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<div class="alert alert-danger" style="text-align:center">'''The fishing system underwent a comprehensive overhaul in December 2025. Information on this article may be out of date.<br>For full information, see the [https://discord.com/channels/226045346399256576/1436963553469923432 Official Artisan Fishing Discord post].'''</div> <!--REMOVE ALERT MESSAGE WHEN ARTICLE UPDATED FOR CHANGES-->
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'''Fishing''' is a popular pastime in [[Elanthia]].
'''Fishing''' is a popular pastime in [[Elanthia]]. By using certain [[fishing equipment]] - at minimum, a fishing rod with line and a lure attached - in a designated fishing area, anyone can catch fish of all sizes.

The fishing system was updated in December, 2025, by GM Auchand with the "Artisan Fishing System" overhaul. This completely replaced the original fishing system. Instead of relying on luck and stats, fishing instead rewards use of the system by awarding ranks, similar to [[artisan skill]]s. However, it is ''not'' a formal artisan skill and does not count against them when learning how to fish. This update left in place all fishing equipment, which remains fully functional with this new fishing system.

The original [[/Legacy fishing system|legacy fishing system]] utilized only items as part of the fishing experience, with what was described as a very complex back end system designed to mimic real world fishing that took into account time of day and the season with regard to when fish were more likely to bite. It relied heavily on the [[strength]] stat for fishing success as well as a great deal of luck.


==Equipment==
==Equipment==
{{main|Fishing equipment}}
The cost of [[fishing equipment]] varies depending on material, design, quality, and quantity. See the [[:Category: Fishing shops|Fishing Shops category]] for inventory.
The cost of [[fishing equipment]] varies depending on material, design, quality, and quantity. See the [[:Category: Fishing shops|Fishing Shops category]] for inventory.
{| {{prettytable}}
|- bgcolor=lightblue
!Equipment||Info
|-
![[Fishing equipment#Fishing Rod|Rod]]
|All fishing rods are equal. {{boldmono|[[RAISE (verb)|RAISE]]}} (far), {{boldmono|[[WAVE (verb)|WAVE]]}} (medium distance), or {{boldmono|[[PUSH (verb)|PUSH]]}} (very close) the rod to cast at different lengths. {{boldmono|[[PULL (verb)|PULL]]}} the rod to reel it in.
|-
![[Fishing equipment#Line|Line]]
|More expensive fishing line lasts longer. When your line breaks, the lures and bait that tied to it are lost. {{boldmono|[[PULL (verb)|PULL]]}} the spool to remove line, then {{boldmono|[[PUT (verb)|PUT]]}} the line on the rod.
|-
![[Fishing equipment#Sinker|Sinkers]]
|Weights come in two sizes. Tiny weights are for middle depths, while small weights are better for bottom depths. No weight is needed for surface fishing. {{boldmono|[[PUT (verb)]]}} the weight on the rod.
|-
![[Fishing equipment#Lure|Lures]]
|There are three basic types of lures and bait, each type geared toward bottom, mid-depth, or surface fishing. {{boldmono|[[PUT (verb)|PUT]]}} the lure on the rod.
|-
!Chests
|The [[rhimar]] chests preserve the caught fish. Without a chest, the fish goes bad or escapes.
|-
!Additional Gear
|The [[Super-Fish-All Tackle Box]] is a multi-purpose container that serves as an "-inator" to store lures, weights, and lines, plus, at higher unlocks, serve as a rhimar chest to weightlessly preserve caught live fish.
|}
==Artisan Fishing System==
Artisan Fishing is a system released by GM Auchand in December 2025. The system introduces a new style of fishing and is currently an additional option as opposed to a replacement for the Legacy Fishing System.


;[[Fishing equipment#Fishing Rod|Fishing Rod]]
=== The Basics ===
The fishing rod is used as the basis for fishing. A fishing rod needs, at minimum, some [[#Line|line]] attached as well as a [[#Lure|lure]] of some type. Without a [[#Sinker|sinker]], the line can be cast out at just the surface level. Adding a sinker will allow the line to be cast at middle depth or bottom depth, depending on the sinker weight. Attached lures and sinkers can be removed via {{boldmono|GET}}.
Artisan fishing currently uses the same equipment as the Legacy Fishing System. Use the [[FISH]] verb to begin. Catching fish, reeling, and filleting fish will increase your fishing skill level. Fish will appear with far more frequency compared to legacy fishing, but the reeling process may last much longer, sometimes ten minutes or more. Artisan fishing allows players to potentially catch fish in the 200-300lb range with frequency. If done correctly, line snaps should be rare.


While not shown in the analyze, a rod with a line attached can be {{boldmono|CUT}} to remove an already-attached line. Removing a line by this method destroys the line on the rod but also allows for it to be replaced if it has been damaged via use.
=== Casting Distance ===
When casting a line, you can select FISH CAST NEAR, MIDDLE, or FAR. This is a risk/reward system with the further distances being more difficult to reel but potentially more rewarding with larger or rarer fish. It is recommended to select NEAR until several fishing skill level ranks are earned.


All fishing rods are created equal. {{boldmono|[[Verb:RAISE|RAISE]]}} (far), {{boldmono|[[Verb:WAVE|WAVE]]}} (medium distance), or {{boldmono|[[Verb:PUSH|PUSH]]}} (very close) the rod to cast at different lengths. {{boldmono|[[Verb:PULL|PULL]]}} the rod to reel it in. Alternatively, just use the {{boldmono|[[Verb:FISHING|FISH]]}} command for it all.
=== Reeling Success Factors ===
When reeling fish, a roll is made to reel the fish closer (success = rolls 100 or higher), and the fish makes a roll to try and swim further away. The goal is to reduce the distance to zero before the line snaps. Factors contributing to roll success include:


* Fishing skill level
;[[Fishing equipment#Line|Line]]
A line is required to use a fishing rod. Lines come in the form of a string, line, or wire that is coiled up, and a portion can be cut off of the entire spool via {{boldmono|PULL}}. Once removed from the spool, the cut line can be added to a fishing rod via {{boldmono|PUT}}. Lines can come in different strengths, which can be identified via {{boldmono|LOOK}}. Lines purchased at pay events such as [[Ebon Gate]] are generally the strongest available.
* Size of fish (with larger fish being more difficult to reel in)
* Some fishing perks when activated


As line is used while attached to a [[#Fishing Rod|fishing rod]], its condition degrades. Weaker lines degrade faster than stronger lines. Using {{boldmono|LOOK ROD}} will indicate the condition of the line. Line condition starts at "excellent condition" then goes to "decent condition", then "showing signs of wear", and finally "frayed and in danger of snapping soon" when it is nearing its end.
Unlike legacy fishing, the strength stat is not a factor in reeling success.


