Bloodriven Village/shop listing August 2021

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For general information regarding, including travel and activities see: Duskruin

August Treasure Trove Information and High End Scrip Shop Listings


Fest-duskruin-updated-2021.png

Bloodriven Village is where Duskruin Arena is located. All purchases are made with bloodscrip.


Accessories of Crime

a curving stairway, [Map Room #12, go house], Lich# 23760, go curving stairway

Accessories Of Crime

[Accessories Of Crime - 23761]
Plush velvet carpeting spreads from the top of the staircase throughout this cozy sitting room. A long settee upholstered in pale ivory silk sits near the small curtained window with a sleek ebonwood case resting on its wide sill. A massive ebonwood bookcase built into the far wall frames a small marble fireplace, and the cheerfully crackling fire within casts a warm flickering light over the contents of a velvet-lined basket set out on a small accessory table nearby.
Obvious exits: none

In the sleek ebonwood case you see: a gilt-speckled cast iron monocle, a flower beetle poison pendant suspended in vaalin webbing, an ivory ribbon choker set with a delicate kitten-painted cameo, a ruby tendril-wrapped wilted tree amulet, a gilded ivory and matte black cameo-set ring and a glazed jewel beetle-topped poison ring.

a gilt-speckled cast iron monocle Weight: <1 pound head-worn
functional
Eye Scry Monocle 50
a flower beetle poison pendant suspended in vaalin webbing Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
neck-worn Poison Jewelry 250
an ivory ribbon choker set with a delicate kitten-painted cameo Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
neck-worn Poison Jewelry 250
a ruby tendril-wrapped wilted tree amulet Weight: <1 pound
Pocketed: Very small (<2-4)
one item
neck-worn Poison Jewelry 250
a gilded ivory and matte black cameo-set ring Weight: <1 pound
Pocketed: Very small (<2-4)
one item
finger-worn Poison Jewelry 250
a glazed jewel beetle-topped poison ring Weight: <1 pound
Pocketed: Very small (<2-4)
one item
finger-worn Poison Jewelry 250

In the velvet-lined basket you see: a slender black-frosted gold tine, a tapered viridine-incised golvern splinter, an azure-tipped ice white rolaren claw, a sanguine rune-painted invar hairstick and a dark-stained rainbow glaes hairpin.

a slender black-frosted gold tine Weight: <1 pound
analyze
Analyze:

The gold tine is currently LOCKED.
In this state, you feel like you can WEAR and REMOVE the tine.
The tine currently has only one style available when worn.

Currently available style:
She has chin length, tousled brown hair drawn back into a ponytail dripping with spiral curls and bedecked with a slender black-frosted gold tine.

101
a tapered viridine-incised golvern splinter Weight: <1 pound
analyze
Analyze:

The golvern splinter is currently LOCKED.
In this state, you feel like you can WEAR and REMOVE the splinter.
The splinter currently has only one style available when worn.

Currently available style:
She has chin length, tousled brown hair sectioned into several plaits that snake around a tapered viridine-incised golvern splinter and one another in a complicated twist.

171
an azure-tipped ice white rolaren claw Weight: <1 pound
analyze
Analyze:

The rolaren claw is currently LOCKED.
In this state, you feel like you can WEAR and REMOVE the claw.
The claw currently has only one style available when worn.

Currently available style:
She has chin length, tousled brown hair gathered to one side, where it spills down from an azure-tipped ice white rolaren claw in a mass of curls.

127
a sanguine rune-painted invar hairstick Weight: <1 pound
analyze
Analyze:

The invar hairstick is currently LOCKED.
In this state, you feel like you can WEAR and REMOVE the hairstick.
The hairstick currently has only one style available when worn.

Currently available style:
She has chin length, tousled brown hair styled into a series of loops pinioned in place by a sanguine rune-painted invar hairstick.

156
a dark-stained rainbow glaes hairpin Weight: <1 pound
analyze, examine
Analyze:

The rainbow glaes hairpin is currently LOCKED.
In this state, you feel like you can WEAR and REMOVE the hairpin.
The hairpin currently has only one style available when worn.

Currently available style:
She has chin length, tousled brown hair twisted back on both sides and joined into a high-seated knot, with a dark-stained rainbow glaes hairpin nestled in its center.
Examine:
a thorny dark-stained rainbow glaes hairpin

107

On the massive ebonwood bookcase you see:
Special [2]: a long glass terrarium, a set of tiny glass cages
Misc [1]: a collection of leather-bound books

Behind the massive ebonwood bookcase you see:
Special [1]: a narrow hidden door

A Two-Story House, Kitchen

[A Two-Story House, Kitchen - 23764]
A long kitchen island topped with heavy butcher's block is flanked on one side with a row of upholstered stools, and on the other by a brick hearth wall. Warm sunlight and a cool breeze stream through a high-set window, setting its muslin curtains fluttering and reflecting brightly off the droplets of water clinging to the spout of the wrought iron hand pump in the heavy ceramic sink below. Faint light can be seen down a narrow hallway, and beyond the row of stools are a pair of glass-paned doors.
Obvious exits: none

On the long kitchen island you see: a delicate porcelain teapot set on an iron trivet, a plate of gingerbread cookies, a tray of freshly baked cinnamon rolls glazed with honey, a covered basket of croissants and a chilled pitcher of milk.

fragrant tea free
gingerbread cookie free
cinnamon roll free
golden croissant free
creamy goat milk
examine
Examine:
The tall pitcher is filled almost to the brim with freshly frothed milk. A light dusting of nutmeg adorns the top.
free
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Alchemical Attraction

a motley marquee of multicolored moreen, [Map Room #17], Lich#26876, go motley marquee

Alchemical Attraction

[Alchemical Attraction -]
The four corners of this brightly colored marquee are elevated upon spiraling glaesine poles, each polished to a gleaming perfection. Scraggly crabgrass makes up the floor, and a steady trickle of customers has worn a goat path from the entrance to a halfmoon table piled high with a hoard of cloaks, bags, and other sundries.
Obvious exits: out

On the halfmoon table you see: a pale grey shagreen hiking pack, a deeply hooded ora-edged burnoose of scarlet tiretaine, a gold-lapelled crimson velour longcoat, a tailored black samite duster, a tone-on-tone flyrsilk cloak stitched with wheeling starlings, a steely grey frieze coat buttoned with bismuth crystals, a floor-length teal jacquard kimono sashed with snow white silk, an unadorned cloth-of-vaalin knapsack, a pewter velvet backpack with a mercury-filled glass bubble clasp, a glossy ebon cordovan rucksack clasped with a prism of fluorite, a quilted vine-stitched pack dotted with amethyst berry clusters, a navy and onyx diamond-motif carryall, a silk-strapped wine velvet satchel, a whipstitched navy baldachin tote, a bronze-toned mithril mesh bag, an oiled black leather pouch with amber-capped drawstrings and a shirred silk moire pouch.

a pale grey shagreen hiking pack Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Alchemy Jar Container 1,000
a deeply hooded ora-edged burnoose of scarlet tiretaine Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Alchemy Jar Container 1,000
a gold-lapelled crimson velour longcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Alchemy Jar Container 1,000
a tailored black samite duster Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Alchemy Jar Container 1,000
a tone-on-tone flyrsilk cloak stitched with wheeling starlings Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Alchemy Jar Container 1,000
a steely grey frieze coat buttoned with bismuth crystals Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Alchemy Jar Container 1,000
a floor-length teal jacquard kimono sashed with snow white silk Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Alchemy Jar Container 1,000
an unadorned cloth-of-vaalin knapsack Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Alchemy Jar Container 1,000
a pewter velvet backpack with a mercury-filled glass bubble clasp Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Alchemy Jar Container 1,000
a glossy ebon cordovan rucksack clasped with a prism of fluorite Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Alchemy Jar Container 1,000
a quilted vine-stitched pack dotted with amethyst berry clusters Weight: 9 pounds
Pocketed: Significant (100-119)
back-worn
functional
Alchemy Jar Container 1,000
a navy and onyx diamond-motif carryall Weight: 6 pounds
Pocketed: Large (60-69)
shoulder/back-worn
functional
Alchemy Jar Container 1,000
a silk-strapped wine velvet satchel Weight: 6 pounds
Pocketed: Large (60-69)
shoulder/back-worn
functional
Alchemy Jar Container 1,000
a whipstitched navy baldachin tote Weight: 6 pounds
Pocketed: Large (60-69)
shoulder/back-worn
functional
Alchemy Jar Container 1,000
a bronze-toned mithril mesh bag Weight: 4 pounds
Pocketed: Slightly large (40-49)
belt-worn
functional
Alchemy Jar Container 1,000
an oiled black leather pouch with amber-capped drawstrings Weight: 4 pounds
Pocketed: Slightly large (40-49)
belt-worn
functional
Alchemy Jar Container 1,000
a shirred silk moire pouch Weight: 4 pounds
Pocketed: Slightly large (40-49)
belt-worn
functional
Alchemy Jar Container 1,000
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Are You Not Entertained?

a polished olive wood door, [Map Room #], Lich# 26904, go dock, go gangplank, south, northwest, go companionway, south, go olive door

Are You Not Entertained?

[Are You Not Entertained? -]
Polished walls of tropical woods are draped with netting holding a variety of gladiatorial weapons and armaments but in miniature form. One corner of the room is fashioned to resemble a small arena, with a variety of Kraet dolls posed in fighting stances. A matching olive wood display and counter rest on either side of the arena, each cluttered with toy gladiators.
Obvious exits: out
wood-framed piece of vellum
These traditional Kraet toys are popular with children, and parents enjoy customizing them to resemble popular gladiators and their weapon and outfit choices. In addition, while we may not admit it, most of us still have a few of our childhood favorites stowed about the home.

On the counter you see: an overstuffed toy gladiator with a red suede cingulum, a cloth gladiator toy grasping a tiny fuscina, a stuffed toy gladiator wrapped in a dark blue sagum, a simple gladiator doll with a tiny leather subligaculum and an intricate javelin-wielding toy gladiator.

an overstuffed toy gladiator with a red suede cingulum Weight: <1 pound Kraet Toy Gladiators 50
a cloth gladiator toy grasping a tiny fuscina Weight: <1 pound Kraet Toy Gladiators 50
a stuffed toy gladiator wrapped in a dark blue sagum Weight: <1 pound Kraet Toy Gladiators 50
a simple gladiator doll with a tiny leather subligaculum Weight: <1 pound Kraet Toy Gladiators 50
an intricate javelin-wielding toy gladiator Weight: <1 pound Kraet Toy Gladiators 50

On the display you see: a blue silk gladiator doll with an ebon steel manica, a stuffed toy gladiator with tiny mithril ocrea, a quilted toy gladiator wearing a bright azure subarmalis, a pale blue gladiator toy with roan suede caligae and an ornate gladiator doll with a silk-padded galea.

a blue silk gladiator doll with an ebon steel manica Weight: <1 pound Kraet Toy Gladiators 50
a stuffed toy gladiator with tiny mithril ocrea Weight: <1 pound Kraet Toy Gladiators 50
a quilted toy gladiator wearing a bright azure subarmalis Weight: <1 pound Kraet Toy Gladiators 50
a pale blue gladiator toy with roan suede caligae Weight: <1 pound Kraet Toy Gladiators 50
an ornate gladiator doll with a silk-padded galea Weight: <1 pound Kraet Toy Gladiators 50
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Art of Lore

some rickety stairs leading to a basement, [Map Room #15, west, west], Lich# 26862, go rickety stairs

The Art of Lore, Salesroom

[The Art of Lore, Salesroom - 23740]
Little has been done to tidy up this small, decrepit basement, its dirt floor littered with broken bricks, shattered jars, and other debris. A solitary iron cauldron burns, illuminating a quartet of mannequins and a note.
Obvious exits: out
note
If you know your lore, these runestaff slings will help you show it off. We now offer one of each type of sling, and certificates to let you unlock their potential. The silver-inked certificate unlocks the sling first. The gold-inked certificate unlocks the sling second, and only works for slings that have been unlocked with a silver-inked certificate or are otherwise at that level of ability.

On the wizard mannequin you see: a woven runestaff sling.

a woven runestaff sling Weight: 4 pounds
Pocketed: Medium (20-39)
one item
shoulder/back-worn
functional
Magic Sling - Elemental 1,000

On the sorcerer mannequin you see: a braided runestaff sling.

a braided runestaff sling Weight: 4 pounds
Pocketed: Medium (20-39)
one item
shoulder/back-worn
functional
Magic Sling - Sorcery 1,000

On the spiritualist mannequin you see: a plaited runestaff sling.

a plaited runestaff sling Weight: 4 pounds
Pocketed: Medium (20-39)
one item
shoulder/back-worn
functional
Magic Sling - Spiritual 1,000

On the mentalist mannequin you see: a silken runestaff sling.

a silken runestaff sling Weight: 4 pounds
Pocketed: Medium (20-39)
one item
shoulder/back-worn
functional
Magic Sling - Mental 1,000

On the slender podium you see: a glittering gold-inked certificate and a splendid silver-inked certificate.

a glittering gold-inked certificate Weight: <1 pound Unlock - Magic Sling to tier 3
writing
Read:A glittering gold-inked certificate will unlock your "Art of Lore Sling" from Tier 2 to Tier 3.
500
a splendid silver-inked certificate Weight: <1 pound Unlock - Magic Sling to tier 2
writing
Read:A splendid silver-inked certificate will unlock your "Art of Lore Sling" from Tier 1 to Tier 2.
500
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==At the Ready==BVShop:At the Ready/August 2021

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Autumnal Den

a barred entrance, [Map Room #20], Lich #26865, go barred entrance

Autumnal Den, Outfitters

[Autumnal Den, Outfitters - 26865]
Large bundles of ribbon-tied triticum wheat flank the entrance to this small shop, dimly lit by evergreen-scented candles whose wicks crackle and pop as they burn. Few decorations adorn the bare walls save a small, hollowed-out niche, and a cloth-draped table that displays a variety of armor is positioned diagonally in the corner. You also see a barred exit.
Obvious exits: none

On the cloth-draped table you see: a teal damask linen chest wrap embellished with golden spikes, a moss green leather cyclas with umber suede side buckles, a white puma hide buffcoat with fenghai fur sleeve cuffs, a front-laced atrous wool gambeson, a pashmina-lined deep blue arming coat trimmed in gold cording, a thigh length lamellar shirt of variegated leather squares, a tanned leather tunic layered in overlapping crimson and gold scales, some coal black cordovan leather studded with bronze pyramid spikes, a pyrothag hide coat-of-plates trailing an emerald velvet cloth, an ora byrnie with an eight in one azure and gold link pattern, a dark mithril haubergeon with reinforced borders of darker metal, some sleek golvern chainmail with black leather shoulder guards, a vultite jazerant hauberk with an interwoven inscription, some gilded steel disc armor acid-etched in a floral design, a gleaming mithril cuirass with brass rivets, some jade-inlaid imflass half-plate, some steel field plate featuring a stag head-shaped salade and a mud-splattered note.

a mud-splattered note
All armor is five times enchanted. Please note that unlock certificates will not be available during Fashanos.
a teal damask linen chest wrap embellished with golden spikes +1 Perception Ranks
persists
Weight: 8 pounds
Enchant: +25
robes (AsG 2) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your linen chest wrap.You also notice a small enchanter's glyph.
3,000
a moss green leather cyclas with umber suede side buckles +1 Perception Ranks
persists
Weight: 10 pounds
Enchant: +25
light leather (AsG 5) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your leather cyclas.You also notice a small enchanter's glyph.
3,000
a white puma hide buffcoat with fenghai fur sleeve cuffs +1 Perception Ranks
persists
Weight: 13 pounds
Enchant: +25
full leather (AsG 6) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your puma hide buffcoat.You also notice a small enchanter's glyph.
3,000
a front-laced atrous wool gambeson +1 Perception Ranks
persists
Weight: 15 pounds
Enchant: +25
reinforced leather (AsG 7) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your atrous wool gambeson.You also notice a small enchanter's glyph.
3,000
a pashmina-lined deep blue arming coat trimmed in gold cording +1 Perception Ranks
persists
Weight: 16 pounds
Enchant: +25
double leather (AsG 8) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your arming coat.You also notice a small enchanter's glyph.
3,000
a thigh length lamellar shirt of variegated leather squares +1 Perception Ranks
persists
Weight: 16 pounds
Enchant: +25
leather breastplate (AsG 9) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your lamellar shirt.You also notice a small enchanter's glyph.
3,000
a tanned leather tunic layered in overlapping crimson and gold scales +1 Perception Ranks
persists
Weight: 17 pounds
Enchant: +25
cuirbouilli leather (AsG 10) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your leather tunic.You also notice a small enchanter's glyph.
3,000
some coal black cordovan leather studded with bronze pyramid spikes +1 Perception Ranks
persists
Weight: 20 pounds
Enchant: +25
studded leather (AsG 11) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your cordovan leather.You also notice a small enchanter's glyph.
3,000
a pyrothag hide coat-of-plates trailing an emerald velvet cloth +1 Perception Ranks
persists
Weight: 25 pounds
Enchant: +25
brigandine armor (AsG 12) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your pyrothag hide coat-of-plates.You also notice a small enchanter's glyph.
3,000
an ora byrnie with an eight in one azure and gold link pattern +1 Perception Ranks
persists
Weight: 25 pounds
Enchant: +25
chain mail (AsG 13) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your ora byrnie.You also notice a small enchanter's glyph.
3,000
a dark mithril haubergeon with reinforced borders of darker metal +1 Perception Ranks
persists
Weight: 22 pounds
Enchant: +25
double chain (AsG 14) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your dark mithril haubergeon.You also notice a small enchanter's glyph.
3,000
some sleek golvern chainmail with black leather shoulder guards +1 Perception Ranks
persists
Weight: 26 pounds
Enchant: +25
augmented chain (AsG 15) Forest Armor - Tier 1 of 4 3,000
a vultite jazerant hauberk with an interwoven inscription +1 Perception Ranks
persists
Weight: 22 pounds
Enchant: +25
chain hauberk (AsG 16) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your vultite hauberk.You also notice a small enchanter's glyph.
3,000
some gilded steel disc armor acid-etched in a floral design +1 Perception Ranks
persists
Weight: 21 pounds
Enchant: +25
metal breastplate (AsG 17) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your steel disc armor.You also notice a small enchanter's glyph.
3,000
a gleaming mithril cuirass with brass rivets +1 Perception Ranks
persists
Weight: 22 pounds
Enchant: +25
augmented plate (AsG 18) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your mithril cuirass.You also notice a small enchanter's glyph.
3,000
some jade-inlaid imflass half-plate +1 Perception Ranks
persists
Weight: 35 pounds
Enchant: +25
half plate (AsG 19) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your imflass half-plate.You also notice a small enchanter's glyph.
3,000
some steel field plate featuring a stag head-shaped salade +1 Perception Ranks
persists
Weight: 75 pounds
Enchant: +25
full plate (AsG 20) Forest Armor - Tier 1 of 4
examine
Examine:
A few stray leaves appear along the surface of your steel field plate.You also notice a small enchanter's glyph.
3,000

In the niche you see: a shiny forest green certificate, a striped forest green certificate, a pale forest green certificate and a light brown ceramic doe figurine.

a pale forest green certificate This certificate will unlock a set of Forest Armor from Tier 1 to Tier 2. 2000
a striped forest green certificate This certificate will unlock a set of Forest Armor from Tier 2 to Tier 3. 4000
a shiny forest green certificate This certificate will unlock a set of Forest Armor from Tier 3 to Tier 4. 6000
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Bare Aggression

a rough-hewn knotty pine hall, [Map Room #9], Lich #26886, go knotty hall

Bare Aggression

[Bare Aggression - 23756]
Cedar shavings, strewn haphazardly around a raised square ring in the center of the hall, fail to mask the lingering odor of stale sweat, smoke, and whiskey that hangs in the air. Several padded bags, roughly humanoid in shape, are suspended from a long wall near a crooked equipment rack. In one darkened corner, bawdy patrons congregate around a low table surrounded by mismatched chairs, while some others crowd around an iron-banded keg, spiritedly demonstrating advanced jabs, kicks, and punches.
Obvious exits: out
large sign
On the rack: 4x with locked zests. In the crate: 5x and unscripted. Flares are as follows: Gornar: Impact Charcoal: Lightning Indigo: Cold Jet Black: Vacuum The boots and gloves on the table are both fully zested, 6x and have acid and steam flares respectively.

On the low table you see: a pair of supple honey suede boots burned with archaic runes and some double wrapped honey suede gloves with sharpened studs.

a pair of supple honey suede boots burned with archaic runes Weight: 2 pounds
Enchant: +30
Flares: acid
UAC boots Bare UAC - Unlocked 12,500
some double wrapped honey suede gloves with sharpened studs Weight: 2 pounds
Enchant: +30
Flares: steam
UAC gloves Bare UAC - Unlocked 12,500

Under the low table you see: a small battered barrel.

On the crooked equipment rack you see: a pair of reinforced kidskin sandals with indigo blue bindings, some spiked silvery kidskin handwraps painted with indigo blossoms, some hardened charcoal leather gauntlets with silver spikes, a pair of charcoal suede buskins with narrow silver cording, a pair of pale ivory yatane with jet black accents and some jet black handwraps with ivory studs.

a pair of reinforced kidskin sandals with indigo blue bindings Weight: 2 pounds
Enchant: +20
Flares: ice
UAC boots Bare UAC 250
some spiked silvery kidskin handwraps painted with indigo blossoms Weight: 2 pounds
Enchant: +20
Flares: ice
UAC gloves Bare UAC 250
some hardened charcoal leather gauntlets with silver spikes Weight: 2 pounds
Enchant: +20
Flares: lightning
UAC gloves Bare UAC 250
a pair of charcoal suede buskins with narrow silver cording Weight: 2 pounds
Enchant: +20
Flares: lightning
UAC boots Bare UAC 250
a pair of pale ivory yatane with jet black accents Weight: 2 pounds
Enchant: +20
Flares: vacuum
UAC boots Bare UAC 250
some jet black handwraps with ivory studs Weight: 2 pounds
Enchant: +20
Flares: vacuum
UAC gloves Bare UAC 250

In the open crate you see: a sharply curved gornar fist-scythe with a grooved ebonwood handle, a tightly braided cestus with gornar studs, a scorched cinnamon leather grab-stabber with short vultite spikes and a sleek faenor jitte with a reinforced witchwood grip.

a sharply curved gornar fist-scythe with a grooved ebonwood handle Weight: 4 pounds
Enchant: +25
Flares: impact (earth)
fist-scythe 2,500
a tightly braided cestus with gornar studs Weight: 2 pounds
Enchant: +25
Flares: impact (earth)
cestus 2,500
a scorched cinnamon leather grab-stabber with short vultite spikes Weight: 2 pounds
Enchant: +25
grab-stabber 2,500
a sleek faenor jitte with a reinforced witchwood grip Weight: 2 pounds
Enchant: +25
jitte 2,500

Bare Aggression, Ring

[Bare Aggression, Ring - 25191]
Marked off by a triple-strung border with posts at each corner, the cleanly swept surface gives way slightly, lending each step a slight bounce. Two stools face each other from opposite corners, the overpowering odor of acrid sweat hanging around them like a cloud. A well-used bucket rests next to each stool, one unceremoniously knocked over and lying on top of what appears to be a bloody pair of handwraps.
Obvious exits: out
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Be Warez

a small lopsided shack, [Map Room #16], Lich# 26877, go lopsided shack

Be Warez, Shop

[Be Warez, Shop - 28327]
The lopsided shack appears to have been crafted out of broken-down crates and torn wool, its form threatening to topple with even the gentlest of winds. Resting within a splayed pile of straw is a small basket of wares nestled against a metal can with an open slit, the display being mindfully watched by a large greyish cat.
Obvious exits: out

In the basket you see: a rose-tinted glass relic, a stone relic carved with undecipherable runes, a faerie-shaped relic of pastel glass, a black iron serpent relic with a forked tongue, an iridescent glass fairy relic with thin silvered wings, a glass relic traced with jewel constellations, a scarab-shaped relic forged from murky glass, a colorful glass relic shaped like a trio of songbirds, a hastily scrawled note, a sand-colored glass relic, a blue-violet glass relic, an aged vellum and glass relic, an aqua-tinted glass relic, an ebon glass relic, a feather-shaped glass relic, a pale stone relic inked in pale gold text and a candle-shaped relic.

hastily scrawled note
I no steel these. I make them. You buy them. Sumwon else explain them. New OneS - AbOvE yEr StUfF Candle - Several sigil-carved candles imperceptibly hover around his/her body, casting faint dancing shadows as they flicker. Feather - An imposing fuliginous raven alights upon his/her shoulder, extending its tapered wings to frame him/her in shadows. Blue-Violet - A celestial sphere of blue-violet mist cradles his/her form, the illuminated globe highlighted by faint constellations. Sand - A voluminous ruhan of churning sands engulfs his/her upper body, leaving his/her form unscathed. NeW oNeS - BeLoW yEr StUfF Ebon - Skeletal hands of decayed bone and flesh reach out to grasp his/her lower body, the ground beneath him/her splattered with fresh blood. Aqua - Streams of crystal clear water spin in a vortex around him/her, dripping aqua-infused droplets onto the ground. Glass - His/her form stands upon an illuminated volume of aged leather, while tiny calligraphy-inked pages gently swirl across his/her body. Rose - Scarlet-tinted rose petals encircle his/her feet, the unfurled pieces ascending in a spiral across his/her body before dissipating in a fine mist. oLd OnEs - BuY mOrE fOr FrIeNds Colorful - A multitude of brightly colored songbirds flit and fly about her/his form, scattering a myriad of tiny spectral feathers into the air. Scarab - Small metallic-sheened scarabs skitter across the exposed parts of his/her body, burrowing briefly beneath the skin before resurfacing. Jewel-Set Glass - Softly flickering constellations of light are traced across his/her form. Iridescent - A tiny iridescent fairy hovers above his/her left shoulder, flittering its silvered wings as it twirls around. Black Iron - You catch glimpses of a long, forked tongue escaping from between his/her lips. Faerie-Shaped - A tiny quartet of silver-winged faeries dart to and fro across his/her form, peeking into containers and giggling as they disappear in a flurry of multicolored lights. Stone - Undecipherable runes are carved into his/her skin, their edges emanating a dull black glow. NeW oNe Pale Stone - He/She has occasional faint traces of text flowing beneath his/her visible skin.
a rose-tinted glass relic Weight: <1 pound pin-worn Illusion Prop
Scarlet-tinted rose petals encircle his feet, the unfurled pieces ascending in a spiral across his body before dissipating in a fine mist.
analyze
Analyze:
The rose-tinted relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Scarlet-tinted rose petals encircle his feet, the unfurled pieces ascending in a spiral across his body before dissipating in a fine mist." after your appearance.

The rose-tinted relic can be hidden or revealed when covered.

You get the distinct impression that the rose-tinted relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a stone relic carved with undecipherable runes Weight: <1 pound pin-worn Illusion Prop
Undecipherable runes are carved into his skin, their edges emanating a dull black glow.
analyze
Analyze:
The stone relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Undecipherable runes are carved into his skin, their edges emanating a dull black glow." before the appearance of your health.

The stone relic can be hidden or revealed when covered.

You get the distinct impression that the stone relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a faerie-shaped relic of pastel glass Weight: <1 pound pin-worn Illusion Prop
A tiny quartet of silver-winged faeries dart to and fro across his form, peeking into containers and giggling as they disappear in a flurry of multicolored lights.
analyze
Analyze:
The faerie-shaped relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "A tiny quartet of silver-winged faeries dart to and fro across his form, peeking into containers and giggling as they disappear in a flurry of multicolored lights." before the appearance of your health.

The faerie-shaped relic can be hidden or revealed when covered.

You get the distinct impression that the faerie-shaped relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a black iron serpent relic with a forked tongue Weight: <1 pound pin-worn Illusion Prop
You catch glimpses of a long, forked tongue escaping from between his lips.
analyze
Analyze:
The black iron relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "You catch glimpses of a long, forked tongue escaping from between his lips." before the appearance of your health.

The black iron relic can be hidden or revealed when covered.

