Monk: Difference between revisions
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Monks also have the ability to train in the following [[combat maneuvers]]: |
Monks also have the ability to train in the following [[combat maneuvers]]: |
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===Monk-only Maneuvers=== |
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*[[Perfect Self]] - Requires 3 ranks of [[Surge of Strength]] and Burst of Swiftness, gives +2 to each [[statistic]] per rank, 5 ranks |
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*[[Burst of Swiftness]] |
*[[Burst of Swiftness]] (burst): [[Agility]]/[[Dexterity]] bonus (5 ranks) |
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*[[Mystic Strike]] - A regular attack that also reduces [[TD]] |
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*[[Grapple Mastery]] (gmastery): Increase [[Grapple]] attack proficiency (3 rank) |
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*[[Duck and Weave]] – Gives a short evasion boost and a chance to redirect an attack on you to another foe |
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*[[ |
*[[Inner Harmony]] (iharmony): [[Martial Stance]], chance to shake off spell effects (3 ranks) |
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*[[Internal Power]] (ipower): [[Hitpoint|Health point]] recovery (5 ranks) |
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*[[Punch Mastery]]- 3 Ranks, each rank gives 1% to [[critical]] success chances and adds to success result margins for Unarmed Combat |
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*[[Ki Focus]] (kifocus): [[AS]]/[[UAF]] bonus (3 ranks) |
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*[[Kick Mastery]]- 3 Ranks, each rank gives 1% to [[critical]] success chances and adds to success result margins for Unarmed Combat |
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*[[Kick Mastery]] (kmastery): Increase [[Kick]] attack proficiency (3 ranks) |
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*[[Grapple Mastery]]- 3 Ranks, each rank gives 1% to [[critical]] success chances and adds to success result margins for Unarmed Combat |
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*[[Mystic Strike]] (mysticstrike): ? (description not available at this time) |
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*[[Ki Focus]] – focus for 2 seconds of [[roundtime]] to get [[Attack Strength]] bonus to next attack, 3 ranks, at rank 3 gives +35 AS |
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*[[Perfect Self]] (perfectself): [[Statistic]]s enhancer (5 ranks) |
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*[[Punch Mastery]] (punchmastery): Increase [[Punch]] attack proficiency (3 ranks) |
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*[[Rolling Krynch Stance]] (krynch): [[Martial Stance]], potentially raise attack tier against second foe (3 ranks) |
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*[[Stance of the Mongoose]] (mongoose): [[Martial Stance]], auto retaliatory strike (3 ranks) |
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===Other Available Maneuvers=== |
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Something about [[Martial Stance]]s. |
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*[[Bearhug]] (bearhug) |
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*[[Slippery Mind]] – Outwit mind or soul-affecting spells, percentage chance based on ranks and how light armor is, 3 ranks |
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*[[Charge]] (charge) |
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*[[Inner Harmony]] – Removes debuff spells, activates every 30 seconds. Three ranks – first rank to have chance to remove, second will automatically shake ones that come after stance is taken, third to remove debuffs in place |
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*[[Cheapshots]] (cheapshots) |
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*[[Stance of the Mongoose]] – Instead of a parry, automatically counter with a jab |
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*[[Combat Focus]] (focus) |
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*[[Rolling Krynch Stance]] – gives chances to stay at higher tier of attacks when switching targets |
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*[[Combat Mastery]] (cmastery) |
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*[[Combat Movement]] (cmovement) |
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*[[Combat Toughness]] (toughness |
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*[[Cunning Defense]](cdefense) |
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*[[Dirtkick]] (dirtkick) |
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*[[Disarm Weapon]] (disarm) |
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*[[Duck and Weave]] (weave): 30 second boost to [[evade]] chance (3 ranks) |
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*[[Evade Mastery]] (emastery) |
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*[[Feint]] (feint) |
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*[[Garrote]] (garrote) |
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*[[Headbutt]] (headbutt) |
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*[[Multi-Fire]] (mfire) |
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*[[Precision]] (precision) |
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*[[Quickstrike]] (qstrike) |
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*[[Side by Side]] (sidebyside) |
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*[[Slippery Mind]] (slipperymind): [[Martial Stance]], chance to avoid certain warding spells (3 ranks) |
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*[[Spin Attack]] (sattack) |
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*[[Stun Maneuvers]] (stunman |
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*[[Subdual Strike]] (sstrike) |
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*[[Surge of Strength]] (surge) |
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*[[Sweep]] (sweep) |
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*[[Trip]] (trip) |
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{{top}} |
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==Statistic Growth Rates== |
==Statistic Growth Rates== |
Revision as of 08:26, 25 May 2012
This profession is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change. |
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The Monk, along with the Savant, is one of two upcoming professions to be added to GemStone IV. Monks are slated to be a square profession, with access to the Minor Mental and Minor Spiritual spell circles. Monks will be expected to use little to no armor, and are are assumed to be geared towards use of the slated Unarmed combat system.
Combat Maneuvers List
Monks also have the ability to train in the following combat maneuvers:
Monk-only Maneuvers
- Burst of Swiftness (burst): Agility/Dexterity bonus (5 ranks)
- Flurry of Blows (flurry): Martial Stance, Jab multiple targets in area (3 ranks)
- Grapple Mastery (gmastery): Increase Grapple attack proficiency (3 rank)
- Inner Harmony (iharmony): Martial Stance, chance to shake off spell effects (3 ranks)
- Internal Power (ipower): Health point recovery (5 ranks)
- Ki Focus (kifocus): AS/UAF bonus (3 ranks)
- Kick Mastery (kmastery): Increase Kick attack proficiency (3 ranks)
- Mystic Strike (mysticstrike): ? (description not available at this time)
- Perfect Self (perfectself): Statistics enhancer (5 ranks)
- Punch Mastery (punchmastery): Increase Punch attack proficiency (3 ranks)
- Rolling Krynch Stance (krynch): Martial Stance, potentially raise attack tier against second foe (3 ranks)
- Stance of the Mongoose (mongoose): Martial Stance, auto retaliatory strike (3 ranks)
Other Available Maneuvers
- Bearhug (bearhug)
- Charge (charge)
- Cheapshots (cheapshots)
- Combat Focus (focus)
- Combat Mastery (cmastery)
- Combat Movement (cmovement)
- Combat Toughness (toughness
- Cunning Defense(cdefense)
- Dirtkick (dirtkick)
- Disarm Weapon (disarm)
- Duck and Weave (weave): 30 second boost to evade chance (3 ranks)
- Evade Mastery (emastery)
- Feint (feint)
- Garrote (garrote)
- Headbutt (headbutt)
- Multi-Fire (mfire)
- Precision (precision)
- Quickstrike (qstrike)
- Side by Side (sidebyside)
- Slippery Mind (slipperymind): Martial Stance, chance to avoid certain warding spells (3 ranks)
- Spin Attack (sattack)
- Stun Maneuvers (stunman
- Subdual Strike (sstrike)
- Surge of Strength (surge)
- Sweep (sweep)
- Trip (trip)
Statistic Growth Rates
For more information see the article on statistic growth rates.
Profession | STR | CON | DEX | AGI | DIS | AUR | LOG | INT | WIS | INF |
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Monk | 25 | 25 | 20 | 30 | 25 | 15 | 20 | 20 | 15 | 10 |
Note: The table above is the baseline statistic growth rates. These values are actually modified for every race in GemStone IV, including humans.
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See Also
Reference
Profession - edit |
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Squares: Rogue | Warrior | Monk |
Semis: Bard | Paladin | Ranger |
Pures: Cleric | Empath | Sorcerer | Wizard |