More expensive fishing lines last longer. When your line breaks, any lure and sinker that are attached to it are lost.
=== Fishing Line ===
Fishing line quality is of the utmost importance. Fishing line integrity degrades over time, and it is recommended to LOOK ROD before each cast. Fishing line will degrade in the following stages: Excellent - Decent - Showing signs of use - Frayed and in danger of snapping soon. Once the line has degraded, use CUT MY ROD to replace the line.


;[[Fishing equipment#Lure|Lures]]
Fishing lines are sold in various quality levels. LOOK at fishing line to determine its quality levels, which include:
A lure is required to use a fishing rod. It can be added to a fishing rod via {{boldmono|PUT}}. Lures may be general and work for all depths of fishing, or they may be set up to work best at a certain depth, such as on the surface. Using {{boldmono|LOOK}} with a lure will identify what depths it works best at as well as the bonus it provides for each depth.


The three basic depths for lures are for fishing on the surface, at middle depth, or on the bottom.
* Exceptionally Strong
* Quite sturdy and strong
* Decently strong


;[[Fishing equipment#Sinker|Sinkers]]
It is recommended to only use exceptionally strong line, as it will degrade much slower thus providing a higher chance of a successful catch. Exceptional quality fishing line is available [[Flimgrimy's Fishing Finds]] in Mist Harbor (purchase a spool of thin wire).
A sinker is an optional item to use on a fishing rod. It can be added to a fishing rod via {{boldmono|PUT}}. A sinker will cause the cast line to sink to a lower depth, either middle depth or to the bottom, depending on the sinker's weight. Using either {{boldmono|LOOK}} or {{boldmono|WEIGH}} with a sinker will identify how far it will cause a line's hook to sink in a body of water - either to the middle depth or to the bottom.


No sinker is needed for surface fishing.
=== Filleting Fish ===
Fish can be filleted using CUT MY <FISH> WITH MY <WEAPON>, but a skill check is required to produce a successful fillet. Factors impacting fillet success include:


;Additional Equipment
* Fishing skill level
Special [[rhimar]]-lined '''creels''' and chests preserve caught fish. Without a creel or preserving chest, the fish can go bad or escape.
* Weapon type, with a dagger style weapon increasing success.
* Weapon description: the KNIFE noun and FILLET adjectives provide a bonus. Therefore, a dagger style weapon with the description of "fillet knife" will provide the greatest bonus.
* Weapon enchant level provides a bonus, with a 10x enchant providing the greatest bonus.


The '''[[Super-Fish-All Tackle Box]]''' is a multi-purpose container that serves as an "-inator" to store lures, weights, and lines, plus, at higher unlocks, serve as a rhimar-lined creel to weightlessly preserve caught live fish.
==Legacy Fishing System ==
The original fishing system involved manipulating [[fishing equipment]] as the means of catching fish at designated fishing locations.
=== Bonus checks===
The first set of checks determine the rarity of fish. There are 5 tiers of rarity:
#Common
#Uncommon
#Rare
#Very rare
#Legendary


The '''[[Bugs 2 Lure Jig]]''' allows for the crafting of fishing lures from fishing line (of any quality) and gemstone bugs caught with a [[Bugs on Parade Bug Jar]].
Tiers 1 through 4 aren't to difficult to come by, but to get tier 5 fish, more research and an understanding of the system is required to be successful. It's possible to catch a legendary fish without meeting all bonuses and hitting a great random roll, but you'll have a much easier time if you can meet 3 of the 4 bonus criteria.


==Fishing Shops==
There is a seasonal bonus, it's better to fish in the spring and summer. Fall is neutral. Winter has a penalty. (Given seasons aren't the same across the world, these seasons are reflected on the United States.)
Fishing shops are located in a number of towns across Elanthia. In addition to these permanent town shops, both standard and specialty fishing gear is sometimes sold at [[festival]]s and [[pay event]]s.
{{#ask: [[Category:Fishing shops]][[Townshop-template-is::True]]
|?Realm
|?Shop location
|?Shop type
|?Shop specialty
|format=template
|limit=50
|link=none
|mainlabel=
|template=ShopTable
|introtemplate=ShopWaresTableStart
|outrotemplate=Shop_table_end
}}


==How to Fish==
There are bonuses to fishing during certain hours of the day; it's not random. It also doesn't look at time zones, it's just a generic time of day that is the best time to fish.
With the December, 2025, Artisan Fishing System overhaul, fishing is now completely updated to no longer rely on luck and the [[strength]] stat but instead on earned fishing skill ranks. While referred to as the Artisan Fishing System, it is '''not''' part of the [[Artisan skill|Artisan Skill]] system and will not count towards max Artisan Skill ranks. Additionally, fishing does not provide [[EXPERIENCE|EXP]]. Fishing uses fishing skill levels as the basis for its skill check, with 100 being the maximum fishing skill level.


==={{boldmono|FISH}} Command===
There are bonuses for the area (is it a good/hot spot). This is another aspect to discover on your own. This also applies to catching lobsters.
{{main|Verb:FISHING}}
Most fishing related actions use the {{boldmono|FISH}} verb. Some items, such as the [[Fishing equipment#Fishing Rod|fishing rod]], emulate the {{boldmono|FISH}} command with verb traps tied to manipulating the fishing rod itself.


The main actions include {{boldmono|FISH CAST {distance}}} to cast the line and {{boldmono|FISH REEL}} to try to reel it back in. Meanwhile, {{boldmono|FISH SENSE}} can identify if your current location is a fishing spot.
The lure has a bonus as long as it's used in the right depth of water. If you catch a tier 5 fish, you used the lure at the right depths.


In addition, {{boldmono|FISH PERKS}} allows you to view and manage current [[#Fishing Perks|fising perks]] while {{boldmono|FISH STATUS}} lets you view your current fishing level as well as any active fishing perks.
Then there is just a random element entirely for those that don't know what they are doing.


Lastly, {{boldmono|FISH TOTAL}} is a running tally of all of your catches (and misses). This includes all fish caught via the [[/Legacy fishing system|legacy fishing system]] as part of the total. The count of [[#Fishing Line|lines snapped]] is new as of the fishing system overhaul.
===Reeling it in===
Once the fish is on your line, there are a new set of checks.


