Category:Boss creatures: Difference between revisions

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(Will finish cross-referencing boons and locations, update boon table to be more useful, add saved post link and posts, add more information about rewards, and otherwise fix up this page tomorrow.)
(Updated boon chart to allow sortable adjectives, added information from Discord, combined player research into one page, re-ordered columns in tables for perceived ease of use. Ready for more player editing.)
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The '''Boss Creature System''' upgrades newly created creatures into bosses, minibosses, or packs. Upgraded creatures have their level and basic stats boosted, and are granted a number of special abilities called boons. Bosses are semi-unique and will always be created with the same special boons, minibosses have randomly selected boons, and packs have randomly selected boons and show up with multiple friends. Boss Creatures have a special adjective not otherwise seen on that creature spawn. Players have alternatively called this "glam critters," "gifted creatures," or "boosted critters."
{{TOCright}}'''Boss Creatures''' or the '''Boss Creature System''' upgrades newly created creatures into bosses, minibosses, or packs. Upgraded creatures have their level and basic stats boosted, and are granted a number of special abilities called boons which are denoted by a special adjective. Players have alternatively called this "glam critters," "gifted creatures," or "boosted critters."


==Types of Boss Creatures==
Killing a Boss Creature will grant [[long-term experience]] as well as normal experience


Typically creatures within a specific location will only spawn as one of the below Boss Creatures types.
==Locations==


'''Bosses''' are semi-unique and will always be created with the same special boons and possibly additional special abilities. They are time limited. They have unique {{boldmono|[[DESCRIBE (verb)|DESCRIBE]]}} messaging and unique spawn messaging.
Below is a list of creatures affected by the Boss Creature System. If a creature inhabits more than one area they may not be affected in every area (particularly if the areas are located in different zones).

'''Minibosses''' will spawn one at a time with randomly selected boons. They will only have one tier three boon at most. These are more rare than packs.

'''Packs''' will spawn multiple identical boss creatures at the same time. They will have less boons than minibosses, will only have tier one or two boons, and the entire pack has identical boons. After they have spawned, packs are subject to usual creature wandering and will not necessarily stick together.

==Rewards==

Killing a creature upgraded by this system will grant [[long-term experience]] (LTE) in addition to the typical [[field experience]] at the below rates. There are no caps on the amount of long-term experience you can earn per day by killing Boss Creatures. The intent with the LTE reward was to ensure that even if your mind is full of field experience and you cannot gain any more, you are still receiving an LTE reward.

{| class="wikitable"
|-
!Type
!Long-Term Fame Reward
!Treasure
|-
|Boss || 1.5x Field Experience Awarded ||
|-
|Miniboss || 1x Field Experience Awarded ||
|-
|Pack || .5x Field Experience Awarded ||
|}

Creatures upgraded by this system have loot increases similar to grizzled or ancient creatures. It was intended that in a future release at least some of the upgraded creatures would generate some more rewarding treasure as well, which [[User:GS4-IXIX|GM Ixix]] stated was in QC on 07/10/2020.

==Creatures and Locations==

Below is a list of creatures affected by the Boss Creature System. If a creature inhabits more than one area they may not be affected in every area (particularly if the areas are located in different zones). In addition, the chance a creature has to spawn upgraded via the Boss Creature System differs based on creature. Creatures upgraded by the system do impact spawn rates of the standard creature and must be cleared out in order for the standard creature to spawn again. There is some sort of limit to keep upgraded creatures from piling up if they're avoided/missed.


These creatures in these locations are setup to create bosses, minibosses, or packs.
These creatures in these locations are setup to create bosses, minibosses, or packs.


{| class="wikitable sortable" style="width: 100%;"
{| class="wikitable sortable" style="width: 80%;"
|-
|-
! scope="col" | Name
! scope="col" width="15" | Level
! scope="col" | Zone
! scope="col" width="15%"| Name
! scope="col" | Location
! scope="col" width="10%"| Zone
! scope="col" | Level
! scope="col" width="15%"| Location
! scope="col" | Type
! scope="col" width="8%"| Type
! scope="col" | Notes
! scope="col" | Notes
|-
|-
| 96
| [[Greater construct]]
| [[Greater construct]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Old Ta'Faendryl]]
| [[Old Ta'Faendryl]]
| 96
| Miniboss
| Miniboss
|
|
|-
|-
| 96
| [[Siren]]
| [[Siren]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Ruined Temple]] (Nelemar)
| [[Ruined Temple]] (Nelemar)
| 96
| Miniboss
| Miniboss
|
|
|-
|-
| 86
| [[Aivren]]
| [[Aivren]]
|[[The Rift]]
|[[The Rift]]
| Plane 3
| Plane 3
| 86
| Pack
| Pack
|
|
|-
|-
| 86
| [[Illoke elder]]
| [[Illoke elder]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Thanatoph]], The Bowels
| [[Thanatoph]], The Bowels
| 86
| Miniboss
| Miniboss
|
|
|-
|-
| 84
| [[Vvrael warlock]]
| [[Vvrael warlock]]
| [[The Rift]]
| [[The Rift]]
| Plane 3
| Plane 3
| 84
| Miniboss
| Miniboss
|
|
|-
|-
| 84
| [[Vvrael warlock]]
| [[Vvrael warlock]]
| [[The Rift]]
| [[The Rift]]
| Plane 2
| Plane 2
| 84
| Miniboss
| Miniboss
|
|
|-
|-
| 80
| [[Vvrael witch]]
| [[Vvrael witch]]
| [[The Rift]]
| [[The Rift]]
| Plane 1
| Plane 1
| 80
| Miniboss
| Miniboss
|
|
|-
|-
| 78
| [[Dhu goleras]]
| [[Dhu goleras]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Blighted Forest]], Maaghara Labyrinth
| [[Blighted Forest]], Maaghara Labyrinth
| 78
| Miniboss
| Miniboss
|
|
|-
|-
| 77
| [[Raving lunatic]]
| [[Raving lunatic]]
| [[The Rift]]
| [[The Rift]]
| Plane 2
| Plane 2
| 77
| Miniboss
| Miniboss
|
|
|-
|-
| 77
| Raving Lunatic
| [[Raving lunatic]]
| [[The Rift]]
| [[The Rift]]
| Plane 1
| Plane 1
| 77
| Miniboss
| Miniboss
|
|
|-
|-
| 75
| [[Moulis]]
| [[Moulis]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Blighted Forest]], Maaghara Labyrinth
| [[Blighted Forest]], Maaghara Labyrinth
| 75
| Pack
| Pack
|
|
|-
|-
| 71
| [[Fire mage]]
| [[Fire mage]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Eye of V'Tull]], Glaes Vein
| [[Eye of V'Tull]], Glaes Vein
| 71
| Miniboss
| Miniboss
|
|
|-
|-
| 70
| [[Hunch-backed dogmatist]]
| [[Hunch-backed dogmatist]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Temple Wyneb]]
| [[Temple Wyneb]]
| 70
| Miniboss
| Miniboss
|
|
|-
|-
| 69
| [[Lesser griffin]]
| [[Lesser griffin]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Griffin's Keen]]
| [[Griffin's Keen]]
| 69
| Pack
| Pack
|
|
|-
|-
| 67
| [[Yeti]]
| [[Yeti]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Griffin's Keen]]
| [[Griffin's Keen]]
| 67
| Pack
| Pack
|
|
|-
|-
| 67
| [[Muscular supplicant]]
| [[Muscular supplicant]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Temple Wyneb]]
| [[Temple Wyneb]]
| 67
| Miniboss
| Miniboss
|
|
|-
|-
| 66
| [[Red tsark ]]
| [[Red tsark ]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Eye of V'Tull]], Glaes Vein
| [[Eye of V'Tull]], Glaes Vein
| 66
| Pack
| Pack
|
|
|-
|-
| 61
| [[Wind wraith]]
| [[Wind wraith]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Temple of Luukos]], Wind Tunnel
| [[Temple of Luukos]], Wind Tunnel
| 61
| Pack
| Pack
|
|
|-
|-
| 60
| [[Black forest ogre]]
| [[Black forest ogre]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Blighted Forest|Blighted Forest]]
| [[Blighted Forest|Blighted Forest]]
| 60
| Miniboss
| Miniboss
|
|
|-
|-

