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'''Fishing''' is a popular pastime in [[Elanthia]].
{{TOCright}}'''Fishing''' is a popular pastime in [[Elanthia]].


==Locations==
==Equipment==
The cost of equipment varies depending on material, design, quality, and quantity. See the [[:Category: Fishing shops|Fishing Shops category]] for inventory.
===Icemule Trace===
{| {{prettytable}}
*[[White Haven]]
|- bgcolor=lightblue
!Equipment||Info
|-
!Rod
|All fishing rods are equal. {{boldmono|[[RAISE (verb)|RAISE]]}} (far), {{boldmono|[[WAVE (verb)|WAVE]]}} (medium distance), or {{boldmono|[[PUSH (verb)|PUSH]]}} (very close) the rod to cast at different lengths. {{boldmono|[[PULL (verb)|PULL]]}} the rod to reel it in.
|-
!Line
|More expensive fishing line lasts longer. When your line breaks, the lures and bait that tied to it are lost. {{boldmono|[[PULL (verb)|PULL]]}} the spool to remove line, then {{boldmono|[[PUT (verb)|PUT]]}} the line on the rod.
|-
!Sinkers
|Weights come in two sizes. Tiny weights are for middle depths, while small weights are better for bottom depths. No weight is needed for surface fishing. {{boldmono|[[PUT (verb)]]}} the weight on the rod.
|-
!Lures
|There are three basic types of lures and bait, each type geared toward bottom, mid-depth, or surface fishing. {{boldmono|[[PUT (verb)|PUT]]}} the lure on the rod.
|-
!Chests
|The [[rhimar]] chests preserve the caught fish. Without a chest, the fish goes bad or escapes.
|}


===Mist Harbor===
==Process==
===Bonus checks===
Shop: [[Flimgrimy's Fishing Finds]]
The first set of checks determine the rarity of fish. There are 5 tiers of rarity:
#Common
#Uncommon
#Rare
#Very rare
#Legendary


Tiers 1 through 4 aren't to difficult to come by, but to get tier 5 fish, more research and an understanding of the system is required to be successful. It's possible to catch a legendary fish without meeting all bonuses and hitting a great random roll, but you'll have a much easier time if you can meet 3 of the 4 bonus criteria.
===River's Rest===
*[[Beacon Hall Archive]]
*Town
**[River's Rest, Dilapidated Pier] (upper, original one)
**[River's Rest, Dilapidated Pier] (lower, new one, access to fishing shop)
**[River's Rest, Underbridge] (east side, inside town)
**[Fleet Captain's Dock]
**[Floating Dock, Tempest River]
*[[The Warren]]
**[Smuggler's Cove, Landing]
**[The Warren, River Walk]
**[The Warren, River Dock]


There is a seasonal bonus, it's better to fish in the spring and summer. Fall is neutral. Winter has a penalty. (Given seasons aren't the same across the world, these seasons are reflected on the United States.)
===Solhaven===
*[[Cairnfang Manor]]


There are bonuses to fishing during certain hours of the day; it's not random. It also doesn't look at time zones, it's just a generic time of day that is the best time to fish.
===Ta'Illistim===
Shop: In Veythorne Manor just south of the Amphitheater in the far north eastern
*[[Veythorne Manor]]
*[[Tyramia Hollow]]


There are bonuses for the area (is it a good/hot spot). This is another aspect to discover on your own. This also applies to catching lobsters.
===Ta'Vaalor===
Shops: [[The Fishing Shack]] in Ta'Vaalor, [[Erulk's Fishing Gear]] in the Ravelin


The lure has a bonus as long as it's used in the right depth of water. If you catch a tier 5 fish, you used the lure at the right depths.
*[[The Ravelin]]


Then there is just a random element entirely for those that don't know what they are doing.
===Wehnimer's Landing===
*[[Black Wolves]] Manor (Members only)
*[[Helden Hall]]
*[[House of Paupers]]
*[[Moonshine Manor]]


===Zul Logoth===
===Reeling it in===
Shop: a shack in Glarstim Cavern, located past the archway in the Ruby Tunnel
*[[Glarstim Cavern]]


Once the fish is on your line, there are a new set of checks.
==Equipment==
The cost of equipment varies depending on material, design, quality, and quantity. See the [[:Category: Fishing Shops|Fishing Shops category]] for inventory.