=== The Basics ===
The only stat that is used is [[Strength]].
Before you can begin fishing, you will first need to locate a fishing hole and bring your fishing equipment. You can determine whether or not you are in a fishing area via {{boldmono|FISH SENSE}}. See the [[#Locations|locations table]] for a list of known fishing areas.


At minimum, a [[Fishing equipment#Fishing Rod|fishing rod]] equipped with both [[Fishing equipment#Line|line]] and a [[Fishing equipment#Lure|lure]] is needed to fish while in a fishing area. A [[Fishing equipment#sinker|sinker]] is an optional attachment that can allow you to fish at different depths other than just the water's surface.
The fish's strength is determined by the phase you're in. Did you just catch it? Is it wearing down? A fish just hooked is strong. Bigger fish are harder to catch from having an inherited strength bonus.


{{boldmono|LOOKing}} at lures before attaching them to a rod will indicate the numerical bonus for each depth, with +16 being the highest bonus. Once attached, you can {{boldmono|LOOK ROD}} to see everything attached, including their benefits and bonuses. Lures and sinkers can be removed from a rod with {{boldmono|GET}}. A fishing line can be removed from the rod with {{boldmono|CUT}}, however this will destroy the line in the process.
There are some random elements to both the fisherman and the fish here as well. Think of these as "critical catches." But it also helps those who don't have strength or aren't waiting to tire the fish out.


Once you have all of your equipment in hand and are at a proper fishing spot, use the {{boldmono|[[Verb:FISHING|FISH]]}} verb to begin fishing. Catching fish, reeling, and filleting fish can increase your fishing skill level. Fish now appear with far greater frequency compared to legacy fishing, but the reeling process may last much longer, sometimes ten minutes or more. Fishing allows players to potentially catch fish in the 200-300lb range with frequency. If done correctly, line snaps should be much rarer than prior to the fishing system overhaul.
=== Snapping a line ===
Too much slack is a huge penalty and will result in a warning message. Learn what is good enough.


=== Casting ===
Reeling in too early has a bigger chance to snap a line.
To start, hold your fishing rod - with attached line and lure - in one hand and {{boldmono|FISH CAST {distance}}} while in a fishing area.


When casting a line, you can select {{boldmono|FISH CAST NEAR}}, {{boldmono|MIDDLE}}, or {{boldmono|FAR}}. This is a risk/reward system with the further distances being more difficult to reel but potentially more rewarding with larger or rarer fish. It is recommended to select {{boldmono|NEAR}} until several fishing skill level ranks are earned.
Leaving the fish on the line longer tires the fish out, but it also weakens the line.

Using a [[Fishing equipment#Fishing Rod|fishing rod]]'s verb traps for {{boldmono|PUSH}} (near), {{boldmono|WAVE}} (middle), and {{boldmono|RAISE}} (far) when manipulating the fishing rod emulate the use of {{boldmono|FISH CAST {distance}}}. They can be used interchangeably with the {{boldmono|FISH}} command.

=== Hooking a Fish ===
Once a line is cast, frequent rolls are made to attract and hook a fish. Using the correct type of lure at the correct depth will provide a bonus to a successful hook. You will know when you catch a fish!

<pre{{log2}}>You feel a brief jerk on your line before it begins to reel out wildly. You manage to yank your black fishing rod back to set the hook. The rod bends and its tip dips as the catch on your line weaves back and forth in a frantic effort to escape!</pre>

=== Reeling ===
Once a line has been cast out, it can be brought in via {{boldmono|FISH REEL}}. (Using {{boldmono|PULL ROD}} with a fishing rod emulates this command.) If no fish is on the line, it can be reeled in very quickly. However, if a fish is hooked on the line, it will fight the reeling process.

When reeling a hooked fish, a roll is made to reel the fish closer (success = rolls 100 or higher), and the fish makes a roll to try and swim further away. Success on a reel attempt means that you will draw the fish in closer. Failure means the line will stay where it is. If the fish succeeds in its own roll, then the line will go out further away from you, up until it reaches its maximum length. The goal is to reduce the distance to zero before the line snaps.

'''Reeling success factors''' contributing to roll success include:
* Fishing skill level
* Size of fish (with larger fish being more difficult to reel in)
* Some fishing perks when activated
* Distance from shore or dock: since the goal is to reduce the distance to zero, casting line to further distances will be more difficult.

The strength stat is ''no longer'' a factor in reeling success.

=== Line Condition ===
[[Fishing equipment#Line|Fishing line]] has both a '''quality''' and a '''condition'''. The quality of a line determines how quickly it degrades, with higher quality lines degrading at a slower rate than lower quality lines. The condition of the line is how much wear and tear it has endured and, ultimately, an indicator of when it might snap.

Condition is of the utmost importance while actively fishing. Fishing line condition degrades with use, and it is recommended to {{boldmono|LOOK ROD}} before each cast. This will show you the current condition of your fishing line. Fishing line will degrade in the following stages: Excellent - Decent - Showing signs of use - Frayed and in danger of snapping soon. Once the line has degraded, use {{boldmono|CUT MY ROD}} to remove the current line and then replace it with a new line. Note that cutting a rod with a lure and weight on the line will deposit these items into the [[Inventory|alongside]] inventory slot.

Fishing lines are sold in various quality levels. {{boldmono|LOOK}} at fishing line to determine its quality levels, which include:
* Exceptionally Strong
* Quite sturdy and strong
* Decently strong

It is recommended to only use the strongest quality line available, as it will degrade much slower thus providing a higher chance of a successful catch. Exceptional quality fishing line is available at [[Flimgrimy's Fishing Finds]] in [[Mist Harbor]] in the form of '''a spool of thin silver wire'''.

If a line snaps while a fish is still hooked and before it has been reeled in completely, anything attached to the rod - line, lure, and sinker - will be '''lost''' in the process.

=== Filleting Fish ===
Fish can be filleted using {{boldmono|CUT MY <FISH> WITH MY <WEAPON>}}, but a skill check is required to produce a successful fillet. Factors impacting fillet success include:
* Fishing skill level
* Weapon type, with a dagger style weapon increasing success.
* Weapon description: the KNIFE noun and FILLET adjectives provide a bonus.
* Weapon enchant level provides a bonus, with a 10x enchant providing the greatest bonus.
Therefore, a 10x dagger style weapon with the description of "fillet knife" will provide the greatest bonus.