You get the distinct impression that the black iron relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
an iridescent glass fairy relic with thin silvered wings Weight: <1 pound pin-worn Illusion Prop
A tiny iridescent fairy hovers above his left shoulder, flittering its silvered wings as it twirls around.
analyze
Analyze:
The iridescent relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "A tiny iridescent fairy hovers above his left shoulder, flittering its silvered wings as it twirls around." before the appearance of your health.

The iridescent relic can be hidden or revealed when covered.

You get the distinct impression that the iridescent relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a glass relic traced with jewel constellations Weight: <1 pound pin-worn Illusion Prop
Softly flickering constellations of light are traced across his form.
analyze
Analyze:
The jewel-set relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Softly flickering constellations of light are traced across his form." before the appearance of your health.

The jewel-set relic can be hidden or revealed when covered.

You get the distinct impression that the jewel-set relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a scarab-shaped relic forged from murky glass Weight: <1 pound pin-worn Illusion Prop
Small metallic-sheened scarabs skitter across the exposed parts of his body, burrowing briefly beneath the skin before resurfacing.
analyze
Analyze:
The scarab-shaped relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Small metallic-sheened scarabs skitter across the exposed parts of his body, burrowing briefly beneath the skin before resurfacing." before the appearance of your health.

The scarab-shaped relic can be hidden or revealed when covered.

You get the distinct impression that the scarab-shaped relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a colorful glass relic shaped like a trio of songbirds Weight: <1 pound pin-worn Illusion Prop
A multitude of brightly colored songbirds flit and fly about his form, scattering a myriad of tiny spectral feathers into the air.
analyze
Analyze:
The colorful relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "A multitude of brightly colored songbirds flit and fly about his form, scattering a myriad of tiny spectral feathers into the air." before the appearance of your health.

The colorful relic can be hidden or revealed when covered.

You get the distinct impression that the colorful relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a sand-colored glass relic Weight: <1 pound pin-worn Illusion Prop
A voluminous ruhan of churning sands engulfs his upper body, leaving his form unscathed.
analyze
Analyze:
The sand-colored relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "A voluminous ruhan of churning sands engulfs his upper body, leaving his form unscathed." before the appearance of your inventory.

The sand-colored relic can be hidden or revealed when covered.

You get the distinct impression that the sand-colored relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a blue-violet glass relic Weight: <1 pound pin-worn Illusion Prop
A celestial sphere of blue-violet mist cradles his form, the illuminated globe highlighted by faint constellations.
analyze
Analyze:
The blue-violet relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "A celestial sphere of blue-violet mist cradles his form, the illuminated globe highlighted by faint constellations." before the appearance of your inventory.

The blue-violet relic can be hidden or revealed when covered.

You get the distinct impression that the blue-violet relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
an aged vellum and glass relic Weight: <1 pound pin-worn Illusion Prop
His form stands upon an illuminated volume of aged leather, while tiny calligraphy-inked pages gently swirl across his body.
analyze
Analyze:
The glass relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "His form stands upon an illuminated volume of aged leather, while tiny calligraphy-inked pages gently swirl across his body." after your appearance.

The glass relic can be hidden or revealed when covered.

You get the distinct impression that the glass relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
an aqua-tinted glass relic Weight: <1 pound pin-worn Illusion Prop
Streams of crystal clear water spin in a vortex around him, dripping aqua-infused droplets onto the ground.
analyze
Analyze:
The aqua-tinted relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Streams of crystal clear water spin in a vortex around him, dripping aqua-infused droplets onto the ground." after your appearance.

The aqua-tinted relic can be hidden or revealed when covered.

You get the distinct impression that the aqua-tinted relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
an ebon glass relic Weight: <1 pound pin-worn Illusion Prop
Skeletal hands of decayed bone and flesh reach out to grasp his lower body, the ground beneath him splattered with fresh blood.
analyze
Analyze:
The ebon glass relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Skeletal hands of decayed bone and flesh reach out to grasp his lower body, the ground beneath him splattered with fresh blood." after your appearance.

The ebon glass relic can be hidden or revealed when covered.

You get the distinct impression that the ebon glass relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a feather-shaped glass relic Weight: <1 pound pin-worn Illusion Prop
An imposing fuliginous raven alights upon his shoulder, extending its tapered wings to frame him in shadows.
analyze
Analyze:
The feather relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "An imposing fuliginous raven alights upon his shoulder, extending its tapered wings to frame him in shadows." before the appearance of your inventory.

The feather relic can be hidden or revealed when covered.

You get the distinct impression that the feather relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a pale stone relic inked in pale gold text Weight: <1 pound pin-worn Illusion Prop
He has occasional faint traces of text flowing beneath his visible skin.
analyze
Analyze:
The pale stone relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "He has occasional faint traces of text flowing beneath his visible skin." before the appearance of your health.

The pale stone relic can be hidden or revealed when covered.

You get the distinct impression that the pale stone relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
a candle-shaped relic Weight: <1 pound pin-worn Illusion Prop
Several sigil-carved candles imperceptibly hover around his body, casting faint dancing shadows as they flicker.
analyze
Analyze:
The candle-shaped relic is an Illusion Prop that will project minor illusions around you when worn. It is set to:

Adds "Several sigil-carved candles imperceptibly hover around his body, casting faint dancing shadows as they flicker." before the appearance of your inventory.

The candle-shaped relic can be hidden or revealed when covered.

You get the distinct impression that the candle-shaped relic itself may freely be altered by almost any merchant, but not the illusions that it creates.
10,000
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Best Tressed

a glass-fronted red maoral salon, [Map Room #7], Lich# 26894, go red salon

The Best Tressed

[The Best Tressed - 26895]
Heavily patterned curtains made from forest-motifed figury flank a wide bay window at the back of the shop, casting faint moonlight over the richly polished mahogany floors and maoral walls. Ornately woodworked banisters leading toward the southern wing extend from a glass-housed case appointed at the middle of the room.
Obvious exits: south, out

In the glass-housed case you see: a gilt-eyed dusky purple hellebore, a cream-tipped vibrant claret dahlia, a wide-pleated lemon yellow hibiscus, a titian-swept dark mulberry marigold and a sharp-petaled niveous tea rose.

a gilt-eyed dusky purple hellebore Weight: <1 pound 75
a cream-tipped vibrant claret dahlia Weight: <1 pound 75
a wide-pleated lemon yellow hibiscus Weight: <1 pound 75
a titian-swept dark mulberry marigold Weight: <1 pound 75
a sharp-petaled niveous tea rose Weight: <1 pound 75

The Best Tressed, Salon

[The Best Tressed, Salon - 26899]
Lacquered floors of deep red mahogany and ruic parquetry fan outward from the entry banisters, the rich colors highlighted by simpler woodland tapestries hanging on the walls. Positioned for browsing, a line of rounded glass displays and an elongated carved monir shelf boast a variegated plethora of ornately styled wigs and canisters. You also see a mosaic stained glass archway.
Obvious exits: north

On the elongated carved monir shelf you see: a star-etched white moonstone canister, a cloud-incised cyan imflass canister, a lustrous dark rosewood canister, an ivory-traced rose quartz canister and a tree-carved silvery modwir canister.

a star-etched white moonstone canister Weight: <1 pound Wig Powder 10
a cloud-incised cyan imflass canister Weight: <1 pound Wig Powder 10
a lustrous dark rosewood canister Weight: <1 pound Wig Powder 10
an ivory-traced rose quartz canister Weight: <1 pound Wig Powder 10
a tree-carved silvery modwir canister Weight: <1 pound Wig Powder 10

On the rounded glass displays you see: a dark carmine wig, a vibrant carnelian wig, a glossy white platinum wig, a silvery pale green wig, a polished blue-black wig, a straight dusky violet wig, a soft reddish copper wig, a burnished vivid bronze wig, a faintly waved onyx black wig and a very short wheaten gold wig.

a dark carmine wig Weight: <1 pound pin-worn Wig
hip-length, dark carmine hair bound at the nape with tendrils of jade beadwork
examine
Examine:
This expertly crafted wig is made of hip-length, dark carmine hair bound at the nape with tendrils of jade beadwork.
50
a vibrant carnelian wig Weight: <1 pound pin-worn Wig
long, vibrant carnelian hair neatly arranged in a low crystal-pinned twist
examine
Examine:
This expertly crafted wig is made of long, vibrant carnelian hair neatly arranged in a low crystal-pinned twist.
50
a glossy white platinum wig Weight: <1 pound pin-worn Wig
upswept, glossy white platinum hair smoothed into a central row of sleek knots
examine
Examine:
This expertly crafted wig is made of upswept, glossy white platinum hair smoothed into a central row of sleek knots.
50
a silvery pale green wig Weight: <1 pound pin-worn Wig
shoulder-length, silvery pale green hair cropped in a mass of airy textured layers
examine
Examine:
This expertly crafted wig is made of shoulder-length, silvery pale green hair cropped in a mass of airy textured layers.
50
a polished blue-black wig Weight: <1 pound pin-worn Wig
waist-length, polished blue-black hair woven throughout with sheer lace ribbons
examine
Examine:
This expertly crafted wig is made of waist-length, polished blue-black hair woven throughout with sheer lace ribbons.
50
a straight dusky violet wig Weight: <1 pound pin-worn Wig
chin-length, straight dusky violet hair parted in a crisp line running down the right side
examine
Examine:
This expertly crafted wig is made of chin-length, straight dusky violet hair parted in a crisp line running down the right side.
50
a soft reddish copper wig Weight: <1 pound pin-worn Wig
soft, reddish copper hair gathered in a loosely curled fall of silken ringlets
examine
Examine:
This expertly crafted wig is made of soft, reddish copper hair gathered in a loosely curled fall of silken ringlets.
50
a burnished vivid bronze wig Weight: <1 pound pin-worn Wig
burnished, vivid bronze hair pulled into narrow rows that join in a complex collective braid
examine
Examine:
This expertly crafted wig is made of burnished, vivid bronze hair pulled into narrow rows that join in a complex collective braid.
50
a faintly waved onyx black wig Weight: <1 pound pin-worn Wig
ear-length, faintly waved onyx black hair tapering to delicately curled wisps at the nape
examine
Examine:
This expertly crafted wig is made of ear-length, faintly waved onyx black hair tapering to delicately curled wisps at the nape.
50
a very short wheaten gold wig Weight: <1 pound pin-worn Wig
very short, wheaten gold hair cleanly shaved along the temples with runic patterns
examine
Examine:
This expertly crafted wig is made of very short, wheaten gold hair cleanly shaved along the temples with runic patterns.
50

The Best Tressed, Studio

[The Best Tressed, Studio - 26900]
The florid red-golden hues of dawn are showcased in a sprawling sunburst parquetry gracing the maoral flooring of the modest studio. Occupying the majority of the furthest wall, an oval-shaped smooth glass mirror is attractively suspended above a tufted fine leather divan. You also see a mosaic stained glass archway.
Obvious exits: none
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Blood Red Rose

a well-kept white building, [Map Room #5], Lich# 23718, go well-kept building

The Blood Red Rose, Salesroom

[The Blood Red Rose, Salesroom - 23725]
The entryway of the structure immediately opens up into a wide space. Thick blood red carpeting streams across the floor, contrasting with the pristinely white walls, which are decorated with elaborate molding, and chandeliers dripping in black, red, and clear crystals create opulence within the spare, museum-like room. Scattered between the various gold-inlaid display racks and stands, cushioned benches provide respite. All but one door are shut and barred closed, and a rope hangs across the staircase leading upstairs.
Obvious exits: out
gold-inlaid display racks
These traditional Iasha-style weapons have been enchanted five times.

gold-inlaid display racks There appears to be something written on it.

written
These traditional Iasha-style weapons have been enchanted five times.

On the gold-inlaid display racks you see: a white ora bladestaff etched with pallid blue triskelions, a hefty white ora scorpion with a pallid blue-edged lancet, a long white ora voulge accented by a fire opal-spiraled haft, a white ora slash-jack dotted with cracked fire opals, a white ora fang with pallid blue-washed fire opal accents, a white ora-bladed katar set with a pallid blue silk hand grip, a wide-bladed white ora warsword incised with fire opal tracery and a fire opal-incised white ora maul with a warped hilt.

a white ora bladestaff etched with pallid blue triskelions Weight: 9 pounds
Enchant: +25
Sanctified
bladestaff Iasha white ora weapon 7,000
a hefty white ora scorpion with a pallid blue-edged lancet Weight: 9 pounds
Enchant: +25
Sanctified
scorpion Iasha white ora weapon 5,500
a long white ora voulge accented by a fire opal-spiraled haft Weight: 9 pounds
Enchant: +25
Sanctified
voulge Iasha white ora weapon 6,000
a white ora slash-jack dotted with cracked fire opals Weight: 3 pounds
Enchant: +25
Sanctified
slash-jack Iasha white ora weapon 4,000
a white ora fang with pallid blue-washed fire opal accents Weight: 7 pounds
Enchant: +25
Sanctified
fang Iasha white ora weapon 5,000
a white ora-bladed katar set with a pallid blue silk hand grip Weight: 4 pounds
Enchant: +25
Sanctified
katar Iasha white ora weapon 4,000
a wide-bladed white ora warsword incised with fire opal tracery Weight: 9 pounds
Enchant: +25
Sanctified
warsword Iasha white ora weapon 6,000
a fire opal-incised white ora maul with a warped hilt Weight: 8 pounds
Enchant: +25
Sanctified
maul Iasha white ora weapon 5,500

stands There appears to be something written on it.

written
These traditional Iasha-style weapons have been enchanted five times.

On the stands you see: a cracked fire opal orb-pommeled white ora antler sword, a wavy-bladed white ora machete haloed in pallid blue hues, a lustrous pallid blue-hafted white ora war mattock, a pallid blue basket-hilted white ora sidesword, a pair of fire-hued gloves segmented with white ora veins, a pair of fire-hued boots segmented with white ora veins, a pallid blue hilt-ornamented white ora dagger and a white ora dhara inset with jagged fire opal veins.

a cracked fire opal orb-pommeled white ora antler sword Weight: 4 pounds
Enchant: +25
Sanctified
short sword Iasha white ora weapon 3,800
a wavy-bladed white ora machete haloed in pallid blue hues Weight: 5 pounds
Enchant: +25
Sanctified
machete Iasha white ora weapon 5,500
a lustrous pallid blue-hafted white ora war mattock Weight: 8 pounds
Enchant: +25
Sanctified
mattock Iasha white ora weapon 6,000
a pallid blue basket-hilted white ora sidesword Weight: 5 pounds
Enchant: +25
Sanctified
sidesword Iasha white ora weapon 5,000
a pair of fire-hued gloves segmented with white ora veins Weight: <1 pound
Enchant: +25
Sanctified
UAC gloves Iasha white ora weapon 3,500
a pair of fire-hued boots segmented with white ora veins Weight: 2 pounds
Enchant: +25
Sanctified
UAC boots Iasha white ora weapon 4,500
a pallid blue hilt-ornamented white ora dagger Weight: <1 pound
Enchant: +25
Sanctified
dagger Iasha white ora weapon 3,500
a white ora dhara inset with jagged fire opal veins Weight: 8 pounds
Enchant: +25
Sanctified
dhara Iasha white ora weapon 5,000

The Blood Red Rose, Contracts

[The Blood Red Rose, Contracts - 23726]
Like the entryway, this room is styled with molding-accented white walls, a crystal-decked chandelier, and, underfoot, plush, blood red carpet. A glass case stands in the center of the area. Pushed up against one wall, a large statue is situated in such a way as to block a partially boarded-up doorway. You also see a door.
Obvious exits: none

In the glass case you see: a bronze Iasha certificate and a metallic Iasha certificate.

a bronze Iasha certificate Weight: <1 pound Unlock - Lesser All-Profession
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

Your certificate will add the "Lesser All-Profession" upgrade to a traditional Tier 1 or Tier 2 white ora Iasha weapon.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will add the Lesser All-Profession upgrade to a Tier 1 or Tier 2 white ora Iasha weapon.

5,000
a metallic Iasha certificate Weight: <1 pound Unlock - Tier 1 to Tier 2
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

Your certificate will unlock any white Iasha Tier 1 weapon (traditional or all-profession) to Tier 2. (This does not include a Lesser All-Profession upgrade.)

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock any white Iasha Tier 1 weapon (of the traditional or Lesser All-Profession flavor) to Tier 2.

7,500
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Bloodbenders

a large dark red silk pavilion, [Map Room #20, east], Lich# 26863, go red pavilion

Bloodbenders

[Bloodbenders -]
The pavilion's dark red, ridgeweaver silk walls are held up by slender, black oak poles, and they stir with the slightest breeze or movement, rippling like crimson liquid as they do. Large piles of scarlet and black pillows are tucked neatly in each corner of the tent. Two crystalline morduska statues stand as bookends on each side of a long, black velvet-lined case.
Obvious exits: north, out

In the case you see: a scarlet bracer voucher, a crimson bracer voucher, a sanguine bracer voucher and an enruned red-veined bracer.

a scarlet bracer voucher Weight: <1 pound Unlock Bloodtooth Bracer from Tier 3 to 4
writing
Read:
A scarlet bracer voucher will unlock your Bloodtooth Bracer from Tier 3 to Tier 4.
30,000
a crimson bracer voucher Weight: <1 pound Unlock Bloodtooth Bracer from Tier 2 to 3
writing
Read:
A crimson bracer voucher will unlock your Bloodtooth Bracer from Tier 2 to Tier 3.
25,000
a sanguine bracer voucher Weight: <1 pound Unlock Bloodtooth Bracer from Tier 1 to 2
examine
Examine:
A sanguine bracer voucher will unlock your "Bloodtooth Bracer from Tier 1 (off the shelf) to Tier 2.
20,000
an enruned red-veined bracer Weight: 2 pounds armor accessory; protects arms Bloodtooth Bracer - Tier 1 of 4
examine
Examine:
The red-veined bracer resembles more flesh than metal, comprised of a macabre blend of sinewy ribbons of incarnadine muscle and patches of membranous skin woven together with murky red veins. Small plates of metal have been entwined throughout the ghastly bracer, each one etched with a tiny bone white rune.
5,000

Bloodbenders, North Vein

[Bloodbenders, North Vein -]
The dark red walls of the pavilion are stretched tight by black oak poles, the slightest breeze causing the ridgeweaver silk to rustle faintly. Along the back wall stands a dark bronze statue, depicting the image of a robed figure with his hands cupped outward. Oddly, small rivulets of blood drip periodically from between the statue's curled fingers. A long, red velvet-lined case rests near the northern end of the tent.
Obvious exits: south

In the case you see: a sanguine bands voucher, a crimson bands voucher and a scarlet bands voucher.

a sanguine bands voucher Weight: <1 pound Unlock Bloodtooth Bands from Tier 1 to 2
examine
Examine:
A sanguine bands voucher will unlock your "Bloodtooth Bands from Tier 1 (off the shelf) to Tier 2.
5,000
a crimson bands voucher Weight: <1 pound Unlock Bloodtooth Bands from Tier 2 to 3
writing
Read:
A crimson bands voucher will unlock your "Bloodtooth Bands from Tier 2 to Tier 3.
10,000
a scarlet bands voucher Weight: <1 pound Unlock Bloodtooth Bands from Tier 3 to 4
writing
Read:
A scarlet bands voucher will unlock your "Bloodtooth Bands from Tier 3 to Tier 4.
25,000

On the case you see: some enruned red-veined bands.

some enruned red-veined bands Weight: 2 pounds armor accessory; protects legs
analyze, examine
Analyze:
You analyze the red-veined bands and sense that the creator has provided the following information:

The red-veined bands are a type of leg-worn armor accessory that magically drains some of your blood in exchange for a series of temporary benefits. The base description can be altered, but should always remain plural and match the unchangeable look description.

The bands are tier 1 of 4. This means that they have access to the following verbs: WEAR, REMOVE, WAVE (Blood Spray). If the wearer bears both the Bloodtooth Bands and a Bloodtooth Bracer, a special ability (Blood Bank) can be activated via RAISE (at a dead creature target that can bleed) to gain charges and FIDGET for an enhancive HP regeneration effect.
Examine:
The trio of bands resembles more flesh than metal, comprising a macabre blend of glistening sinewy muscles, patches of gossamer skin, and fragments of bone all woven together by murky red veins. Small plates of metal connect each grisly band and are etched with a tiny ashen rune.

5,000
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Bloodriven Bowery

dark stone building, [Map Room #8], Lich#26888, go stone building

Bloodriven Bowery, Front

[Bloodriven Bowery, Front - 23754]
Grimy, smoky lanterns cast shadows in the front of the tiny shop, and the scent of wood shavings and oil lingers heavily in the air. Several crates and barrels are stacked up against one wall, while a pair of mannequins display wares on the other side of the room. A moth-eaten curtained partition leads further into the shop.
Obvious exits: north, out
dirt-smudged sign
The quivers on the mannequins have been modified slightly and should fit snugly around your thigh. Some of the fletchings have also been modified and will provide flares to your arrows. Black widowbird = Acid Horned lark = Cold Snowy stork = Lightning Gilt-banded = Vacuum Glossy quail = Impact Ivory-dotted = Plain Ebon-tipped owl = Fire Elongated heron = Steam Wispy falcon = Disruption

In the crates you see: a vial of smoky brown paint, a vial of ember-hued paint, a vial of warm ivory paint, a vial of golden olive paint, a vial of nacreous indigo paint, a vial of almond-toned paint, a vial of flame-hued paint, a vial of pale ecru paint, a vial of misty grey paint and a vial of virescent paint.

a vial of smoky brown paint Weight: <1 pound 1
a vial of ember-hued paint Weight: <1 pound 1
a vial of warm ivory paint Weight: <1 pound 1
a vial of golden olive paint Weight: <1 pound 1
a vial of nacreous indigo paint Weight: <1 pound 1
a vial of almond-toned paint Weight: <1 pound 1
a vial of flame-hued paint Weight: <1 pound 1
a vial of pale ecru paint Weight: <1 pound 1
a vial of misty grey paint Weight: <1 pound 1
a vial of virescent paint Weight: <1 pound 1

On the patched canvas mannequin you see: a waist-knotted ecru silk blouse, some fitted mahogany and cream tweed pants, a gold-washed linden thigh-quiver, a side-laced dark leather underbust corset and a pair of caviar-hued suede boots.

a waist-knotted ecru silk blouse Weight: <1 pound chest-worn 5
some fitted mahogany and cream tweed pants Weight: <1 pound leg-worn 5
a gold-washed linden thigh-quiver Weight: 2 pounds
Pocketed: Medium (20-39)
a couple of items
leg-worn
functional
analyze
Analyze:
This item may be altered by a talented merchant, so long as the noun remains the same.

You can try to PULL and CLENCH the thigh-quiver while ammo is in it. You get the sense that only items like arrows and bolts can fit into it.
25
a side-laced dark leather underbust corset Weight: <1 pound front-worn 5
a pair of caviar-hued suede boots Weight: <1 pound foot-worn 5

On the dusty pine mannequin you see: a pair of fitted iridescent ivory snakeskin pants, a brass-riveted flame maple thigh-quiver, a hip-length soft black leather tunic, a pair of scaled black leather knee-boots and a sleeveless duster cut from burgundy suede.

a pair of fitted iridescent ivory snakeskin pants Weight: <1 pound leg-worn 5
a brass-riveted flame maple thigh-quiver Weight: 2 pounds
Pocketed: Medium (20-39)
a couple of items
leg-worn
functional
analyze
Analyze:
This item may be altered by a talented merchant, so long as the noun remains the same.

You can try to PULL and CLENCH the thigh-quiver while ammo is in it. You get the sense that only items like arrows and bolts can fit into it.
25
a hip-length soft black leather tunic Weight: <1 pound chest-worn 5
a pair of scaled black leather knee-boots Weight: <1 pound foot-worn 5
a sleeveless duster cut from burgundy suede Weight: 6 pounds
Pocketed: Very large (80-99)
cloak-worn
functional
25

In the barrels you see: a bundle of black widowbird fletchings, a bundle of horned lark fletchings, a bundle of snowy stork fletchings, a bundle of gilt-banded fletchings, a bundle of glossy quail fletchings, a bundle of ivory-dotted fletchings, a bundle of ebon-tipped owl fletchings, a bundle of elongated heron fletchings and a bundle of wispy falcon fletchings.

a bundle of black widowbird fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

15
a bundle of horned lark fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

15
a bundle of snowy stork fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

15
a bundle of gilt-banded fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

15
a bundle of glossy quail fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

15
a bundle of ivory-dotted fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

5
a bundle of ebon-tipped owl fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

15
a bundle of elongated heron fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

25
a bundle of wispy falcon fletchings Weight: <1 pound
analyze, examine
Analyze:
You get the distinct impression that any willing merchant can alter the fletchings, but be aware that only the "adjective" part of the fletchings's base will show up on a finished arrow (meaning, only the adjective part of the 15/15/15 (the middle 15) will show up on fletched arrows). Due to this, some merchants may only be willing to alter that part of your fletchings.

Alterations to the adjective must make sense to be on a fletching. This includes: colors; paint and dyes (eg. blue-painted, red-dyed, green-stained); designs that make sense on a small fletching (pink-striped, trident-stamped); or feathers of a specific bird (green parrot, mottled falcon). Nothing crazy, like attachable adornments (no deathstone-studded fletchings!), are allowed.

Examine:
There are 99 fletchings in the bundle, made from the feather of some local avian creature and designed to stabilize projectile during flight.

25

Bloodriven Bowery, Back

[Bloodriven Bowery, Back - 23755]
The back room is cluttered with various shipping crates partially concealed with stained canvas tarps. A small area has been cleared out to display a set of rickety shelves and a warped pine rack.
Obvious exits: south
thin wooden board
The gold-banded ruic bow and the dark-stained fiery ruic longbow are both five times enchanted. The murky black ipantor bow is 5x (+22) and made from pure ipantor. The smoky grey ipantor longbow is 6x (+27) and is made from pure ipantor.

On the warped pine rack you see: a gold-banded ruic bow with flame-dappled limbs, a dark-stained fiery ruic longbow edged with gilt, a smoky grey ipantor longbow inlaid with abalone and a murky black ipantor bow with pale silver flourishes.

a gold-banded ruic bow with flame-dappled limbs Weight: 3 pounds
Enchant: +25
composite bow
analyze
Analyze:
This item may be altered by a talented merchant.

Try to LEAN, POKE, PULL, and RUB the ruic bow!
2,000
a dark-stained fiery ruic longbow edged with gilt Weight: 3 pounds
Enchant: +25
longbow
analyze
Analyze:
This item may be altered by a talented merchant.

Try to LEAN, POKE, PULL, and RUB the fiery ruic longbow!
2,000
a smoky grey ipantor longbow inlaid with abalone Weight: 2 pounds
Enchant: +27
Sighting: somewhat
longbow
analyze
Analyze:
This item may be altered by a talented merchant.

Try to LEAN, POKE, PULL, and RUB the ipantor longbow!
2,750
a murky black ipantor bow with pale silver flourishes Weight: 2 pounds
Enchant: +22
Sighting: somewhat
composite bow
analyze
Analyze:
This item may be altered by a talented merchant.

Try to LEAN, POKE, PULL, and RUB the ipantor bow!
1,750

On the gnarled oak shelf you see: a razor-sharp fletching knife and a piece of gritty paper.

a razor-sharp fletching knife Weight: <1 pound
analyze
Analyze:
This item may be altered by a talented merchant, so long as it makes sense for its purpose.