The only stat that is used is [[Strength]].
===Rod===
All fishing rods are equal. [[RAISE (verb)|RAISE]], [[WAVE (verb)|WAVE]], or [[PUSH (verb)|PUSH]] the rod to cast at different lengths. [[PULL (verb)|PULL]] the rod to reel it in.


The fish's strength is determined by the phase you're in. Did you just catch it? Is it wearing down? A fish just hooked is strong. Bigger fish are harder to catch from having an inherited strength bonus.
===Line===
More expensive fishing line lasts longer. When your line breaks, the lures and bait that tied to it are lost. [[PULL (verb)|PULL]] the spool to remove line, then [[PUT (verb)|PUT]] the line on the rod.


There are some random elements to both the fisherman and the fish here as well. Think of these as "critical catches." But it also helps those who don't have strength or aren't waiting to tire the fish out.
===Sinkers===
Weights come in two sizes. Tiny weights are for middle depths, while small weights are better for bottom depths. No weight is needed for surface fishing. [[PUT (verb)]] the weight on the rod.


===Lures===
===Snapping a line===
There are three basic types of lures and bait, each type geared toward bottom, mid-depth, or surface fishing. [[PUT (verb)|PUT]] the lure on the rod.


Too much slack is a huge penalty and will result in a warning message. Learn what is good enough.
===Chests===

The [[rhimar]] chests preserve the caught fish. Without a chest, the fish goes bad or escapes.
Reeling in too early has a bigger chance to snap a line.

Leaving the fish on the line longer tires the fish out, but it also weakens the line.

===The catch===

The fish that was caught on the line was determined at first bite. There are 5 tiers of rarity for fish. There are 3 depths. Each depth has the 5 tiers.

Fishing now tracks total fish caught, as well as which tier it came from.


==Cooking==
==Cooking==
Caught fish can be cut into fillets using [[CUT (verb)|CUT]] MY FISH WITH MY <WEAPON>. Heavier fish may produce more than one fillet. These fillets can then be cooked over a suitable fire.
Caught fish can be cut into fillets using {{boldmono|[[CUT (verb)|CUT]] MY FISH WITH MY <WEAPON>}}. Heavier fish may produce more than one fillet. These fillets can then be cooked over a suitable fire. See the below table for information on the locations of cooking fires.