Fish fillets can then be cooked over a suitable fire or used as an ingredient in the various [[:Category:Cooking system|cooking]] craft systems. See the [[#Locations|locations table]] for information on the locations of cooking fires.
===The catch===
The fish that was caught on the line was determined at first bite. There are 5 tiers of rarity for fish. There are 3 depths. Each depth has the 5 tiers.


=== Fishing Perks ===
Fishing now tracks total fish caught, as well as which tier it came from.
Fishing perks are granted as skill level increases. Perks are available under the {{boldmono|[[Verb:FISHING|FISH PERK]]}} verb and include:
# Fishbane: Fish stamina falls faster when pulling in a line or struggling against a fish.
# Reel Expertise: Pulling in a line or struggling against a fish strains your fishing line less.
# Angler's Eye: You will see additional information when using FISH SENSE.
# Lucky Lure: You have an increased chance to find higher quality fish.
# Goliath Seeker: Your catches have an increased chance to be heavier.
# Deft Knife: You have an increased chance to successfully fillet fish.


Activating a fishing perk is done via {{boldmono|FISH PERK ACTIVATE {x} {y}}}, with {x} representing the perk number from the above list and {y} representing an available fishing perk slot. One perk slot is awarded at fishing level 10, with an additional perk slot awarded at level 25.
== Cooking==
Caught fish can be cut into fillets using {{boldmono|[[CUT (verb)|CUT]] MY FISH WITH MY <WEAPON>}}. Heavier fish may produce more than one fillet. These fillets can then be cooked over a suitable fire. See the below table for information on the locations of cooking fires.