You can try to RUB the knife while holding some sort of arrow.
10
a piece of gritty paper Weight: <1 pound 10

On the knotty pine shelf you see: a bundle of zorchar arrowheads, a bundle of rhimar arrowheads, a bundle of gornar arrowheads and a bundle of drakar arrowheads.

a bundle of zorchar arrowheads Weight: <1 pound
examine
Examine:
You can see that it's a bundle of zorchar arrowheads, but could probably get a better look if you were actually holding it.
30
a bundle of rhimar arrowheads Weight: <1 pound
examine
Examine:
You can see that it's a bundle of rhimar arrowheads, but could probably get a better look if you were actually holding it.
30
a bundle of gornar arrowheads Weight: <1 pound
examine
Examine:
You can see that it's a bundle of gornar arrowheads, but could probably get a better look if you were actually holding it.
30
a bundle of drakar arrowheads Weight: <1 pound
examine
Examine:
You can see that it's a bundle of drakar arrowheads, but could probably get a better look if you were actually holding it.
30
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==Bolt From The Blue==BVShop:Bolt from the Blue/August 2021

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Bundle Up

boxy copper building framed in brass, [Map Room #20, east], Lich# 26863, go copper building

Bundle Up

[Bundle Up - 27646]
Cozy rather than small, this space is spotlessly clean and tidy. Alternating strips of wood and copper set in a framework of brass make up the walls, each one regimentally precise in their placement. A brass-framed wooden door, its surface sanded smooth, leads into a back room.
Obvious exits: out
polished bronze sign
~~Compartmentalized Quivers~~ *ALL* the quivers in this room are very basic and only make some of your actions look nice, even when you FIRE ammo stored inside it. Unlocked quivers can store extra ammo weightlessly, as well as smartly swap between ammo based on your current target. Certificates to unlock the potential of these plain quivers can be found through the door. ------------------- ~~IMPORTANT NOTE~~ Trunk holds quivers worn over your shoulder. Box holds quivers worn at your belt. Chest holds quivers worn strapped to your thigh. The same designs are available in all locations for your convenience.

In the copper-banded chest you see: a glossy white invar quiver, a cylindrical silver quiver etched with concentric circles, a matte black golvern quiver covered in pale silver tracery, a slender faenor quiver dyed in a gradient of autumnal hues and a thin bronze quiver edged with a line of interlinked gears.

a glossy white invar quiver Weight: <1 pound
Pocketed: Medium (20-39)
leg-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping invar segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a cylindrical silver quiver etched with concentric circles Weight: <1 pound
Pocketed: Medium (20-39)
leg-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping silver segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a matte black golvern quiver covered in pale silver tracery Weight: <1 pound
Pocketed: Medium (20-39)
leg-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping golvern segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a slender faenor quiver dyed in a gradient of autumnal hues Weight: <1 pound
Pocketed: Medium (20-39)
leg-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping faenor segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a thin bronze quiver edged with a line of interlinked gears Weight: <1 pound
Pocketed: Medium (20-39)
leg-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping bronze segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500

In the squat vaalorn-banded trunk you see: a matte black golvern quiver covered in pale silver tracery, a slender faenor quiver dyed in a gradient of autumnal hues, a thin bronze quiver edged with a line of interlinked gears, a glossy white invar quiver and a cylindrical silver quiver etched with concentric circles.

a matte black golvern quiver covered in pale silver tracery Weight: <1 pound
Pocketed: Medium (20-39)
shoulder/back-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping golvern segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a slender faenor quiver dyed in a gradient of autumnal hues Weight: <1 pound
Pocketed: Medium (20-39)
shoulder/back-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping faenor segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a thin bronze quiver edged with a line of interlinked gears Weight: <1 pound
Pocketed: Medium (20-39)
shoulder/back-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping bronze segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a glossy white invar quiver Weight: <1 pound
Pocketed: Medium (20-39)
shoulder/back-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping invar segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a cylindrical silver quiver etched with concentric circles Weight: <1 pound
Pocketed: Medium (20-39)
shoulder/back-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping silver segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500

In the wide iron-banded box you see: a glossy white invar quiver, a cylindrical silver quiver etched with concentric circles, a matte black golvern quiver covered in pale silver tracery, a slender faenor quiver dyed in a gradient of autumnal hues and a thin bronze quiver edged with a line of interlinked gears.

a glossy white invar quiver Weight: <1 pound
Pocketed: Medium (20-39)
belt-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping invar segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a cylindrical silver quiver etched with concentric circles Weight: <1 pound
Pocketed: Medium (20-39)
belt-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping silver segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a matte black golvern quiver covered in pale silver tracery Weight: <1 pound
Pocketed: Medium (20-39)
belt-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping golvern segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a slender faenor quiver dyed in a gradient of autumnal hues Weight: <1 pound
Pocketed: Medium (20-39)
belt-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping faenor segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500
a thin bronze quiver edged with a line of interlinked gears Weight: <1 pound
Pocketed: Medium (20-39)
belt-worn
functional
Compartmentalized Quiver - Tier 1 of 3
examine
Examine:
A complex framework of overlapping bronze segments runs along the entire length of this slender quiver, providing sturdy support to the intricate metal interior. The inside of the quiver is empty.
2,500

Bundle Up, Backroom

[Bundle Up, Backroom - 27647]
A slightly metallic scent mixes with the stagnant air of this boxy back room. The walls, each one made of interlocking copper and wood, are bare and nondescript. The only real decoration in the space is a glass-topped display case with a framework of mithril, which is set against a back wall.
Obvious exits: out
polished bronze sign
~~Compartmentalized Quivers~~ Keep all your ammo in one place. Unlocked quivers have access to extra compartments that can carry an extra bundle of ammo weightlessly. *Tier 2* - TURN to change the ammo bundle used when you FIRE. - INSPECT to view all attributes of your ammo. - Toggleable ammo display feature. - Minimum 2 compartments, maximum 4. *Tier 3* - Smart change feature with attunement (attune to a creature and automatically swap to the appropriate ammo as you FIRE). - Gem-fueled creature bane tied to the attunement of each compartment. - Toggleable Flare display feature that changes description. - Minimum 2 compartments, maximum 6. *+1 Compartment* - Allows an additional bundle of ammo to be carried weightlessly. - Only T2 or T3 quivers can have extra compartments. *Wear Location Swap Feature* - Allows wear location to be swapped between belt, shoulder, or thigh at will. - Toggleable description change to indicate where the quiver is worn. - Any tier quiver can use this unlock.

In the glass-topped display case you see: a vivid green quiver certificate, a sea green compartment certificate, a pale green quiver certificate and a turquoise swap certificate.

a vivid green quiver certificate Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This certificate will unlock a Compartmentalized Quiver from T2 to T3.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
T2 to T3 Compartmentalized Quiver

200,000
a sea green compartment certificate Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This certificate will add one extra compartment to a T2 or T3 Compartmentalized Quiver.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Add 1 compartment to T2 or T3 Compartmentalized Quiver.

5,000
a pale green quiver certificate Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This certificate will unlock a Compartmentalized Quiver from T1/OTS to T2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
T1/OTS to T2 Compartmentalized Quiver

10,000
a turquoise swap certificate Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This certificate will unlock the Wear Swap feature on any tier Compartmentalized Quiver.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Unlocks the Wear Location Swap feature on a Compartmentalized Quiver.

5,000
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Burning Twilight

a large whitewashed store, [Map Room #4], Lich# 26860, go white store

Burning Twilight, Entry

[Burning Twilight, Entry -]
Pendulum lanterns of frosted glass dangle from the lofty ceiling of bright blue azure, each creating bright pools of golden sunlight. Grass green floorboards, swept clean and left uncluttered, support a long, oak counter where weapons are displayed within the pools of light. Stained glass decorates the edges of the large picture window that gazes out on the dirty thoroughfare, while a radiant sun in goldenrod and dandelion yellow fills the door's frame.
Obvious exits: north, east, west

On the oak counter you see: a slender imflass rapier with a braided copper-swept hilt, a golden imflass kopis with a stylized ram's head hilt, an etched mithglin xiphos hilted in a golden hook, a sleek mithglin backsword with a gold knuckle-guard, a double-grooved mithglin langsax with a gold suede-wrapped hilt, a linden-hafted invar tomahawk with a damascened blade, a damascened invar kukri with a sunstone counterweight and a damascened invar gimlet knife with a golden hilt.

a slender imflass rapier with a braided copper-swept hilt Weight: 2 pounds
Enchant: +20
rapier Daybringer - Tier 1 10,000
a golden imflass kopis with a stylized ram's head hilt Weight: 3 pounds
Enchant: +20
kopis Daybringer - Tier 1 10,000
an etched mithglin xiphos hilted in a golden hook Weight: 5 pounds
Enchant: +20
xiphos Daybringer - Tier 1 10,000
a sleek mithglin backsword with a gold knuckle-guard Weight: 4 pounds
Enchant: +20
backsword Daybringer - Tier 1 10,000
a double-grooved mithglin langsax with a gold suede-wrapped hilt Weight: 4 pounds
Enchant: +20
langsax Daybringer - Tier 1 10,000
a linden-hafted invar tomahawk with a damascened blade Weight: 6 pounds
Enchant: +20
tomahawk Daybringer - Tier 1 10,000
a damascened invar kukri with a sunstone counterweight Weight: 4 pounds
Enchant: +20
kukri Daybringer - Tier 1 10,000
a damascened invar gimlet knife with a golden hilt Weight: <1 pound
Enchant: +20
knife Daybringer - Tier 1 10,000

On the small circular table you see: a blue daybringer waiver, a green daybringer waiver and an ebon daybringer waiver.

a blue daybringer waiver Weight: <1 pound Unlock - and advance your Daybringer weapon by one tier. This waiver will take it from Tier 1 to 2
analyze, examine
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Daybringer.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This will unlock and advance your Daybringer weapon by one tier. This waiver will take it from tier 1 (Off The Shelf) to tier 2. This waiver will ONLY work if your item isn't unlocked yet.

25,000
a green daybringer waiver Weight: <1 pound Unlock - and advance your Daybringer weapon by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Daybringer.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your Daybringer weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item isn't unlocked yet.

50,000
an ebon daybringer waiver Weight: <1 pound Unlock - and advance your Daybringer weapon by one tier. This waiver will take it from Tier 3 to 4
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Daybringer.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your Daybringer weapon by one tier. This waiver will take it from tier 3 to tier 4. This waiver will ONLY work if your item isn't unlocked yet.

75,000

Burning Twilight, Northern Ray

[Burning Twilight, Northern Ray -]
Tall golden and crimson banners are hung by thick, braided rope along the walls from the ceiling. A golden display case is raised on golden arms beneath which a sun-shaped rug sits. Set in each corner are a collection of candles of varying heights, burning brightly of varying shades of a sunset.
Obvious exits: south

On the golden display case you see: a dull hand crossbow, a dull light crossbow, a dull heavy crossbow, a dull composite bow, a dull short bow, a dull long bow, a dull awl-pike, a dull lance and a dull spear.

a dull hand crossbow Weight: 4 pounds
Enchant: +20
hand crossbow Daybringer - Tier 1 10,000
a dull light crossbow Weight: 7 pounds
Enchant: +20
light crossbow Daybringer - Tier 1 10,000
a dull heavy crossbow Weight: 11 pounds
Enchant: +20
heavy crossbow Daybringer - Tier 1 10,000
a dull composite bow Weight: 3 pounds
Enchant: +20
composite bow Daybringer - Tier 1 10,000
a dull short bow Weight: 3 pounds
Enchant: +20
short bow Daybringer - Tier 1 10,000
a dull long bow Weight: 3 pounds
Enchant: +20
long bow Daybringer - Tier 1 10,000
a dull awl-pike Weight: 6 pounds
Enchant: +20
awl-pike Daybringer - Tier 1 10,000
a dull lance Weight: 13 pounds
Enchant: +20
lance Daybringer - Tier 1 10,000
a dull spear Weight: 4 pounds
Enchant: +20
spear Daybringer - Tier 1 10,000

Burning Twilight, Eastern Ray

[Burning Twilight, Eastern Ray -]
Azure paints blend into the twilight hues of a dying day across the rafters of the ceiling, while star-shaped votive holders fashioned of stained glass dangle from above. Pale grey dominates the walls, except for melon and amethyst-hued curtains that frame the windows. Various weapon racks stand at even intervals about the space, their wares glimmering in the dim light.
Obvious exits: west

On the weapon racks you see: a sun-patterned golden imflass spikestar, a suede-wrapped mithglin taavish with a crane-beaked head, a flange-headed mithglin goupillon with bronze and gold links, a sun-capped mithglin pernat with a gold suede-wrapped haft, an invar-laced gnarled shillelagh etched with overlapping sunbursts, a linden-hafted invar hakapik etched with radiant rays and a knotted jute cat o' nine-tails wrapped in invar wire.

a sun-patterned golden imflass spikestar Weight: 6 pounds
Enchant: +20
spikestar Daybringer - Tier 1 10,000
a suede-wrapped mithglin taavish with a crane-beaked head Weight: 6 pounds
Enchant: +20
taavish Daybringer - Tier 1 10,000
a flange-headed mithglin goupillon with bronze and gold links Weight: 8 pounds
Enchant: +20
goupillon Daybringer - Tier 1 10,000
a sun-capped mithglin pernat with a gold suede-wrapped haft Weight: 7 pounds
Enchant: +20
pernat Daybringer - Tier 1 10,000
an invar-laced gnarled shillelagh etched with overlapping sunbursts Weight: 4 pounds
Enchant: +20
shillelagh Daybringer - Tier 1 10,000
a linden-hafted invar hakapik etched with radiant rays Weight: 5 pounds
Enchant: +20
hakapik Daybringer - Tier 1 10,000
a knotted jute cat o' nine-tails wrapped in invar wire Weight: 5 pounds
Enchant: +20
leather whip Daybringer - Tier 1 10,000

Burning Twilight, Western Ray

[Burning Twilight, Western Ray -]
Pale grey paints transform the ceiling from misty uncertainty to the west into a bright blue sky in the east. Warm yellow hues fill the aisles with golden light that descends from blown glass orbs that are suspended from the rafters. Gossamer drapery of wispy white flutter as the ambient air slips through the area, their ends occasionally catching on the weapon racks and their display of wares.
Obvious exits: east

On the weapon racks you see: a double ram-headed white ora sledgehammer with golden horns, a golden suede-wrapped ironwood quarter staff, a burnished gold kakore staff with light-hued banding, a spade-headed mithglin doloire with a gold-banded haft, a gold-veined mithglin zweihander with wavy ray parrying hooks, an azure-tasseled mithglin sabar, a gleaming invar sword-of-Phoen inlaid with lapis lazuli, an invar-chained military flail with a golden linden haft, a spiral-hafted invar bisacuta inlaid with gold sunbursts and a dull bastard sword.

a double ram-headed white ora sledgehammer with golden horns Weight: 8 pounds
Enchant: +20
Sanctified
sledgehammer Daybringer - Tier 1 10,000
a golden suede-wrapped ironwood quarter staff Weight: 4 pounds
Enchant: +20
quarterstaff Daybringer - Tier 1 10,000
a burnished gold kakore staff with light-hued banding Weight: 4 pounds
Enchant: +20
runestaff Daybringer - Tier 1 10,000
a spade-headed mithglin doloire with a gold-banded haft Weight: 8 pounds
Enchant: +20
doloire Daybringer - Tier 1 10,000
a gold-veined mithglin zweihander with wavy ray parrying hooks Weight: 11 pounds
Enchant: +20
zweihander Daybringer - Tier 1 10,000
an azure-tasseled mithglin sabar Weight: 7 pounds
Enchant: +20
sabar Daybringer - Tier 1 10,000
a gleaming invar sword-of-Phoen inlaid with lapis lazuli Weight: 10 pounds
Enchant: +20
sword-of-Phoen Daybringer - Tier 1 10,000
an invar-chained military flail with a golden linden haft Weight: 8 pounds
Enchant: +20
flail Daybringer - Tier 1 10,000
a spiral-hafted invar bisacuta inlaid with gold sunbursts Weight: 8 pounds
Enchant: +20
bisacuta Daybringer - Tier 1 10,000
a dull bastard sword Weight: 8 pounds
Enchant: +20
bastard sword Daybringer - Tier 1 10,000
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Cacographic Critters

a ramshackle shed, [Map Room #8], Lich# 26888, go ramshackle shed

Cacographic Critters

[Cacographic Critters - 26889]
Rough-hewn planks form the walls of this cramped shed, and chilled drafts attest to the lack of skill in their assemblage into their current configuration. In sharp contrast to the shack and the questionable nature of its continued existence, a polished brass lantern rests atop a glass-fronted case that stands in the middle of the floor. Its glow illuminates the case, a small velvet-topped table to one side, and some free-standing shelves holding stacks of writing materials, each stack topped by a rock to keep the sheets off the floor.
Obvious exits: out
neatly painted sign
- Welcome - Tired of writing with a lifeless stick? Bring your writing tasks to life with a Cacographic Critter! Check them out on the table! - The rachis is the center tube-part of a feather or quill. - The vane is the feathery part to either side of the rachis. ~~ Gubskut ~~

On the small velvet-topped table you see: a floriated zoetic quill with a tendriled rachis and pink vane, a red-eyed zoetic quill with a prehensile rachis and suede vane, a skeletal quill with a vertebral rachis and ribcage vane, a six-tentacled zoetic quill with a jade rachis and ebon vane, a six-limbed zoetic quill with a gold rachis and ahmdir vane, a six-legged zoetic quill with a copper rachis and ivory vane, a four-legged zoetic quill with a gold rachis and crimson vane and a two-armed zoetic quill with a silver rachis and grey vane.

a floriated zoetic quill with a tendriled rachis and pink vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of a swan feather quill that a professional scribe might use, however its tendriled rachis and pink vane, and the blue eyes at the juncture of nib and barrel, clearly set it apart. Other than the gnarled bark surrounding the two eyes, and the mithril nib that protrudes beneath them, this quill appears to have grown from a seed into its current scrivenery form. Several diminutive stalks and budding leaflets have sprouted along its barrel, but none would obstruct a calligrapher's natural grip.
500
a red-eyed zoetic quill with a prehensile rachis and suede vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of an owl feather quill that a professional scribe might use, however its prehensile rachis and suede vane, and the tiny eyes at the juncture of nib and barrel, clearly set it apart. The surface of the quill is covered in a fine grey fur reminiscent of moleskin, beginning just behind the eyes and covering the rest of the creature, both rachis and vane alike. And while the vane resembles nothing so much as a single layer of that velvety suede, the barrel of the rachis displays a series of subtle bumps consistent with a spine.
500
a skeletal quill with a vertebral rachis and ribcage vane Weight: <1 pound Zoetic Quill
examine
Examine:
This skeletal quill is about the size of a swan feather quill that a professional scribe might use, however its vertebral rachis and ribcage vane, and the empty eyesockets at the juncture of nib and barrel, clearly set it apart. Bleached to a uniform ivory hue, the delicate bones that make up this quill are completely devoid of flesh and appear to have been assembled by a true artisan. Even the eyesockets on their gossamer stalks and the pair of skeletal arms exhibit a pristinely precise construction which is rarely encountered in reanimated remains.
500
a six-tentacled zoetic quill with a jade rachis and ebon vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of a raven feather quill that a professional scribe might use, however its jade rachis and ebon vane, and the tiny eyes at the juncture of nib and barrel, clearly set it apart. Pearlescent green scales cover the quill from the top of the nib to the base of the vane, while six diminutive, whip-like tentacles wrap tightly about the barrel to produce a spiral contour.
500
a six-limbed zoetic quill with a gold rachis and ahmdir vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of a swan feather quill that a professional scribe might use, however its gold rachis and ahmdir vane, and the tiny eyes at the juncture of nib and barrel, clearly set it apart. The glossy, ebon surface of the quill's soma appears rigid and smooth, while a pair of arms lie snug along the dorsal surface of the quill, and two pair of legs align to form parallel ridges along the anterior curve of the quill.
500
a six-legged zoetic quill with a copper rachis and ivory vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of a swan feather quill that a professional scribe might use, however its copper rachis and ivory vane, and the tiny eyes at the juncture of nib and barrel, clearly set it apart. The hard, golden surface of the quill exhibits evenly spaced ridges from just behind the eyes to the base of the vane, while six segmented limbs lie closely interleaved along the anterior curve of the barrel, giving it a decidedly asymmetrical cross-section.
500
a four-legged zoetic quill with a gold rachis and crimson vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of a goose feather quill that a professional scribe might use, however its gold rachis and crimson vane, and the tiny eyes at the juncture of nib and barrel, clearly set it apart. A satin-smooth, ivory fur covers the barrel of the quill from the top of the nib to the vane, while four legs lie snug along the soma, forming two parallel ridges that extend from just behind the eyes to the base of the vane on either side.
500
a two-armed zoetic quill with a silver rachis and grey vane Weight: <1 pound Zoetic Quill
examine
Examine:
This zoetic quill is about the size of a goose feather quill that a professional scribe might use, however its silver rachis and grey vane, and the tiny eyes at the juncture of nib and barrel, clearly set it apart. The supple, golden surface of the quill's soma appears soft and devoid of fur or scales, while a pair of single-jointed limbs that lie snug along the barrel form parallel ridges extending almost to the base of the vane on either side.
500

In the glass-fronted case you see: a brushed gold signet, a sterling silver signet, a carved bone signet, a blue glaes signet, a carved white opal signet, a white enameled signet, a lilac wax stick, an ebon-veined wax stick, an ivory wax stick, a rune-etched wax stick and a royal blue wax stick.

a brushed gold signet Weight: <1 pound finger-worn Signet - Tier 0 of 2
a winged helm
examine
Examine:
The signet is made of brushed gold and has a design of a winged helm engraved into its face.
50
a sterling silver signet Weight: <1 pound finger-worn Signet - Tier 0 of 2
a meadowlark
examine
Examine:
The signet is made of sterling silver and has a design of a meadowlark engraved into its face.
50
a carved bone signet Weight: <1 pound finger-worn Signet - Tier 0 of 2
crossed bones
examine
Examine:
The signet is made of carved bone and has a design of crossed bones engraved into its face.
50
a blue glaes signet Weight: <1 pound finger-worn Signet - Tier 0 of 2
a ringed fountain
examine
Examine:
The signet is made of blue glaes and has a design of a ringed fountain engraved into its face.
50
a carved white opal signet Weight: <1 pound finger-worn Signet - Tier 0 of 2
a crystal ball
examine
Examine:
The signet is made of white opal and has a design of a crystal ball engraved into its face.
50
a white enameled signet Weight: <1 pound finger-worn Signet - Tier 0 of 2
a clover blossom
examine
Examine:
The signet is made of white enameled and has a design of a clover blossom engraved into its face.
50
a lilac wax stick Weight: <1 pound Wax
writing
Read:
Your stick doesn't make for good reading.
10
an ebon-veined wax stick Weight: <1 pound Wax
writing
Read:
Your stick doesn't make for good reading.
10
an ivory wax stick Weight: <1 pound Wax
writing
Read:
Your stick doesn't make for good reading.
10
a rune-etched wax stick Weight: <1 pound Wax
writing
Read:
Your stick doesn't make for good reading.
10
a royal blue wax stick Weight: <1 pound Wax
writing
Read:
Your stick doesn't make for good reading.
10

On the some free-standing shelves you see: a piece of pale green paper, a piece of unbleached vellum, a piece of rune-bordered vellum, a piece of lace-edged vellum, a piece of weathered parchment and a piece of gilt-edged parchment.

a piece of pale green paper Weight: <1 pound
analyze, writing
Analyze:
Your paper can be altered, but must remain 15/15/15.

Messaging references "a,piece of,<noun>".
The paper may not have a long description or show.

Read:
The paper is blank.

3
a piece of unbleached vellum Weight: <1 pound
analyze, writing
Analyze:
Your vellum can be altered, but must remain 15/15/15.

Messaging references "a,piece of,<noun>".
The vellum may not have a long description or show.

Read:
The vellum is blank.

3
a piece of rune-bordered vellum Weight: <1 pound
analyze, writing
Analyze:
Your vellum can be altered, but must remain 15/15/15.

Messaging references "a,piece of,<noun>".
The vellum may not have a long description or show.

Read:
The vellum is blank.

3
a piece of lace-edged vellum Weight: <1 pound
analyze, writing
Analyze:
Your vellum can be altered, but must remain 15/15/15.

Messaging references "a,piece of,<noun>".
The vellum may not have a long description or show.

Read:
The vellum is blank.

3
a piece of weathered parchment Weight: <1 pound
analyze, writing
Analyze:
Your parchment can be altered, but must remain 15/15/15.

Messaging references "a,piece of,<noun>".
The parchment may not have a long description or show.

Read:
The parchment is blank.

3
a piece of gilt-edged parchment Weight: <1 pound
analyze, writing
Analyze:
Your parchment can be altered, but must remain 15/15/15.

Messaging references "a,piece of,<noun>".
The parchment may not have a long description or show.

Read:
The parchment is blank.

3

On the round-topped hoarbeam stand you see: a tin cup of fresh water, a blueberry muffin, a bottle of red wine, a small broiled rolton steak and a small silver cricket box.

a tin cup of fresh water Weight: <1 pound 2
a blueberry muffin Weight: <1 pound 2
a bottle of red wine Weight: <1 pound 2
a small broiled rolton steak Weight: <1 pound 2
a small silver cricket box Weight: <1 pound
Pocketed: Small (5-7)
one item
belt-worn 2
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The Cover Up

a narrow building at the end of the wall, Map Room 3, Lich# 26857, go narrow building

The Cover Up, Men's Room

[The Cover Up, Men's Room - 23751]
Dark and reflective, the surrounding walls are covered in smooth ebony planks that have been secured with silver-headed nails. A marble-topped iron stand with a small crystal bowl flanks one side of the entrance, and a pair of well-dressed mannequins have been situated in front of a tri-mirrored wall, giving the illusion of a much larger collection of display models. Sheer black lace hangs over a doorway leading to the back of the shop.
Obvious exits: out

On the iron stand you see: a crystal bowl, a blackened note with shadowy writing and a dark gem-clasped envelope edged with inky tendrils.

a blackened note with shadowy writing Weight: <1 pound Unlock - Whisper Cloak from Tier 1 to 2
analyze, writing
Analyze:
Your note is used to unlock the potential of things held in your other hand.

A blackened note with shadowy writing will unlock Whisper Cloaks from Tier 1 (OTS) to Tier 2.

You need only RAISE your note while holding a compatible piece of equipment in your other hand.

Your note may not be altered or changed in any way.

Read:
This note will unlock a Whisper Cloak from Tier 1 to Tier 2.

400
a dark gem-clasped envelope edged with inky tendrils Weight: <1 pound Unlock Whisper Cloak from Tier 2 to 3
analyze, writing
Analyze:
Your envelope is used to unlock the potential of things held in your other hand.

A dark gem-clasped envelope edged with inky tendrils will unlock Whisper Cloaks from Tier 2 to Tier 3.

You need only RAISE your envelope while holding a compatible piece of equipment in your other hand.

Your envelope may not be altered or changed in any way.

Read:
This envelope will unlock a Whisper Cloak from Tier 2 to Tier 3.