| Black Forest Ogre
| 60
| [[Black forest ogre]]
| [[Ta'Vaalor]]
| [[Ta'Vaalor]]
| [[Aradhul Road|Aradhul Road]]
| [[Aradhul Road|Aradhul Road]]
| 60
| Miniboss
| Miniboss
|
|
|-
|-

| 58
| [[Massive pyrothag]]
| [[Massive pyrothag]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Lava Flows]]
| [[Lava Flows]]
| 58
| Miniboss
| Miniboss
|
|
|-
|-

| 58
| [[Massive pyrothag]]
| [[Massive pyrothag]]
| [[Teras Isle]]
| [[Teras Isle]]
| Basalt Hillock
| Basalt Hillock
| 58
| Miniboss
| Miniboss
|
|
|-
|-

| 55
| [[Stone troll]]
| [[Stone troll]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Thanatoph]]
| [[Thanatoph]]
| 55
| Miniboss
| Miniboss
|
|
|-
|-

| 54
| [[Skayl]]
| [[Skayl]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Lava Flows]]
| [[Lava Flows]]
| 54
| Miniboss
| Miniboss
|
|
|-
|-

| 53
| [[Sabre-tooth tiger]]
| [[Sabre-tooth tiger]]
| [[Icemule]]
| [[Icemule]]
| [[Mount Aenatumgana]], [[Top of the World]], [[Arctic Tundra]]
| [[Mount Aenatumgana]], [[Top of the World]], [[Arctic Tundra]]
| 53
| Pack
| Pack
|
|
|-
|-

| 52
| [[Tomb troll]]
| [[Tomb troll]]
| [[River's Rest]]
| [[River's Rest]]
| [[Marsh Keep]]
| [[Marsh Keep]]
| 52
| Miniboss
| Miniboss
|
|
|-
|-

| 50
| [[Flesh golem]]
| [[Flesh golem]]
| [[River's Rest]]
| [[River's Rest]]
| [[Marsh Keep]]
| [[Marsh Keep]]
| 50
| Pack
| Pack
|
|
|-
|-

| 50
| [[Greater faeroth]]
| [[Greater faeroth]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Gyldemar Forest]]
| [[Gyldemar Forest]]
| 50
| Miniboss
| Miniboss
|
|
|-
|-

| 49
| [[Waern]]
| [[Waern]]
| [[Solhaven]]
| [[Solhaven]]
| Bonespear Tower
| Bonespear Tower
| 49
| Pack
| Pack
|
|
|-
|-

| 48
| [[Dybbuk]]
| [[Dybbuk]]
| [[Solhaven]]
| [[Solhaven]]
| [[Bonespear Tower]]
| [[Bonespear Tower]]
| 48
| Miniboss
| Miniboss
|
|
|-
|-

| 48
| [[Kiramon defender]]
| [[Kiramon defender]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Seethe Naedal]], Maernstrike Caverns
| [[Seethe Naedal]], Maernstrike Caverns
| 48
| Miniboss
| Miniboss
|
|
|-
|-

| 48
| [[Kiramon defender]]
| [[Kiramon defender]]
| [[Teras Isle]]
| [[Teras Isle]]
| Abandoned Mine
| Abandoned Mine
| 48
| Miniboss
| Miniboss
|
|
|-
|-

| 48
| [[Kiramon defender]]
| [[Kiramon defender]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]
| 48
| Miniboss
| Miniboss
|
|
|-
|-

| 48
| [[Warrior shade]]
| [[Warrior shade]]
| [[Ta'Vaalor]]
| [[Ta'Vaalor]]
| [[Fethayl Bog]]
| [[Fethayl Bog]]
| 48
| Pack
| Pack
|
|
|-
|-

| 48
| [[Vesperti]]
| [[Vesperti]]
| [[Solhaven]]
| [[Solhaven]]
| [[Foggy Valley]], Deep Woods
| [[Foggy Valley]], Deep Woods
| 48
| Miniboss
| Miniboss
|
|
|-
|-

| Forest Trali Shaman
|
| Gyldemar Green
| 46
| 46
| [[Forest trali shaman]]
| [[Ta'Illistim]]
| [[Gyldemar Green]]
| Miniboss
| Miniboss
|
|
|-
|-

| 44
| [[Bog wight]]
| [[Bog wight]]
| [[Ta'Vaalor]]
| [[Ta'Vaalor]]
| [[Fethayl Bog]]
| [[Fethayl Bog]]
| 44
| Miniboss
| Miniboss
|
|
|-
|-

| 44
| [[Mastodonic leopard]]
| [[Mastodonic leopard]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Gyldemar Green]]
| [[Gyldemar Green]]
| 44
| Pack
| Pack
|
|
|-
|-

| 43
| [[Dreadnought raptor]]
| [[Dreadnought raptor]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Gyldemar Green]]
| [[Gyldemar Green]]
| 43
| Pack
| Pack
|
|
|-
|-

| 43
| [[Night mare]]
| [[Night mare]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Shadow Valley]], Shadow Plain
| [[Shadow Valley]], Shadow Plain
| 43
| Miniboss
| Miniboss
|
|
|-
|-

| Night Mare
|
| Dark Pasture
| 43
| 43
| [[Night mare]]
| [[Wehnimer's Landing]]
| [[Shadow Valley]],Dark Pasture
| Pack
| Pack
|
|
|-
|-

| 42
| [[Dark vortece]]
| [[Dark vortece]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[The Broken Lands]], Dark Grotto
| [[The Broken Lands]], Dark Grotto
| 42
| Pack
| Pack
|
|
|-
|-

| 42
| [[Frozen corpse]]
| [[Frozen corpse]]
| [[Icemule]]
| [[Icemule]]
| [[Pinefar]], Nightmare Gorge
| [[Pinefar]], Nightmare Gorge
| 42
| Miniboss
| Miniboss
|
|
|-
|-

| 41
| Roa'ter
| Roa'ter
|
|
| Castle Varunar
| Castle Varunar
| 41
| Boss
| Boss
| Once per 30 days. Has unique spawn messaging. <pre{{log2}}>Wispy tendrils of mist appear, partially obscuring <ground/floor> before drifting away.</pre>
| Once per 30 days
|-
|-

| 41
| Skeletal Lord
| Skeletal Lord
|
|
| Castle Varunar
| Castle Varunar
| 41
| Boss
| Boss
| Once per 30 days
| Once per 30 days
|-
|-

| 40
| [[Kiramon worker]]
| [[Kiramon worker]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]
| 40
| Pack
| Pack
|
|
|-
|-

| 40
| [[Kiramon worker]]
| [[Kiramon worker]]
| [[Teras Isle]]
| [[Teras Isle]]
| Abandoned Mine
| Abandoned Mine
| 40
| Pack
| Pack
|
|
|-
|-

| 40
| [[Kiramon worker]]
| [[Kiramon worker]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Seethe Naedal]], Maernstrike Caverns
| [[Seethe Naedal]], Maernstrike Caverns
| 40
| Pack
| Pack
|
|
|-
|-

| 40
| [[Lesser faeroth]]
| [[Lesser faeroth]]
| [[Ta'Illistim]]
| [[Ta'Illistim]]
| [[Gyldemar Forest]]
| [[Gyldemar Forest]]
| 40
| Pack
| Pack
|
|
|-
|-

| 40
| [[Spectral miner]]
| [[Spectral miner]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Shadow Valley]]
| [[Shadow Valley]]
| 40
| Miniboss
| Miniboss
|
|
|-
|-

| 39
| [[Greater bog troll]]
| [[Greater bog troll]]
| [[River's Rest]]
| [[River's Rest]]
| [[Miasmal Forest]]
| [[Miasmal Forest]]
| 39
| Miniboss
| Miniboss
|
|
|-
|-