==Locations ==
==Locations ==
{| class="wikitable sortable"
{| class="wikitable sortable"
! scope="col"|City or Town
!City or Town!!Location!!Fishing Hole!!Cooking Fire!!Fishing Shop!!Description
! scope="col"|Location
! scope="col"|Fishing Hole
! scope="col"|Cooking Fire
! scope="col"|Fishing Shop
! scope="col"|Description
|-
|-
|[[Icemule Trace]]||[[Fenog's Regulars]]||Y||Y||N||The cooking fire is at the Frozen Pond (Lich #26930).
| scope="row"|[[Icemule Trace]]||[[Fenog's Regulars]]||Y||Y||N||The cooking fire is at the Frozen Pond (Lich #26930).
|-
|-
|[[Icemule Trace]]||[[White Haven]]||Y||Y|| N||The cooking fire is at Ice Pond through the Grand Courtyard (Lich #15698).
| scope="row"|[[Icemule Trace]]||[[White Haven]]||Y||Y|| N||The cooking fire is at Ice Pond through the Grand Courtyard (Lich #15698).
|-
|-
|[[Kraken's Fall]]||Fishing Pier||Y||U||Y||The pier and shop are in the same room on South Arm Road (four east of the Adventurer's Guild).
| scope="row"|[[Kraken's Fall]]||Fishing Pier||Y||U||Y||The pier and shop are in the same room on South Arm Road (four east of the Adventurer's Guild).
|-
|-
|[[Mist Harbor]]||[[Flimgrimy's Fishing Finds]]||U ||U||Y||
| scope="row"|[[Mist Harbor]]||[[Flimgrimy's Fishing Finds]]||U ||U||Y||
|-
|-
|[[River's Rest]]||[[Beacon Hall Archive]]||Y||Y||N||Fireplace in the Common Room. Note that the fireplace is a trash barrel, so {{boldmono|PUT MY FISH IN FIRE IN FIRE}}.
| scope="row"|[[River's Rest]]||[[Beacon Hall Archive]]||Y||Y||N||Fireplace in the Common Room. Note that the fireplace is a trash barrel, so {{boldmono|PUT MY FISH IN FIRE IN FIRE}}.
|-
|-
|[[River's Rest]]||Dilapidated Pier||Y|| U|| Y||Upper is original fishing pier. Lower is new fishing pier with access to the fishing shop.
| scope="row"|[[River's Rest]]||Dilapidated Pier||Y|| U|| Y||Upper is original fishing pier. Lower is new fishing pier with access to the fishing shop.
|-
|-
|[[River's Rest]]||Fleet Captain's Dock||Y||N|| N||Go to the Fleet Captain's Yard (Lich #10888), then {{boldmono|NORTH, NORTHEAST, NORTHEAST, NORTHWEST, NORTH, GO DOCK}}.
| scope="row"|[[River's Rest]]||Fleet Captain's Dock||Y||N|| N||Go to the Fleet Captain's Yard (Lich #10888), then {{boldmono|NORTH, NORTHEAST, NORTHEAST, NORTHWEST, NORTH, GO DOCK}}.
|-
|-
|[[River's Rest]] ||Floating Dock, Tempest River||Y||U||N||
| scope="row"|[[River's Rest]] ||Floating Dock, Tempest River||Y||U||N||
|-
|-
|[[River's Rest]]||Smuggler's Cove, Landing||Y||U||U||
| scope="row"|[[River's Rest]]||Smuggler's Cove, Landing||Y||U||U||
|-
|-
|[[River's Rest]]||Underbridge
| scope="row"|[[River's Rest]]||Underbridge||Y||N|| N||Southeastern side of the Warrens (Lich #10839)
|Y||N|| N||Southeastern side of the Warrens (Lich #10839)
|-
|-
|[[River's Rest]]||[[The Warren]]||Y||N||N||River walk (Lich #17662), then {{boldmono|GO DOCK}} (Lich #17664)
| scope="row"|[[River's Rest]]||[[The Warren]]||Y||N||N||River walk (Lich #17662), then {{boldmono|GO DOCK}} (Lich #17664)
|-
|-
|[[Solhaven]]||[[Cairnfang Manor]]|| Y||Y||N|| Cairnfang Manor, Pond (u106005/22109). Firepit is one east in the Garden (u106005/22114).
| scope="row"|[[Solhaven]]||[[Cairnfang Manor]]|| Y||Y||N|| Cairnfang Manor, Pond (u106005/22109). Firepit is one east in the Garden (u106005/22114).
|-
|-
|[[Solhaven]]||Solhaven, Charl's Quay||Y|| N|| N||Roughly west of Liabo Plaza in Solhaven (u4209097/1488)
| scope="row"|[[Solhaven]]||Solhaven, Charl's Quay||Y|| N|| N||Roughly west of Liabo Plaza in Solhaven (u4209097/1488)
|-
|-
|[[Solhaven]]||Solhaven, Fishmarket Pier|| Y|| N||N|| West of South Market in South Haven (u4902076/1580)
| scope="row"|[[Solhaven]]||Solhaven, Fishmarket Pier|| Y|| N||N|| West of South Market in South Haven (u4902076/1580)
|-
|-
|[[Solhaven]]||Solhaven, North 'Haven Quay ||Y|| N||N||Roughly northwest of the locker warehouse in Solhaven (u4209095/1484)
| scope="row"|[[Solhaven]]||Solhaven, North 'Haven Quay ||Y|| N||N||Roughly northwest of the locker warehouse in Solhaven (u4209095/1484)
|-
|-
|[[Solhaven]]||Solhaven, Pier's End||Y|| N||N||Roughly west of North Market in Solhaven (u4209093/32812)
| scope="row"|[[Solhaven]]||Solhaven, Pier's End||Y|| N||N||Roughly west of North Market in Solhaven (u4209093/32812)
|-
|-
|[[Solhaven]]||Sunderer's Glaive, Bobo's Park||Y||N||N|| From Changeling Bending, which is northeast of South Market in South Haven, GO SLOPE then DOWN
| scope="row"|[[Solhaven]]||Sunderer's Glaive, Bobo's Park||Y||N||N|| From Changeling Bending, which is northeast of South Market in South Haven, {{boldmono|GO SLOPE}} then {{boldmono|DOWN}}
|-
|-
|[[Ta'Illistim]] ||Tyramia Hollow|| N|| Y||N|| To reach the fire pit from the start of the trail, {{boldmono|GO BRIDGE}}, {{boldmono|SOUTH}}, {{boldmono|SOUTHWEST}}, {{boldmono|SOUTHEAST}}. (Lich #13456)
| scope="row"|[[Ta'Illistim]] ||Tyramia Hollow|| N|| Y||N|| To reach the fire pit from the start of the trail, {{boldmono|GO BRIDGE}}, {{boldmono|SOUTH}}, {{boldmono|SOUTHWEST}}, {{boldmono|SOUTHEAST}}. (Lich #13456)
|-
|-
|[[Ta'Illistim]]||[[Veythorne Manor]]||Y||Y||Y||Cooking fire is on the west side of Veythorne Manor in the throwing dagger game room (Lich #13410). To reach the shop (Lich #13402), go to the north of Veythorne Manor, head two east of the west gate of the Garden, and {{boldmono|GO BUILDING}}. To reach the fishing area from the shop, {{boldmono|GO DOOR}}, then {{boldmono|GO BOAT}}.
| scope="row"|[[Ta'Illistim]]||[[Veythorne Manor]]||Y||Y||Y||Cooking fire is on the west side of Veythorne Manor in the throwing dagger game room (Lich #13410). To reach the shop (Lich #13402), go to the north of Veythorne Manor, head two east of the west gate of the Garden, and {{boldmono|GO BUILDING}}. To reach the fishing area from the shop, {{boldmono|GO DOOR}}, then {{boldmono|GO BOAT}}.
|-
|-
|[[Ta'Vaalor]]|| [[The Fishing Shack]] ||Y||Y||Y||To reach the fishing pier, go one {{boldmono|WEST}} of the Ta'Vaalor Warrior Guild, go {{boldmono|SOUTH}} twice, {{boldmono|GO DOCK}}. To reach the shop (Lich #10381) from the dock, {{boldmono|GO SHACK}}. The fire is one east of the main room of the shop.
| scope="row"|[[Ta'Vaalor]]|| [[The Fishing Shack]] ||Y||Y||Y||To reach the fishing pier, go one {{boldmono|WEST}} of the Ta'Vaalor Warrior Guild, go {{boldmono|SOUTH}} twice, {{boldmono|GO DOCK}}. To reach the shop (Lich #10381) from the dock, {{boldmono|GO SHACK}}. The fire is one east of the main room of the shop.
|-
|-
| [[Ta'Vaalor]]||[[Erulk's Fishing Gear]]||Y||N||Y||The shop (Lich #13922) is in the Ravelin. From Wyvern Plaza in the center of town, {{boldmono|DOWN}}, {{boldmono|SOUTHEAST}}, {{boldmono|GO DOCK}} to reach the shop. The fishing pier is one east of the shop.
| scope="row"| [[Ta'Vaalor]]||[[Erulk's Fishing Gear]]||Y||N||Y||The shop (Lich #13922) is in the Ravelin. From Wyvern Plaza in the center of town, {{boldmono|DOWN}}, {{boldmono|SOUTHEAST}}, {{boldmono|GO DOCK}} to reach the shop. The fishing pier is one east of the shop.
|-
|-
|[[Wehnimer's Landing]]||[[Black Wolves]] Manor||Y||U|| U||Members only
| scope="row"|[[Wehnimer's Landing]]||[[Black Wolves]] Manor||Y||U|| U||Members only
|-
|-
| [[Wehnimer's Landing]]||[[Guttin' Goods]]||Y|| N||Y||The shopkeeper replies, "Feel free to step outside and head south to the Middle Docks, where you'll be able to catch some tasty fish right out o' Darkstone Bay!" The shop itself is at Lich #248 on Locksmehr Way.
| scope="row"| [[Wehnimer's Landing]]||[[Guttin' Goods]]||Y|| N||Y||The shopkeeper replies, "Feel free to step outside and head south to the Middle Docks, where you'll be able to catch some tasty fish right out o' Darkstone Bay!" The shop itself is at Lich #248 on Locksmehr Way.
|-
|-
| [[Wehnimer's Landing]]||[[Helden Hall]] ||Y||Y||U|| Fire pit down the path leading into a clutch of trees at the Fishing Pond (Lich #17599).
| scope="row"| [[Wehnimer's Landing]]||[[Helden Hall]] ||Y||Y||U|| Fire pit down the path leading into a clutch of trees at the Fishing Pond (Lich #17599).
|-
|-
|[[Wehnimer's Landing]]||[[House of the Rising Phoenix]]||Y||Y||N|| Dock and small fire are in the Phoenix Annex (from the Entry, {{boldmono|GO DOOR}}, {{boldmono|GO MODWIR ARCHWAY}}, {{boldmono|GO GRASSY BANK}}, {{boldmono|GO DOCK}}). (Lich #21745)
| scope="row"|[[Wehnimer's Landing]]||[[House of the Rising Phoenix]]||Y||Y||N|| Dock and small fire are in the Phoenix Annex (from the Entry, {{boldmono|GO DOOR}}, {{boldmono|GO MODWIR ARCHWAY}}, {{boldmono|GO GRASSY BANK}}, {{boldmono|GO DOCK}}). (Lich #21745)
|-
|-
|[[Wehnimer's Landing]]||[[House Paupers]]||Y||Y||U||By the pond in the Rose Garden.
| scope="row"|[[Wehnimer's Landing]]||[[House Paupers]]||Y||Y||U||By the pond in the Rose Garden.
|-
|-
|[[Wehnimer's Landing]]||[[House Sovyn]]||Y||Y||U||At the pond.
| scope="row"|[[Wehnimer's Landing]]||[[House Sovyn]]||Y||Y||U||At the pond.
|-
|-
| [[Wehnimer's Landing]]||[[House Sylvanfair]]||Y||Y||U||At the fishing pond in the Grove
| scope="row"| [[Wehnimer's Landing]]||[[House Sylvanfair]]||Y||Y||U||At the fishing pond in the Grove
|-
|-
|[[Wehnimer's Landing]]||[[Silvergate Inn]]||Y||Y||U||In the Meadow with the fishing stream.
| scope="row"|[[Wehnimer's Landing]]||[[Silvergate Inn]]||Y||Y||U||In the Meadow with the fishing stream.
|-
|-
|[[Wehnimer's Landing]]||[[Willow Hall]]||Y||Y||U||At Companion Park, where the lake and dock are. (Lich #19332)
| scope="row"|[[Wehnimer's Landing]]||[[Willow Hall]]||Y||Y||U||At Companion Park, where the lake and dock are. (Lich #19332)
|-
|-
|[[Zul Logoth]]||[[Glarstim Fishing Supplies]]||Y||Y|| Y||Dock, small fire and fishing shop are all in the room in Glarstim Cavern (go one {{boldmono|EAST}} of the Adventurers' Guild, {{boldmono|GO ARCHWAY}}, {{boldmono|NORTH}}). (Lich #5746)
| scope="row"|[[Zul Logoth]]||[[Glarstim Fishing Supplies]]||Y||Y|| Y||Dock, small fire and fishing shop are all in the room in Glarstim Cavern (go one {{boldmono|EAST}} of the Adventurers' Guild, {{boldmono|GO ARCHWAY}}, {{boldmono|NORTH}}). (Lich #5746)
|-
|-
|}
|}