==Locations==

{| class="wikitable sortable"
!City or Town !!Location !!Fishing Hole !!Cooking Fire !!Fishing Shop !!Description
|-
|[[Icemule Trace]]||[[Fenog's Regulars]]||Y ||Y ||N||The cooking fire is at the Frozen Pond (Lich #26930).
|-
|[[Icemule Trace]]||[[White Haven]]||Y||Y||N||The cooking fire is at Ice Pond through the Grand Courtyard (Lich #15698).
|-
|[[Kraken's Fall]]||Fishing Pier ||Y ||U ||Y|| The pier and shop are in the same room on South Arm Road (four east of the Adventurer's Guild).
|-
|[[Mist Harbor]] ||[[Flimgrimy's Fishing Finds]] ||U ||U ||Y||
|-
|[[River's Rest]]||[[Beacon Hall Archive]]||Y||Y||N||Fireplace in the Common Room. Note that the fireplace is a trash barrel, so {{boldmono|PUT MY FISH IN FIRE IN FIRE}}.
|-
|[[River's Rest]]||Dilapidated Pier||Y||U||Y||Upper is original fishing pier. Lower is new fishing pier with access to the fishing shop.
|-
|[[River's Rest]]||Fleet Captain's Dock||Y||N||N|| Go to the Fleet Captain's Yard (Lich #10888), then {{boldmono|NORTH, NORTHEAST, NORTHEAST, NORTHWEST, NORTH, GO DOCK}}.
|-
|[[River's Rest]]||Floating Dock, Tempest River||Y||U||N||
|-
|[[River's Rest]]||Smuggler's Cove, Landing||Y||U||U||
|-
|[[River's Rest]]||Underbridge ||Y ||N ||N||Southeastern side of the Warrens (Lich #10839)
|-
|[[River's Rest]]||[[The Warren]]||Y||N||N||River walk (Lich #17662), then {{boldmono|GO DOCK}} (Lich #17664)
|-
|[[Solhaven]]||[[Cairnfang Manor]]||Y||U||U||Cairnfang Manor, Pond - 22109
|-
|[[Ta'Illistim]]||Tyramia Hollow||N||Y||N|| To reach the fire pit from the start of the trail, {{boldmono|GO BRIDGE}}, {{boldmono|SOUTH}}, {{boldmono|SOUTHWEST}}, {{boldmono|SOUTHEAST}}. (Lich #13456)
|-
|[[Ta'Illistim]] ||[[Veythorne Manor]]||Y||Y||Y|| Cooking fire is on the west side of Veythorne Manor in the throwing dagger game room (Lich #13410). To reach the shop (Lich #13402), go to the north of Veythorne Manor, head two east of the west gate of the Garden, and {{boldmono|GO BUILDING}}. To reach the fishing area from the shop, {{boldmono|GO DOOR}}, then {{boldmono|GO BOAT}}.
|-
|[[Ta'Vaalor]]||[[The Fishing Shack]]||Y||Y||Y|| To reach the fishing pier, go one {{boldmono|WEST}} of the Ta'Vaalor Warrior Guild, go {{boldmono|SOUTH}} twice, {{boldmono|GO DOCK}}. To reach the shop (Lich #10381) from the dock, {{boldmono|GO SHACK}}. The fire is one east of the main room of the shop.
|-
|[[Ta'Vaalor]]||[[Erulk's Fishing Gear]]||Y||N||Y|| The shop (Lich #13922) is in the Ravelin. From Wyvern Plaza in the center of town, {{boldmono|DOWN}}, {{boldmono|SOUTHEAST}}, {{boldmono|GO DOCK}} to reach the shop. The fishing pier is one east of the shop.
|-
|[[Wehnimer's Landing]]||[[Black Wolves]] Manor||Y||U||U||Members only
|-
|[[Wehnimer's Landing]]||[[Guttin' Goods]]||Y||N||Y|| The shopkeeper replies, "Feel free to step outside and head south to the Middle Docks, where you'll be able to catch some tasty fish right out o' Darkstone Bay!" The shop itself is at Lich #248 on Locksmehr Way.
|-
|[[Wehnimer's Landing]]||[[Helden Hall]]||Y||Y||U||Fire pit down the path leading into a clutch of trees at the Fishing Pond.
|-
|[[Wehnimer's Landing]] || [[House of the Rising Phoenix]] ||Y||Y||N|| Dock and small fire are in the Phoenix Annex (from the Entry, {{boldmono|GO DOOR}}, {{boldmono|GO MODWIR ARCHWAY}}, {{boldmono|GO GRASSY BANK}}, {{boldmono|GO DOCK}}). (Lich #21745)
|-
|[[Wehnimer's Landing]] ||[[House Paupers]]||Y||Y||U||By the pond in the Rose Garden.
|-
|[[Wehnimer's Landing]]||[[House Sovyn]]||Y||Y||U||At the pond.
|-
|[[Wehnimer's Landing]]||[[House Sylvanfair]]||Y||Y||U||At the fishing pond in the Grove
|-
|[[Wehnimer's Landing]]||[[Silvergate Inn]]||Y||Y||U||In the Meadow with the fishing stream.
|-
|[[Wehnimer's Landing]]||[[Willow Hall]]||Y||Y||U||At Companion Park, where the lake and dock are. (Lich #19332)
|-
|[[Zul Logoth]] || [[Glarstim Fishing Supplies]]||Y||Y||Y|| Dock, small fire and fishing shop are all in the room in Glarstim Cavern (go one {{boldmono|EAST}} of the Adventurers' Guild, {{boldmono|GO ARCHWAY}}, {{boldmono|NORTH}}). (Lich #5746)
|-
|}

