon of Lornon
Andelas
[1p] This section has not been added yet; please add to it now!
[3p]
Eorgina
[1p] Crisp and commanding, the air around you takes on a bitter cold that cuts sharply at your spirit. Ruby red flames laced with silver suddenly appear upon your prone form and burn with a cold energy that does not scorch nor sear. The wind stirs into a vortex that steals the light of the flames, and you hear a sharp command demanding that you rise. Suddenly, the wind is gone.
[3p] Crisp and commanding, the air takes on a cold, sharp edge to it that chills deep to the bone. Ruby red flames laced with silver suddenly appear upon the body of CLERIC and burn with a cold energy that does not scorch nor sear. The wind stirs into a vortex that blinds the senses and steals the light of the flames, while a sharp, wordless command is uttered from high above. Suddenly, the wind is gone.
Fash'lo'nae
[1p] Spidery and incomprehensible words reach you, and are given life by an aged, bodiless voice that carries with it the scent of dusty tomes and candle tallow. A point of dark light appears high over your body and expands to form a yellowed eye with a slit pupil. With each uttered syllable the eye's iris contracts and the meaning of the words that wrap you become clear. "You still have much more to learn," they say, and before you the eye explodes in a blinding, fiery light.
[3p]
Ivas
[1p] Shimmering light tugs at your soul from somewhere above your head and you feel your spirit begin to tear. You split into six parts, each patterned with a wisp of smoke that transforms into a female dancer. Together, your spirit and the dancers twine their bodies in a sinuous dance that tugs at your hips and brings your arms high above your head. You feel the presence of your body beneath you and move with the dancer's cavorting forms towards your lifeless mouth. You watch as they bend to kiss you, and then let them draw you into the deep, dark recesses of your lips. Warmth begins to spread through you.
[3p]
Luukos
[1p] Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. "There are more liessss to sssspread, and deathssss to ssssteal," it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.
[3p] Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards CLERIC, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.
Marlu
[1p] Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.
[3p] Dark clouds swirl before the prone form of CLERIC and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards CLERIC. Lightning strikes CLERIC in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into CLERIC's chest.
Mularos
[1p] Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. "There is yet more pain to release," they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.
[3p] Wraithlike mourners suddenly slip free of the shadows around CLERIC, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around CLERIC's corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.
Sheru
[1p] Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.
[3p] Shadows lengthen and grow around the body of CLERIC until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across CLERIC's prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into CLERIC's slack jaw and disappear within him.
V'tull
[1p] This section has not been added yet; please add to it now!
[3p]
Pantheon of Neutrality
Gosaena
[1p] Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.
Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.
[3p] Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of CLERIC. At once they converge into a beautiful insubstantial being. Kneeling beside CLERIC, it gently lifts him into its arms and cradles him there for several moments.
Lowering its feathery forehead to CLERIC, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.
Zelia
[1p] Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.
[3p] This section has not been added yet; please add to it now!
Lesser Spirits
Aeia
[1p] This section has not been added yet; please add to it now!
[3p]
Amasalen
[1p] Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. "You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss," the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent's sacrifice fills you, and then suddenly it disappears.
[3p]
Arachne
[1p] This section has not been added yet; please add to it now!
[3p]
Ghezresh
[1p] Invading the sudden peace of the area, an indigo mist oozes from the floor and begins to encompass your corpse in its cloying, damp clutches. Anguillid shapes begin to take form upon your skin, their twisting and twining bodies clammy and slimy. Two rise from your chest and form an intimidating shadow over you, their silvery grey eyes boring into your soul. "Not yet, no... Not yet. You are ours still," they say in an oddly aquatic gurgle. As one, they lunge at your face, and you feel a jolt of spiritual energy as they slip into your sinus cavity.
[3p] Invading the sudden peace of the area, an indigo mist oozes from the ground and begins to encompass CLERIC's corpse in its cloying, damp clutches. Anguillid shapes begin to take form upon his skin, their twisting and twining bodies mucousy and slimy. Two rise from CLERIC's chest and form an intimidating shadow over him, their silvery grey eyes focused on him. With an aquatic gurgle, they lunge toward CLERIC's face and disappear in his nostrils.
The Huntress
[1p] Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.
[3p] The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at CLERIC. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.
Jaston
[1p] You feel your spirit stir as a warm eastern wind, laden with the scent of exotic spices, catches you in its embrace. You sense the arrival of the chill glacial winds of the north, heavy with the crisp fragrance of pine trees and snow. Deep in your soul you know when the humid winds of the south join you, their ethereal edges laced with the perfume of tropical flowers. Lastly, the western winds bind to the others and coax them into a swirling vortex laced with the acrid aroma of the ocean. As the winds merge into one, they slowly sink into your body and fill every part of you with their touch.
[3p]
Kuon
[1p] You sense the arrival of a tall and imposing ethereal farmer and feel a deep connection to him as he moves to your side. Seconds before closing his eyes, he kneels beside you and places a small seed upon your chest. "There is still more to coax to life," he tells you as he covers the seed on your chest. You watch as he suddenly disappears in a sudden wisp of golden brown smoke. The seed slowly cracks in half and begins to show the first signs of growth moments before sinking into your chest and filling you with life.
[3p]
Laethe
[1p] Filling the sudden silence of the area, a single softly spoken word reaches your ears and tugs at your spirit. "No," it says, and on its heels a single black rosebud drifts down from above. As it lands on your chest, you feel a deep connection to it and know without seeing that it is to bloom into a deep, velvety black rose. You feel it reach its fullest, and your spirit draws it deep into you, absorbing its strength, resolution, and compassion.
[3p] Filling the sudden silence of the area is a single, softly spoken word, "No." On the heels of the word, a black rosebud drifts slowly from above and lands upon (XXX's) chest. The petals gradually unfurl their deep, rich color. Resting there for several moments, the rose blooms to its fullest and slowly sinks into (XXX's) chest and disappears from sight.
Leya
[1p] Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird's unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.
[3p] This section has not been added yet; please add to it now!
Niima
[1p] A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.
[3p] This section has not been added yet; please add to it now!
Onar
[1p] Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, "This was not the death I had in mind for you." A flash of light tears across your vision as it is consumed by the image of a cracked white skull.
[3p] This section has not been added yet; please add to it now!
Tilamaire
[1p] Your spirit is tugged by the familiar sound of lutes and lyres joining into a lively chorus of your favorite traveling song. You watch as an ethereal band of merry minstrels strides towards you. Their movements are filled with song and laughter, and as they pass you they lightly caress your lifeless body. Everywhere they touch suddenly feels vibrant and alive; the feeling lingers with you long after they disappear from sight.
[3p]
Voaris
[1p] This section has not been added yet; please add to it now!
[3p]
Voln
[1p] This section has not been added yet; please add to it now!
[3p]
Other
Other
[1p] You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.
[3p] Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of CLERIC. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into CLERIC's body.
Chrism benefit
You get an increased feeling of well being.
No more casts of Miracle available for the day
You realize you've already requested a miracle from your deity recently and you're left with nothing but a hollow hope of being saved.

History

2019-05-04: Added powerful chrism effect upon resurrection, changed Spiritual Lore: Blessings from chance at chrism raise to chance for free MANA SPELLUP, added BESEECH TELEPORT option.
2021-12-08: No longer requires 50 mana in the bucket to initiate a BESEECH. BESEECH TELEPORT no longer requires the room to be a sanctuary.

Resources