625

In the bowl you see: some star-shaped mint chocolate.

some star-shaped mint chocolate free

On the short male mannequin you see: a leaf-branded pale leather cloak shaded in gradient inks, a shaggy bear fur coat covered in a myriad of buckles, a charcoal felted wool overcoat with long buckskin lapels, a heavy ashen suede robe hung in various bone fetishes, a dark leather duster branded in skeletal designs, a layered shroud of well-brushed wolf pelts and a faded ebon leather vestment beaded in pale bone.

a leaf-branded pale leather cloak shaded in gradient inks Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Whisper cloak - unlocked - Tier 3 of 3 1,100
a shaggy bear fur coat covered in a myriad of buckles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a charcoal felted wool overcoat with long buckskin lapels Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a heavy ashen suede robe hung in various bone fetishes Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a dark leather duster branded in skeletal designs Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a layered shroud of well-brushed wolf pelts Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a faded ebon leather vestment beaded in pale bone Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75

On the tall male mannequin you see: a snowy white silk longcloak mantled in tonal furs, a buckskin greatcloak caught with a thin copper pauldron, a fitted navy blue leather coat with an iron-braced sleeve, a rough leather-scaled robe dyed a matte jet black, a sigil-stitched raw linen gaberdine trimmed in thick suede, a blackened grey nubuck longcoat hooked down each sleeve and a muted sepia tweed overcoat with umber leather pockets.

a snowy white silk longcloak mantled in tonal furs Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a buckskin greatcloak caught with a thin copper pauldron Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a fitted navy blue leather coat with an iron-braced sleeve Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a rough leather-scaled robe dyed a matte jet black Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a sigil-stitched raw linen gaberdine trimmed in thick suede Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a blackened grey nubuck longcoat hooked down each sleeve Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a muted sepia tweed overcoat with umber leather pockets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75

, go doorway

The Cover Up, Women's Room

[The Cover Up, Women's Room - 23752]
The back of the shop has been decorated marginally more than the front room but still lacks flashy or ornate enhancements. Delicate, candle-filled sconces provide the majority of lighting, while a recessed, double-paned window allows the sunlight to bathe the mannequins in warm, natural glow. A doorway leads back into the men's section of the shop.
Obvious exits: none

On the petite female mannequin you see: a fur-collared copper and turquoise tartan longcoat, a rose gold raw silk cloak draped with soft furs, a thorn-branded garnet leather duster, a cognac nubuck leather coat blackened down the shoulders, a brushed amethyst wool longcoat with a high ivory tulle collar, a sage-colored wild silk robe banded in linden rings and a chain-draped gilded wine lace shroud.

a fur-collared copper and turquoise tartan longcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a rose gold raw silk cloak draped with soft furs Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Whisper cloak - unlocked - Tier 3 of 3 1,100
a thorn-branded garnet leather duster Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3
examine
Examine:
You notice a skeletal dark alabaster clasp secured at the top of the garnet leather duster.

a thorn-branded garnet leather duster

75
a cognac nubuck leather coat blackened down the shoulders Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a brushed amethyst wool longcoat with a high ivory tulle collar Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a sage-colored wild silk robe banded in linden rings Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a chain-draped gilded wine lace shroud Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75

On the tall female mannequin you see: an oiled ivory leather robe spilling layers of pale lace, a split-back greyish taupe tweed longcoat, a flora-sewn iridescent lilac satin robe, a lace-cut obsidian velvet duster lined in tonal leather, a nacre-beaded dark sapphire suede longcoat, a silk-backed tatted ecru lace overcoat and a caramel mink cloak lined in flora-embroidered velvet.

an oiled ivory leather robe spilling layers of pale lace Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a split-back greyish taupe tweed longcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a flora-sewn iridescent lilac satin robe Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a lace-cut obsidian velvet duster lined in tonal leather Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a nacre-beaded dark sapphire suede longcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a silk-backed tatted ecru lace overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
a caramel mink cloak lined in flora-embroidered velvet Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Whisper cloak - Tier 1 of 3 75
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Covert Couriers

a boarded-up decrepit warehouse, [Map Room 1], Lich #26847, go decrepit warehouse

Covert Couriers

[Covert Couriers - 23728]
Heavy coats of black paint cover the windows of the room, smeared with just enough strokes to guarantee dubious privacy to the shoppers while still allowing in minute trickles of light. Despite the scented beeswax candles placed haphazardly around the room, an astringent, almost metallic, scent lingers in the air.
Obvious exits: out
old open ale cask
These here stuff-holders are sized jest right fer hidin'. Make sure y'read th'instructions and DON'T BE LATE.

On the heavy cloth-draped worktable you see: a crystalline bottle shaped into an intricate lily-of-the-valley, a copper and jade-tiled ampoule glazed in a matte resin, a black steel bottle stoppered with an iridescent crystal, a honey-hued amber vial speckled with crimson, an elongated dark blue diamond teardrop ampoule, a siren-shaped pale rose bottle of delicate glass, a tiny globule jar of finely crushed antlion wings, a black-encircled tin of greenish coffee dregs, a small hemp envelope of barberry thorns and a netted sachet of thin mistwood shavings.

a crystalline bottle shaped into an intricate lily-of-the-valley Weight: <1 pound 25
a copper and jade-tiled ampoule glazed in a matte resin Weight: <1 pound 25
a black steel bottle stoppered with an iridescent crystal Weight: <1 pound 25
a honey-hued amber vial speckled with crimson Weight: <1 pound 25
an elongated dark blue diamond teardrop ampoule Weight: <1 pound 25
a siren-shaped pale rose bottle of delicate glass Weight: <1 pound 25
a tiny globule jar of finely crushed antlion wings Weight: <1 pound 25
a black-encircled tin of greenish coffee dregs Weight: <1 pound 25
a small hemp envelope of barberry thorns Weight: <1 pound 25
a netted sachet of thin mistwood shavings Weight: <1 pound 25

old open ale cask There appears to be something written on it.

written
These here stuff-holders are sized jest right fer hidin'. Make sure y'read th'instructions and DON'T BE LATE.

In the old open ale cask you see: a grey lacquered case inlaid with black artist's brushes, a crimson tote wrapped in a chain of clenched silver fists, a jet components satchel dangling a miniature golden key, an azure reticule cleverly framed in ivory dagger hilts, a velvety black loot sack stylized with purple devore roses, a pale brown herb pouch wound with gold-leafed vines, a white shield-ornamented case of blackened steel, a pale blue toolkit embossed with a pegasus design, a lute-shaped leather case edged in gilded accents, a rich oak scroll cylinder secured with a golden anvil hook and a sea blue sack speared with an emerald trident clasp.

a grey lacquered case inlaid with black artist's brushes Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125
a crimson tote wrapped in a chain of clenched silver fists Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125
a jet components satchel dangling a miniature golden key Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 175
an azure reticule cleverly framed in ivory dagger hilts Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125
a velvety black loot sack stylized with purple devore roses Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 175
a pale brown herb pouch wound with gold-leafed vines Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 175
a white shield-ornamented case of blackened steel Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125
a pale blue toolkit embossed with a pegasus design Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125
a lute-shaped leather case edged in gilded accents Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125
a rich oak scroll cylinder secured with a golden anvil hook Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 175
a sea blue sack speared with an emerald trident clasp Weight: 2 pounds
Pocketed: Medium (20-39)
belt-worn
functional
Smuggling sack 125

Covert Couriers, Basement

[Covert Couriers, Basement -]
Filth and grime cover every inch of the surfaces down here. A small wet drip plinks somewhere off in the dark, and a musty stench permeates the air. The only light to speak of glimmers through the warped floorboards above your head. You also see a rickety wooden ladder.
Obvious exits: none
Return to the top of this page.

==Crested Glory==

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Crosswinds and Crosshairs

a weathered wood-planked wagon, [Map Room #20], Lich# 26864, go wood-planked wagon

Crosswinds and Crosshairs

[Crosswinds and Crosshairs - 26866]
Crude wooden planks make up much of the interior of this wagon, with large battered cogs and sheets of metal secured to the walls with uneven rivets serving as the only decoration. One wall is covered with brass hooks in a haphazard fashion to display wares behind a worn counter.
Obvious exits: out

On the worn counter you see: a haon box, an oak box, a sign and a modwir box.

a sign
The oak box has light crossbow bolts, while the haon box has heavy crossbow bolts. Hunter Green = Acid Flax = Lightning Mahogany = Fire Azure = Cold Umber= Impact All flares will wear out over time.

On the brass hooks you see: a copper-sheened mossbark hand crossbow, an alum-inlaid ruic hand crossbow, a notch-etched ruic heavy arbalest, a wide-limbed lacquered heavy arbalest, a matte-finished light mossbark crossbow, a luminous ruic heavy siege crossbow, a lacquered red ruic light crossbow, a weathered light repeating crossbow, a fine grained pale mossbark kut'ziko, a finely etched pale glowbark kut'zikokra and a gold-toned smooth ruic kut'ziko.

a copper-sheened mossbark hand crossbow Weight: 4 pounds
Enchant: +25
hand crossbow Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = scarred
Metal Cams = bronze
Metal Limbs/Stirrup = verdigris coppe
Crystal Sights = cat's eye

Examine:
A fine example of gnomish ingenuity and workmanship, this mossbark hand crossbow displays curved verdigris coppe arms extending outward from the stock and is capped at the front with a verdigris coppe stirrup. Large oval cams of bronze are wrapped in the bowstring that stretches across a network of scarred gears set amid either arm and into the interior of the crossbow. Aligned atop the stock are a pair of cat's eye crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your mossbark hand crossbow.

1,000
an alum-inlaid ruic hand crossbow Weight: 4 pounds
Enchant: +25
hand crossbow Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = matte-finished
Metal Cams = alum
Metal Limbs/Stirrup = blackened steel
Crystal Sights = glossy

Examine:
A fine example of gnomish ingenuity and workmanship, this ruic hand crossbow displays curved blackened steel arms extending outward from the stock and is capped at the front with a blackened steel stirrup. Large oval cams of alum are wrapped in the bowstring that stretches across a network of matte-finished gears set amid either arm and into the interior of the crossbow. Aligned atop the stock are a pair of glossy crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your ruic hand crossbow.

1,000
a notch-etched ruic heavy arbalest Weight: 12 pounds
Enchant: +25
arbalest Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = sterling silver
Metal Cams = carved oak
Metal Limbs/Stirrup = platinum
Crystal Sights = opaque auburn

Examine:
A fine example of gnomish ingenuity and workmanship, this ruic heavy arbalest displays curved platinum arms extending outward from the stock and is capped at the front with a platinum stirrup. Large oval cams of carved oak are wrapped in the bowstring that stretches across a network of sterling silver gears set amid either arm and into the interior of the arbalest. Aligned atop the stock are a pair of opaque auburn crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your ruic heavy arbalest.

1,000
a wide-limbed lacquered heavy arbalest Weight: 12 pounds
Enchant: +25
arbalest Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = rolaren
Metal Cams = ebonwood
Metal Limbs/Stirrup = rose gold
Crystal Sights = teardrop-shaped

Examine:
A fine example of gnomish ingenuity and workmanship, this lacquered heavy arbalest displays curved rose gold arms extending outward from the stock and is capped at the front with a rose gold stirrup. Large oval cams of ebonwood are wrapped in the bowstring that stretches across a network of rolaren gears set amid either arm and into the interior of the arbalest. Aligned atop the stock are a pair of teardrop-shaped crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your lacquered heavy arbalest.

1,000
a matte-finished light mossbark crossbow Weight: 8 pounds
Enchant: +25
light crossbow Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = blackened iron
Metal Cams = veniom
Metal Limbs/Stirrup = hammered gold
Crystal Sights = multifaceted

Examine:
A fine example of gnomish ingenuity and workmanship, this light mossbark crossbow displays curved hammered gold arms extending outward from the stock and is capped at the front with a hammered gold stirrup. Large oval cams of veniom are wrapped in the bowstring that stretches across a network of blackened iron gears set amid either arm and into the interior of the crossbow. Aligned atop the stock are a pair of multifaceted crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your light mossbark crossbow.

1,000
a luminous ruic heavy siege crossbow Weight: 12 pounds
Enchant: +25
heavy crossbow Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = darkened steel
Metal Cams = rosewood
Metal Limbs/Stirrup = silver
Crystal Sights = faceted oval

Examine:
A fine example of gnomish ingenuity and workmanship, this heavy siege crossbow displays curved silver arms extending outward from the stock and is capped at the front with a silver stirrup. Large oval cams of rosewood are wrapped in the bowstring that stretches across a network of darkened steel gears set amid either arm and into the interior of the crossbow. Aligned atop the stock are a pair of faceted oval crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your heavy siege crossbow.

1,000
a lacquered red ruic light crossbow Weight: 8 pounds
Enchant: +25
light crossbow Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = rolaren
Metal Cams = blackened laje
Metal Limbs/Stirrup = bronze
Crystal Sights = multi-faceted

Examine:
A fine example of gnomish ingenuity and workmanship, this red ruic light crossbow displays curved bronze arms extending outward from the stock and is capped at the front with a bronze stirrup. Large oval cams of blackened laje are wrapped in the bowstring that stretches across a network of rolaren gears set amid either arm and into the interior of the crossbow. Aligned atop the stock are a pair of multi-faceted crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your red ruic light crossbow.

1,000
a weathered light repeating crossbow Weight: 8 pounds
Enchant: +25
light crossbow Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = scorch-marked
Metal Cams = bronze
Metal Limbs/Stirrup = blackened iron
Crystal Sights = teardrop-shaped

Examine:
A fine example of gnomish ingenuity and workmanship, this light repeating crossbow displays curved blackened iron arms extending outward from the stock and is capped at the front with a blackened iron stirrup. Large oval cams of bronze are wrapped in the bowstring that stretches across a network of scorch-marked gears set amid either arm and into the interior of the crossbow. Aligned atop the stock are a pair of teardrop-shaped crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your light repeating crossbow.

1,000
a fine grained pale mossbark kut'ziko Weight: 12 pounds
Enchant: +25
kut Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = matte-finished
Metal Cams = iron
Metal Limbs/Stirrup = blackened steel
Crystal Sights = translucent

Examine:
A fine example of gnomish ingenuity and workmanship, this pale mossbark kut'ziko displays curved blackened steel arms extending outward from the stock and is capped at the front with a blackened steel stirrup. Large oval cams of iron are wrapped in the bowstring that stretches across a network of matte-finished gears set amid either arm and into the interior of the kut'ziko. Aligned atop the stock are a pair of translucent crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your pale mossbark kut'ziko.

1,000
a finely etched pale glowbark kut'zikokra Weight: 7 pounds
Enchant: +22
kut Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = pale silver
Metal Cams = sandalwood
Metal Limbs/Stirrup = dark vaalorn
Crystal Sights = diamond-dusted

Examine:
A fine example of gnomish ingenuity and workmanship, this pale glowbark kut'zikokra displays curved dark vaalorn arms extending outward from the stock and is capped at the front with a dark vaalorn stirrup. Large oval cams of sandalwood are wrapped in the bowstring that stretches across a network of pale silver gears set amid either arm and into the interior of the kut'zikokra. Aligned atop the stock are a pair of diamond-dusted crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your pale glowbark kut'zikokra.

1,000
a gold-toned smooth ruic kut'ziko Weight: 12 pounds
Enchant: +25
kut Mechanical Crossbows & Bows
analyze, examine
Analyze:

----------------MECHANICAL CROSSBOWS & BOWS----------------------
These crossbows/bows are of gnomish craftsmanship, and very

intricate. Any alteration should be along with this theme.

Bows should have a wooden stock or grip, metallic gears and

limbs with crystal lenses for sights.

If altering these, you may ONLY change the base 15/15/15

and the settings below.

It is currently a Tier 1, off the shelf version.

It currently can only be loaded with up to 1 bolt.

You have access to: WEAR, REMOVE.
-----------------------------------------------------------------

Metal Gears = rose gold
Metal Cams = ebonwood
Metal Limbs/Stirrup = pewter
Crystal Sights = clear sapphire

Examine:
A fine example of gnomish ingenuity and workmanship, this smooth ruic kut'ziko displays curved pewter arms extending outward from the stock and is capped at the front with a pewter stirrup. Large oval cams of ebonwood are wrapped in the bowstring that stretches across a network of rose gold gears set amid either arm and into the interior of the kut'ziko. Aligned atop the stock are a pair of clear sapphire crystal lenses serving as sights, with a small trigger extending from the underside of the weapon. There are no bolts loaded into your smooth ruic kut'ziko.

1,000

In the haon box you see: a bundle of azure crossbow bolts, a bundle of mahogany bolts, a bundle of hunter green heavy crossbow bolts, a bundle of flax crossbow bolts and a bundle of umber crossbow bolts.

a bundle of azure crossbow bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being an azure heavy crossbow bolt, with a strength of 35 and a durability of 25.

Individual projectiles from this bundle will have a long of "an azure heavy crossbow bolt fletched with starling feathers"
Each individual projectile will be "an azure heavy crossbow bolt".

25
a bundle of mahogany bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being a mahogany heavy crossbow bolt, with a strength of 35 and a durability of 25.

Individual projectiles from this bundle will have a long of "a mahogany heavy crossbow bolt fletched with summer tanager feathers"
Each individual projectile will be "a mahogany heavy crossbow bolt".

25
a bundle of hunter green heavy crossbow bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being a hunter green heavy crossbow bolt, with a strength of 35 and a durability of 25.

Individual projectiles from this bundle will have a long of "a hunter green heavy crossbow bolt fletched with swallow feathers"
Each individual projectile will be "a hunter green heavy crossbow bolt".

25
a bundle of flax crossbow bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being a flax-painted heavy crossbow bolt, with a strength of 35 and a durability of 25.

Individual projectiles from this bundle will have a long of "a flax-painted heavy crossbow bolt fletched with goldfinch feathers"
Each individual projectile will be "a flax-painted heavy crossbow bolt".

25
a bundle of umber crossbow bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being an umber heavy crossbow bolt, with a strength of 35 and a durability of 25.

Individual projectiles from this bundle will have a long of "an umber heavy crossbow bolt fletched with banded turkey feathers"
Each individual projectile will be "an umber heavy crossbow bolt".

25

In the oak box you see: a bundle of flax-painted bolts, a bundle of azure crossbow bolts, a bundle of hunter green bolts, a bundle of mahogany bolts and a bundle of umber crossbow bolts.

a bundle of flax-painted bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being a flax-painted light crossbow bolt, with a strength of 35 and a durability of 16.

Individual projectiles from this bundle will have a long of "a flax-painted light crossbow bolt fletched with goldfinch feathers"
Each individual projectile will be "a flax-painted light crossbow bolt".

25
a bundle of azure crossbow bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being an azure light crossbow bolt, with a strength of 35 and a durability of 16.

Individual projectiles from this bundle will have a long of "an azure light crossbow bolt fletched with starling feathers"
Each individual projectile will be "an azure light crossbow bolt".

25
a bundle of hunter green bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being a hunter green light crossbow bolt, with a strength of 35 and a durability of 16.

Individual projectiles from this bundle will have a long of "a hunter green light crossbow bolt fletched with swallow feathers"
Each individual projectile will be "a hunter green light crossbow bolt".

25
a bundle of mahogany bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being a mahogany light crossbow bolt, with a strength of 35 and a durability of 16.

Individual projectiles from this bundle will have a long of "a mahogany light crossbow bolt fletched with summer tanager feathers"
Each individual projectile will be "a mahogany light crossbow bolt".

25
a bundle of umber crossbow bolts Weight: <1 pound
examine
Examine:
You carefully count the bolts and find 50 in the bundle, each one being an umber light crossbow bolt, with a strength of 35 and a durability of 16.

Individual projectiles from this bundle will have a long of "an umber light crossbow bolt fletched with banded turkey feathers"
Each individual projectile will be "an umber light crossbow bolt".

25

In the modwir box you see: a copper-hued certificate, a silver-hued certificate and a gold-hued certificate.

a copper-hued certificate Weight: <1 pound Unlock - Mechanical Crossbow to tier 2
examine
Examine:
A copper-hued certificate will unlock your Mechanical Crossbow to Tier 2
2,500
a silver-hued certificate Weight: <1 pound Unlock - Mechanical Crossbow to tier 3
examine
Examine:
A silver-hued certificate will unlock your Mechanical Crossbow to Tier 3
5,000
a gold-hued certificate Weight: <1 pound Unlock - Mechanical Crossbow to tier 4
examine
Examine:
A gold-hued certificate will unlock your Mechanical Crossbow to Tier 4
50,000
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==Cultural Cuts==

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Currents and Safeguards

a trapezoidal canvas shop, [Map Room #7], Lich# 26894, go canvas shop

Currents and Safeguards

[Currents and Safeguards -]
Utilizing nearby pine and cedar trees for support, a canvas awning is strapped to the arbors to form a ceiling for the airy shop. Blue, green, red, and brown panels are tacked to the ground and around the trees used to anchor the roof to give the displays a unique trapezoidal shape, while the gap between panels makes it breezy. Display racks, barrels, crates, and a series of rough haon pegs house the various wares, which are carefully watched over by the broody proprietor.
Obvious exits: out

On the Display racks you see: a gornar-edged vultite buckler painted with a clan of brown badgers, a filigree-edged brown steel mantlet edged in gornar pebbles, a battered mithril aegis displaying a gornar gargoyle head, a gornar and vultite heater inlaid with ebon whorls and a badger hide-wrapped ora shield prominently studded with gornar.

a gornar-edged vultite buckler painted with a clan of brown badgers Weight: 5 pounds
Enchant: +20
small shield Energy Shield 40,000
a filigree-edged brown steel mantlet edged in gornar pebbles Weight: 12 pounds
Enchant: +20
tower shield Energy Shield 40,000
a battered mithril aegis displaying a gornar gargoyle head Weight: 9 pounds
Enchant: +20
large shield Energy Shield 40,000
a gornar and vultite heater inlaid with ebon whorls Weight: 6 pounds
Enchant: +20
medium shield Energy Shield 40,000
a badger hide-wrapped ora shield prominently studded with gornar Weight: 8 pounds
Enchant: +20
medium shield Energy Shield 40,000

In the crates you see: a zorchar-edged vultite buckler painted with a murder of glossy crows, a round-topped grey steel mantlet edged in zorchar veins, a scuffed mithril aegis displaying a zorchar cyclops head, a zorchar-edged vultite heater painted with lightning strikes and a linen-wrapped ora shield studded with zorchar.

a zorchar-edged vultite buckler painted with a murder of glossy crows Weight: 5 pounds
Enchant: +20
small shield Energy Shield 40,000
a round-topped grey steel mantlet edged in zorchar veins Weight: 12 pounds
Enchant: +20
tower shield Energy Shield 40,000
a scuffed mithril aegis displaying a zorchar cyclops head Weight: 9 pounds
Enchant: +20
large shield Energy Shield 40,000
a zorchar-edged vultite heater painted with lightning strikes Weight: 6 pounds
Enchant: +20
medium shield Energy Shield 40,000
a linen-wrapped ora shield studded with zorchar Weight: 8 pounds
Enchant: +20
medium shield Energy Shield 40,000

On the series of rough haon pegs you see: a drakar-edged vultite buckler painted with a congress of fire salamanders, a wave-topped red steel mantlet edged in drakar flames, a charred mithril aegis emblazoned with a drakar hound head, a painted white and grey mithril heater inlaid with rhimar designs and a drakar-studded ora shield with a leather-wrapped face.

a drakar-edged vultite buckler painted with a congress of fire salamanders Weight: 5 pounds
Enchant: +20
small shield Energy Shield 40,000
a wave-topped red steel mantlet edged in drakar flames Weight: 12 pounds
Enchant: +20
tower shield Energy Shield 40,000
a charred mithril aegis emblazoned with a drakar hound head Weight: 9 pounds
Enchant: +20
large shield Energy Shield 40,000
a painted white and grey mithril heater inlaid with rhimar designs Weight: 6 pounds
Enchant: +20
medium shield Energy Shield 40,000
a drakar-studded ora shield with a leather-wrapped face Weight: 8 pounds
Enchant: +20
medium shield Energy Shield 40,000

In the barrels you see: a rhimar-edged vultite buckler painted with a pack of white ermine, a flat-topped blue steel mantlet edged in rhimar icicles, a frosted mithril aegis displaying a rhimar siren head, a painted white and grey vultite heater inlaid with rhimar designs and an ora shield wrapped in yeti hide and studded with rhimar.

a rhimar-edged vultite buckler painted with a pack of white ermine Weight: 5 pounds
Enchant: +20
small shield Energy Shield 40,000
a flat-topped blue steel mantlet edged in rhimar icicles Weight: 12 pounds
Enchant: +20
tower shield Energy Shield 40,000
a frosted mithril aegis displaying a rhimar siren head Weight: 9 pounds
Enchant: +20
large shield Energy Shield 40,000
a painted white and grey vultite heater inlaid with rhimar designs Weight: 6 pounds
Enchant: +20
medium shield Energy Shield 40,000
an ora shield wrapped in yeti hide and studded with rhimar Weight: 8 pounds
Enchant: +20
medium shield Energy Shield 40,000

In the rough wicker basket you see: an exotic energy flare certificate, a simple energy flare certificate, a red energy shield waiver, a blue energy shield waiver and an energy shield waiver.

an exotic energy flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their energy shield to one EXOTIC flare (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma). You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

30,000
a simple energy flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their energy shield to one COMMON flare (Earth, Fire, Lightning, Ice). You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

20,000
a red energy shield waiver Weight: <1 pound Unlock - and advance your energy shield by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Energy Shield.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to tier 2.
Read:
This will unlock and advance your energy shield by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is already unlocked to tier 2.

120,000
a blue energy shield waiver Weight: <1 pound Unlock - and advance your energy shield by one tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Energy Shield.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your energy shield by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.

80,000
an energy shield waiver Weight: <1 pound Unlock - and advance your energy shield by one tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Energy Shield.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your energy shield by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.

40,000
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==Cut and Dried==BVShop:Cut and Dried/August 2021

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Curved Cuts

a small shop wedged between two buildings, Map Room #11, Lich# 26851, go small shop

Curved Cuts

[Curved Cuts -]
Narrow and ramshackle, the small shop is built in a small alley between more permanent structures. Dirty oak planks are wedged between the left and right buildings to form a ceiling that is almost certainly too low for the average giantman. Brass lanterns keep the wares displayed on several nearby hooks brightly illuminated throughout the day and night. A coarse, striped blanket covers the ground as a sort of makeshift rug.
Obvious exits: out

On the nearby hooks you see: a ruddy chestnut gornar chakram engraved with deep triskelia, a frost-patterned pale blue rhimar chakram with silver grips, a ruby-speckled drakar chakram incised with stylized flames, a fine-bladed matte blue zorchar chakram with a curved grip, a cyan-streaked ebon razern chakram with a platinum bar grip, a sigil-chased blued steel chakram ringed with gold accents, a scrollworked green imflass chakram with silk-wrapped grips, a lustrous dark rolaren chakram inlaid with a jeweled mosaic and an ashen vultite chakram centered with a subtly arcing grip.

a ruddy chestnut gornar chakram engraved with deep triskelia Weight: 3 pounds
Enchant: +20
Flares: impact (earth)
chakram
analyze, examine
Analyze:
You analyze the chestnut gornar chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - triskelia
Method - engraved
Placement - into
Light - glistening
Examine:
The triskelia engraved into the gornar blade of your chakram are dull and lightless.You also notice a small enchanter's glyph.

5,000
a frost-patterned pale blue rhimar chakram with silver grips Weight: 3 pounds
Enchant: +20
Flares: ice
chakram
analyze, examine
Analyze:
You analyze the blue rhimar chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - frosty runes
Method - etched
Placement - upon
Light - silver-white
Examine:
The frosty runes etched upon the rhimar blade of your chakram are dull and lightless.You also notice a small enchanter's glyph.

5,000
a ruby-speckled drakar chakram incised with stylized flames Weight: 3 pounds
Enchant: +20
Flares: fire
chakram
analyze, examine
Analyze:
You analyze the drakar chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - forked flames
Method - embossed
Placement - upon
Light - ruby red
Examine:
The forked flames embossed upon the drakar blade of your chakram are dull and lightless.You also notice a small enchanter's glyph.

5,000
a fine-bladed matte blue zorchar chakram with a curved grip Weight: 3 pounds
Enchant: +20
Flares: lightning
chakram
analyze, examine
Analyze:
You analyze the blue zorchar chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - aged symbols
Method - chiseled
Placement - into
Light - pallid silver
Examine:
The aged symbols chiseled into the zorchar blade of your chakram are dull and lightless.You also notice a small enchanter's glyph.

5,000
a cyan-streaked ebon razern chakram with a platinum bar grip Weight: 3 pounds
Enchant: +10
Weighting: lightly crit
chakram
analyze
Analyze:
You analyze the ebon razern chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - runic markings
Method - engraved
Placement - on
Light - platinum

5,000
a sigil-chased blued steel chakram ringed with gold accents Weight: 3 pounds
Enchant: +20
chakram
analyze, examine
Analyze:
You analyze the blued steel chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - crisp sigils
Method - chased
Placement - on
Light - golden azure
Examine:
The crisp sigils chased on the steel blade of your chakram are dull and lightless.You also notice a small enchanter's glyph.

5,000
a scrollworked green imflass chakram with silk-wrapped grips Weight: 2 pounds
Enchant: +22
chakram
analyze, examine
Analyze:
You analyze the green imflass chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - wispy runes
Method - etched
Placement - into
Light - glimmering
Examine:
The wispy runes etched into the imflass blade of your chakram are dull and lightless.You also notice a small enchanter's glyph.

5,000
a lustrous dark rolaren chakram inlaid with a jeweled mosaic Weight: 3 pounds
Enchant: +20
chakram
analyze
Analyze:
You analyze the dark rolaren chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - wavy patterns
Method - furrowed
Placement - into
Light - jewel-colored

5,000
an ashen vultite chakram centered with a subtly arcing grip Weight: 2 pounds
Enchant: +20
chakram
analyze
Analyze:
You analyze the vultite chakram and sense that the creator has provided the following information:

Welcome to the Chakram, which was introduced in 5120 at Duskruin.