== Resources==
== See Also==
* [[Verb:FISHING]]
* [[Fishing equipment]]
* [https://discord.com/channels/226045346399256576/1436963553469923432 Official Artisan Fishing Discord post/discussion thread]
* [[/saved posts|Saved posts]]
* [[/saved posts|Saved posts]]
* [[/Legacy fishing system|Legacy fishing system]] archived information
*[[Fishing guide]]
* [[Fishing guide|Beldannon's fishing guide]] for the Legacy Fishing System


[[category:Towns]]
[[Category:Towns]]
[[Category: Area Mechanics]]
[[Category: Area Mechanics]]
[[Category: Recreation activities]]
[[Category: Recreation activities]]

Latest revision as of 20:20, 11 December 2025

Fishing is a popular pastime in Elanthia. By using certain fishing equipment - at minimum, a fishing rod with line and a lure attached - in a designated fishing area, anyone can catch fish of all sizes.

The fishing system was updated in December, 2025, by GM Auchand with the "Artisan Fishing System" overhaul. This completely replaced the original fishing system. Instead of relying on luck and stats, fishing instead rewards use of the system by awarding ranks, similar to artisan skills. However, it is not a formal artisan skill and does not count against them when learning how to fish. This update left in place all fishing equipment, which remains fully functional with this new fishing system.

The original legacy fishing system utilized only items as part of the fishing experience, with what was described as a very complex back end system designed to mimic real world fishing that took into account time of day and the season with regard to when fish were more likely to bite. It relied heavily on the strength stat for fishing success as well as a great deal of luck.

Equipment

Main article: Fishing equipment

The cost of fishing equipment varies depending on material, design, quality, and quantity. See the Fishing Shops category for inventory.

Fishing Rod

The fishing rod is used as the basis for fishing. A fishing rod needs, at minimum, some line attached as well as a lure of some type. Without a sinker, the line can be cast out at just the surface level. Adding a sinker will allow the line to be cast at middle depth or bottom depth, depending on the sinker weight. Attached lures and sinkers can be removed via GET.

While not shown in the analyze, a rod with a line attached can be CUT to remove an already-attached line. Removing a line by this method destroys the line on the rod but also allows for it to be replaced if it has been damaged via use.

All fishing rods are created equal. RAISE (far), WAVE (medium distance), or PUSH (very close) the rod to cast at different lengths. PULL the rod to reel it in. Alternatively, just use the FISH command for it all.

Line

A line is required to use a fishing rod. Lines come in the form of a string, line, or wire that is coiled up, and a portion can be cut off of the entire spool via PULL. Once removed from the spool, the cut line can be added to a fishing rod via PUT. Lines can come in different strengths, which can be identified via LOOK. Lines purchased at pay events such as Ebon Gate are generally the strongest available.

As line is used while attached to a fishing rod, its condition degrades. Weaker lines degrade faster than stronger lines. Using LOOK ROD will indicate the condition of the line. Line condition starts at "excellent condition" then goes to "decent condition", then "showing signs of wear", and finally "frayed and in danger of snapping soon" when it is nearing its end.

More expensive fishing lines last longer. When your line breaks, any lure and sinker that are attached to it are lost.

Lures

A lure is required to use a fishing rod. It can be added to a fishing rod via PUT. Lures may be general and work for all depths of fishing, or they may be set up to work best at a certain depth, such as on the surface. Using LOOK with a lure will identify what depths it works best at as well as the bonus it provides for each depth.

The three basic depths for lures are for fishing on the surface, at middle depth, or on the bottom.

Sinkers

A sinker is an optional item to use on a fishing rod. It can be added to a fishing rod via PUT. A sinker will cause the cast line to sink to a lower depth, either middle depth or to the bottom, depending on the sinker's weight. Using either LOOK or WEIGH with a sinker will identify how far it will cause a line's hook to sink in a body of water - either to the middle depth or to the bottom.

No sinker is needed for surface fishing.

Additional Equipment

Special rhimar-lined creels and chests preserve caught fish. Without a creel or preserving chest, the fish can go bad or escape.

