Category:Boss creatures
A mini-boss is a creature that spawns with abilities or stats beyond what that creature type normally possesses. Not all creatures are capable of producing mini-bosses, but those that do tend to generate them in small packs. They can be differentiated from other creatures by the adjective included before their name (ex. ghostly, shining, etc), these adjectives also reveal the special abilities of the mini-boss.
Killing a mini-boss will grant long-term experience as well as normal experience
Mini-bosses may also be referred to as "glam critters," "gifted creatures," or "boosted critters" by some and their special abilities are sometimes referred to as "boons".
Creatures
Below is a list of creatures that may produce mini-bosses. If a creature inhabits more than one area they may not spawn mini-bosses in every area (particularly if the areas are located in different zones), they are known to exist in the areas listed blow, however.
Abilities
Mini-bosses may be appraised to receive a hint about what their special abilities are.
>appraise chieftain The hisskra chieftain is medium in size and about five feet high in his current state. You would probably be able to take on the chieftain, but with some risk to your health. The hisskra chieftain appears to be dazzling, drab, and spindly.
Below is a list of the adjectives and the special abilities of the mini-boss baring them. This list should not be considered exhaustive and the abilities indicated by most adjectives are still in the process of discovery by the player base.
Adjective | Attack Types | Attack Spells | Defense Susceptibility | Defense Resistant | Defense Spells | Other |
---|---|---|---|---|---|---|
Adroit | ||||||
Afflicted | ||||||
Apt | Counterattack | Stuns* | Higher Health* | |||
Belligerent | ||||||
Blurry | ||||||
Canny | SMRv2 stun spell | |||||
Combative | ||||||
Dazzling | Very spelled up | |||||
Deft | ||||||
Drab | ||||||
Dreary | ||||||
Enraged | ||||||
Ethereal | ||||||
Flashy | casts Spirit Dispel (119) and Elemental Dispel (417) with cascade effect | |||||
Flexile | Elemental damage on death, steam confirmed but possibly others | |||||
Flickering | Temp phase ability | |||||
Flinty | ||||||
Frenzied | ||||||
Ghastly | ||||||
Ghostly | Noncorporeal undead | |||||
Gleaming | ||||||
Glittering | Offensive elemental flares | |||||
Glorious | Raises self after death, Dispel on attack, may self-raise several times | |||||
Gory | ||||||
Hardy | ||||||
Huge | ||||||
Illustrious | ||||||
Indistinct | Physical damage resist shield | |||||
Keen | ||||||
Lanky | ||||||
Luminous | ||||||
Muculent | Regeneration similar Troll's Blood (1125), fire does not prevent healing | |||||
Nebulous | ||||||
Oozing | ||||||
Pestilent | ||||||
Putrid | ||||||
Radiant | ||||||
Raging | ||||||
Ready | Counterattack | |||||
Rune-Covered | Magic-absorb shield | |||||
Robust | ||||||
Scintillating | ||||||
Shadowy | Possesses Foresight (1204), Mantle of Faith (1601), and Spirit Guard (1712)* | |||||
Shielded | ||||||
Shifting | ||||||
Shimmering | Possesses Spirit Warding I (101), Spirit Defense (103), Spirit Warding II (107), Spirit Shield (202), Prayer of Protection (303), and Mantle of Faith (1601) | |||||
Shining | ||||||
Sickly-Green | Use Purify Air (207) to combat the miasma cloud | |||||
Slimy | ||||||
Slime covered | ||||||
Sparkling | ||||||
Spindly | ||||||
Spiny | ||||||
Stalwart | ||||||
Stately | ||||||
Stout | ||||||
Tattooed | ||||||
Tenebrous | ||||||
Tough | ||||||
Twinkling | ||||||
Unyielding | ||||||
Wavering | Temp phase ability | |||||
Wispy |
Entries marked with an asterisk (*) are believed to be true, but may be based on speculation.
See Also
Pages in category "Boss creatures"
The following 71 pages are in this category, out of 71 total.