| 38
| [[Krolvin corsair]]
| [[Krolvin corsair]]
| [[River's Rest]]
| [[River's Rest]]
| [[Krolvin Carrack]]
| [[Krolvin Carrack]]
| 38
| Miniboss
| Miniboss
|
|
|-
|-


| 37
| [[Lesser moor wight]]
| [[Lesser moor wight]]
| [[River's Rest]]
| [[River's Rest]]
| [[Miasmal Forest]]
| [[Miasmal Forest]]
| 37
| Pack
| Pack
|
|
|-
|-

| 37
| Skeletal Warhorse
| Skeletal Warhorse
|
|
| Castle Varunar
| Castle Varunar
| 37
| Boss
| Boss
| Once per 30 days
| Once per 30 days
|-
|-

| 35
| [[Troll wraith]]
| [[Troll wraith]]
| [[Zul Logoth]]
| [[Zul Logoth]]
| [[Troll Burial Grounds]]
| [[Troll Burial Grounds]]
| 35
| Miniboss
| Miniboss
|
|
|-
|-

| 34
| [[Lava troll]]
| [[Lava troll]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Greymist Wood]], Basalt Flats
| [[Greymist Wood]], Basalt Flats
| 34
| Miniboss
| Miniboss
|
|
|-
|-

| 34
| [[Moor witch]]
| [[Moor witch]]
| [[River's Rest]]
| [[River's Rest]]
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]
| 34
| Miniboss
| Miniboss
|
|
|-
|-

| 34
| [[Rock troll zombie]]
| [[Rock troll zombie]]
| [[Zul Logoth]]
| [[Zul Logoth]]
| [[Troll Burial Grounds]]
| [[Troll Burial Grounds]]
| 34
| Pack
| Pack
|
|
|-
|-

| 33
| [[Ghostly pooka]]
| [[Ghostly pooka]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Shadow Valley]], Mine Tunnels
| [[Shadow Valley]], Mine Tunnels
| 33
| Pack
| Pack
|
|
|-
|-

| 33
| [[Moor hound]]
| [[Moor hound]]
| [[River's Rest]]
| [[River's Rest]]
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]
| 33
| Pack
| Pack
|
|
|-
|-

| 33
| Hisskra Chieftan
| Hisskra Chieftan
|
|
| Reef
| Reef
| 33
| Miniboss
| Miniboss
|
|
|-
|-

| 33
| Hisskra Shaman
| Hisskra Shaman
|
|
| Reef
| Reef
| 33
| Miniboss
| Miniboss
|
|
|-
|-

| 32
| [[Giant fog beetle]]
| [[Giant fog beetle]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Greymist Wood]]
| [[Greymist Wood]]
| 32
| Pack
| Pack
|
|
|-
|-

| 31
| [[Ash hag]]
| [[Ash hag]]
| [[Teras Isle]]
| [[Teras Isle]]
| [[Fhorian Village]], Geyser Flats
| [[Fhorian Village]], Geyser Flats
| 31
| Miniboss
| Miniboss
|
|
|-
|-

| 29
| [[Ice troll]]
| [[Ice troll]]
| [[Icemule]]
| [[Icemule]]
| [[Frozen Battlefield]]
| [[Frozen Battlefield]]
| 29
| Pack
| Pack
|
|
|-
|-

| 29
| [[Ice troll]]
| [[Ice troll]]
| [[Icemule]]
| [[Icemule]]
| [[Olbin Pass]]
| [[Olbin Pass]]
| 29
| Pack
| Pack
|
|
|-
|-

| 28
| [[Dobrem]]
| [[Dobrem]]
| [[Solhaven]]
| [[Solhaven]]
| [[Outlands]]
| [[Outlands]]
| 28
| Pack
| Pack
|
|
|-
|-

| 27
| [[Frenzied monk]]
| [[Frenzied monk]]
| [[Ta'Vaalor]]
| [[Ta'Vaalor]]
| [[Lunule Weald]]
| [[Lunule Weald]]
| 27
| Pack
| Pack
|
|
|-
|-

| 25
| [[Krolvin warfarer]]
| [[Krolvin warfarer]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Abandoned Mine]]
| [[Abandoned Mine]]
| 25
| Miniboss
| Miniboss
|
|
|-
|-

| 24
| [[Giant albino scorpion]]
| [[Giant albino scorpion]]
| [[Zul Logoth]]
| [[Zul Logoth]]
| [[Mraent Caverns]]
| [[Mraent Caverns]]
| 24
| Pack
| Pack
|
|
|-
|-

| 23
| [[Arachne_priest|Arachne priest(ess)]]
| [[Arachne_priest|Arachne priest(ess)]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Spider Temple]]
| [[Spider Temple]]
| 23
| Miniboss
| Miniboss
|
|
|-
|-

| 23
| [[Centaur]]
| [[Centaur]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]
| 23
| Miniboss
| Miniboss
|
|
|-
|-

| 23
| [[Crazed zombie]]
| [[Crazed zombie]]
| [[Ta'Vaalor]]
| [[Ta'Vaalor]]
| [[Lunule Weald]]
| [[Lunule Weald]]
| 23
| Pack
| Pack
|
|
|-
|-

| 23
| [[Fenghai]]
| [[Fenghai]]
| [[Solhaven]]
| [[Solhaven]]
| [[Foggy Valley]], The Lake, Warrens
| [[Foggy Valley]], The Lake, Warrens
| 23
| Miniboss
| Miniboss
|
|
|-
|-

| 23
| [[Zombie]]
| [[Zombie]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Danjirland]], Ruined Potter's Field
| [[Danjirland]], Ruined Potter's Field
| 23
| Pack
| Pack
|
|
|-
|-

| 22
| [[Cougar]]
| [[Cougar]]
| [[Solhaven]]
| [[Solhaven]]
| [[Foggy Valley]], The Lake
| [[Foggy Valley]], The Lake
| 22
| Pack
| Pack
|
|
|-
|-

| 22
| [[Crested basilisk]]
| [[Crested basilisk]]
| [[Ta'Vaalor]]
| [[Ta'Vaalor]]
| [[Rambling Meadows]]
| [[Rambling Meadows]]
| 22
| Pack
| Pack
|
|
|-
|-

| 20
| [[Massive grahnk]]
| [[Massive grahnk]]
| [[Icemule]]
| [[Icemule]]
| [[Thurfel's Keep]], [[Thurfel's Cellar]]
| [[Thurfel's Keep]], [[Thurfel's Cellar]]
| 20
| Pack
| Pack
|
|
|-
|-

| 19
| [[Krolvin warrior]]
| [[Krolvin warrior]]
| [[Wehnimer's Landing]]
| [[Wehnimer's Landing]]
| [[Lysierian Hills]], [[Abandoned Mine]]
| [[Lysierian Hills]], [[Abandoned Mine]]
| 19
| Pack
| Pack
|
|
|-
|-

| 17
| [[Spiked cavern urchin]]
| [[Spiked cavern urchin]]
| [[Icemule]]
| [[Icemule]]
| [[Thurfel's Keep]], [[Thurfel's Cellar]]
| [[Thurfel's Keep]], [[Thurfel's Cellar]]
| 17
| Pack
| Pack
|
|
|-
|-

| 16
| [[Rotting woodsman]]
| [[Rotting woodsman]]
| [[Solhaven]]
| [[Solhaven]]
| [[:Category:Marshtown creatures|Marshtown]], Wooded Plains
| [[:Category:Marshtown creatures|Marshtown]], Wooded Plains
| 16
| Pack
| Pack
|
|
Line 589: Line 677:
==Abilities==
==Abilities==


Boss Creatures can have boons and additional special abilities depending upon the type.
Boss Creatures may be [[APPRAISE (verb)|appraised]] to receive a hint about what their special abilities are.

===Boons===

Boss Creatures may be [[APPRAISE (verb)|appraised]] or [[ASSESS (verb)|assessed]] to receive a hint about what their boons are. Which boons and how many boons a creature has is determined by its Boss Creatures type and its creature characteristics.