The chakram will collect charges every time it parries a blow. Once it has collected 20 charges, it can be THROWN to hit 2 creatures in the room before it flies back to your hand.

It is currently 1 out of 5 Tiers, which means it can attack 2 creatures in battle when it has collected 20 charges. It currently has 0 charges towards its THROWN ability.

It has access to the following verbs:

Knock and Throw

The chakram can be altered with a long or a show description. Its noun must remain chakram and it must be made of some kind of metal. Furthermore, the highlighted information below may be customized:

Design - runic imprints
Method - cleaved
Placement - upon
Light - pearlescent

5,000

In the woven wicker basket you see: a gold-hued certificate, a silver-hued certificate, a bronze-hued certificate and a copper-hued certificate.

a gold-hued certificate Weight: <1 pound Unlock Chakram to Tier 5
examine
Examine:
A gold-hued certificate will unlock your Chakram to Tier 5
70,000
a silver-hued certificate Weight: <1 pound Unlock Chakram to Tier 4
examine
Examine:
A silver-hued certificate will unlock your Chakram to Tier 4
30,000
a bronze-hued certificate Weight: <1 pound Unlock Chakram to Tier 3
examine
Examine:
A bronze-hued certificate will unlock your Chakram to Tier 3
10,000
a copper-hued certificate Weight: <1 pound Unlock Chakram to Tier 2
examine
Examine:
A copper-hued certificate will unlock your Chakram to Tier 2
10,000
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Den of the Poisoned Heretics

small grey stone house with a slanted roof, [Map Room #8, west, west], Lich# 26892, go door

The Dented Phylactery

[The Dented Phylactery - 27165]
Dark and dingy, the small shop is filled with cloying scents and a stifling heat that is produced by a bronze brazier that occupies an entire corner. Wide shelves take up much of the wall space, while a long glass counter stands guard over a narrow oak door and a large worktable covered with a variety of devices.
Obvious exits: out

On the large worktable you see:
Misc [2]: a glass and pewter alembic, a row of glass beakers

, [Map Room #], Lich# 27165, go door

The Dented Phylactery, Storage

[The Dented Phylactery, Storage - 27166]
Ringed by bookcases, the cramped storage room is cluttered with supplies for making draughts, potions, elixirs, and all manner of remedies. Dried herbs dangle from the exposed rafters of the ceiling, while the floor is crowded with crates and boxes. Various tools are housed upon the only free wall, which is bisected by a narrow oak door that leads to the front room. An errant breeze from behind the furniture, perhaps from an unseen window, carries with it a hint of brimstone.
Obvious exits: none

Behind the bookcases you see:
Misc [1]: a small iron-bound trapdoor

, [Map Room #], Lich# 27166, go trapdoor

Den of the Poisoned Heretics

[Den of the Poisoned Heretics - 27167]
Packed dirt walls are supported by thick wooden posts that lend the large root cellar a hickory scent that is at odds with the choking scent of brimstone that rises from a central brazier. Draped upon one wall is a bright blue banner, which is in far better shape than the garish rugs thrown upon the floors. Three of the four corners open up into archways that lead deeper into the den, while the final corner houses a long rough oak table covered in wares. You also see a small iron-bound trapdoor.
Obvious exits: northeast, southwest, northwest

On the long rough oak table you see: a linen-corded metallic phial sheathed in sheer raw muslin, a silk-padded sharp pewter phial strung on a thin suede loop and a shadowy blue linen cloak with an amethyst phial clasp.

a linen-corded metallic phial sheathed in sheer raw muslin Weight: <1 pound neck-worn
functional
2
a silk-padded sharp pewter phial strung on a thin suede loop Weight: <1 pound Drink Container 10
a shadowy blue linen cloak with an amethyst phial clasp Weight: 8 pounds
Pocketed: Exceptional (120-139)
cloak-worn
functional
ClimateWear - unlocked 30,000

, [Map Room #], Lich# 27167, southwest

The Poisoned Heretics, Lounge

[The Poisoned Heretics, Lounge - 27170]
Garish rugs are haphazardly thrown upon the packed dirt ground, their overlapping lengths creating lumpy piles. Overstuffed leather couches, some with stuffing clearly poking out of the ripped cushions, are scattered about the space, while a single low table sits in one corner covered with several dishes of food.
Obvious exits: northeast

On the a single low table you see:
Containers [1]: a vert-tinged blown glass demijohn
Food/Drink [4]: some garlicky oiled peasant bread, a medallion of hickory-smoked boar, a segment of cured cheddar cheese, a gold-swept blood red apple

some garlicky oiled peasant bread free
a medallion of hickory-smoked boar free
caramel-hued bourbon free
a segment of cured cheddar cheese free
a gold-swept blood red apple free

, [Map Room #], Lich# 27167, northeast

The Poisoned Heretics, Planning

[The Poisoned Heretics, Planning - 27168]
Thin sheets of plywood stretch between the thick hickory support posts of the walls and are anchored in place by large wrought iron nails. Half-melted candles rest at the four corners of a large oak table that occupies the center of the room, their flickering light providing just enough illumination by which to view the maps that are on display.
Obvious exits: southwest

On the large oak table you see:
Misc [1]: a large parchment map

, [Map Room #], Lich# 27167, northwest

The Poisoned Heretics, Leader

[The Poisoned Heretics, Leader - 27169]
Coarse walls of stucco encircle the office, the irregular surface covered with a bright blue paint that almost completely obscures the off-white color underneath. Lanterns hang from the exposed rafters of the ceiling and provide ample illumination for an enormous iron and wood desk that occupies the center of the space. A simple linen flag is nailed to the wall near the exiting archway.
Obvious exits: southeast

On the enormous iron and wood desk you see:
Containers [1]: a dented pewter decanter wrapped in dirty linens

glass of whiskey free
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Drawing the Line

a narrow brick store squeezed between two large buildings, [Map Room #22], Lich# 26836, go brick store

Drawing The Line

[Drawing The Line - 23819]
Wedged between the two adjoining buildings, the cramped shop measures only a few spans wide, the claustrophobic aura enhanced by the thick beams supporting the ceiling. In contrast to the drabness, light trickling in from the window set in the narrow door reveals an abrupt end to the packed dirt from outside and glints off various metallic wares displayed along the plastered walls. A squat little stove, crackling with burning wood, serves to keep the few refreshments on top piping hot and the shop's patrons warm.
Obvious exits: none
neatly penned sign
~~Welcome to Drawing the Line~~ All the weapons for sale along the wall are more than what they seem. Shop accordingly. Yes, they are four times enchanted. Stop asking me that. Don't knock down any of the stuff on the beams. You break it, you buy it. The stuff on the walls play nicely with the stuff on the beams. Failure to read this sign voids all licenses and permits for future whining. AND NO SNOOPING! ~K
gilded sign
The weapons on the shelf and pegs are 5 times enchanted and locked, with the exception of the curved mithglin sabiet, the vultite hook-knife, the mithglin basilard, and the vultite tanto. Flares: Grapple: butcher knife, vultite pit-knife Acid: invar knife, mithglin pit-knife Plasma: mithglin bodkin, mithril sabiet The following are enhancive: Faenor hook-knife: +10 stalking and hiding bonus Mithglin hook-knife: +10 ambush bonus Unlocked items include: vultite alfange, black pavade, mithril sabiet, mithglin hook-knife, faenor hook-knife.

thick beams Several thick beams span the short length of the room, forcing taller shop patrons to duck beneath them. Additional shop wares hang from the splintery obstacles, supported by thick dowels driven into the wood.

On the thick beams you see: an iris-etched blued steel tool, a burnished silver tool etched with a spray of Imaera's lace, a silk-wrapped chipped metal tool, a rowan-traced polished bronze tool, a clear zircon-handled pitted iron tool, a spool of braided jute cord, a spool of rust-hued invar wire, a coil of blued steel wire, a spindle of deep black rolaren wire and a spool of slightly barbed copper wire.

an iris-etched blued steel tool Weight: <1 pound 50
a burnished silver tool etched with a spray of Imaera's lace Weight: <1 pound 50
a silk-wrapped chipped metal tool Weight: <1 pound 50
a rowan-traced polished bronze tool Weight: <1 pound 50
a clear zircon-handled pitted iron tool Weight: <1 pound 50
a spool of braided jute cord Weight: <1 pound belt-worn
functional
50
a spool of rust-hued invar wire Weight: <1 pound belt-worn
functional
50
a coil of blued steel wire Weight: <1 pound belt-worn
functional
50
a spindle of deep black rolaren wire Weight: <1 pound belt-worn
functional
50
a spool of slightly barbed copper wire Weight: <1 pound belt-worn
functional
50

On the low wooden shelf you see: a scarlet-flushed mithglin pit-knife, a mithril sabiet inlaid with aspen leaf skeletons, a crimson-washed vultite pit-knife with a sharply honed tip, a sinuously curved sabiet of silvery black mithglin, a dull vultite hook-knife with a grooved cork grip, a mithglin-bladed hook-knife melded with bits of steel and a faenor hook-knife swept with silver along the blade.

a scarlet-flushed mithglin pit-knife Weight: <1 pound
Enchant: +25
Flares: acid
pit-knife
analyze
Analyze:
The mithglin pit-knife is not unlocked.

You can GRIP the pit-knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.

3,000
a mithril sabiet inlaid with aspen leaf skeletons Weight: <1 pound
Enchant: +25
Flares: plasma
sabiet
analyze
Analyze:
The mithril sabiet is unlocked. You can RUB, GRIP, and TURN the sabiet. You also get the feeling that should any parts happen to break, you could FIX the broken part.
3,000
a crimson-washed vultite pit-knife with a sharply honed tip Weight: <1 pound
Enchant: +25
Flares: grapple
pit-knife
analyze
Analyze:
The vultite pit-knife is not unlocked.

You can GRIP the pit-knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.

3,000
a sinuously curved sabiet of silvery black mithglin Weight: <1 pound
Enchant: +20
Weighting: somewhat crit
sabiet
analyze
Analyze:
The mithglin sabiet is not unlocked.

You can GRIP the sabiet. You also get the feeling that should any parts happen to break, you could FIX the broken part.

1,000
a dull vultite hook-knife with a grooved cork grip Weight: <1 pound
Enchant: +20
Weighting: somewhat damage
hook-knife
analyze
Analyze:
The vultite hook-knife is not unlocked.

You can GRIP the hook-knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.

1,000
a mithglin-bladed hook-knife melded with bits of steel +10 Ambush Bonus
persists
Weight: <1 pound
Enchant: +25
hook-knife
analyze
Analyze:
The mithglin hook-knife is unlocked. You can RUB, GRIP, and TURN the hook-knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.
4,000
a faenor hook-knife swept with silver along the blade +10 Stalking and Hiding Bonus
persists
Weight: <1 pound
Enchant: +25
hook-knife
analyze
Analyze:
The faenor hook-knife is unlocked. You can RUB, GRIP, and TURN the hook-knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.
4,000

On the long series of pegs you see: a plain mithglin basilard, a double-edge tanto with a blade of blackened vultite, a vultite alfange artfully splotched with acid etchings, a vibrant fuchsia and black pavade, a slate invar knife with a hilt carved from a moose antler, a shark-debossed butcher knife of grey-marbled rolaren and a diamond-edged serrated mithglin bodkin.

a plain mithglin basilard Weight: <1 pound
Enchant: +20
Weighting: somewhat crit
basilard
analyze
Analyze:
The mithglin basilard is not unlocked.

You can GRIP the basilard. You also get the feeling that should any parts happen to break, you could FIX the broken part.

1,000
a double-edge tanto with a blade of blackened vultite Weight: <1 pound
Enchant: +20
Weighting: somewhat damage
tanto
analyze
Analyze:
The vultite tanto is not unlocked.

You can GRIP the tanto. You also get the feeling that should any parts happen to break, you could FIX the broken part.

1,000
a vultite alfange artfully splotched with acid etchings Weight: <1 pound
Enchant: +25
alfange
analyze
Analyze:
The vultite alfange is unlocked. You can RUB, GRIP, and TURN the alfange. You also get the feeling that should any parts happen to break, you could FIX the broken part.
2,500
a vibrant fuchsia and black pavade Weight: <1 pound
Enchant: +25
pavade
analyze
Analyze:
The black pavade is unlocked. You can RUB, GRIP, and TURN the pavade. You also get the feeling that should any parts happen to break, you could FIX the broken part.
2,500
a slate invar knife with a hilt carved from a moose antler Weight: <1 pound
Enchant: +25
Flares: acid
knife
analyze
Analyze:
The invar knife is not unlocked.

You can GRIP the knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.

3,000
a shark-debossed butcher knife of grey-marbled rolaren Weight: <1 pound
Enchant: +25
Flares: grapple
knife
analyze
Analyze:
The butcher knife is not unlocked.

You can GRIP the knife. You also get the feeling that should any parts happen to break, you could FIX the broken part.

3,000
a diamond-edged serrated mithglin bodkin Weight: <1 pound
Enchant: +25
Flares: plasma
bodkin
analyze
Analyze:
The mithglin bodkin is not unlocked.

You can GRIP the bodkin. You also get the feeling that should any parts happen to break, you could FIX the broken part.

3,000

In the squat little stove you see:
Special [1]: a crackling wood fire

On the squat little stove you see:
Special [4]: a battered brass lantern, a loaf of sourdough bread, a tarnished coffee pot, a dented metal saucepan

sourdough bread free free
cup of coffee free free
bowl of soup free free

, search, go trapdoor

Drawing The Line, Workshop Loft

[Drawing The Line, Workshop Loft -]
The sharply sloping ceiling makes this room slightly awkward to navigate, the average person being able to only stand in the direct center of the room. The cramped areas near the eaves are filled with the assorted tools and spare parts needed by a craftsman, and a battered workbench is positioned beneath the attic skylight. Tucked in the furthest corner of the room, next to a small fire grate, is an unusual glass-paned box.
Obvious exits: none

In the small fire grate you see: a well-tended fire.

On the small fire grate you see: a brass tea kettle suspended from a swiveling pot hook.

willow bark tea free
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Dunh's Lab

a solid door, [Map Room #1], Lich# 26847, go solid door

Dunh's Lab, Front Room

[Dunh's Lab, Front Room - 26849]
Freshly painted white walls surround this stark room. A strangely designed lantern at the center of the ceiling washes the room in a bright and remarkably steady light. No dirt or other debris can be spotted anywhere. A workbench, a sales table and a display stand have been crammed into one corner of the room, somewhat haphazardly.
Obvious exits: out
simple sign
These oils impart temporary bane properties to the item they are applied to. Green oils are useful against demonic creatures. Ruby oils offer assistance with Ithzhir. Black oils are a formula for defeating magical creatures. Shiny oils provide plasma attacks. Thick oils provide some critical weighting. Bubbling oils provide greater critical weighting. Clear oils provide lesser damage weighting. Sticky oils provide greater damage weighting. Sparkling oils provide unbalance flares. We have increased the doses within the vials to 20 pours.

On the sales table you see: a vial of clear green oil, a vial of thick green oil, a vial of bubbling green oil, a vial of sticky green oil, a vial of sparkling green oil and a vial of shiny green oil.

a vial of clear green oil Weight: <1 pound 400
a vial of thick green oil Weight: <1 pound 800
a vial of bubbling green oil Weight: <1 pound 1,200
a vial of sticky green oil Weight: <1 pound 1,200
a vial of sparkling green oil Weight: <1 pound 400
a vial of shiny green oil Weight: <1 pound 400

On the display stand you see: a vial of shiny ruby oil, a vial of sparkling ruby oil, a vial of sticky ruby oil, a vial of bubbling ruby oil, a vial of thick ruby oil and a vial of clear ruby oil.

a vial of shiny ruby oil Weight: <1 pound 400
a vial of sparkling ruby oil Weight: <1 pound 400
a vial of sticky ruby oil Weight: <1 pound 1,200
a vial of bubbling ruby oil Weight: <1 pound 1,200
a vial of thick ruby oil Weight: <1 pound 800
a vial of clear ruby oil Weight: <1 pound 400

On the workbench you see: a vial of clear black oil, a vial of thick black oil, a vial of bubbling black oil, a vial of sticky black oil, a vial of sparkling black oil and a vial of shiny black oil.

a vial of clear black oil Weight: <1 pound 400
a vial of thick black oil Weight: <1 pound 800
a vial of bubbling black oil Weight: <1 pound 1,200
a vial of sticky black oil Weight: <1 pound 1,200
a vial of sparkling black oil Weight: <1 pound 400
a vial of shiny black oil Weight: <1 pound 400
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Essencetials

wide dark indigo pavilion, [Map Room #20, then east], Lich#26863, go dark pavilion

The Essencetials

[The Essencetials -]
The size of a small building, the cloth walls of the tent are pulled tight and dyed a dark indigo hue and hold a few scorch marks along their surface. Some gilt-hued racks are suspended from the pavilion's apex and a long black marble-topped counter stretches along the farthest end of the room. Small crystalline bottles line a high wooden shelf, each container filled with a myriad of colorful motes of energy.
Obvious exits: out

On the counter you see: some essence of earth, some essence of air, some essence of fire and some essence of water.

some essence of earth Weight: <1 pound 10
some essence of air Weight: <1 pound 10
some essence of fire Weight: <1 pound 10
some essence of water Weight: <1 pound 10

On the shelf you see: a gold pylon voucher, a silver pylon voucher and a white pylon voucher.

a gold pylon voucher Weight: <1 pound Unlock Hand Pylon to Tier 4
examine
Examine:
A gold pylon voucher will unlock your "Handheld Pylon" from Tier 3 (OTS) to Tier 4.
10,000
a silver pylon voucher Weight: <1 pound Unlock Hand Pylon to Tier 3
examine
Examine:
A silver pylon voucher will unlock your "Handheld Pylon" from Tier 2 (OTS) to Tier 3.
10,000
a white pylon voucher Weight: <1 pound Unlock Hand Pylon to Tier 2
examine
Examine:
A white pylon voucher will unlock your "Handheld Pylon" from Tier 1 (OTS) to Tier 2.
10,000

On the racks you see: a gilt-hued handheld pylon, a rune-etched handheld pylon, a polished dark handheld pylon, an ashen white handheld pylon, a murky black handheld pylon, a forest green handheld pylon, a blood red handheld pylon and a sea blue handheld pylon.

a gilt-hued handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A gilt-hued handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
a rune-etched handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A rune-etched handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
a polished dark handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A polished dark handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
an ashen white handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

An ashen white handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
a murky black handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A murky black handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
a forest green handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A forest green handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
a blood red handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A blood red handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
a sea blue handheld pylon Weight: <1 pound
analyze
Analyze:
You analyze the handheld pylon and sense that the creator has provided the following information:

A sea blue handheld pylon is a type of handheld magical device that will discharge energy blasts at opponents. To use it, PUT either an essence of air, earth, fire, or water into it. To discharge the energy, simply POINT it at your opponent.

The pylon is tier 1 of 4. This means that it has access to the following verbs:

Drop and Point

It can also store one elemental type, and can be unlocked to hold additional element types.

Currently, the pylon is empty of essence.
10,000
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Fatal Afflares

an austere dark grey structure, [Map Room #8, west], Lich# 26893, go dark structure

Fatal Afflares, Breach

[Fatal Afflares, Breach -]
Much like a turbulent sky foretelling an impending storm, swirls of dark grey paint cover the lofty ceiling of this shop, and a multitude of wares are strewn about haphazardly as if they had been ravaged by a fierce whirlwind. Crushed boxes and half-sealed containers are piled into one corner, while tumbled stacks of paper litter the irregular floor. An elaborate painting dangles on a thin wire along the back wall and is partially supported by a damaged rain barrel that rests directly beneath.
Obvious exits: out
damp note
These certificates will apply customized FLARE messaging to weapons, armor, or shields. Your item must already have flares (either inherent material flares, explicitly added flares, or bane flares) for this custom messaging to work. The items in this room are for SPECIFIC flare types. ANALYZE the items to see specific details.

In the boxes you see: a light cloud-shaped voucher, a spotted viridian voucher, a shiny silver voucher, a jagged light purple voucher and a decaying dark green voucher.

a light cloud-shaped voucher Weight: <1 pound
analyze, writing
Analyze:
You analyze the cloud-shaped voucher and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Your ears pop as the air pressure suddenly drops, and a fierce tornado coalesces around (target), spinning (him/her/it) violently in the air for a brief moment before the winds die down! **

This voucher is restricted to a specific flare type, and will ONLY message for air flares.

This voucher will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the voucher, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a spotted viridian voucher Weight: <1 pound
analyze, writing
Analyze:
You analyze the viridian voucher and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Without warning, an ominous cloud forms overhead and churns violently, raining blistering droplets of acid down upon (target) until the fog is sucked into your (weapon/armor/shield)! **

This voucher is restricted to a specific flare type, and will ONLY message for acid flares.

This voucher will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the voucher, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a shiny silver voucher Weight: <1 pound
analyze, writing
Analyze:
You analyze the silver voucher and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Catapulting from your (weapon/armor/shield), a thick, braided rope twists and twines around (target), strangling (his/her/its) form with debilitating force! **

This voucher is restricted to a specific flare type, and will ONLY message for grapple flares.

This voucher will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the voucher, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a jagged light purple voucher Weight: <1 pound
analyze, writing
Analyze:
You analyze the light purple voucher and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** An unnatural shift in atmospheric pressure causes intense and harsh bursts of air that yield a violent, resonant attack on (target)! **

This voucher is restricted to a specific flare type, and will ONLY message for disruption flares.

This voucher will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the voucher, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a decaying dark green voucher Weight: <1 pound
analyze, writing
Analyze:
You analyze the dark green voucher and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Momentarily illuminated by a nefarious veil of light that emanates from your (weapon/armor/shield), (target's) form appears to decay and deteriorate rapidly! **

This voucher is restricted to a specific flare type, and will ONLY message for disintegrate flares.

This voucher will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the voucher, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500

On the stacks you see: a white gold-trimmed parchment, a striped black-trimmed parchment, a torn brown-trimmed parchment, a crumpled yellow-trimmed parchment, a thick blue-trimmed parchment, a gold cream-trimmed parchment and a thin red-trimmed parchment.

a white gold-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the gold-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Waves of luminous energy encircle (target) and gradually grow more vibrant in hue, returning to you with an audible *WHOOSH*! **

This parchment is restricted to a specific flare type, and will ONLY message for mana flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a striped black-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the black-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Thin strands of black matter surge forth from your (weapon/armor/shield) toward (target) and encase (him/her/it) securely with this wicked method of constriction! **

This parchment is restricted to a specific flare type, and will ONLY message for vacuum flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a torn brown-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the brown-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** A thunderous boom emanates from your (weapon/armor/shield) as earthen rubble and debris surges upward, consuming (target) in a furious pelting! **

This parchment is restricted to a specific flare type, and will ONLY message for impact flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a crumpled yellow-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the yellow-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Gathering around your (weapon/armor/shield), a pulsating light grows in intensity until a shocking eruption of energized power scorches (target)! **

This parchment is restricted to a specific flare type, and will ONLY message for electrical flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a thick blue-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the blue-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** A thin stream of icy cold liquid shoots forth from your (weapon/armor/shield), water droplets freezing instantly into razor sharp slivers as they sail toward (target) and maim (him/her/it) on impact! **

This parchment is restricted to a specific flare type, and will ONLY message for cold flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a gold cream-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the cream-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** An intense golden glow surrounds (target) and illuminates (his/her/its) form before shifting its focus toward you, setting your (weapon/armor/shield) aflame for a brief moment! **

This parchment is restricted to a specific flare type, and will ONLY message for acuity flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a thin red-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the red-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Emerging from your (weapon/armor/shield), a massive ball of flames coalesces and launches straight toward (target), engulfing (him/her/it) in a searing sphere of fire! **

This parchment is restricted to a specific flare type, and will ONLY message for heat flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500

In the containers you see: a blackened scarlet parchment, an aquamarine waterlogged certificate, a bright green-trimmed parchment and a lava red certificate.

a blackened scarlet parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the scarlet parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Flames form like deep scarlet-orange ribbons around your (weapon/armor/shield) and erupt into a roaring fire that ignites (target) on contact! **

This parchment is restricted to a specific flare type, and will ONLY message for heat flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
an aquamarine waterlogged certificate Weight: <1 pound
analyze, writing
Analyze:
You analyze the waterlogged certificate and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Funneling upward, a spout of water streams from your (weapon/armor/shield) and begins to spin rapidly as it moves forward, ravaging (target) with a tornadic torrent! **

This certificate is restricted to a specific flare type, and will ONLY message for water flares.

This certificate will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the certificate, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a bright green-trimmed parchment Weight: <1 pound
analyze, writing
Analyze:
You analyze the green-trimmed parchment and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Luminescent green droplets dribble from your (weapon/armor/shield) and puddle mid-air, creating a large globule of sizzling liquid that bursts over (target) and rots away (his/her/its) exposed body! **

This parchment is restricted to a specific flare type, and will ONLY message for acid flares.

This parchment will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the parchment, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a lava red certificate Weight: <1 pound
analyze, writing
Analyze:
You analyze the lava red certificate and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Your (weapon/armor/shield) (flashes/flash) a blood red hue, and tall mounds of crimson and carmine liquid bubble up from beneath (target), scorching (him/her/it) in searing lava! **

This certificate is restricted to a specific flare type, and will ONLY message for magma flares.

This certificate will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the certificate, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500

an austere dark grey structure, [Map Room #8, west], Lich# 26893, go dark structure, pull branch

Fatal Afflares, Rupture

[Fatal Afflares, Rupture -]
The lack of natural light and an abundance of moisture has fostered an unexpected home for maidenhair ferns and elderberry bushes. Dirt and debris, transported from a steady trickle of water from the upper floor, has settled along the ground and provides ample nutrients for the botanic migrants to thrive. Wrapped in petrified roots, a partially buried chest rests in the corner, taunting all who enter. You also see a dark stairwell.
Obvious exits: none
faded sign
These certificates will apply customized FLARE messaging to weapons, armor, or shields. Your item must already have flares (either inherent material flares, explicitly added flares, or bane flares) for this custom messaging to work. The items in this room are for ANY flare types. ANALYZE the items to see specific details.