==Resources==
*[[/saved posts|Saved posts]]
*[[Fishing guide]]


Cooking fires are located:
*Ta'Illistim: On the west side of Veythorne Manor in the throwing dagger game room.
*Zul Logoth: In the fishing shop.
*Beacon Hall Archive: Fireplace in the Common Room. Note that the fireplace is a trash barrel, so PUT MY FISH IN FIRE IN FIRE.
*House of Paupers: By the pond in the Rose Garden.
*White Haven: At Ice Pond through the Grand Courtyard.
[[category:Towns]]
[[category:Towns]]
[[Category: Area Mechanics]]
[[Category: Recreation Activities]]

Latest revision as of 12:47, 5 December 2024

Fishing is a popular pastime in Elanthia.

Equipment

The cost of equipment varies depending on material, design, quality, and quantity. See the Fishing Shops category for inventory.

Equipment Info
Rod All fishing rods are equal. RAISE (far), WAVE (medium distance), or PUSH (very close) the rod to cast at different lengths. PULL the rod to reel it in.
Line More expensive fishing line lasts longer. When your line breaks, the lures and bait that tied to it are lost. PULL the spool to remove line, then PUT the line on the rod.
Sinkers Weights come in two sizes. Tiny weights are for middle depths, while small weights are better for bottom depths. No weight is needed for surface fishing. PUT (verb) the weight on the rod.
Lures There are three basic types of lures and bait, each type geared toward bottom, mid-depth, or surface fishing. PUT the lure on the rod.
Chests The rhimar chests preserve the caught fish. Without a chest, the fish goes bad or escapes.

Process

Bonus checks

The first set of checks determine the rarity of fish. There are 5 tiers of rarity:

  1. Common
  2. Uncommon
  3. Rare
  4. Very rare
  5. Legendary

Tiers 1 through 4 aren't to difficult to come by, but to get tier 5 fish, more research and an understanding of the system is required to be successful. It's possible to catch a legendary fish without meeting all bonuses and hitting a great random roll, but you'll have a much easier time if you can meet 3 of the 4 bonus criteria.

There is a seasonal bonus, it's better to fish in the spring and summer. Fall is neutral. Winter has a penalty. (Given seasons aren't the same across the world, these seasons are reflected on the United States.)

There are bonuses to fishing during certain hours of the day; it's not random. It also doesn't look at time zones, it's just a generic time of day that is the best time to fish.

There are bonuses for the area (is it a good/hot spot). This is another aspect to discover on your own. This also applies to catching lobsters.

The lure has a bonus as long as it's used in the right depth of water. If you catch a tier 5 fish, you used the lure at the right depths.

Then there is just a random element entirely for those that don't know what they are doing.

Reeling it in

Once the fish is on your line, there are a new set of checks.

The only stat that is used is Strength.

The fish's strength is determined by the phase you're in. Did you just catch it? Is it wearing down? A fish just hooked is strong. Bigger fish are harder to catch from having an inherited strength bonus.

There are some random elements to both the fisherman and the fish here as well. Think of these as "critical catches." But it also helps those who don't have strength or aren't waiting to tire the fish out.

Snapping a line

Too much slack is a huge penalty and will result in a warning message. Learn what is good enough.

Reeling in too early has a bigger chance to snap a line.

Leaving the fish on the line longer tires the fish out, but it also weakens the line.

The catch

The fish that was caught on the line was determined at first bite. There are 5 tiers of rarity for fish. There are 3 depths. Each depth has the 5 tiers.

Fishing now tracks total fish caught, as well as which tier it came from.

Cooking

Caught fish can be cut into fillets using CUT MY FISH WITH MY <WEAPON>. Heavier fish may produce more than one fillet. These fillets can then be cooked over a suitable fire. See the below table for information on the locations of cooking fires.