<pre{{log2}}>
<pre{{log2}}>
Line 598: Line 690:
</pre>
</pre>


Boons are loosely divided into 3 tiers. The adjective you see on a creature is created from the highest tier of abilities on the creature. Not all boons can go on all creatures in the Boss Creatures system and some boons are not compatible. For example, trolls will not get regeneration and if a creature is given the boon Ethereal, they will not also get Magic Immune.
=== Boons ===


When the system was first released, there was an additional adjective called ''huge'' which meant that the creature's boon did not yet have a proper adjective. This should not be appearing any longer and if it does, it indicates there is a problem.
Boons are loosely divided into 3 tiers. Bosses will be granted the same boons every time that they appear, and may have additional special abilities. Minibosses will be granted a random selection of boons, and at most one tier three boon. Packs are granted fewer boons than minibosses, are limited to tier one or two, and the pack will have all of the same boons.


Boon tier, name, and adjectives in the below table were provided by [[USER:GS4-IXIX|GM Ixix]] and the notes were gathered and researched by players. '''Note:''' The information provided in the notes section may not be accurate. Please continue to add information as you discover it.
{| class="wikitable sortable" style="width: 100%;"

{| class="wikitable sortable" style="width: 80%;"
|-
|-
! scope="col" | Name
! scope="col" width="15" | Tier
! scope="col" | Tier
! scope="col" width="13%"| Name
! scope="col" | Adjectives
! scope="col" width="13%"| Adjectives
! scope="col" | Notes
! scope="col" | Notes
|-
|-

| Blink
<!--- Blink ---->
| 3
|rowspan="2"|3
| flickering, wavering
|rowspan="2"|Blink
|
|flickering
|-
|rowspan="2"|Temporary phase ability
| Bolt Shield
| 1
| shielded
|
|-
| Boosted HP
| 1
| robust, stalwart
|
|-
| Boosted Mana
| 1
| luminous, lustrous
|
|-
| Boosted Defense
| 1
| sinuous, flexile
|
|-
| Boosted Offense
| 1
| combative, belligerent
|
|-
|-
|wavering
| Cheat Death
| 3
| glorious, illustrious
|
|-
|-

| Confuse
<!--- Bolt Shield --->
| 3
|1
| blurry, shifting
|Bolt Shield
|
|shielded
|-
| Counter-attack
| 3
| apt, ready
|
|-
| Crit Death Immune
| 1
| resolute, unflinching
|
|-
| Crit Padding
| 2
| stout, hardy
|
|-
| Crit Weighting
| 2
| shimmering, gleaming
|
|-
| Damage Padding
| 2
| flinty, tough
|
|-
| Damage Weighting
| 2
| barbed, spiny
|
|
|-
|-

| Diseased
<!--- Boosted HP --->
| 2
|rowspan="2"|1
| pestilent, afflicted, diseased
|rowspan="2"|Boosted HP
|
|robust
|rowspan="2"|
|-
|-
|stalwart
| Dispelling
| 2
| dazzling, flashy
|
|-
|-

| Elemental Flares
<!--- Boosted Mana --->
| 2
|rowspan="2"|1
| glittering
|rowspan="2"|Boosted Mana
|
|luminous
|rowspan="2"|
|-
|-
|lustrous
| Elemental Negation
| 2
| sparkling, shining
|
|-
|-

| Extra Spells - Elemental
<!--- Boosted Defense --->
| 1
|rowspan="2"|1
| glowing
|rowspan="2"|Boosted Defense
|
|sinuous
|rowspan="2"|
|-
|-
|flexile
| Extra Spells - Spiritual
| 1
| radiant
|
|-
|-

| Extra Spells - Other
<!--- Boosted Offense --->
| 1
|rowspan="2"|1
| twinkling
|rowspan="2"|Boosted Offense
|
|combative
|rowspan="2"|
|-
|-
|belligerent
| Ethereal
| 3
| ethereal, wispy, ghostly
|
|-
|-

| Frenzy
<!--- Cheat Death --->
| 2
|rowspan="2"|3
| raging, frenzied
|rowspan="2"|Cheat Death
|
|glorious
|rowspan="2"|Raises self after death - may self-raise several times although the chance of resurrection drops dramatically each time they do it. When they resurrect they receive all of their boons back including extra spells if that boon is on them. They do not heal completely when they resurrect and will be weaker after resurrection than they would be on initial spawn.
|-
|-
|illustrious
| Jack of all Trades
| 1
| adroit, deft
|
|-
|-

| Magic Immune
<!--- Confuse --->
| 3
|rowspan="2"|3
| rune-covered, tattooed
|rowspan="2"|Confuse
|
|blurry
|rowspan="2"|May give hard RT for casting at them, certain parts of spells might get their damage cycle ignored or dodged which likewise may apply hard RT, and sonic flares did not work
|-
|-
|shifting
| Mind Blast
| 2
| canny, keen
|
|-
|-

| Parting Shot
<!--- Counter-Attack --->
| 1
|rowspan="2"|3
| dreary, drab
|rowspan="2"|Counter-attack
|
|apt
|rowspan="2"|SMRv2 countterack, possibly even if the creature should be in RT/kneeling. GM Ixix stated these should be preventable if you sufficiently disable the creature.
|-
|-
|ready
| Physical Negation
| 2
| indistinct, nebulous
|
|-
|-

| Poisonous
<!--- Crit Death Immune --->
| 2
|rowspan="2"|1
| sickly green, oozing
|rowspan="2"|Crit Death Immune
|
|resolute
|rowspan="2"|This is the same crit death immunity that appears on something like constructs or golems.
|-
|-
|unflinching
| Regeneration
| 2
| slimy, muculent
|
|-
|-

| Soul Stealing
<!--- Crit Padding --->
| 2
|rowspan="2"|2
| tenebrous, shadowy
|rowspan="2"|Crit Padding
|
|stout
|rowspan="2"|
|-
|-
|hardy
| Stun Immune
| 1
| steadfast, unyielding
|
|-
|-
| Terrifying
| 3
| ghastly, grotesque
|
|-
| Weaken
| 3
| spindly, lanky
|
|}




<!--- Crit Weighting --->
Breaking out each adjective on the creature:
|rowspan="2"|2

|rowspan="2"|Crit Weighting
{|class="wikitable sortable" {{prettytable|font-size:95%;}}
|shimmering
|- bgcolor="lightblue"
|rowspan="2"|
|-
|-
|gleaming
! scope="col" | Adjectives
! scope="col" | Name
! scope="col" | Tier
|-
|-

| adroit
<!--- Damage Padding --->
| Jack of all Trades
|rowspan="2"|2
| 1
|rowspan="2"|Damage Padding
|flinty
|rowspan="2"|
|-
|-
|tough
| afflicted
| Diseased
| 2
|-
|-

| apt
<!--- Damage Weighting --->
| Counter-attack
|rowspan="2"|2
| 3
|rowspan="2" |Damage Weighting
|barbed
|rowspan="2"|
|-
|-
|spiny
| barbed
| Damage Weighting
| 2
|-
|-

| belligerent
<!--- Diseased --->
| Boosted Offense
|rowspan="3"|2
| 1
|rowspan="3"|Diseased
|pestilent
|rowspan="3"|
|-
|-
|afflicted
| blurry
| Confuse
| 3
|-
|-
|diseased
| canny
|-
| Mind Blast

| 2
<!--- Dispelling --->
|rowspan="2"|2
|rowspan="2"|Dispelling
|dazzling
|rowspan="2"|Casts [[Spirit Dispel (119)]] and [[Elemental Dispel (417)]] with sphere interference cascade effect. Creatures have a chance to flare a dispel before swinging which therefore can be tricky with creatures that can [[MSTRIKE (verb)|MSTRIKE]].
|-
|-
|flashy
| combative
| Boosted Offense
| 1
|-
|-