On the bushes you see: a vivid cerulean note, a deep amber note, a multicolored note stamped with wavy lines, a face-shaped note, a hand-shaped note and a figure-shaped note.

a vivid cerulean note Weight: <1 pound
analyze, writing
Analyze:
You analyze the cerulean note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Luminescent motes of vivid cerulean eject from your (weapon/armor/shield) and propel toward (target) with increasing speed, finally bursting in a blinding flash! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a deep amber note Weight: <1 pound
analyze, writing
Analyze:
You analyze the amber note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Luminescent motes of deep amber eject from your (weapon/armor/shield) and propel toward (target) with increasing speed, finally bursting in a blinding flash! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a multicolored note stamped with wavy lines Weight: <1 pound
analyze, writing
Analyze:
You analyze the multicolored note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Your (weapon/armor/shield) (vibrates/vibrate) rhythmically as a cacophony of ear splitting sounds assaults (target) from all directions! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a face-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the face-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Dust particles swirl intensely and coalesce to form an elongated, open-mouthed macabre face that discharges a deafening, ear piercing wail directly at (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a hand-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the hand-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Reaching outward from your (weapon/armor/shield), a ghastly pair of spectral hands grabs and claws ferociously at (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a figure-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the figure-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** A miniscule orb of light floats from your (weapon/armor/shield), hovering mid-air and gradually expanding to become a ghostly likeness of you! With a savage howl, the shadowy image unleashes a mighty attack on (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500

Behind the bushes you see: a translucent skull-shaped note, a deep purple note and a long whip-shaped note.

a translucent skull-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the skull-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** For a brief moment, your (weapon/armor/shield) (wavers/waver) in and out of existence, an enormous spectral skull appearing long enough to open its immense mouth and chomp down upon (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a deep purple note Weight: <1 pound
analyze, writing
Analyze:
You analyze the purple note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Luminescent motes of deep purple eject from your (weapon/armor/shield) and propel toward (target) with increasing speed, finally bursting in a blinding flash! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a long whip-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the whip-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Flailing and spinning wildly, a whirlwind of tiny whips bursts from your (weapon/armor/shield) and violates (target) with a brutal slashing assault! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500

On the ferns you see: a red note stamped with a green wisp of smoke, a doe-shaped note, an eye-shaped note, a sickle-shaped note, a sword-shaped note, a trident-shaped note, a rolton-shaped note, a spider-shaped note and a lobster-shaped note.

a red note stamped with a green wisp of smoke Weight: <1 pound
analyze, writing
Analyze:
You analyze the red note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Thick, smoky wisps of jade ooze sinuously from your (weapon/armor/shield) and entwine around (target) in a strangling embrace! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a doe-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the doe-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Thin blades of grass fall from your (weapon/armor/shield) as a spectral doe appears in front of (target), hind legs kicking and flailing in a protective whirlwind attack! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
an eye-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the eye-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** With an audible *POP*, a slit-pupiled eye bursts from your (weapon/armor/shield) and issues a chilling, intimidating stare directly at (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a sickle-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the sickle-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Green sparks seep from your (weapon/armor/shield) and diverge through the air as a grey sickle appears and begins to hack and slash viciously at (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a sword-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the sword-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Black sparks emanate from your (weapon/armor/shield) as a silver-edged black sword appears and begins to repeatedly slash at (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a trident-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the trident-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Sparks of deep blue shimmer into existence from your (weapon/armor/shield) as an emerald trident appears and begins to repeatedly stab at (target)! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a rolton-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the rolton-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** With a loud cracking noise, tiny eggs spill forth from your (weapon/armor/shield) onto the (floor/ground) and erupt, birthing miniature roltons that begin to gnash viciously at (target) with their curved incisors before disappearing! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a spider-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the spider-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** With a loud cracking noise, translucent eggs spill forth from your (weapon/armor/shield) onto the (floor/ground) and erupt, birthing albino tomb spiders that begin to devour (target) viciously with their glistening fangs before disappearing! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a lobster-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the lobster-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** With a loud cracking noise, tiny eggs spill forth from your (weapon/armor/shield) onto the (floor/ground) and erupt, birthing miniature lobsters that begin to gnaw viciously at (target) with clacking pincers before disappearing! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500

Behind the ferns you see: a snake-shaped note, a black tentacle-shaped note, a golden sun-shaped note and a black treble clef-shaped note.

a snake-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the snake-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** With a loud cracking noise, tiny eggs spill forth from your (weapon/armor/shield) onto the (floor/ground) and erupt, birthing a cluster of rattlesnakes that repeatedly lash out and bite (target) with razor-sharp fangs! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a black tentacle-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the tentacle-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** Gangly black tentacles sprout upward from the (floor/ground) and wrap around (target), constricting (him/her/it) with brutal force! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a golden sun-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the sun-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** As brilliant as the sun, radiant beams surge forth from your (weapon/armor/shield) and burn (target), leaving a stench of scorched matter in the air! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
a black treble clef-shaped note Weight: <1 pound
analyze, writing
Analyze:
You analyze the clef-shaped note and sense that the creator has provided the following information:

This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:

** A cacophony of sound blares from your (weapon/armor/shield), surrounding (target) in a barrage of confounding noise! **

This note will NOT add flares to your item - it only changes the messaging associated with an existing flare. If the intended item already has a custom flare message, applying a subsequent custom flare message certificate will overwrite the first one (with confirmation).

Please note the following hierarchy for flare messaging:

1. Flare Messaging Script (IE: Ghezresh-themed certificates from Ebon Gate)
2. Custom flares (IE: These certificates)
3. Special scripted flares like Greater Elemental Flares or Rotflares
4. Inherent material flares like Drakar, Feras, Low Steel, etc. (unless #1 or #2 override them)
5. Added flares (unless #1 or #2 overrides them)
Read:
There appears to be lots of scribbles and scratches across the note, but you aren't able to make much sense of the letter combinations. You get the feeling that you may have more luck by analyzing the item a bit more carefully.

2,500
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Gamac's Goods

a leaning stone shop with a blackened metal roof, Map Room #21, Lich# 26837, go stone shop

Gamac's Goods, Front Room

[Gamac's Goods, Front Room - 26845]
Faded velvet curtains heavy with dust are drawn over the windows at the front of the shop. In the center, a few overturned crates are clustered around a makeshift table littered with the remains of a card game. A pair of oil lamps sputter and spit atop a cracked display in the corner.
Obvious exits: north, out
large sign
The cases on the crate have the following details: Rope-handled kit: Plain Ebony case: Improved Once Oak case: Improved Twice Linden case: Improved Twice with added gaming features Patchwork kit: Improved Twice and includes up to 5,000 weightless silver storage Grey leather case: Improved Twice and includes up to 10,000 weightless coin storage and a custom table Koa case: Improved Twice and includes up to 25,000 weightless coin storage

On the table you see: a deck of dagger-embossed cards, a deck of onyx-scaled cards, a deck of bark-patterned cards, a deck of cognac-hued cards and an ink-scrawled parchment note.

an ink-scrawled parchment note
The more expensive the cards, the trickier they are! Dagger-embossed = Not Improved Cognac-hued = Improved Once Onyx-scaled = Improved Twice Bark-patterned = Fully Improved
a deck of dagger-embossed cards Weight: <1 pound
analyze
Analyze:
This item is a deck of cards that may be used to perform tricks or gamble with. It may be customized with a show description, but long descriptions are not allowed. It must remain a deck of cards. This deck is currently locked and will utilize FOLD, CUT, PULL, and TURN. Perhaps a special merchant can unlock it for you.
50
a deck of onyx-scaled cards Weight: <1 pound
analyze
Analyze:
This item is a deck of cards that may be used to perform tricks or gamble with. It may be customized with a show description, but long descriptions are not allowed. It must remain a deck of cards. This deck is unlocked to tier 2 of 3 and will utilize FOLD, CUT, PULL, TURN, RAISE, TOSS, SPIN, WAVE, PROD, NUDGE, PEER, and TICKLE. Perhaps a special merchant can unlock it for you.
1,050
a deck of bark-patterned cards Weight: <1 pound
analyze
Analyze:
This item is a deck of cards that may be used to perform tricks or gamble with. It may be customized with a show description, but long descriptions are not allowed. It must remain a deck of cards. This deck is fully unlocked and will utilize FOLD, CUT, PULL, TURN, RAISE, TOSS, SPIN, WAVE, PROD, NUDGE, PEER, TICKLE, KISS, FLIP, and PUSH.
1,550
a deck of cognac-hued cards Weight: <1 pound
analyze
Analyze:
This item is a deck of cards that may be used to perform tricks or gamble with. It may be customized with a show description, but long descriptions are not allowed. It must remain a deck of cards. This deck is unlocked to tier 1 of 3 and will utilize FOLD, CUT, PULL, TURN, RAISE, TOSS, SPIN, and WAVE. Perhaps a special merchant can unlock it for you.
550

In the display you see: a pale taupe cigar, a thick honey-hued cigar, a slender light brown cigar, a burled walnut humidor with a brass catch, an arena-embossed matchbox, a gold-bound symbol-carved wheel, some jet-tipped pale ivory darts and some feathered deathstone darts.

a pale taupe cigar Weight: <1 pound Smokeable Cigar
analyze
Analyze:
You analyze the taupe cigar and sense that the creator has provided the following information:

This is a smokeable cigar. To smoke the cigar, you must light it, most commonly with a match. You can SMELL the cigar. While lit, you can KNOCK, TAP, PULL, or PUFF the cigar. It can be EXTINGUISHed to stop smoking before it burns out.

It has a caramel-swirled cocoa scent.

You estimate that the cigar could burn for another thirty minutes or so.
2
a thick honey-hued cigar Weight: <1 pound Smokeable Cigar
analyze
Analyze:
You analyze the honey-hued cigar and sense that the creator has provided the following information:

This is a smokeable cigar. To smoke the cigar, you must light it, most commonly with a match. You can SMELL the cigar. While lit, you can KNOCK, TAP, PULL, or PUFF the cigar. It can be EXTINGUISHed to stop smoking before it burns out.

It has an oak-infused coffee scent.

You estimate that the cigar could burn for another thirty minutes or so.
2
a slender light brown cigar Weight: <1 pound Smokeable Cigar
analyze
Analyze:
You analyze the light brown cigar and sense that the creator has provided the following information:

This is a smokeable cigar. To smoke the cigar, you must light it, most commonly with a match. You can SMELL the cigar. While lit, you can KNOCK, TAP, PULL, or PUFF the cigar. It can be EXTINGUISHed to stop smoking before it burns out.

It has a peppered cashew scent.

You estimate that the cigar could burn for another thirty minutes or so.
2
a burled walnut humidor with a brass catch Weight: <1 pound
Pocketed: Small (5-7)
any number of items of very small size
analyze
Analyze:
This item may be altered by a talented merchant, though it must make sense for the manner in which the humidor is opened and closed. A small handful of merchants may also be willing and able to customize the manner in which you open and close the humidor.
10
an arena-embossed matchbox Weight: <1 pound
analyze
Analyze:
You analyze the arena-embossed matchbox and sense that the creator has provided the following information:

The arena-embossed matchbox holds matches. It currently holds 100 matches.

To use, OPEN MY matchbox and GET MATCH FROM MY matchbox.

It can be altered, but the noun must remain matchbox, matchbook, pouch, box, or case.

The matches that it creates can have custom article and adjectives, but the matches disappear upon lighting or dropping.

The arena-embossed matchbox will be deleted if you take the last match. To refill the matchbox, you can DROP matches one by one, or BUNDLE two matchbooks together. The matches from the matchbook in your left hand will be moved to the matchbook in your right hand.
5
a gold-bound symbol-carved wheel Weight: <1 pound
analyze
Analyze:
This item may be altered by a talented merchant, but it must retain a description that is in-line with its abilities and a noun that is similar to "wheel". Note that you cannot change the description of the slots that the wheel can land on.

Try to TURN the wheel! If you SPIN it, then the slots you can land on are: Diamond, Ruby, Opal, Onyx, Pearl, Gold, Silver, Agate, Quartz, Emerald, Skull, or Jester.
25
some jet-tipped pale ivory darts Weight: <1 pound darts Darts
examine
Examine:
You see a set of 3 pale ivory darts.

You notice a small initial stamped on the ferrule, but you can't quite read it.

15
some feathered deathstone darts Weight: <1 pound darts Darts
examine
Examine:
You see a set of 3 deathstone darts.

You notice a small initial stamped on the ferrule, but you can't quite read it.

15

On the display you see: a small sign, a floral headpiece, a horned headdress, a dip-dyed ramie silk scarf and a gold-bound linen headcloth.

a small sign
The wheel is a game of chance. The headwear can be customized with up to 4 unique hairstyles. The headpiece comes with 4, the headdress 2, the scarf 0, and the headcloth 2. The cigars are flavored: taupe = caramel-swirled cocoa; honey-hued = oak-infused coffee; light brown = peppered cashew.
a floral headpiece Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The headpiece has four custom feature settings. It can't have anymore.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a floral headpiece, which is tightly knotted in the back.
He has a floral headpiece covering his bald head.
with a floral headpiece placed at the crown of his head.
He has a floral headpiece placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: enveloped by a dramatic floral headpiece of velvety black mournblooms laced with crystalline strands
Custom feature 2: pulled up beneath an ostentatious floral headpiece trailing bloom-laden vines down the back
Custom feature 3: worn in dual coils surrounded by a fragrant floral headpiece of thorned black roses
Custom feature 4: swept to one side under a headpiece of lush, black blossoms and sprays of dark crystal droplets

250
a horned headdress Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The headdress has two custom feature settings. It can have two more.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a horned headdress, which is tightly knotted in the back.
He has a horned headdress covering his bald head.
with a horned headdress placed at the crown of his head.
He has a horned headdress placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: flowing freely beneath a headdress of curling gnarp horns wrapped with razor wire
Custom feature 2: swept up beneath a horned headdress studded with bloodstained spikes
Custom feature 3: None.
Custom feature 4: None.

150
a dip-dyed ramie silk scarf Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The scarf does not have any custom feature settings. It can have up to four.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a dip-dyed ramie silk scarf, which is tightly knotted in the back.
He has a dip-dyed ramie silk scarf covering his bald head.
with a dip-dyed ramie silk scarf placed at the crown of his head.
He has a dip-dyed ramie silk scarf placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: None.
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.

50
a gold-bound linen headcloth Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The headcloth has two custom feature settings. It can have two more.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a gold-bound linen headcloth, which is tightly knotted in the back.
He has a gold-bound linen headcloth covering his bald head.
with a gold-bound linen headcloth placed at the crown of his head.
He has a gold-bound linen headcloth placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: concealed beneath a gold-bound linen headcloth
Custom feature 2: peeking out beneath a gold-bound linen headcloth
Custom feature 3: None.
Custom feature 4: None.

150

On the crates you see: a heavily lacquered koa case with gold hinges, a battered grey leather case, a motley patchwork leather kit fashioned from various skins, a muted gold linden case with a braided hemp strap, a slatted oak case set on cork feet, a mirror-inlaid ebony case and a rope-handled distressed leather kit.

a heavily lacquered koa case with gold hinges Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
shoulder/back-worn
functional
analyze
Analyze:

The lacquered koa case is fully unlocked with special features.

This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

This item can have a custom description when placed on the ground and can hold 25000 silvers weightlessly.

25,000
a battered grey leather case Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
shoulder/back-worn
functional
analyze
Analyze:

The grey leather case is fully unlocked with special features.

This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

This item can have a custom description when placed on the ground and can hold 10000 silvers weightlessly.

The current description when placed on the ground is a wobbly grey willow counter with a show/long description of .

15,500
a motley patchwork leather kit fashioned from various skins Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
shoulder/back-worn
functional
analyze
Analyze:

The patchwork kit is fully unlocked with special features.

This item must stay a case or kit of some sort. When altering, keep in mind that the kit's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

This item can have a custom description when placed on the ground and can hold 5000 silvers weightlessly.

8,000
a muted gold linden case with a braided hemp strap Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
shoulder/back-worn
functional
analyze
Analyze:

The linden case is fully unlocked with special features.

This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

This item can have a custom description when placed on the ground and can hold 5000 silvers.

5,000
a slatted oak case set on cork feet Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
shoulder/back-worn
functional
analyze
Analyze:

The oak case is fully unlocked.

This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

This item can have a custom description when placed on the ground and can hold 5000 silvers.

1,500
a mirror-inlaid ebony case Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
shoulder/back-worn
functional
analyze
Analyze:

The ebony case is unlocked, but not fully unlocked.

This item must stay a case or kit of some sort. When altering, keep in mind that the case's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

250
a rope-handled distressed leather kit Weight: 2 pounds
Pocketed: Medium (20-39)
any number of items of small size
analyze
Analyze:

The leather kit isn't unlocked.

This item must stay a case or kit of some sort. When altering, keep in mind that the kit's messaging references it having a small, large, and secret compartment, a cubbyhole, and a narrow slot. The table (on top) cannot be deepened.

10,000

Gamac's Goods, Back Room

[Gamac's Goods, Back Room - 26870]
Steel-banded oak kegs are stacked against the far wall, creating a backdrop for a dicing game in progress. A pair of glass-eyed mannequins are stationed by the door, their gaze seeming to follow you around the room. An overturned bin and an opened crate provide makeshift seating in one dark corner.
Obvious exits: south
large notice
Fine apparel and accessories! For the ladies, six times enchanted boots with unbalance flares, an improved Frog and Lilli pendant, and a velvet, belt worn coin purse that holds up to 10,000 coins weightlessly! For the gents, sable boots that are six times enchanted with grappling flares, a coat that holds an unusual amount, and a belt worn coin pouch that will hold up to 25,000 silvers weightlessly! The overturned bin is filled with zesty helms!

overturned bin There appears to be something written on it.

written
Loot from the Captain's Quarters

In the overturned bin you see: a matte blue rolaren frog-mouth helm with a silvery plume, a spike-topped grey rolaren salade, a cylindrical vaalorn heaume with a slitted visor and a burnished gold vultite bascinet with a riveted black nose guard.

a matte blue rolaren frog-mouth helm with a silvery plume Weight: 2 pounds
Enchant: +20
Padding: heavily crit
Resists: vacuum, moderately resistant
armor accessory; protects head and neck
analyze
Analyze:
This helm can be altered freely so long as the noun remains "helm" or a synonym of "helm". It must also remain metallic and has a visor.

This script traps WEAR, REMOVE, PUNCH/HIT [ATTACK/KILL, BATTER/BASH, and SLAP all provide the same as PUNCH].

Additionally, OPEN and CLOSE work the visor on the helm.

There is nothing to unlock.
3,000
a spike-topped grey rolaren salade Weight: 2 pounds
Enchant: +20
Padding: heavily crit
Resists: nature, moderately resistant
armor accessory; protects head and neck
analyze
Analyze:
This salade can be altered freely so long as the noun remains "helm" or a synonym of "helm". It must also remain metallic and has a visor.

This script traps WEAR, REMOVE, PUNCH/HIT [ATTACK/KILL, BATTER/BASH, and SLAP all provide the same as PUNCH].

Additionally, OPEN and CLOSE work the visor on the helm.

There is nothing to unlock.
3,000
a cylindrical vaalorn heaume with a slitted visor Weight: 4 pounds
Enchant: +18
Padding: heavily crit
Resists: heat, moderately resistant
armor accessory; protects head and neck
analyze
Analyze:
This heaume can be altered freely so long as the noun remains "helm" or a synonym of "helm". It must also remain metallic and does not have a visor.

This script traps WEAR, REMOVE, PUNCH/HIT [ATTACK/KILL, BATTER/BASH, and SLAP all provide the same as PUNCH].

There is nothing to unlock.
3,000
a burnished gold vultite bascinet with a riveted black nose guard Weight: 3 pounds
Enchant: +20
Padding: heavily crit
Resists: electric, moderately resistant
armor accessory; protects head and neck
analyze
Analyze:
This bascinet can be altered freely so long as the noun remains "helm" or a synonym of "helm". It must also remain metallic and has a visor.

This script traps WEAR, REMOVE, PUNCH/HIT [ATTACK/KILL, BATTER/BASH, and SLAP all provide the same as PUNCH].

Additionally, OPEN and CLOSE work the visor on the helm.

There is nothing to unlock.
3,000

In the opened crate you see: a gold-striated deep purple crystal, a pallid shell-colored crystal, a lustrous viridian crystal, a pearlescent grey crystal, a translucent amber-hued crystal, a square jade-swirled crystal, a crescentic wintry blue crystal, a dull red golvern rosebud earring, a blood eagle graven eahnor amulet, a filamentous veniom ring, a gilded basilisk wristlet and a neatly written note.

neatly written note
The jewelry in the crate holds magic crystals. Deep purple = 506 Shell-colored = 1701 Viridian = 507 Grey = 508 Amber-hued = 911 Jade-swirled = 315 Wintry blue = 1711
a gold-striated deep purple crystal Weight: <1 pound Celerity
20 charges
crumbly
rub activated
14
a pallid shell-colored crystal Weight: <1 pound Arcane Decoy
20 charges
crumbly
rub activated
5
a lustrous viridian crystal Weight: <1 pound Elemental Deflection
20 charges
crumbly
rub activated
15
a pearlescent grey crystal Weight: <1 pound Elemental Bias
20 charges
crumbly
rub activated
20
a translucent amber-hued crystal Weight: <1 pound Mass Blur
10 charges
crumbly
rub activated
15
a square jade-swirled crystal Weight: <1 pound Remove Curse
10 charges
crumbly
rub activated
15
a crescentic wintry blue crystal Weight: <1 pound Mystic Focus
10 charges
crumbly
rub activated
20
a dull red golvern rosebud earring Weight: <1 pound ear-worn
functional
Crystal Holder
analyze, examine
Analyze:
* 15/15/15 alterations only.
  • Must remain sufficiently sized to hold a setting for a crystal.

    This golvern rosebud earring is unlocked.

The golvern rosebud earring has a special socket for crystal petals currently.
Examine:
The golvern rosebud earring has a single, empty setting.

350
a blood eagle graven eahnor amulet Weight: <1 pound neck-worn
functional
Crystal Holder
analyze, examine
Analyze:
* 15/15/15 alterations only.
  • Must remain sufficiently sized to hold a setting for a crystal.

    This graven eahnor amulet is unlocked.

The graven eahnor amulet has a special socket for crystal feathers currently.
Examine:
The graven eahnor amulet has a single, empty setting.

350
a filamentous veniom ring Weight: <1 pound finger-worn
functional
Crystal Holder
analyze, examine
Analyze:
* 15/15/15 alterations only.
  • Must remain sufficiently sized to hold a setting for a crystal.

    This veniom ring is unlocked.

The veniom ring has a special socket for crystal beads currently.
Examine:
The veniom ring has a single, empty setting.

350
a gilded basilisk wristlet Weight: <1 pound wrist-worn
functional
Crystal Holder
analyze, examine
Analyze:
* 15/15/15 alterations only.
  • Must remain sufficiently sized to hold a setting for a crystal.

    This basilisk wristlet is unlocked.

The basilisk wristlet has a special socket for crystal fangs currently.
Examine:
The basilisk wristlet has a single, empty setting.

350

On the male mannequin you see: a pressed grey ramie linen shirt, a tall-collared ebon leather longcoat with split cuffs, a pair of leather-wound ashen suede boots, a pair of fitted black leather trousers slashed at the knees and a soft leather coin bag bound with veniom.

a pressed grey ramie linen shirt Weight: <1 pound chest-worn 5
a tall-collared ebon leather longcoat with split cuffs Weight: 8 pounds
Pocketed: Exceptional (120-139)
cloak-worn
functional
500
a pair of leather-wound ashen suede boots Weight: 2 pounds
Enchant: +30
Flares: grapple
UAC boots
analyze
Analyze:
This item may be altered but the noun must always be one of the following: Boots, Shoes, Sandals, Slippers, Buskins, Footwraps, Foot-wraps, Klot, Moccasins, or Yatane. The basic material of leather should stay the same (i.e. leather, suede, lambskin, etc.). It can be setup to have BOTH a long and a SHOW description.

This item is currently fully unlocked and has the following verbs available: Wear, Remove, Pull, Tap, Point, and Stomp.
10,000
a pair of fitted black leather trousers slashed at the knees Weight: <1 pound leg-worn 5
a soft leather coin bag bound with veniom Weight: <1 pound
analyze
Analyze:
This item may be altered, but the noun must remain "pouch," "bag," or "purse," immediately preceeded by the word "coin." Long and show descriptions are both fine.

You can store up to 25000 silver coins in the leather coin bag weightlessly.

You may OPEN, CLOSE, WEAR, REMOVE, COVER, EAT, GLANCE at, PLUCK, SHAKE, TAP, TOSS, and WAVE the leather coin bag, but some options may depend how many coins are stored within.

This leather coin bag cannot be lightened or deepened.
25,000

On the female mannequin you see: a velvet-tied rose gold mesh coin purse, a pair of smoky grey silk stockings, an onyx-backed pendant of a feline silhouette, a pair of grey leather ankle-boots on short heels and an off-shoulder blush satin gown split over jet-on-ivory underskirts.

a velvet-tied rose gold mesh coin purse Weight: <1 pound
analyze
Analyze:
This item may be altered, but the noun must remain "pouch," "bag," or "purse," immediately preceeded by the word "coin." Long and show descriptions are both fine.

You can store up to 10000 silver coins in the rose gold mesh purse weightlessly.

You may OPEN, CLOSE, WEAR, REMOVE, COVER, EAT, GLANCE at, PLUCK, SHAKE, TAP, TOSS, and WAVE the rose gold mesh purse, but some options may depend how many coins are stored within.

This rose gold mesh purse cannot be lightened or deepened.
10,000
a pair of smoky grey silk stockings Weight: <1 pound layerable Knee-high stockings 20
an onyx-backed pendant of a feline silhouette Weight: <1 pound
analyze
Analyze:
This pendant may be altered as long as it remains some sort of pendant, amulet, or other dangly necklace-type jewelry.

You can KISS, TURN, TAP, CLEAN, LICK, POKE, PLUCK, and EAT the pendant. It is once unlocked, but not fully unlocked.
100
a pair of grey leather ankle-boots on short heels Weight: 2 pounds
Enchant: +30
Flares: unbalance
UAC boots 10,000
an off-shoulder blush satin gown split over jet-on-ivory underskirts Weight: 8 pounds
Enchant: +25
Padding: somewhat crit
robes (AsG 2)
analyze
Analyze:
You analyze the blush satin gown and sense that the creator has provided the following information:


~ Un(refined) Gowns ~

This blush satin gown must remain some type of gown or dress. It should not be sleeveless, short, or tight fitting.

This blush satin gown has not been unlocked. A talented merchant could improve it.

3,000
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==Get Thee Behind Me==

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The Gilded Gladiator

a carved and gold-leafed beech door, [Map Room #], Lich# 26904, go dock, go gangplank, south, northwest, go companionway, south, go gold door

The Gilded Gladiator, Status

[The Gilded Gladiator, Status -]
The interior of this cabin is exceptional in its tidiness and organization, with naught a speck of dirt or dust anywhere to be seen. Shelves arranged just so boast displays of fine goldsmithing along the walls, and decorative cut-glass jars of jewels sit amongst them. On a centrally located marble-topped counter island is an oblong cobalt-patterned white pottery bowl, a knotwork-etched gold salver, and a lattice-carved beech tray. A gold-framed vellum sign rises on a tall stand behind the island.
Obvious exits: north, out
gold-framed vellum sign
Welcome to The Gilded Gladiator. Here you will find the finest in Kraet-styled jewelry. Enjoy. An armilla is an armband typically worn on the upper bicep, and its adornments are often indicative of status, honors, or military standing. A maniba is a cuff-type bracelet made of a singular piece of metal.

In the oblong cobalt-patterned white pottery bowl you see: a square emerald-set bronze ring, an intricate lapis-inlaid gold band with an intaglioed design and a laurel-etched silver ring with emerald accents.

a square emerald-set bronze ring Weight: <1 pound finger-worn 20
an intricate lapis-inlaid gold band with an intaglioed design Weight: <1 pound finger-worn 20
a laurel-etched silver ring with emerald accents Weight: <1 pound finger-worn 20

On the knotwork-etched gold salver you see: a heavy bronze maniba edged in malachite laurel leaves, a hammered gold maniba inset with alternating rubies and pearls and a diamond-scored silver maniba edged in opals.

a heavy bronze maniba edged in malachite laurel leaves Weight: <1 pound wrist-worn 15
a hammered gold maniba inset with alternating rubies and pearls Weight: <1 pound wrist-worn 15
a diamond-scored silver maniba edged in opals Weight: <1 pound wrist-worn 15

On the lattice-carved beech tray you see: a pearl-inlaid dark bronze armilla, a heavily engraved gold armilla and a smooth silver armilla engraved with crossed hastas.

a pearl-inlaid dark bronze armilla Weight: <1 pound arm-worn 15
a heavily engraved gold armilla Weight: <1 pound arm-worn 15
a smooth silver armilla engraved with crossed hastas Weight: <1 pound arm-worn 15

The Gilded Gladiator, Protect

[The Gilded Gladiator, Protect -]
Several half-bust displays stand tall on the counters flanking the walkway deeper into the shop, their shorn necks adorned with a variety of metals and gems of remarkably quality. Over one counter is a row of yew pegs and a line of filigreed hooks over the other, while a silver-framed round mesh display sits on a pedestal atop the second marble top. A gold-framed vellum sign stands stoically at the end of one counter.
Obvious exits: north, south
gold-framed vellum sign
A bulla is a locket-styled amulet typically worn by males as a ward against evil and danger, and their wearers usually keep small tokens of import inside them. A lunula is a moon-shaped or crescent necklace typically worn by females for a similar reason.