Locations

City or Town Location Fishing Hole Cooking Fire Fishing Shop Description
Icemule Trace Fenog's Regulars Y Y N The cooking fire is at the Frozen Pond (Lich #26930).
Icemule Trace White Haven Y Y N The cooking fire is at Ice Pond through the Grand Courtyard (Lich #15698).
Kraken's Fall Fishing Pier Y U Y The pier and shop are in the same room on South Arm Road (four east of the Adventurer's Guild).
Mist Harbor Flimgrimy's Fishing Finds U U Y
River's Rest Beacon Hall Archive Y Y N Fireplace in the Common Room. Note that the fireplace is a trash barrel, so PUT MY FISH IN FIRE IN FIRE.
River's Rest Dilapidated Pier Y U Y Upper is original fishing pier. Lower is new fishing pier with access to the fishing shop.
River's Rest Fleet Captain's Dock Y N N Go to the Fleet Captain's Yard (Lich #10888), then NORTH, NORTHEAST, NORTHEAST, NORTHWEST, NORTH, GO DOCK.
River's Rest Floating Dock, Tempest River Y U N
River's Rest Smuggler's Cove, Landing Y U U
River's Rest Underbridge Y N N Southeastern side of the Warrens (Lich #10839)
River's Rest The Warren Y N N River walk (Lich #17662), then GO DOCK (Lich #17664)
Solhaven Cairnfang Manor Y U U Cairnfang Manor, Pond - 22109
Ta'Illistim Tyramia Hollow N Y N To reach the fire pit from the start of the trail, GO BRIDGE, SOUTH, SOUTHWEST, SOUTHEAST. (Lich #13456)
Ta'Illistim Veythorne Manor Y Y Y Cooking fire is on the west side of Veythorne Manor in the throwing dagger game room (Lich #13410). To reach the shop (Lich #13402), go to the north of Veythorne Manor, head two east of the west gate of the Garden, and GO BUILDING. To reach the fishing area from the shop, GO DOOR, then GO BOAT.
Ta'Vaalor The Fishing Shack Y Y Y To reach the fishing pier, go one WEST of the Ta'Vaalor Warrior Guild, go SOUTH twice, GO DOCK. To reach the shop (Lich #10381) from the dock, GO SHACK. The fire is one east of the main room of the shop.
Ta'Vaalor Erulk's Fishing Gear Y N Y The shop (Lich #13922) is in the Ravelin. From Wyvern Plaza in the center of town, DOWN, SOUTHEAST, GO DOCK to reach the shop. The fishing pier is one east of the shop.
Wehnimer's Landing Black Wolves Manor Y U U Members only
Wehnimer's Landing Guttin' Goods Y N Y The shopkeeper replies, "Feel free to step outside and head south to the Middle Docks, where you'll be able to catch some tasty fish right out o' Darkstone Bay!" The shop itself is at Lich #248 on Locksmehr Way.
Wehnimer's Landing Helden Hall Y Y U Fire pit down the path leading into a clutch of trees at the Fishing Pond.
Wehnimer's Landing House of the Rising Phoenix Y Y N Dock and small fire are in the Phoenix Annex (from the Entry, GO DOOR, GO MODWIR ARCHWAY, GO GRASSY BANK, GO DOCK). (Lich #21745)
Wehnimer's Landing House Paupers Y Y U By the pond in the Rose Garden.
Wehnimer's Landing House Sovyn Y Y U At the pond.
Wehnimer's Landing House Sylvanfair Y Y U At the fishing pond in the Grove
Wehnimer's Landing Silvergate Inn Y Y U In the Meadow with the fishing stream.
Wehnimer's Landing Willow Hall Y Y U At Companion Park, where the lake and dock are. (Lich #19332)
Zul Logoth Glarstim Fishing Supplies Y Y Y Dock, small fire and fishing shop are all in the room in Glarstim Cavern (go one EAST of the Adventurers' Guild, GO ARCHWAY, NORTH). (Lich #5746)

Resources