| dazzling
<!--- Elemental Flares --->
| Dispelling
| 2
|2
|Elemental Flares
|glittering
|
|-
|-

| deft
<!--- Elemental Negation --->
| Jack of all Trades
|rowspan="2"|2
| 1
|rowspan="2"|Elemental Negation
|sparkling
|rowspan="2"|
|-
|-
|shining
| diseased
| Diseased
| 2
|-
|-

| drab
<!--- Extra Spells - Elemental --->
| Parting Shot
| 1
|1
|Extra Spells - Elemental
|glowing
|
|-
|-

| dreary
<!--- Extra Spells - Spiritual --->
| Parting Shot
| 1
|1
|Extra Spells - Spiritual
|radiant
|
|-
|-

| ethereal
<!--- Extra Spells - Other --->
| Ethereal
| 3
|1
|Extra Spells - Other
|twinkling
|
|-
|-

| flashy
<!--- Ethereal --->
| Dispelling
|rowspan="3"|3
| 2
|rowspan="3"|Ethereal
|ethereal
|rowspan="3"|Noncorporeal undead. These will not have Sheer Fear.
|-
|-
|wispy
| flexile
| Boosted Defense
| 1
|-
|-
|ghostly
| flickering
| Blink
| 3
|-
|-

| flinty
<!--- Frenzy --->
| Damage Padding
|rowspan="2"|2
| 2
|rowspan="2"|Frenzy
|raging
|rowspan="2"|
|-
|-
| frenzied
|frenzied
| Frenzy
| 2
|-
|-

| ghastly
<!--- Jack of all Trades --->
| Terrifying
|rowspan="2"|1
| 3
|rowspan="2"|Jack of all Trades
|adroit
|rowspan="2" |
|-
|-
|deft
| ghostly
| Ethereal
| 3
|-
|-

| gleaming
<!--- Magic Immune --->
| Crit Weighting
|rowspan="2"|3
| 2
|rowspan="2"|Magic Immune
|rune-covered
|rowspan="2"|Magic-absorb shield similar to Vvrael.
|-
|-
|tattooed
| glittering
| Elemental Flares
| 2
|-
|-

| glorious
<!--- Mind Blast --->
| Cheat Death
|rowspan="2"|2
| 3
|rowspan="2"|Mind Blast
|canny
|rowspan="2"|SMRv2 mental stun spell. This had a short window of protection added that should prevent it from stun locking the character.
|-
|-
|keen
| glowing
| Extra Spells - Elemental
| 1
|-
|-

| grotesque
<!--- Parting Shot --->
| Terrifying
|rowspan="2"|1
| 3
|rowspan="2"|Parting Shot
|dreary
|rowspan="2"|
|-
|-
|drab
| hardy
| Crit Padding
| 2
|-
|-

| illustrious
<!--- Physical Negation --->
| Cheat Death
|rowspan="2"|2
| 3
|rowspan="2"|Physical Negation
|indistinct
|rowspan="2"|Randomized roll for a physical damage resist shield. The more frequently you attack with a specific damage type, the more likely it is to happen. This may imply that if you change damge types as you are attacking, you may have less of a chance for the negation to occur.
|-
|-
|nebulous
| indistinct
| Physical Negation
| 2
|-
|-

| keen
<!--- Poisonous --->
| Mind Blast
|rowspan="2"|2
| 2
|rowspan="2"|Poisonous
|-
|sickly green
| lanky
|rowspan="2"|SMRv2 poison gas cloud that spawns even when the creature fails to hit due to high DS. Use [[Purify Air (207)]] to combat the miasma cloud. This is identical to the [[giant fog beetle]] poison attack.
| Weaken
| 3
|-
| luminous
| Boosted Mana
| 1
|-
| lustrous
| Boosted Mana
| 1
|-
| muculent
| Regeneration
| 2
|-
|-
|oozing
| nebulous
| Physical Negation
| 2
|-
| oozing
| Poisonous
| 2
|-
| pestilent
| Diseased
| 2
|-
| radiant
| Extra Spells - Spiritual
| 1
|-
| raging
| Frenzy
| 2
|-
| ready
| Counter-attack
| 3
|-
| resolute
| Crit Death Immune
| 1
|-
| robust
| Boosted HP
| 1
|-
| rune-covered
| Magic Immune
| 3
|-
| shadowy
| Soul Stealing
| 2
|-
| shielded
| Bolt Shield
| 1
|-
| shifting
| Confuse
| 3
|-
| shimmering
| Crit Weighting
| 2
|-
| shining
| Elemental Negation
| 2
|-
| sickly green
| Poisonous
| 2
|-
| sinuous
| Boosted Defense
| 1
|-
|-

<!--- Regeneration --->
|rowspan="2"|2
|rowspan="2"|Regeneration
| slimy
| slimy
|rowspan="2"|Regeneration similar to [[Troll's Blood (1125)]]. Fire does not prevent healing.
| Regeneration
| 2
|-
|-
|muculent
| sparkling
| Elemental Negation
| 2
|-
|-

| spindly
<!--- Soul Stealing --->
| Weaken
|rowspan="2"|2
| 3
|rowspan="2"|Soul Stealing
|tenebrous
|rowspan="2"|May possess [[Foresight (1204)]], [[Mantle of Faith (1601)]], and [[Spirit Guard (1712)]]
|-
|-
|shadowy
| spiny
| Damage Weighting
| 2
|-
|-

| stalwart
<!--- Stun Immune --->
| Boosted HP
|rowspan="2"|1
| 1
|rowspan="2"|Stun Immune
|steadfast
|rowspan="2"|
|-
|-
|unyielding
| steadfast
| Stun Immune
| 1
|-
|-

| stout
<!--- Terrifying --->
| Crit Padding
|rowspan="2"|3
| 2
|rowspan="2"|Terrifying
|ghastly
|rowspan="2"|
|-
|-
|grotesque
| tattooed
| Magic Immune
| 3
|-
|-

| tenebrous
<!--- Weaken --->
| Soul Stealing
|rowspan="2"|3
| 2
|rowspan="2"|Weaken
|-
|spindly
| tough
|rowspan="2"|
| Damage Padding
| 2
|-
| twinkling
| Extra Spells - Other
| 1
|-
| unflinching
| Crit Death Immune
| 1
|-
| unyielding
| Stun Immune
| 1
|-
| wavering
| Blink
| 3
|-
| wispy
| Ethereal
| 3
|-
|-
|lanky
|}
|}

==Messaging==

===Arrival===

There is special area messaging when a miniboss or pack spawns, but you will not see it if you are in the same room when the creatures spawn.

<pre{{log2}}>You briefly hear what sounds like quite the commotion.</pre>

===Boon Messaging by Name===

====Blink====

<pre{{log2}}>A flickering troll wraith startles at the sudden, clamorous ring of metal on metal!
*Clang!* The air reverberates with metallic echoes, blasting the troll wraith for 35 points of damage!
With an abrupt flash, a flickering troll wraith disappears and reappears a few feet away, avoiding any danger completely!</pre>

<pre{{log2}}>You fire a faewood white arrow at a wavering troll wraith!
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!
The white arrow sails through a wavering troll wraith and lands nearby.</pre>

<pre{{log2}}>You gesture at a wavering troll wraith.
You hurl a stream of holy water at a wavering troll wraith!
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!
Cast Roundtime 3 Seconds.</pre>

====Confuse====

<pre{{log2}}>[SMR result: 222 (Open d100: 85)]
You have good positioning against a blurry Illoke elder.
UAF: 557 vs UDF: 544 = 1.023 * MM: 74 + d100: 80 = 155
... and hit for 31 points of damage!
Wide swing connects with right shin, sweeping it hard to the side!
The Illoke elder is knocked to the ground!