The Super-Fish-All Tackle Box is a multi-purpose container that serves as an "-inator" to store lures, weights, and lines, plus, at higher unlocks, serve as a rhimar-lined creel to weightlessly preserve caught live fish.

The Bugs 2 Lure Jig allows for the crafting of fishing lures from fishing line (of any quality) and gemstone bugs caught with a Bugs on Parade Bug Jar.

Fishing Shops

Fishing shops are located in a number of towns across Elanthia. In addition to these permanent town shops, both standard and specialty fishing gear is sometimes sold at festivals and pay events.

Shop Name Realm Shop Location Type Shop Specialty
Bait 'N Weight Kraken's Fall Kraken's Fall shop
Borthuum Bargain Bait Kharam Dzu Kharam Dzu shop
Erulk's Fishing Gear Ta'Vaalor Ravelin shop
The Fishing Shack Ta'Vaalor Ta'Vaalor shop
Flimgrimy's Fishing Finds Mist Harbor Western Harbor shop
Glarstim Fishing Supplies Zul Logoth Zul Logoth shop
Guttin' Goods Wehnimer's Landing Wehnimer's Landing shop
Maristin's Bait and Tackle River's Rest River's Rest shop
Veythorne Manor Fishing Shop Ta'Illistim Veythorne Manor shop

How to Fish

With the December, 2025, Artisan Fishing System overhaul, fishing is now completely updated to no longer rely on luck and the strength stat but instead on earned fishing skill ranks. While referred to as the Artisan Fishing System, it is not part of the Artisan Skill system and will not count towards max Artisan Skill ranks. Additionally, fishing does not provide EXP. Fishing uses fishing skill levels as the basis for its skill check, with 100 being the maximum fishing skill level.

FISH Command

Main article: Verb:FISHING

Most fishing related actions use the FISH verb. Some items, such as the fishing rod, emulate the FISH command with verb traps tied to manipulating the fishing rod itself.

The main actions include FISH CAST {distance} to cast the line and FISH REEL to try to reel it back in. Meanwhile, FISH SENSE can identify if your current location is a fishing spot.

In addition, FISH PERKS allows you to view and manage current fising perks while FISH STATUS lets you view your current fishing level as well as any active fishing perks.

Lastly, FISH TOTAL is a running tally of all of your catches (and misses). This includes all fish caught via the legacy fishing system as part of the total. The count of lines snapped is new as of the fishing system overhaul.

The Basics

Before you can begin fishing, you will first need to locate a fishing hole and bring your fishing equipment. You can determine whether or not you are in a fishing area via FISH SENSE. See the locations table for a list of known fishing areas.

At minimum, a fishing rod equipped with both line and a lure is needed to fish while in a fishing area. A sinker is an optional attachment that can allow you to fish at different depths other than just the water's surface.

LOOKing at lures before attaching them to a rod will indicate the numerical bonus for each depth, with +16 being the highest bonus. Once attached, you can LOOK ROD to see everything attached, including their benefits and bonuses. Lures and sinkers can be removed from a rod with GET. A fishing line can be removed from the rod with CUT, however this will destroy the line in the process.

Once you have all of your equipment in hand and are at a proper fishing spot, use the FISH verb to begin fishing. Catching fish, reeling, and filleting fish can increase your fishing skill level. Fish now appear with far greater frequency compared to legacy fishing, but the reeling process may last much longer, sometimes ten minutes or more. Fishing allows players to potentially catch fish in the 200-300lb range with frequency. If done correctly, line snaps should be much rarer than prior to the fishing system overhaul.

Casting

To start, hold your fishing rod - with attached line and lure - in one hand and FISH CAST {distance} while in a fishing area.

When casting a line, you can select FISH CAST NEAR, MIDDLE, or FAR. This is a risk/reward system with the further distances being more difficult to reel but potentially more rewarding with larger or rarer fish. It is recommended to select NEAR until several fishing skill level ranks are earned.

Using a fishing rod's verb traps for PUSH (near), WAVE (middle), and RAISE (far) when manipulating the fishing rod emulate the use of FISH CAST {distance}. They can be used interchangeably with the FISH command.

Hooking a Fish

Once a line is cast, frequent rolls are made to attract and hook a fish. Using the correct type of lure at the correct depth will provide a bonus to a successful hook. You will know when you catch a fish!

You feel a brief jerk on your line before it begins to reel out wildly.  You manage to yank your black fishing rod back to set the hook.  The rod bends and its tip dips as the catch on your line weaves back and forth in a frantic effort to escape!

Reeling

Once a line has been cast out, it can be brought in via FISH REEL. (Using PULL ROD with a fishing rod emulates this command.) If no fish is on the line, it can be reeled in very quickly. However, if a fish is hooked on the line, it will fight the reeling process.

When reeling a hooked fish, a roll is made to reel the fish closer (success = rolls 100 or higher), and the fish makes a roll to try and swim further away. Success on a reel attempt means that you will draw the fish in closer. Failure means the line will stay where it is. If the fish succeeds in its own roll, then the line will go out further away from you, up until it reaches its maximum length. The goal is to reduce the distance to zero before the line snaps.

Reeling success factors contributing to roll success include:

  • Fishing skill level
  • Size of fish (with larger fish being more difficult to reel in)
  • Some fishing perks when activated
  • Distance from shore or dock: since the goal is to reduce the distance to zero, casting line to further distances will be more difficult.

The strength stat is no longer a factor in reeling success.

Line Condition

Fishing line has both a quality and a condition. The quality of a line determines how quickly it degrades, with higher quality lines degrading at a slower rate than lower quality lines. The condition of the line is how much wear and tear it has endured and, ultimately, an indicator of when it might snap.

Condition is of the utmost importance while actively fishing. Fishing line condition degrades with use, and it is recommended to LOOK ROD before each cast. This will show you the current condition of your fishing line. Fishing line will degrade in the following stages: Excellent - Decent - Showing signs of use - Frayed and in danger of snapping soon. Once the line has degraded, use CUT MY ROD to remove the current line and then replace it with a new line. Note that cutting a rod with a lure and weight on the line will deposit these items into the alongside inventory slot.

Fishing lines are sold in various quality levels. LOOK at fishing line to determine its quality levels, which include:

  • Exceptionally Strong
  • Quite sturdy and strong
  • Decently strong

It is recommended to only use the strongest quality line available, as it will degrade much slower thus providing a higher chance of a successful catch. Exceptional quality fishing line is available at Flimgrimy's Fishing Finds in Mist Harbor in the form of a spool of thin silver wire.