On the line of filigreed hooks you see: an amber-inlaid golden lunula on a fine chain, a ripple-edged platinum lunula and a green opal-inlaid smooth copper lunula.

an amber-inlaid golden lunula on a fine chain Weight: <1 pound neck-worn 20
a ripple-edged platinum lunula Weight: <1 pound neck-worn 20
a green opal-inlaid smooth copper lunula Weight: <1 pound neck-worn 20

On the silver-framed round mesh display you see: a pair of gold disc earrings, some cobalt blue beryl and platinum drop earrings and some copper cube-clustered earrings.

a pair of gold disc earrings Weight: <1 pound ears-worn 10
some cobalt blue beryl and platinum drop earrings Weight: <1 pound ears-worn 10
some copper cube-clustered earrings Weight: <1 pound ears-worn 10

On the row of yew pegs you see: a hammered gold bulla, a braid-edged platinum bulla and a burnished copper bulla on a leather cord.

a hammered gold bulla Weight: <1 pound neck-worn 20
a braid-edged platinum bulla Weight: <1 pound neck-worn 20
a burnished copper bulla on a leather cord Weight: <1 pound neck-worn 20

The Gilded Gladiator, Adorn

[The Gilded Gladiator, Adorn -]
A trio of feminine mannequins stretches the length of one wall, while a trio of masculine mannequins occupies the other, the figures posed as if in casual respite. At the rear of the cabin is an ivory linen partition, and situated in front of it is a small table topped with a round gold-stroked ivory pottery bowl and a gold-framed vellum sign.
Obvious exits: south
gold-framed vellum sign
A fibula is a brooch used to fasten garments and is composed of three parts: body, pin, and clasp. A somasida is a body chain worn on the front of the body in an X pattern, with chains rising to drape over the shoulders and falling to wrap the torso beneath the arms. They are typically adorned with a coin, medallion, or gem at the center of the chest. A pectoral is a wide metal collar frequently worn by both males and females, and it covers the upper chest region.

On the trio of feminine mannequins you see: a delicate rose gold somasida set with a blush pearl rosette, a spiral-linked silver somasida set with blue-green fire opals and a double-linked ruby and bronze somasida.

a delicate rose gold somasida set with a blush pearl rosette Weight: <1 pound front-worn 20
a spiral-linked silver somasida set with blue-green fire opals Weight: <1 pound front-worn 20
a double-linked ruby and bronze somasida Weight: <1 pound front-worn 20

On the trio of masculine mannequins you see: a ruby-adorned rose gold pectoral, a scale-etched silver pectoral chased in viridian enamel and a knotwork-etched bronze pectoral.

a ruby-adorned rose gold pectoral Weight: <1 pound neck-worn 20
a scale-etched silver pectoral chased in viridian enamel Weight: <1 pound neck-worn 20
a knotwork-etched bronze pectoral Weight: <1 pound neck-worn 20

In the round gold-stroked ivory pottery bowl you see: a domed rose gold fibula, a fine silver fibula etched with a floral motif and a pale azure sapphire-set bronze fibula.

a domed rose gold fibula Weight: <1 pound pin-worn 10
a fine silver fibula etched with a floral motif Weight: <1 pound pin-worn 10
a pale azure sapphire-set bronze fibula Weight: <1 pound pin-worn 10
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Hand-N-Hand

a darkened doorway, [Map Room #], Lich# 26847, go dark doorway

Hand-N-Hand, Parlor

[Hand-N-Hand, Parlor - 27651]
Heavy scuff marks mar the flooring in the few spots that remain visible through the blanketing layers of sand and dirt. An iron-banded shipping trunk sits just inside the doorway, nearly blocking egress to the rest of the space. Across the room, a short circular table draped in mildewed canvas holds merchandise on display beneath a grimy window.
Obvious exits: east, out

On the short circular table you see: a thorn-spiked grey mithril hook-claw, a polished mithril-bladed katar, a polished azure vultite gauntlet-sword, a heavy vultite-studded fist-scythe and a barely legible parchment crumpled atop the table.

a barely legible parchment crumpled atop the table
All of the vultite on this table has been enchanted 5 times. All other materials on the table have been enchanted 4 times. Each weapon has a extra bit of fluffy zestiness to it.
a thorn-spiked grey mithril hook-claw Weight: 4 pounds
Enchant: +20
hook-claw
analyze
Analyze:
You analyze the grey mithril hook-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

750
a polished mithril-bladed katar Weight: 4 pounds
Enchant: +20
katar
analyze
Analyze:
You analyze the mithril-bladed katar and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

750
a polished azure vultite gauntlet-sword Weight: 3 pounds
Enchant: +25
gauntlet-sword
analyze
Analyze:
You analyze the azure vultite gauntlet-sword and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,250
a heavy vultite-studded fist-scythe Weight: 3 pounds
Enchant: +25
fist-scythe
analyze
Analyze:
You analyze the vultite-studded fist-scythe and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,250

In the iron-banded shipping trunk you see: a dark leather vultite-traced cestus, a leather-bound mithril-traced cestus, an iron-studded blue vultite wight-claw, a steel-spiked pale mithril wight-claw, a silvery white eonake troll-claw and a scrawled note stuffed into the trunk.

scrawled note
All of the vultite and eonake in this trunk has been enhanted 5 times. All other materials in the trunk have been enchanted 4 times. Each weapon has a extra bit of fluffy zestiness to it.
a dark leather vultite-traced cestus Weight: 2 pounds
Enchant: +25
cestus
analyze
Analyze:
You analyze the vultite-traced cestus and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,250
a leather-bound mithril-traced cestus Weight: 2 pounds
Enchant: +20
cestus
analyze
Analyze:
You analyze the mithril-traced cestus and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

750
an iron-studded blue vultite wight-claw Weight: 2 pounds
Enchant: +25
wight-claw
analyze
Analyze:
You analyze the blue vultite wight-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,250
a steel-spiked pale mithril wight-claw Weight: 3 pounds
Enchant: +20
wight-claw
analyze
Analyze:
You analyze the pale mithril wight-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

750
a silvery white eonake troll-claw Weight: 2 pounds
Enchant: +25
Sanctified
troll-claw
analyze
Analyze:
You analyze the eonake troll-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,750

In the special display case you see: an opalescent glaes-barbed sickle, a vine-etched glaes-studded cestus and a boldly lettered scroll tucked into the case.

boldly lettered scroll
The weapons in this here special display case have been enchanted 6 times. Each weapon has a extra bit of fluffy zestiness to it too. But that won't matter, cuz I bet ya can't afford em!
an opalescent glaes-barbed sickle Weight: 6 pounds
Enchant: +30
sickle
analyze
Analyze:
You analyze the glaes-barbed sickle and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

10,250
a vine-etched glaes-studded cestus Weight: 3 pounds
Enchant: +30
cestus
analyze
Analyze:
You analyze the glaes-studded cestus and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

10,250

Hand-N-Hand, Storage

[Hand-N-Hand, Storage - 27652]
Dark paneling covers the walls in this small and dimly lit space. Two grimy, rectangular windows are nestled in the middle of the outside wall, neither clean enough to let in any appreciable light. A walnut chest with broken hinges lies beneath one of the windows, while a shipping crate, its lid removed, lies beneath the other.
Obvious exits: west
walnut chest
~Caution~ Contents highly flammable. Handle with care.

walnut chest There appears to be something written on it.

written
~Caution~ Contents highly flammable. Handle with care.

In the walnut chest you see: a scrawled note stuffed into the chest, a pale blue vultite katar banded with scorched leather, a polished vultite fist-scythe etched with delicate flames, a barbed dark vultite troll-claw bound with scorched bracers and a spindly scarlet vultite sai etched with waving flames.

scrawled note
Both the troll-claw and the sai in the chest have been enhanted 5 times. The katar and the fist-scythe in the chest have been enchanted 4 times. Each weapon has a extra bit of fluffy zestiness to it.
a pale blue vultite katar banded with scorched leather Weight: 3 pounds
Enchant: +20
Flares: fire
katar
analyze
Analyze:
You analyze the vultite katar and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

1,000
a polished vultite fist-scythe etched with delicate flames Weight: 3 pounds
Enchant: +20
Flares: fire
fist-scythe
analyze
Analyze:
You analyze the vultite fist-scythe and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

1,000
a barbed dark vultite troll-claw bound with scorched bracers Weight: 2 pounds
Enchant: +25
Flares: fire
troll-claw
analyze
Analyze:
You analyze the dark vultite troll-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,500
a spindly scarlet vultite sai etched with waving flames Weight: 2 pounds
Enchant: +25
Flares: fire
sai
analyze
Analyze:
You analyze the scarlet vultite sai and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,500

shipping crate There appears to be something written on it.

written
~Caution~ Contact may cause painful shocks. Handle with care.

In the shipping crate you see: a barely legible parchment crumpled in the bottom of the crate, a crimson vultite fist-scythe scored with jagged white bolts, a scorched vultite troll-claw twined with bolt-embossed leather, an elongated azure vultite sai dappled with silvery bolts and a vultite-banded tiger-claw with lightning-etched serrations.

barely legible parchment
Both the fist-scythe and the tiger-claw in the crate have been enhanted 5 times. The troll-claw and the sai in the crate have been enchanted 4 times. Each weapon has a extra bit of fluffy zestiness to it.
a crimson vultite fist-scythe scored with jagged white bolts Weight: 3 pounds
Enchant: +25
Flares: lightning
fist-scythe
analyze
Analyze:
You analyze the vultite fist-scythe and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,500
a scorched vultite troll-claw twined with bolt-embossed leather Weight: 2 pounds
Enchant: +20
Flares: lightning
troll-claw
analyze
Analyze:
You analyze the vultite troll-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

1,000
an elongated azure vultite sai dappled with silvery bolts Weight: 2 pounds
Enchant: +20
Flares: lightning
sai
analyze
Analyze:
You analyze the azure vultite sai and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

1,000
a vultite-banded tiger-claw with lightning-etched serrations Weight: <1 pound
Enchant: +25
Flares: lightning
tiger-claw
analyze
Analyze:
You analyze the vultite-banded tiger-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

2,500

In the special display case you see: a boldly lettered scroll tucked into the case, a flame-etched crimson vultite tiger-claw and a barbed grey vultite katar etched with jagged ivory bolts.

boldly lettered scroll
The weapons in this here special display case have been enchanted 6 times. Each weapon has a extra bit of fluffy zestiness to it too. But that won't matter, cuz I bet ya can't afford em!
a flame-etched crimson vultite tiger-claw Weight: <1 pound
Enchant: +30
Flares: fire
tiger-claw
analyze
Analyze:
You analyze the crimson vultite tiger-claw and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

10,500
a barbed grey vultite katar etched with jagged ivory bolts Weight: 3 pounds
Enchant: +30
Flares: lightning
katar
analyze
Analyze:
You analyze the grey vultite katar and sense that the creator has provided the following information:

This is a brawling weapon with fluff messaging. It can be altered normally.

This item is currently off-the-shelf quality. It can be unlocked further by a qualified merchant. It currently traps: PULL, PUSH, TURN, and RAISE.

10,500
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Haunt of the Silent Investors

large grey stone fountain, [Map Room #23, northeast, go hedges], Lich# 26839, go staircase

Haunt of the Silent Investors

[Haunt of the Silent Investors - 27162]
Large cobblestone blocks, grey and slippery from years of water damage, form the walls of this circular section of sewer, their smooth faces interrupted by the placement of pipes and drains. A long marble staircase follows the curve of the wall, providing egress for denizens, beneath which are pendant lanterns crafted of glowing witch-balls that are filled with bright white lights. Two tunnels lead away from the area, each with a small black pennant that prominently displays an ivory raven skull with a bound beak.
Obvious exits: northeast, southwest

On the smooth white marble table you see: an off-white cloak lined in grey fleece, a hollowed dark rolton horn flask lipped with a bronzed rim and a jute-strung pallid avian skull with a wire-bound beak.

an off-white cloak lined in grey fleece Weight: 8 pounds
Pocketed: Exceptional (120-139)
cloak-worn
functional
ClimateWear - unlocked 30,000
a hollowed dark rolton horn flask lipped with a bronzed rim Weight: <1 pound Drink Container 10
a jute-strung pallid avian skull with a wire-bound beak Weight: <1 pound neck-worn
functional
2

, [Map Room #], Lich# 27162, southwest

Silent Investors, Lounge

[Silent Investors, Lounge - 27164]
Transitioning from narrow tunnels to wide open spaces, this section of the sewer bears an egg-shape and a domed ceiling, the height of which is difficult to ascertain. Glowing white stones are fitted into niches high above and provide a soft illumination for the water-dampened confines. Strange blocks jut out of the wall at varying heights, some of which form odd stone tables while others provide functional seating.
Obvious exits: northeast

On the tables you see:
Containers [3]: a shadowy glass bottle, a long-necked violet glass bottle, a rounded wooden platter

fruit-laced riesling free
dark berry cabernet free

On the a rounded wooden platter you see:
Food/Drink [4]: a golden brown acorn and nut cookie, a wedge of spiced walnut bread, some sauteed fennel and peppery sausage quiche, a warm bowl of creamy sorrel risotto sprinkled with chives

a golden brown acorn and nut cookie free
a wedge of spiced walnut bread free
some sauteed fennel and peppery sausage quiche free
a warm bowl of creamy sorrel risotto sprinkled with chives free

, [Map Room #], Lich# 27162, northeast

Silent Investors, Leaders

[Silent Investors, Leaders - 27163]
Two tiers of niches encircle the curved walls of the sewer, the upper tier housing softly glowing stones and the lower filled with avian skulls, while beneath are copper pipes draped with grey fabric. Sloping slightly, the floor is curved in a bowl-like shape with a shallow dip that culminates in an iron-gated drain. Marble benches encircle the space and use the stones of the walls as their backing. You also see a merciless Silent Investor tactician.
Obvious exits: southwest
>look at merciless Silent Investor tactician
Burly and greying, the tactician is broad in the shoulders with a faded tattoo on his neck.  His off-white tunic is rolled up past the elbows and the strings at his collar are left wide to accommodate his bulky neck.

>ask tactician about heist
The tactician exclaims, "There are a group of bandits wishing to steal priceless artifacts from the bank!"  He pounds his fist onto a marble and ebonwood desk and continues, "We must stop them!"

>ask tactician about bank
The tactician growls, "The Bank of Bloodriven is an asset to our cause!"

>ask tactician about silent investor
The tactician explains, "Sorry, I really don't have the time to talk!"

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Heady Spirits

a squat stone shed with an animal skull mounted over the door, Map Room #18, Lich# 26874, go stone shed

Heady Spirits

[Heady Spirits -]
Cramped and musty, there isn't a whole lot of extra room within this small shed. Burning candles, their flames a dull purple, are scattered around a low ivory shrine, which is pushed up against the back wall. Sitting in one corner is a branching stand constructed from bleached bone, its tiered arms pressed flush to the stone behind it. Tiny bones and feathers litter the dirt floor, making the footing precarious.
Obvious exits: out
smooth stone sign
The headgear in this room contains the trapped spirit of an animal. Be warned - they are wild and untamed, often lashing out in anger at those they do not know. Tame them and partner with them, however, to soothe the wild spirit within. Initially they are very plain, providing an ability to infuse your eyes with their spiritual power and offering the ability to be seen most prominently when people LOOK at you. Due to their special infusion, if you wield a similar weapon, shield, or armor from the shops next door with one of these head-worn items, the taming of the spirits in all of them are multiplied. Unlock the further potential of your headgear by using the certificates on the shrine. * Animalistic Avatar Use the notes on the shrine to unlock the ability to let the spirit infuse your very being, briefly becoming the living avatar of the spirit within and causing targets to be rooted in place with fear. In addition, the provided papyrus will let you wield this ability on multiple targets in the room. If you also wield an Animalistic Spirit weapon, shield, or armor, the spirit in the headgear will either add Animalistic Fury flares or Animalistic Instinct flares to the attack. * Spiritual Imprint Using the provided voucher, you can unlock the ability for the spirit in your headgear to "imprint" on a spirit within another of your Animalistic Spirit items, allowing it to morph into the physical features of the other spirit at-will. NOTE: You can only unlock up to 4 "imprint" slots max, and the other item's spirit must trust you to be able to imprint. * Fluff Actions and Spirit Change Unlock the tricks your spirit can do, or the tricks you can do with your headgear, with the provided parchment. As well, you can change the type of animal in your headgear with the provided paper (TURN to find the one you like), which will morph the spirit within.

On the branching stand you see: an oiled leather tricorn adorned with a sleek raven feather, a layered linen turban pinned with a molded bronze serpent, a wrought silver crown adorned with a rack of tiered antlers, a delicate silver ferroniere dangling a cat's eye quartz, a flame-hued feather headdress strung with amber beads and a polished steel helm with a trailing horsehair crest.

an oiled leather tricorn adorned with a sleek raven feather Weight: <1 pound head-worn Animalistic Spirit Headdress - Tier 1 of 2
analyze
Analyze:
You analyze the oiled leather tricorn and sense that the creator has provided the following information:

---- Animalistic Spirit Headdresses ---- (abbreviated)
-Current Settings-
* Spirit: raven (Type: Corvid)
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: caw
* Spirit Group: mob
* Type: Hat
* Material: oiled leather
* Adornment: sleek raven feather (Type:Feathers/Tassels)
* Adornment Attachment: tucked into the left side of the tricorn
* Feature Line: ...an oiled leather tricorn, its surface worn and supple. Tucked into the left side of the tricorn is a sleek raven feather, the end curving back in line with the hat's brim.
NOTE: The beginning text before the "..." is different depending on type and cannot be customized.

15,000
a layered linen turban pinned with a molded bronze serpent Weight: <1 pound head-worn Animalistic Spirit Headdress - Tier 1 of 2
analyze
Analyze:
You analyze the linen turban and sense that the creator has provided the following information:

---- Animalistic Spirit Headdresses ---- (abbreviated)
-Current Settings-
* Spirit: cobra (Type: Snake)
Available nouns for this type are: snake, serpent, cobra, asp, adder, boa, boa constrictor, rattlesnake, corn snake, mamba, eel.
* Spirit Descriptor: sinuous
* Spirit Color: misty green
* Spirit Call: hiss
* Spirit Group: mass
* Type: Headscarf/Turban
* Material: linen
* Adornment: molded bronze serpent (Type:Gems/Pins/Metal)
* Adornment Attachment: pinned to the front of the turban
* Feature Line: ...a layered linen turban, the loose folds of cloth falling in pleated layers over his shoulder. Prominently pinned to the front of the turban is a molded bronze serpent with emerald-set eyes, the metal surface etched with a faint scale pattern.
NOTE: The beginning text before the "..." is different depending on type and cannot be customized.

15,000
a wrought silver crown adorned with a rack of tiered antlers Weight: <1 pound head-worn Animalistic Spirit Headdress - Tier 1 of 2
analyze
Analyze:
You analyze the silver crown and sense that the creator has provided the following information:

---- Animalistic Spirit Headdresses ---- (abbreviated)
-Current Settings-
* Spirit: stag (Type: Hooved (w/ Horn)
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk, yak, hind, hart, gazelle, caribou, muntjac, buck, reindeer.
* Spirit Descriptor: antlered
* Spirit Color: misty green
* Spirit Call: bellow
* Spirit Group: stampede
* Type: Crown
* Material: silver
* Adornment: tiered antlers (Type:Spikes/Horns)
* Adornment Attachment: rising from the apex of the crown
* Feature Line: ...a wrought silver crown, the metal surface etched with intricate designs of twining ivy. Set on either side of the crown are tiered antlers, their branching tines bleached to a pale bone white.
NOTE: The beginning text before the "..." is different depending on type and cannot be customized.

15,000
a delicate silver ferroniere dangling a cat's eye quartz Weight: <1 pound head-worn Animalistic Spirit Headdress - Tier 1 of 2
analyze
Analyze:
You analyze the silver ferroniere and sense that the creator has provided the following information:

---- Animalistic Spirit Headdresses ---- (abbreviated)
-Current Settings-
* Spirit: cat (Type: Small Feline)
Available nouns for this type are: cat, kitten, bobcat, lynx, serval, caracal, margay, ocelot, jaguarundi, snowcat.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: hiss
* Spirit Group: clowder
* Type: Tiara/Circlet
* Material: silver
* Adornment: teardrop of cat's eye quartz (Type:Gems/Pins/Metal)
* Adornment Attachment: dangling from the center of the ferroniere
* Feature Line: ...a delicate silver ferroniere, the thin band wrought in intricate spirals. Dangling from the ferroniere on a thin chain is a teardrop of cat's eye quartz, the gem centered precisely on his forehead.
NOTE: The beginning text before the "..." is different depending on type and cannot be customized.

15,000
a flame-hued feather headdress strung with amber beads Weight: <1 pound head-worn Animalistic Spirit Headdress - Tier 1 of 2
analyze
Analyze:
You analyze the feather headdress and sense that the creator has provided the following information:

---- Animalistic Spirit Headdresses ---- (abbreviated)
-Current Settings-
* Spirit: phoenix (Type: Avian (Magical))
Available nouns for this type are: phoenix, firebird, griffin, storm griffin, gryphon, grifflet.
* Spirit Descriptor: fiery
* Spirit Color: misty green
* Spirit Call: shriek
* Spirit Group: band
* Type: Headdress
* Material: feather
* Adornment: strings of amber beads (Type:Feathers/Tassels)
* Adornment Attachment: trailing from the ends of the headdress
* Feature Line: ...a flame-hued feather headdress, the overlapping hues of the trailing end making a fiery pattern. Woven amongst the scarlet and crimson feathers of the headdress are several strings of carved amber beads.
NOTE: The beginning text before the "..." is different depending on type and cannot be customized.

15,000
a polished steel helm with a trailing horsehair crest Weight: 4 pounds armor accessory; protects head Animalistic Spirit Headdress - Tier 1 of 2
analyze
Analyze:
You analyze the steel helm and sense that the creator has provided the following information:

---- Animalistic Spirit Headdresses ---- (abbreviated)
-Current Settings-
* Spirit: stallion (Type: Equine)
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.
* Spirit Descriptor: muscular
* Spirit Color: misty green
* Spirit Call: whinny
* Spirit Group: herd
* Type: Helm
* Material: steel
* Adornment: horsehair crest (Type:Feathers/Tassels)
* Adornment Attachment: adorning the top of the helm
* Feature Line: ...a polished steel helm, its sturdy frame bracketing his face. Adorning the top of the helm is a thick horsehair crest, the trailing end falling down to his mid-back.
NOTE: The beginning text before the "..." is different depending on type and cannot be customized.

15,000

On the low ivory shrine you see: a yellowed Multi-Opponent papyrus, a black Animalistic Avatar note, a dark Animalistic Avatar note, a pale Animalistic Avatar note, a light Animalistic Avatar note, a faded spirit change paper, a curled Spirit Imprint voucher and a simple fluff parchment.

a yellowed Multi-Opponent papyrus Weight: <1 pound Unlock - the Multi-Opponent version of the Animalistic Avatar ability on an Animalistic Spirit headdress
analyze, examine
Analyze:
Your papyrus is used to unlock the potential of things held in your other hand.

This will unlock the Multi-Opponent version of the Animalistic Avatar feature on an Animalistic Spirit headdress.

You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.

Your papyrus may not be altered or changed in any way.

Examine:
Unlocks the Multi-Opponent version of the Animalistic Avatar ability on an Animalistic Spirit headdress. NOTE: The Animalistic Avatar ability MUST be unlocked to at least T1 for this to work.

15,000
a black Animalistic Avatar note Weight: <1 pound Unlock - the Animalistic Avatar feature on an Animalistic Spirit headdress from T3 to T4
analyze, examine
Analyze:
Your note is used to unlock the potential of things held in your other hand.

This will unlock the power of the Animalistic Avatar ability on an Animalistic Spirit headdress from T3 to T4 (Fully Unlocked).

You need only RAISE your note while holding a compatible piece of equipment in your other hand.

Your note may not be altered or changed in any way.

Examine:
Unlocks the Animalistic Avatar feature on an Animalistic Spirit headdress from T3 to T4.

10,000
a dark Animalistic Avatar note Weight: <1 pound Unlock - the Animalistic Avatar feature on an Animalistic Spirit headdress from T2 to T3
analyze, examine
Analyze:
Your note is used to unlock the potential of things held in your other hand.

This will unlock the power of the Animalistic Avatar ability on an Animalistic Spirit headdress from T2 to T3 of 4.

You need only RAISE your note while holding a compatible piece of equipment in your other hand.

Your note may not be altered or changed in any way.

Examine:
Unlocks the Animalistic Avatar feature on an Animalistic Spirit headdress from T2 to T3.

10,000
a pale Animalistic Avatar note Weight: <1 pound Unlock - the Animalistic Avatar feature on an Animalistic Spirit headdress from T1 to T2
analyze, examine
Analyze:
Your note is used to unlock the potential of things held in your other hand.

This will unlock the power of the Animalistic Avatar ability on an Animalistic Spirit headdress from T1 to T2 of 4.

You need only RAISE your note while holding a compatible piece of equipment in your other hand.

Your note may not be altered or changed in any way.

Examine:
Unlocks the Animalistic Avatar feature on an Animalistic Spirit headdress from T1 to T2.

10,000
a light Animalistic Avatar note Weight: <1 pound Unlock - the Animalistic Avatar feature on an Animalistic Spirit headdress to T1
analyze, examine
Analyze:
Your note is used to unlock the potential of things held in your other hand.

This will unlock the power of the Animalistic Avatar ability on an Animalistic Spirit headdress from locked (OTS) to T1 of 4.

You need only RAISE your note while holding a compatible piece of equipment in your other hand.

Your note may not be altered or changed in any way.

Examine:
Unlocks the Animalistic Avatar feature on an Animalistic Spirit headdress to T1.

10,000
a faded spirit change paper Weight: <1 pound Unlock - This will change the spirit type within an Animalistic Spirit headdress
analyze, examine
Analyze:
Your paper is used to unlock the potential of things held in your other hand.

This will change the spirit within an Animalistic Spirit headdress to a Small Feline.

NOTE: You will lose any custom spirit descriptions already present when using this.
This only changes the spirit's overall type - TURN the paper to change the type.


You need only RAISE your paper while holding a compatible piece of equipment in your other hand.

Your paper may not be altered or changed in any way.
Examine:
This will change the spirit type within an Animalistic Spirit headdress. TURN to change the spirit type you wish to change to, ANALYZE to see the current spirit type it is focused on. WARNING: This will clear any custom spirit settings already on the headdress.

1,000
a curled Spirit Imprint voucher Weight: <1 pound Unlock - Add 1 (one) Spirit Imprint slot to an Animalistic Spirit headdress
analyze, examine
Analyze:
Your voucher is used to unlock the potential of things held in your other hand.

This will add a Spirit Imprint slot to an Animalistic Spirit headdress, up to a maximum of 4 slots total.

You need only RAISE your voucher while holding a compatible piece of equipment in your other hand.

Your voucher may not be altered or changed in any way.

Examine:
Add 1 (one) Spirit Imprint slot to an Animalistic Spirit headdress.

NOTE: You may only have up to a maximum of 4 (four) total imprint slots on each headdress.

1,500
a simple fluff parchment Weight: <1 pound Unlock - T1/OTS to T2 Fluff Actions for Animalistic Spirit headdresses
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

This will unlock the Fluff Actions on an Animalistic Spirit headdress from T1/OTS to T2.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
T1/OTS to T2 Fluff Actions for Animalistic Spirit headdresses.

2,500
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In Your Element

a rectangular polychromatic structure, [Map Room 9], Lich# 26886, go polychromatic structure

In Your Element

[In Your Element -]
The interior of the building is clearly divided into four quadrants, each one bearing striking symbols and pieces of artwork pertaining to a distinct element. At the exact center of the room is a pedestal, itself divided into four equal segments. Torches burn in each of the four quadrants, each illuminating their individual section while also serving to cast light on their neighbors. Atop the pedestal sits a series of wrought iron hooks. A heavy drape leads out of the shop.
Obvious exits: none
polychromatic sign
The gloves on the hooks are Elemental Gloves! These are well-suited for unarmed combat, and they have some extra features as well! You can use these gloves to fire bolts of elemental energy at targets a limited number of times per day. Extra uses per day can be purchased from the certificate in the chest. Note that it is HIGHLY RECOMMENDED that you purchase a set that matches your elemental ATTUNEment, as this will impart rather noticeable advantages in their use.