Your sonic cestus unleashes a blast of sonic energy at a blurry Illoke elder!
Something confusing enters your mind at the worst possible moment, and the distraction disrupts your attack!
Roundtime changed to 3 seconds.
Roundtime: 5 sec.
Roundtime: 3 sec.
Roundtime changed to 1 second.</pre>

<pre{{log2}}>Ethereal carnelian foxfire flickers into being along <Person's> hands, slithering across her palms...
<Person> channels at a blurry Illoke elder.
<Person> concentrates intently on a blurry Illoke elder, and a pulse of pearlescent energy ripples toward him!
  CS: +401 - TD: +377 + CvA: +25 + d100: +78 == +127
  Warding failed!
The Illoke elder shudders with moderate convulsions as pearlescent ripples envelop his body.
The Illoke elder is smashed for 40 points of damage!
<Person> stumbles slightly, looking momentarily distracted and confused.  <Person's> attack misses entirely!
<Person> stumbles slightly, looking momentarily distracted and confused.  <Person's> attack misses entirely!
...wait 1 seconds.</pre>

====Counter-Attack====

<pre{{log2}}>An apt black forest ogre seizes the opportunity to launch a quick counterattack against you!
[SMR result: 162 (Open d100: 181, Penalty: 4)]
The ogre attack lands!
... 25 points of damage!
Shot knocks your head back by pushing on the inside of the skull!</pre>

====Dispelling====

<pre{{log2}}>You swing a heavy golden vultite-bladed naginata at a flashy vesperti!
AS: +271 vs DS: +209 with AvD: +49 + d100 roll: +1 = +112
... and hit for 5 points of damage!
Weak slash across chest!
Slightly less painful than heartburn.
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!
You feel less confident than before.
The hazy film around <Person> fluxes chaotically!
... 30 points of damage!
Vicious beam of energy rips open your back!
You are stunned for 6 rounds!
The hazy film fades from around you.
A virulent green mist seeps out of a flashy vesperti's lips toward you, but you are unaffected.
You feel the unnatural surge of necrotic power wane away.
Roundtime: 5 sec.
Roundtime changed to 3 seconds.
S>
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!
The dim aura fades from around you.
You are coated in a hazy film.
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!
You become solid again.
The hazy film around <Person> fluxes chaotically!
... 45 points of damage!
Tremendous plasma discharge slices deep into your chest!</pre>

====Magic Immune====

<pre{{log2}}>You gesture at a rune-covered [[Troll wraith|troll wraith]].
A rune-covered troll wraith pulses brightly as she absorbs the magic!
Cast Roundtime 3 Seconds.</pre>

====Mind Blast====

<pre{{log2}}>[SMR result: 222 (Open d100: 85)]
An overwhelming pressure assails your mind, rendering you thoughtless!
You are stunned!</pre>

====Parting Shot====

<pre{{log2}}>You chant a reverent litany, clasping your hands while focusing upon the Smite spell...
Your spell is ready.
You channel at an indistinct [[crazed zombie]].
A scintillating, blue-white aura encompasses an indistinct [[crazed zombie]].
CS: +164 - TD: +76 + CvA: +25 + d100: +40 == +153
Warding failed!
An explosion of blue-white energy near an indistinct [[crazed zombie]] consumes the surrounding area with a blinding light.
The crazed zombie is hit for 39 points of damage!
... 25 points of damage!
Precise burst of energy causes the [[crazed zombie]]'s neck to blacken and peel.
You hear a sound like a weeping child as a white glow separates itself from the [[crazed zombie]]'s body as it rises, disappearing into the heavens.
As the [[crazed zombie]] falls, an incandescent beam lashes out and strikes you! Crackling arcs of lightning surround you!
... 10 points of damage!
Electric shot shoots pain along your back and legs.
You are stunned for 2 rounds!
The [[crazed zombie]] shudders slightly then ceases her so called life.</pre>

====Physical Negation====

<pre{{log2}}>You fire a faewood white arrow at an indistinct [[Rock troll zombie|troll zombie]]!
A lustrous sphere momentarily flashes around an indistinct troll zombie.
The lustrous sphere absorbs the attack, leaving an indistinct troll zombie unscathed!
The white arrow sticks in an indistinct troll zombie's right arm!</pre>

<pre{{log2}}> >ambush hag neck
You leap from hiding to attack!
You swing a coal black vultite handaxe at a nebulous ash hag!
A lustrous sphere momentarily flashes around a nebulous ash hag.
AS: +329 vs DS: +171 with AvD: +31 + d100 roll: +5 = +194
... and hit for 61 points of damage!
Awful slash nearly decapitates the ash hag!
That's one way to lose your head.
The ash hag is stunned!
** Your vultite handaxe releases a shimmering beam of disintegration! **
... 5 points of damage!
Blast creates interesting designs on torso, but little damage.
Roundtime: 6 sec.
H>ambush hag head
You leap from hiding to attack!
You swing a coal black vultite handaxe at a nebulous ash hag!
A lustrous sphere momentarily flashes around a nebulous ash hag.
AS: +329 vs DS: +148 with AvD: +31 + d100 roll: +6 = +218
... and hit for 74 points of damage!
Tremendous blow crushes skull like a ripe melon.
The ash hag is knocked to the ground!
Roundtime: 6 sec.
</pre>



==See Also==
==See Also==
*[[User:ARMYJEN/Glam Critter|Mini-boss research]]
*[[User:ARMYJEN/Glam Critter|Mini-boss research]]
*[[Mini-boss/saved posts|Saved posts]]
*[[:Category:Boss Creatures/saved posts|Saved posts]]


[[Category:Creatures]]
[[Category:Creatures]]

Revision as of 09:01, 9 August 2020

Boss Creatures or the Boss Creature System upgrades newly created creatures into bosses, minibosses, or packs. Upgraded creatures have their level and basic stats boosted, and are granted a number of special abilities called boons which are denoted by a special adjective. Players have alternatively called this "glam critters," "gifted creatures," or "boosted critters."

Types of Boss Creatures

Typically creatures within a specific location will only spawn as one of the below Boss Creatures types.

Bosses are semi-unique and will always be created with the same special boons and possibly additional special abilities. They are time limited. They have unique DESCRIBE messaging and unique spawn messaging.

Minibosses will spawn one at a time with randomly selected boons. They will only have one tier three boon at most. These are more rare than packs.

Packs will spawn multiple identical boss creatures at the same time. They will have less boons than minibosses, will only have tier one or two boons, and the entire pack has identical boons. After they have spawned, packs are subject to usual creature wandering and will not necessarily stick together.

Rewards

Killing a creature upgraded by this system will grant long-term experience (LTE) in addition to the typical field experience at the below rates. There are no caps on the amount of long-term experience you can earn per day by killing Boss Creatures. The intent with the LTE reward was to ensure that even if your mind is full of field experience and you cannot gain any more, you are still receiving an LTE reward.

Type Long-Term Fame Reward Treasure
Boss 1.5x Field Experience Awarded
Miniboss 1x Field Experience Awarded
Pack .5x Field Experience Awarded

Creatures upgraded by this system have loot increases similar to grizzled or ancient creatures. It was intended that in a future release at least some of the upgraded creatures would generate some more rewarding treasure as well, which GM Ixix stated was in QC on 07/10/2020.

Creatures and Locations

Below is a list of creatures affected by the Boss Creature System. If a creature inhabits more than one area they may not be affected in every area (particularly if the areas are located in different zones). In addition, the chance a creature has to spawn upgraded via the Boss Creature System differs based on creature. Creatures upgraded by the system do impact spawn rates of the standard creature and must be cleared out in order for the standard creature to spawn again. There is some sort of limit to keep upgraded creatures from piling up if they're avoided/missed.

These creatures in these locations are setup to create bosses, minibosses, or packs.