If a line snaps while a fish is still hooked and before it has been reeled in completely, anything attached to the rod - line, lure, and sinker - will be lost in the process.

Filleting Fish

Fish can be filleted using CUT MY <FISH> WITH MY <WEAPON>, but a skill check is required to produce a successful fillet. Factors impacting fillet success include:

  • Fishing skill level
  • Weapon type, with a dagger style weapon increasing success.
  • Weapon description: the KNIFE noun and FILLET adjectives provide a bonus.
  • Weapon enchant level provides a bonus, with a 10x enchant providing the greatest bonus.

Therefore, a 10x dagger style weapon with the description of "fillet knife" will provide the greatest bonus.

Fish fillets can then be cooked over a suitable fire or used as an ingredient in the various cooking craft systems. See the locations table for information on the locations of cooking fires.

Fishing Perks

Fishing perks are granted as skill level increases. Perks are available under the FISH PERK verb and include:

  1. Fishbane: Fish stamina falls faster when pulling in a line or struggling against a fish.
  2. Reel Expertise: Pulling in a line or struggling against a fish strains your fishing line less.
  3. Angler's Eye: You will see additional information when using FISH SENSE.
  4. Lucky Lure: You have an increased chance to find higher quality fish.
  5. Goliath Seeker: Your catches have an increased chance to be heavier.
  6. Deft Knife: You have an increased chance to successfully fillet fish.

Activating a fishing perk is done via FISH PERK ACTIVATE {x} {y}, with {x} representing the perk number from the above list and {y} representing an available fishing perk slot. One perk slot is awarded at fishing level 10, with an additional perk slot awarded at level 25.

Locations

City or Town Location Fishing Hole Cooking Fire Fishing Shop Description
Icemule Trace Fenog's Regulars Y Y N The cooking fire is at the Frozen Pond (Lich #26930).
Icemule Trace White Haven Y Y N The cooking fire is at Ice Pond through the Grand Courtyard (Lich #15698).
Kraken's Fall Fishing Pier Y U Y The pier and shop are in the same room on South Arm Road (four east of the Adventurer's Guild).
Mist Harbor Flimgrimy's Fishing Finds U U Y
River's Rest Beacon Hall Archive Y Y N Fireplace in the Common Room. Note that the fireplace is a trash barrel, so PUT MY FISH IN FIRE IN FIRE.
River's Rest Dilapidated Pier Y U Y Upper is original fishing pier. Lower is new fishing pier with access to the fishing shop.
River's Rest Fleet Captain's Dock Y N N Go to the Fleet Captain's Yard (Lich #10888), then NORTH, NORTHEAST, NORTHEAST, NORTHWEST, NORTH, GO DOCK.
River's Rest Floating Dock, Tempest River Y U N
River's Rest Smuggler's Cove, Landing Y U U
River's Rest Underbridge Y N N Southeastern side of the Warrens (Lich #10839)
River's Rest The Warren Y N N River walk (Lich #17662), then GO DOCK (Lich #17664)
Solhaven Cairnfang Manor Y Y N Cairnfang Manor, Pond (u106005/22109). Firepit is one east in the Garden (u106005/22114).
Solhaven Solhaven, Charl's Quay Y N N Roughly west of Liabo Plaza in Solhaven (u4209097/1488)
Solhaven Solhaven, Fishmarket Pier Y N N West of South Market in South Haven (u4902076/1580)
Solhaven Solhaven, North 'Haven Quay Y N N Roughly northwest of the locker warehouse in Solhaven (u4209095/1484)
Solhaven Solhaven, Pier's End Y N N Roughly west of North Market in Solhaven (u4209093/32812)
Solhaven Sunderer's Glaive, Bobo's Park Y N N From Changeling Bending, which is northeast of South Market in South Haven, GO SLOPE then DOWN
Ta'Illistim Tyramia Hollow N Y N To reach the fire pit from the start of the trail, GO BRIDGE, SOUTH, SOUTHWEST, SOUTHEAST. (Lich #13456)
Ta'Illistim Veythorne Manor Y Y Y Cooking fire is on the west side of Veythorne Manor in the throwing dagger game room (Lich #13410). To reach the shop (Lich #13402), go to the north of Veythorne Manor, head two east of the west gate of the Garden, and GO BUILDING. To reach the fishing area from the shop, GO DOOR, then GO BOAT.
Ta'Vaalor The Fishing Shack Y Y Y To reach the fishing pier, go one WEST of the Ta'Vaalor Warrior Guild, go SOUTH twice, GO DOCK. To reach the shop (Lich #10381) from the dock, GO SHACK. The fire is one east of the main room of the shop.
Ta'Vaalor Erulk's Fishing Gear Y N Y The shop (Lich #13922) is in the Ravelin. From Wyvern Plaza in the center of town, DOWN, SOUTHEAST, GO DOCK to reach the shop. The fishing pier is one east of the shop.
Wehnimer's Landing Black Wolves Manor Y U U Members only
Wehnimer's Landing Guttin' Goods Y N Y The shopkeeper replies, "Feel free to step outside and head south to the Middle Docks, where you'll be able to catch some tasty fish right out o' Darkstone Bay!" The shop itself is at Lich #248 on Locksmehr Way.
Wehnimer's Landing Helden Hall Y Y U Fire pit down the path leading into a clutch of trees at the Fishing Pond (Lich #17599).
Wehnimer's Landing House of the Rising Phoenix Y Y N Dock and small fire are in the Phoenix Annex (from the Entry, GO DOOR, GO MODWIR ARCHWAY, GO GRASSY BANK, GO DOCK). (Lich #21745)
Wehnimer's Landing House Paupers Y Y U By the pond in the Rose Garden.
Wehnimer's Landing House Sovyn Y Y U At the pond.
Wehnimer's Landing House Sylvanfair Y Y U At the fishing pond in the Grove
Wehnimer's Landing Silvergate Inn Y Y U In the Meadow with the fishing stream.
Wehnimer's Landing Willow Hall Y Y U At Companion Park, where the lake and dock are. (Lich #19332)
Zul Logoth Glarstim Fishing Supplies Y Y Y Dock, small fire and fishing shop are all in the room in Glarstim Cavern (go one EAST of the Adventurers' Guild, GO ARCHWAY, NORTH). (Lich #5746)

See Also