Level Name Zone Location Type Notes
96 Greater construct Ta'Illistim Old Ta'Faendryl Miniboss
96 Siren Teras Isle Ruined Temple (Nelemar) Miniboss
86 Aivren The Rift Plane 3 Pack
86 Illoke elder Wehnimer's Landing Thanatoph, The Bowels Miniboss
84 Vvrael warlock The Rift Plane 3 Miniboss
84 Vvrael warlock The Rift Plane 2 Miniboss
80 Vvrael witch The Rift Plane 1 Miniboss
78 Dhu goleras Ta'Illistim Blighted Forest, Maaghara Labyrinth Miniboss
77 Raving lunatic The Rift Plane 2 Miniboss
77 Raving lunatic The Rift Plane 1 Miniboss
75 Moulis Ta'Illistim Blighted Forest, Maaghara Labyrinth Pack
71 Fire mage Teras Isle Eye of V'Tull, Glaes Vein Miniboss
70 Hunch-backed dogmatist Ta'Illistim Temple Wyneb Miniboss
69 Lesser griffin Ta'Illistim Griffin's Keen Pack
67 Yeti Ta'Illistim Griffin's Keen Pack
67 Muscular supplicant Ta'Illistim Temple Wyneb Miniboss
66 Red tsark Teras Isle Eye of V'Tull, Glaes Vein Pack
61 Wind wraith Teras Isle Temple of Luukos, Wind Tunnel Pack
60 Black forest ogre Ta'Illistim Blighted Forest Miniboss
60 Black forest ogre Ta'Vaalor Aradhul Road Miniboss
58 Massive pyrothag Teras Isle Lava Flows Miniboss
58 Massive pyrothag Teras Isle Basalt Hillock Miniboss
55 Stone troll Wehnimer's Landing Thanatoph Miniboss
54 Skayl Teras Isle Lava Flows Miniboss
53 Sabre-tooth tiger Icemule Mount Aenatumgana, Top of the World, Arctic Tundra Pack
52 Tomb troll River's Rest Marsh Keep Miniboss
50 Flesh golem River's Rest Marsh Keep Pack
50 Greater faeroth Ta'Illistim Gyldemar Forest Miniboss
49 Waern Solhaven Bonespear Tower Pack
48 Dybbuk Solhaven Bonespear Tower Miniboss
48 Kiramon defender Ta'Illistim Seethe Naedal, Maernstrike Caverns Miniboss
48 Kiramon defender Teras Isle Abandoned Mine Miniboss
48 Kiramon defender Wehnimer's Landing Darkstone Castle Miniboss
48 Warrior shade Ta'Vaalor Fethayl Bog Pack
48 Vesperti Solhaven Foggy Valley, Deep Woods Miniboss
46 Forest trali shaman Ta'Illistim Gyldemar Green Miniboss
44 Bog wight Ta'Vaalor Fethayl Bog Miniboss
44 Mastodonic leopard Ta'Illistim Gyldemar Green Pack
43 Dreadnought raptor Ta'Illistim Gyldemar Green Pack
43 Night mare Wehnimer's Landing Shadow Valley, Shadow Plain Miniboss
43 Night mare Wehnimer's Landing Shadow Valley,Dark Pasture Pack
42 Dark vortece Wehnimer's Landing The Broken Lands, Dark Grotto Pack
42 Frozen corpse Icemule Pinefar, Nightmare Gorge Miniboss
41 Roa'ter Castle Varunar Boss Once per 30 days. Has unique spawn messaging.
Wispy tendrils of mist appear, partially obscuring <ground/floor> before drifting away.
41 Skeletal Lord Castle Varunar Boss Once per 30 days
40 Kiramon worker Wehnimer's Landing Darkstone Castle Pack
40 Kiramon worker Teras Isle Abandoned Mine Pack
40 Kiramon worker Ta'Illistim Seethe Naedal, Maernstrike Caverns Pack
40 Lesser faeroth Ta'Illistim Gyldemar Forest Pack
40 Spectral miner Wehnimer's Landing Shadow Valley Miniboss
39 Greater bog troll River's Rest Miasmal Forest Miniboss
38 Krolvin corsair River's Rest Krolvin Carrack Miniboss
37 Lesser moor wight River's Rest Miasmal Forest Pack
37 Skeletal Warhorse Castle Varunar Boss Once per 30 days
35 Troll wraith Zul Logoth Troll Burial Grounds Miniboss
34 Lava troll Teras Isle Greymist Wood, Basalt Flats Miniboss
34 Moor witch River's Rest Maelstrom Bay, Shattered Moors Miniboss
34 Rock troll zombie Zul Logoth Troll Burial Grounds Pack
33 Ghostly pooka Wehnimer's Landing Shadow Valley, Mine Tunnels Pack
33 Moor hound River's Rest Maelstrom Bay, Shattered Moors Pack
33 Hisskra Chieftan Reef Miniboss
33 Hisskra Shaman Reef Miniboss
32 Giant fog beetle Teras Isle Greymist Wood Pack
31 Ash hag Teras Isle Fhorian Village, Geyser Flats Miniboss
29 Ice troll Icemule Frozen Battlefield Pack
29 Ice troll Icemule Olbin Pass Pack
28 Dobrem Solhaven Outlands Pack
27 Frenzied monk Ta'Vaalor Lunule Weald Pack
25 Krolvin warfarer Wehnimer's Landing Abandoned Mine Miniboss
24 Giant albino scorpion Zul Logoth Mraent Caverns Pack
23 Arachne priest(ess) Wehnimer's Landing Spider Temple Miniboss
23 Centaur Wehnimer's Landing Darkstone Castle Miniboss
23 Crazed zombie Ta'Vaalor Lunule Weald Pack
23 Fenghai Solhaven Foggy Valley, The Lake, Warrens Miniboss
23 Zombie Wehnimer's Landing Danjirland, Ruined Potter's Field Pack
22 Cougar Solhaven Foggy Valley, The Lake Pack
22 Crested basilisk Ta'Vaalor Rambling Meadows Pack
20 Massive grahnk Icemule Thurfel's Keep, Thurfel's Cellar Pack
19 Krolvin warrior Wehnimer's Landing Lysierian Hills, Abandoned Mine Pack
17 Spiked cavern urchin Icemule Thurfel's Keep, Thurfel's Cellar Pack
16 Rotting woodsman Solhaven Marshtown, Wooded Plains Pack

Abilities

Boss Creatures can have boons and additional special abilities depending upon the type.

Boons

Boss Creatures may be appraised or assessed to receive a hint about what their boons are. Which boons and how many boons a creature has is determined by its Boss Creatures type and its creature characteristics.

>appraise chieftain
The hisskra chieftain is medium in size and about five feet high in his current state.
You would probably be able to take on the chieftain, but with some risk to your health.
The hisskra chieftain appears to be dazzling, drab, and spindly.

Boons are loosely divided into 3 tiers. The adjective you see on a creature is created from the highest tier of abilities on the creature. Not all boons can go on all creatures in the Boss Creatures system and some boons are not compatible. For example, trolls will not get regeneration and if a creature is given the boon Ethereal, they will not also get Magic Immune.

When the system was first released, there was an additional adjective called huge which meant that the creature's boon did not yet have a proper adjective. This should not be appearing any longer and if it does, it indicates there is a problem.

Boon tier, name, and adjectives in the below table were provided by GM Ixix and the notes were gathered and researched by players. Note: The information provided in the notes section may not be accurate. Please continue to add information as you discover it.

Tier Name Adjectives Notes
3 Blink flickering Temporary phase ability
wavering
1 Bolt Shield shielded
1 Boosted HP robust
stalwart
1 Boosted Mana luminous
lustrous
1 Boosted Defense sinuous
flexile
1 Boosted Offense combative
belligerent
3 Cheat Death glorious Raises self after death - may self-raise several times although the chance of resurrection drops dramatically each time they do it. When they resurrect they receive all of their boons back including extra spells if that boon is on them. They do not heal completely when they resurrect and will be weaker after resurrection than they would be on initial spawn.
illustrious
3 Confuse blurry May give hard RT for casting at them, certain parts of spells might get their damage cycle ignored or dodged which likewise may apply hard RT, and sonic flares did not work
shifting
3 Counter-attack apt SMRv2 countterack, possibly even if the creature should be in RT/kneeling. GM Ixix stated these should be preventable if you sufficiently disable the creature.
ready
1 Crit Death Immune resolute This is the same crit death immunity that appears on something like constructs or golems.
unflinching
2 Crit Padding stout
hardy
2 Crit Weighting shimmering
gleaming
2 Damage Padding flinty
tough
2 Damage Weighting barbed
spiny
2 Diseased pestilent
afflicted
diseased
2 Dispelling dazzling Casts Spirit Dispel (119) and Elemental Dispel (417) with sphere interference cascade effect. Creatures have a chance to flare a dispel before swinging which therefore can be tricky with creatures that can MSTRIKE.
flashy
2 Elemental Flares glittering
2 Elemental Negation sparkling
shining
1 Extra Spells - Elemental glowing
1 Extra Spells - Spiritual radiant
1 Extra Spells - Other twinkling
3 Ethereal ethereal Noncorporeal undead. These will not have Sheer Fear.
wispy
ghostly
2 Frenzy raging
frenzied
1 Jack of all Trades adroit
deft
3 Magic Immune rune-covered Magic-absorb shield similar to Vvrael.
tattooed
2 Mind Blast canny SMRv2 mental stun spell. This had a short window of protection added that should prevent it from stun locking the character.
keen
1 Parting Shot dreary
drab
2 Physical Negation indistinct Randomized roll for a physical damage resist shield. The more frequently you attack with a specific damage type, the more likely it is to happen. This may imply that if you change damge types as you are attacking, you may have less of a chance for the negation to occur.
nebulous
2 Poisonous sickly green SMRv2 poison gas cloud that spawns even when the creature fails to hit due to high DS. Use Purify Air (207) to combat the miasma cloud. This is identical to the giant fog beetle poison attack.
oozing
2 Regeneration slimy Regeneration similar to Troll's Blood (1125). Fire does not prevent healing.
muculent
2 Soul Stealing tenebrous May possess Foresight (1204), Mantle of Faith (1601), and Spirit Guard (1712)
shadowy
1 Stun Immune steadfast
unyielding
3 Terrifying ghastly
grotesque
3 Weaken spindly
lanky

Messaging

Arrival

There is special area messaging when a miniboss or pack spawns, but you will not see it if you are in the same room when the creatures spawn.

You briefly hear what sounds like quite the commotion.

Boon Messaging by Name

Blink

A flickering troll wraith startles at the sudden, clamorous ring of metal on metal!
*Clang!*  The air reverberates with metallic echoes, blasting the troll wraith for 35 points of damage!
With an abrupt flash, a flickering troll wraith disappears and reappears a few feet away, avoiding any danger completely!
You fire a faewood white arrow at a wavering troll wraith!
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!
The white arrow sails through a wavering troll wraith and lands nearby.
You gesture at a wavering troll wraith.
You hurl a stream of holy water at a wavering troll wraith!
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!
Cast Roundtime 3 Seconds.

Confuse

[SMR result: 222 (Open d100: 85)]
You have good positioning against a blurry Illoke elder.
  UAF: 557 vs UDF: 544 = 1.023 * MM: 74 + d100: 80 = 155
  ... and hit for 31 points of damage!
  Wide swing connects with right shin, sweeping it hard to the side!
  The Illoke elder is knocked to the ground!

 Your sonic cestus unleashes a blast of sonic energy at a blurry Illoke elder! 
Something confusing enters your mind at the worst possible moment, and the distraction disrupts your attack!
Roundtime changed to 3 seconds.
Roundtime: 5 sec.
Roundtime: 3 sec.
Roundtime changed to 1 second.
Ethereal carnelian foxfire flickers into being along <Person's> hands, slithering across her palms...
<Person> channels at a blurry Illoke elder.
<Person> concentrates intently on a blurry Illoke elder, and a pulse of pearlescent energy ripples toward him!
  CS: +401 - TD: +377 + CvA: +25 + d100: +78 == +127
  Warding failed!
The Illoke elder shudders with moderate convulsions as pearlescent ripples envelop his body.
The Illoke elder is smashed for 40 points of damage!
<Person> stumbles slightly, looking momentarily distracted and confused.  <Person's> attack misses entirely!
<Person> stumbles slightly, looking momentarily distracted and confused.  <Person's> attack misses entirely!
...wait 1 seconds.

Counter-Attack

An apt black forest ogre seizes the opportunity to launch a quick counterattack against you!
[SMR result: 162 (Open d100: 181, Penalty: 4)]
The ogre attack lands!
   ... 25 points of damage!
   Shot knocks your head back by pushing on the inside of the skull!

Dispelling

You swing a heavy golden vultite-bladed naginata at a flashy vesperti!
  AS: +271 vs DS: +209 with AvD: +49 + d100 roll: +1 = +112
   ... and hit for 5 points of damage!
   Weak slash across chest!
   Slightly less painful than heartburn.
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!
You feel less confident than before.
The hazy film around <Person> fluxes chaotically!
   ... 30 points of damage!
   Vicious beam of energy rips open your back!
   You are stunned for 6 rounds!
The hazy film fades from around you.
A virulent green mist seeps out of a flashy vesperti's lips toward you, but you are unaffected.
You feel the unnatural surge of necrotic power wane away.
Roundtime: 5 sec.
Roundtime changed to 3 seconds.
S>
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!
The dim aura fades from around you.
You are coated in a hazy film.
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!
You become solid again.
The hazy film around <Person> fluxes chaotically!
   ... 45 points of damage!
   Tremendous plasma discharge slices deep into your chest!

Magic Immune

You gesture at a rune-covered troll wraith.
A rune-covered troll wraith pulses brightly as she absorbs the magic!
Cast Roundtime 3 Seconds.

Mind Blast

[SMR result: 222 (Open d100: 85)]
An overwhelming pressure assails your mind, rendering you thoughtless!
You are stunned!

Parting Shot

You chant a reverent litany, clasping your hands while focusing upon the Smite spell...
Your spell is ready.
You channel at an indistinct crazed zombie.
A scintillating, blue-white aura encompasses an indistinct crazed zombie.
  CS: +164 - TD: +76 + CvA: +25 + d100: +40 == +153
  Warding failed!
An explosion of blue-white energy near an indistinct crazed zombie consumes the surrounding area with a blinding light.
The crazed zombie is hit for 39 points of damage!
   ... 25 points of damage!
   Precise burst of energy causes the crazed zombie's neck to blacken and peel.
You hear a sound like a weeping child as a white glow separates itself from the crazed zombie's body as it rises, disappearing into the heavens.
As the crazed zombie falls, an incandescent beam lashes out and strikes you!  Crackling arcs of lightning surround you!
   ... 10 points of damage!
   Electric shot shoots pain along your back and legs.
   You are stunned for 2 rounds!
The crazed zombie shudders slightly then ceases her so called life.

Physical Negation

You fire a faewood white arrow at an indistinct troll zombie!
A lustrous sphere momentarily flashes around an indistinct troll zombie.
The lustrous sphere absorbs the attack, leaving an indistinct troll zombie unscathed!
The white arrow sticks in an indistinct troll zombie's right arm!
	>ambush hag neck
You leap from hiding to attack!
You swing a coal black vultite handaxe at a nebulous ash hag!
A lustrous sphere momentarily flashes around a nebulous ash hag.
  AS: +329 vs DS: +171 with AvD: +31 + d100 roll: +5 = +194
   ... and hit for 61 points of damage!
   Awful slash nearly decapitates the ash hag!
   That's one way to lose your head.
   The ash hag is stunned!
	** Your vultite handaxe releases a shimmering beam of disintegration! **
	... 5 points of damage!
   Blast creates interesting designs on torso, but little damage.
Roundtime: 6 sec.
H>ambush hag head
You leap from hiding to attack!
You swing a coal black vultite handaxe at a nebulous ash hag!
A lustrous sphere momentarily flashes around a nebulous ash hag.
  AS: +329 vs DS: +148 with AvD: +31 + d100 roll: +6 = +218
   ... and hit for 74 points of damage!
   Tremendous blow crushes skull like a ripe melon.
   The ash hag is knocked to the ground!
Roundtime: 6 sec.


See Also