On the series of wrought iron hooks you see: some crimson gloves inlaid with crushed rubies, some crimson gloves with sharp-cut rubies on the knuckles, some crimson gloves with deeply flawed rubies in each palm, some threadbare crimson gloves, some threadbare cerulean gloves, some threadbare russet gloves, some cerulean gloves with deeply flawed sapphires in each palm, some ivory gloves with deeply flawed opals in each palm, some russet gloves with deeply flawed garnets in each palm, some cerulean gloves with sharp-cut sapphires on the knuckles, some ivory gloves with sharp-cut opals on the knuckles, some russet gloves with sharp-cut garnets on the knuckles, some cerulean gloves inlaid with crushed sapphires, some ivory gloves inlaid with crushed opals, some russet gloves inlaid with crushed garnets and some threadbare ivory gloves.

some crimson gloves inlaid with crushed rubies Weight: <1 pound
Enchant: +25
Flares: fire
UAC gloves Elemental Gloves 15,000
some crimson gloves with sharp-cut rubies on the knuckles Weight: <1 pound
Enchant: +25
Flares: fire
UAC gloves Elemental Gloves 15,000
some crimson gloves with deeply flawed rubies in each palm Weight: <1 pound
Enchant: +25
Flares: fire
UAC gloves Elemental Gloves 15,000
some threadbare crimson gloves Weight: <1 pound
Enchant: +25
Flares: fire
UAC gloves Elemental Gloves 15,000
some threadbare cerulean gloves Weight: <1 pound
Enchant: +25
Flares: ice
UAC gloves Elemental Gloves 15,000
some threadbare russet gloves Weight: <1 pound
Enchant: +25
Flares: impact (earth)
UAC gloves Elemental Gloves 15,000
some cerulean gloves with deeply flawed sapphires in each palm Weight: <1 pound
Enchant: +25
Flares: ice
UAC gloves Elemental Gloves 15,000
some ivory gloves with deeply flawed opals in each palm Weight: <1 pound
Enchant: +25
Flares: lightning
UAC gloves Elemental Gloves 15,000
some russet gloves with deeply flawed garnets in each palm Weight: <1 pound
Enchant: +25
Flares: impact (earth)
UAC gloves Elemental Gloves 15,000
some cerulean gloves with sharp-cut sapphires on the knuckles Weight: <1 pound
Enchant: +25
Flares: ice
UAC gloves Elemental Gloves 15,000
some ivory gloves with sharp-cut opals on the knuckles Weight: <1 pound
Enchant: +25
Flares: lightning
UAC gloves Elemental Gloves 15,000
some russet gloves with sharp-cut garnets on the knuckles Weight: <1 pound
Enchant: +25
Flares: impact (earth)
UAC gloves Elemental Gloves 15,000
some cerulean gloves inlaid with crushed sapphires Weight: <1 pound
Enchant: +25
Flares: ice
UAC gloves Elemental Gloves 15,000
some ivory gloves inlaid with crushed opals Weight: <1 pound
Enchant: +25
Flares: lightning
UAC gloves Elemental Gloves 15,000
some russet gloves inlaid with crushed garnets Weight: <1 pound
Enchant: +25
Flares: impact (earth)
UAC gloves Elemental Gloves 15,000
some threadbare ivory gloves Weight: <1 pound
Enchant: +25
Flares: lightning
UAC gloves Elemental Gloves 15,000

In the small multicolored chest you see: a polychromatic tome.

a polychromatic tome Weight: <1 pound Unlock -
analyze
Analyze:
Your tome is used to unlock the potential of things held in your other hand.

Your tome will unlock Elemental Gloves to be able to activate an extra time per day. Please note that the maximum number of unlocks is ten.

You need only RAISE your tome while holding a compatible piece of equipment in your other hand.

Your tome may not be altered or changed in any way.
5,000
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Just For Kicks

a small whitewashed building, Map Room #18, Lich# 26874, go white building

Just For Kicks

[Just For Kicks - 27648]
In front of a long wooden counter, faded and threadbare rugs are scattered over a hard-packed dirt floor. Various cobbling tools hang from nails and spikes driven into oaken walls, while an assortment of broken shoe forms are piled high in one corner beside an open battered trunk. A broken crate sits at the foot of a narrow staircase leading to a small loft.
Obvious exits: out
parchment notice
Secondhand cobbling wares! Uppers are in the trunk and trims are in the crate. The ingots on the counter can be used in cobbling plate boxes. All sales final!

On the wooden counter you see: a small white ora ingot, a small eahnor ingot, a small eonake ingot, a small golvern ingot, a small kelyn ingot and a small rolaren ingot.

a small white ora ingot Weight: <1 pound
analyze
Analyze:
You analyze the white ora ingot and sense that the creator has provided the following information:

************************* Cobbling Plate Maker Box ******************************

The white ora ingot is material to be used in a Cobbling Plate Maker Box (CPMB) to produce a pair of cobbling plates of the same material.
*******************************************************************************

250
a small eahnor ingot Weight: <1 pound
analyze
Analyze:
You analyze the eahnor ingot and sense that the creator has provided the following information:

************************* Cobbling Plate Maker Box ******************************

The eahnor ingot is material to be used in a Cobbling Plate Maker Box (CPMB) to produce a pair of cobbling plates of the same material.
*******************************************************************************

250
a small eonake ingot Weight: <1 pound
analyze
Analyze:
You analyze the eonake ingot and sense that the creator has provided the following information:

************************* Cobbling Plate Maker Box ******************************

The eonake ingot is material to be used in a Cobbling Plate Maker Box (CPMB) to produce a pair of cobbling plates of the same material.
*******************************************************************************

250
a small golvern ingot Weight: <1 pound
analyze
Analyze:
You analyze the golvern ingot and sense that the creator has provided the following information:

************************* Cobbling Plate Maker Box ******************************

The golvern ingot is material to be used in a Cobbling Plate Maker Box (CPMB) to produce a pair of cobbling plates of the same material.
*******************************************************************************

250
a small kelyn ingot Weight: <1 pound
analyze
Analyze:
You analyze the kelyn ingot and sense that the creator has provided the following information:

************************* Cobbling Plate Maker Box ******************************

The kelyn ingot is material to be used in a Cobbling Plate Maker Box (CPMB) to produce a pair of cobbling plates of the same material.
*******************************************************************************

250
a small rolaren ingot Weight: <1 pound
analyze
Analyze:
You analyze the rolaren ingot and sense that the creator has provided the following information:

************************* Cobbling Plate Maker Box ******************************

The rolaren ingot is material to be used in a Cobbling Plate Maker Box (CPMB) to produce a pair of cobbling plates of the same material.
*******************************************************************************

250

In the battered trunk you see: a bolt of coarse linen, a roll of moth-eaten tapestry, a bolt of filthy velveteen, a bolt of bedraggled tweed, a roll of blackened cloth-of-gold, a piece of blemished nubuck, a roll of tarnished samite, a bolt of matted paeline, a roll of ripped tartan and a roll of oil-streaked silk.

a bolt of coarse linen Weight: <1 pound Cobbling - uppers 3
a roll of moth-eaten tapestry Weight: <1 pound Cobbling - uppers 3
a bolt of filthy velveteen Weight: <1 pound Cobbling - uppers 3
a bolt of bedraggled tweed Weight: <1 pound Cobbling - uppers 3
a roll of blackened cloth-of-gold Weight: <1 pound Cobbling - uppers 3
a piece of blemished nubuck Weight: <1 pound Cobbling - uppers 3
a roll of tarnished samite Weight: <1 pound Cobbling - uppers 3
a bolt of matted paeline Weight: <1 pound Cobbling - uppers 3
a roll of ripped tartan Weight: <1 pound Cobbling - uppers 3
a roll of oil-streaked silk Weight: <1 pound Cobbling - uppers 3

In the broken crate you see: some gilded acorns, some tiny porcelain teacups, some glass marble eyes, some copper wire flowers, some honey-hued resin drops, some fossilized talons, some misshapen clay kittens, some dried red mushrooms, some goldfish charms and some enameled red strawberries.

some gilded acorns Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The acorns, which appear to be made from gilded acorn, could be used when cobbling to make footwear that is:

studded with gilded acorns gilded acorn-studded

inset with gilded acorns gilded acorn-inset
buttoned with gilded acorns gilded acorn-buttoned
beaded with gilded acorns gilded acorn-beaded

2
some tiny porcelain teacups Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The teacups, which appear to be made from tiny porcelain teacup, could be used when cobbling to make footwear that is:

studded with tiny porcelain teacups tiny porcelain teacup-studded

inset with tiny porcelain teacups tiny porcelain teacup-inset
buttoned with tiny porcelain teacups tiny porcelain teacup-buttoned
beaded with tiny porcelain teacups tiny porcelain teacup-beaded

2
some glass marble eyes Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The eyes, which appear to be made from glass marble eye, could be used when cobbling to make footwear that is:

studded with glass marble eyes glass marble eye-studded

inset with glass marble eyes glass marble eye-inset
buttoned with glass marble eyes glass marble eye-buttoned
beaded with glass marble eyes glass marble eye-beaded

2
some copper wire flowers Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The flowers, which appear to be made from copper wire flower, could be used when cobbling to make footwear that is:

studded with copper wire flowers copper wire flower-studded

inset with copper wire flowers copper wire flower-inset
buttoned with copper wire flowers copper wire flower-buttoned
beaded with copper wire flowers copper wire flower-beaded

2
some honey-hued resin drops Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The drops, which appear to be made from honey-hued resin drop, could be used when cobbling to make footwear that is:

studded with honey-hued resin drops honey-hued resin drop-studded

inset with honey-hued resin drops honey-hued resin drop-inset
buttoned with honey-hued resin drops honey-hued resin drop-buttoned
beaded with honey-hued resin drops honey-hued resin drop-beaded

2
some fossilized talons Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The talons, which appear to be made from fossilized talon, could be used when cobbling to make footwear that is:

studded with fossilized talons fossilized talon-studded

inset with fossilized talons fossilized talon-inset
buttoned with fossilized talons fossilized talon-buttoned
beaded with fossilized talons fossilized talon-beaded

2
some misshapen clay kittens Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The kittens, which appear to be made from misshapen clay kitten, could be used when cobbling to make footwear that is:

studded with misshapen clay kittens misshapen clay kitten-studded

inset with misshapen clay kittens misshapen clay kitten-inset
buttoned with misshapen clay kittens misshapen clay kitten-buttoned
beaded with misshapen clay kittens misshapen clay kitten-beaded

2
some dried red mushrooms Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The mushrooms, which appear to be made from dried red mushroom, could be used when cobbling to make footwear that is:

studded with dried red mushrooms dried red mushroom-studded

inset with dried red mushrooms dried red mushroom-inset
buttoned with dried red mushrooms dried red mushroom-buttoned
beaded with dried red mushrooms dried red mushroom-beaded

2
some goldfish charms Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The charms, which appear to be made from goldfish charm, could be used when cobbling to make footwear that is:

studded with goldfish charms goldfish charm-studded

inset with goldfish charms goldfish charm-inset
buttoned with goldfish charms goldfish charm-buttoned
beaded with goldfish charms goldfish charm-beaded

2
some enameled red strawberries Weight: <1 pound Cobbling Adornment
studded, inset, buttoned, beaded
examine
Examine:
The strawberries, which appear to be made from enameled red strawberries, could be used when cobbling to make footwear that is:

studded with enameled red strawberries enameled red strawberry-studded

inset with enameled red strawberries enameled red strawberry-inset
buttoned with enameled red strawberries enameled red strawberry-buttoned
beaded with enameled red strawberries enameled red strawberry-beaded

2

Just For Kicks, Upstairs

[Just For Kicks, Upstairs - 27649]
Crowded with broken furniture and discarded shoeboxes, a small space has been cleared around a dye-splattered tub. A long-tailed sewer rat is perched on the edge of the tub, the rodent's feet stained an odd shade of blue. Near a small window, a wire basket hangs from a low ceiling riddled with holes.
Obvious exits: down
small sign
Cobbling dyes are in the tub and each has 10 pours. The heels in the basket and shoebox can be snapped on to cobbled footwear to change the look.

In the wire basket you see: a pair of razor-sharp ora heels, a pair of spider-carved heels, a pair of bulbous glaes heels, a pair of bug-laden amber heels, a pair of wishbone heels, a pair of sculptured clay heels, a pair of whittled oak heels, a pair of fossilized bone heels, a pair of spiraled horn heels and a pair of alexandrite heels.

a pair of razor-sharp ora heels Weight: <1 pound
analyze
Analyze:
You analyze the razor-sharp ora heels and sense that the creator has provided the following information:


You can PUSH your razor-sharp ora heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your razor-sharp ora heels to change how the heels will be attached to a shoe. It's currently set to: stacked on razor-sharp ora heels.

25
a pair of spider-carved heels Weight: <1 pound
analyze
Analyze:
You analyze the spider-carved heels and sense that the creator has provided the following information:


You can PUSH your spider-carved heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your spider-carved heels to change how the heels will be attached to a shoe. It's currently set to: stacked on spider-carved heels.

25
a pair of bulbous glaes heels Weight: <1 pound
analyze
Analyze:
You analyze the bulbous glaes heels and sense that the creator has provided the following information:


You can PUSH your bulbous glaes heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your bulbous glaes heels to change how the heels will be attached to a shoe. It's currently set to: stacked on bulbous glaes heels.

25
a pair of bug-laden amber heels Weight: <1 pound
analyze
Analyze:
You analyze the bug-laden amber heels and sense that the creator has provided the following information:


You can PUSH your bug-laden amber heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your bug-laden amber heels to change how the heels will be attached to a shoe. It's currently set to: stacked on bug-laden amber heels.

25
a pair of wishbone heels Weight: <1 pound
analyze
Analyze:
You analyze the wishbone heels and sense that the creator has provided the following information:


You can PUSH your wishbone heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your wishbone heels to change how the heels will be attached to a shoe. It's currently set to: stacked on wishbone heels.

25
a pair of sculptured clay heels Weight: <1 pound
analyze
Analyze:
You analyze the sculptured clay heels and sense that the creator has provided the following information:


You can PUSH your sculptured clay heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your sculptured clay heels to change how the heels will be attached to a shoe. It's currently set to: stacked on sculptured clay heels.

25
a pair of whittled oak heels Weight: <1 pound
analyze
Analyze:
You analyze the whittled oak heels and sense that the creator has provided the following information:


You can PUSH your whittled oak heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your whittled oak heels to change how the heels will be attached to a shoe. It's currently set to: stacked on whittled oak heels.

25
a pair of fossilized bone heels Weight: <1 pound
analyze
Analyze:
You analyze the fossilized bone heels and sense that the creator has provided the following information:


You can PUSH your fossilized bone heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your fossilized bone heels to change how the heels will be attached to a shoe. It's currently set to: stacked on fossilized bone heels.

25
a pair of spiraled horn heels Weight: <1 pound
analyze
Analyze:
You analyze the spiraled horn heels and sense that the creator has provided the following information:


You can PUSH your spiraled horn heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your spiraled horn heels to change how the heels will be attached to a shoe. It's currently set to: stacked on spiraled horn heels.

25
a pair of alexandrite heels Weight: <1 pound
analyze
Analyze:
You analyze the alexandrite heels and sense that the creator has provided the following information:


You can PUSH your alexandrite heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your alexandrite heels to change how the heels will be attached to a shoe. It's currently set to: stacked on alexandrite heels.

25

In the dye-splattered tub you see: a vial of metallic blush dye, a vial of smoky mink dye, a vial of matte brown dye, a vial of antiqued gold dye, a vial of golden berry dye, a vial of deep black dye, a vial of warm ivory dye, a vial of greyish white dye, a vial of muted mulberry dye and a vial of dark coffee dye.

a vial of metallic blush dye Weight: <1 pound 2
a vial of smoky mink dye Weight: <1 pound 2
a vial of matte brown dye Weight: <1 pound 2
a vial of antiqued gold dye Weight: <1 pound 2
a vial of golden berry dye Weight: <1 pound 2
a vial of deep black dye Weight: <1 pound 2
a vial of warm ivory dye Weight: <1 pound 2
a vial of greyish white dye Weight: <1 pound 2
a vial of muted mulberry dye Weight: <1 pound 2
a vial of dark coffee dye Weight: <1 pound 2

In the shoeboxes you see: a pair of squared ebony heels, a pair of floriated gold heels, a pair of brass filigree heels, a pair of wedged cork heels, a pair of electrum spring heels, a pair of deathstone-set heels, a pair of key-shaped heels, a pair of octagonal yew heels, a pair of chain-draped heels and a pair of high rosewood heels.

a pair of squared ebony heels Weight: <1 pound
analyze
Analyze:
You analyze the squared ebony heels and sense that the creator has provided the following information:


You can PUSH your squared ebony heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your squared ebony heels to change how the heels will be attached to a shoe. It's currently set to: stacked on squared ebony heels.

25
a pair of floriated gold heels Weight: <1 pound
analyze
Analyze:
You analyze the floriated gold heels and sense that the creator has provided the following information:


You can PUSH your floriated gold heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your floriated gold heels to change how the heels will be attached to a shoe. It's currently set to: stacked on floriated gold heels.

25
a pair of brass filigree heels Weight: <1 pound
analyze
Analyze:
You analyze the brass filigree heels and sense that the creator has provided the following information:


You can PUSH your brass filigree heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your brass filigree heels to change how the heels will be attached to a shoe. It's currently set to: stacked on brass filigree heels.

25
a pair of wedged cork heels Weight: <1 pound
analyze
Analyze:
You analyze the wedged cork heels and sense that the creator has provided the following information:


You can PUSH your wedged cork heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your wedged cork heels to change how the heels will be attached to a shoe. It's currently set to: stacked on wedged cork heels.

25
a pair of electrum spring heels Weight: <1 pound
analyze
Analyze:
You analyze the electrum spring heels and sense that the creator has provided the following information:


You can PUSH your electrum spring heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your electrum spring heels to change how the heels will be attached to a shoe. It's currently set to: stacked on electrum spring heels.

25
a pair of deathstone-set heels Weight: <1 pound
analyze
Analyze:
You analyze the deathstone-set heels and sense that the creator has provided the following information:


You can PUSH your deathstone-set heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your deathstone-set heels to change how the heels will be attached to a shoe. It's currently set to: stacked on deathstone-set heels.

25
a pair of key-shaped heels Weight: <1 pound
analyze
Analyze:
You analyze the key-shaped heels and sense that the creator has provided the following information:


You can PUSH your key-shaped heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your key-shaped heels to change how the heels will be attached to a shoe. It's currently set to: stacked on key-shaped heels.

25
a pair of octagonal yew heels Weight: <1 pound
analyze
Analyze:
You analyze the octagonal yew heels and sense that the creator has provided the following information:


You can PUSH your octagonal yew heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your octagonal yew heels to change how the heels will be attached to a shoe. It's currently set to: stacked on octagonal yew heels.

25
a pair of chain-draped heels Weight: <1 pound
analyze
Analyze:
You analyze the chain-draped heels and sense that the creator has provided the following information:


You can PUSH your chain-draped heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your chain-draped heels to change how the heels will be attached to a shoe. It's currently set to: stacked on chain-draped heels.

25
a pair of high rosewood heels Weight: <1 pound
analyze
Analyze:
You analyze the high rosewood heels and sense that the creator has provided the following information:


You can PUSH your high rosewood heels while holding a pair of cobbled footwear to snap them onto the soles and permanently alter the look of the shoes. The heels may only be used one time.

You can NUDGE your high rosewood heels to change how the heels will be attached to a shoe. It's currently set to: stacked on high rosewood heels.

25
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The Knifery

a rickety little shack, [Map Room #15, west], 26861, go little shack

The Knifery

[The Knifery -]
This rickety little shack seems to serve as a dagger museum of sorts. Small blades of all shapes and provenances sit on display in time-worn glass cases hanging from the shack's walls, while other weapons are available for sale atop a crescent leather-topped table. Above a rough log pedestal, a notice is stuck to the shack's walls by a rusted knife.
Obvious exits: out
notice
You like to fight dirty? You've come to the right place. My little blades are fun for a friendly little brawl at the pub (as long as your opponent owns one too). In the wilds, my little knives do all sorts of tricks. They got just the right finesse to them to give you a second shot at your prey... or a third. They can even give you another chance at blood when you miss, depending on how much finesse you've given them. And they've got lots of personality, even more so if you wield two at once.

On the crescent leather-topped table you see: a polished eahnor poignard, a black rolaren dirk, a sleek mithril tanto, a virid kelyn knife and a mottled faenor dagger.

a polished eahnor poignard Weight: <1 pound
Enchant: +23
poignard Fighting Knife - Tier 1 of 4 3,000
a black rolaren dirk Weight: <1 pound
Enchant: +25
dirk Fighting Knife - Tier 1 of 4 3,000
a sleek mithril tanto Weight: <1 pound
Enchant: +25
tanto Fighting Knife - Tier 1 of 4 3,000
a virid kelyn knife Weight: <1 pound
Enchant: +25
knife Fighting Knife - Tier 1 of 4 3,000
a mottled faenor dagger Weight: <1 pound
Enchant: +23
dagger Fighting Knife - Tier 1 of 4 3,000

On the rough log pedestal you see: a bronze vellum certificate, a silver vellum certificate and a gold vellum certificate.

a bronze vellum certificate Weight: <1 pound Unlock - Tier 1 to Tier 2 2,500
a silver vellum certificate Weight: <1 pound Unlock - Tier 2 to Tier 3 5,000
a gold vellum certificate Weight: <1 pound Unlock - Tier 3 to Tier 4 25,000
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==Kraet and Barrel==

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==A Kraet Deal==a crude sailcloth lean-to woven with sinew, [Map Room #], Lich# 26904, go dock, go gangplank, south, southwest, northwest, go sailcloth lean-to

A Kraet Deal

[A Kraet Deal -]
Crude lengths of wood have been cleaned and secured together, forming the supports of the off-sided structure. Strips of rough leather are woven across the sides, creating various intricate patterns, while pieces of sailcloth are stretched and layered above, finishing the protective shelter of the lean-to. Standing in the center of the space is a stick frame of interlaced vines which displays various weapons.
Obvious exits: out

On the stick frame you see: a bone-hilted vultite spatha with a plain polished blade, a polished vultite spatha with a carved ivory hilt, a brushed vultite spatha with sinew-wrapped hilt, a leaf-shaped vultite pugio with a carved tusk hilt, an etched vultite pugio with a carved ivory hilt, a leaf-shaped vultite gladius graecus etched with a spiral, a spiral-etched vultite gladius graecus bound with sinew, a copper-etched vultite acinaces with a polished bone hilt, a bronze-inlaid vultite acinaces with a polished tusk hilt and an etched vultite acinaces with a carved zmiulan ivory hilt.

a bone-hilted vultite spatha with a plain polished blade Weight: 4 pounds
Enchant: +25
spatha Kraet Style One-Handed Weapon 2,500
a polished vultite spatha with a carved ivory hilt Weight: 4 pounds
Enchant: +25
spatha Kraet Style One-Handed Weapon 2,500
a brushed vultite spatha with sinew-wrapped hilt Weight: 4 pounds
Enchant: +25
spatha Kraet Style One-Handed Weapon 2,500
a leaf-shaped vultite pugio with a carved tusk hilt Weight: <1 pound
Enchant: +25
pugio Kraet Style One-Handed Weapon 2,500
an etched vultite pugio with a carved ivory hilt Weight: <1 pound
Enchant: +25
pugio Kraet Style One-Handed Weapon 2,500
a leaf-shaped vultite gladius graecus etched with a spiral Weight: 3 pounds
Enchant: +25
gladius graecus Kraet Style One-Handed Weapon 2,500
a spiral-etched vultite gladius graecus bound with sinew Weight: 3 pounds
Enchant: +25
gladius graecus Kraet Style One-Handed Weapon 2,500
a copper-etched vultite acinaces with a polished bone hilt Weight: 3 pounds
Enchant: +25
acinaces Kraet Style One-Handed Weapon 2,500
a bronze-inlaid vultite acinaces with a polished tusk hilt Weight: 3 pounds
Enchant: +25
acinaces Kraet Style One-Handed Weapon 2,500
an etched vultite acinaces with a carved zmiulan ivory hilt Weight: 3 pounds
Enchant: +25
acinaces Kraet Style One-Handed Weapon 5,500
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==Kraet Expectations==

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Kraet Lengths

an open canvas shelter fringed with knotted leather, [Map Room #], Lich# 26904, go dock, go gangplank, south, southwest, go canvas shelter

Kraet Lengths

[Kraet Lengths -]
Thin strips of sinew are threaded through lengths of canvas and stretched between carved wooden poles that create the framework of the shelter. Bits of rope are wound about the supports and are adorned with various caved ivory charms. Centered in the small space is a large stand crafted from several racks of antlers.
Obvious exits: out

On the stand you see: an etched vultite verutum with a tusk-wrapped shaft, a polished vultite verutum with an ivory-capped shaft, a barbed vultite hasta with a leather-wrapped shaft, a spiked vultite hasta with an etched ironwood shaft, an irregular vultite fuscina with a spiral-carved shaft, an uneven vultite fuscina with barbed and pointed prongs, a copper-inlaid vultite lancea wrapped with leather, a polished vultite lancea wrapped with braided leather, an etched vultite contus with a sinew-wrapped shaft and a barbed vultite contus with a polished ruic shaft.

an etched vultite verutum with a tusk-wrapped shaft Weight: 5 pounds
Enchant: +25
verutum Kraet Style Polearm Weapon 2,500
a polished vultite verutum with an ivory-capped shaft Weight: 5 pounds
Enchant: +25
verutum Kraet Style Polearm Weapon 2,500
a barbed vultite hasta with a leather-wrapped shaft Weight: 5 pounds
Enchant: +25
hasta Kraet Style Polearm Weapon 2,500
a spiked vultite hasta with an etched ironwood shaft Weight: 5 pounds
Enchant: +25
hasta Kraet Style Polearm Weapon 2,500
an irregular vultite fuscina with a spiral-carved shaft Weight: 10 pounds
Enchant: +25
trident Kraet Style Polearm Weapon 2,500
an uneven vultite fuscina with barbed and pointed prongs Weight: 10 pounds
Enchant: +25
trident Kraet Style Polearm Weapon 2,500
a copper-inlaid vultite lancea wrapped with leather Weight: 4 pounds
Enchant: +25
lancea Kraet Style Polearm Weapon 2,500
a polished vultite lancea wrapped with braided leather Weight: 4 pounds
Enchant: +25
lancea Kraet Style Polearm Weapon 2,500
an etched vultite contus with a sinew-wrapped shaft Weight: 4 pounds
Enchant: +25
javelin Kraet Style Polearm Weapon 2,500
a barbed vultite contus with a polished ruic shaft Weight: 4 pounds
Enchant: +25
javelin Kraet Style Polearm Weapon 2,500
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Lair of the Ophidian Cabal

small tavern, [Map Room#20, east, east], Lich# 26862, go door

Keg of the Bloody Asp, Tavern

[Keg of the Bloody Asp, Tavern - 27156]
Fresh rushes, comprised of dried chamomile, lavender, and wormwood, are strewn about the floors of the tavern, though their rich herbal fragrance does little to hide the scent of stale ale and vomit. Chairs and benches are arranged in small groups in the open space, which is illuminated by torches set at even intervals upon the rough pine walls. An iron-edged oak bar dominates one corner and stands guard over a thick wooden door that leads deeper into the establishment.
Obvious exits: out

, [Map Room #], Lich# 27156, go door

Keg of the Bloody Asp, Storage

[Keg of the Bloody Asp, Storage - 27157]
Casks, barrels, and crates rise from the pine floorboards to the exposed rafter ceiling and occupy virtually every available space of the small store room. Dim light spills through the door that leads into the tavern, while a bright glow spills on the uppermost steps of a rough pine staircase. Several bundles of rushes bound together by wire are stacked in the center of the room.
Obvious exits: none

, [Map Room #], Lich# 27157, go staircase

Lair of the Ophidian Cabal

[Lair of the Ophidian Cabal - 27158]
Three corners of the root cellar are fitted with yawning archways that lead deeper into the lair, while the fourth is filled with a rough pine staircase that disappears into the oak-raftered ceiling. Caged torches are bolted to the nondescript walls and cast their flickering light upon a large round table in the heart of the room. A gnarled ebonwood quarterstaff is mounted perpendicular to the floor and has a simple blue flag draping from its length.
Obvious exits: northeast, southeast, northwest

On the large round table you see: a scaled copper cloak with an oak barrel-shaped clasp, a stout oak barrel amulet twined with a hammered copper asp and a glazed oak barrel stein encircled with a copper asp handle.

a scaled copper cloak with an oak barrel-shaped clasp Weight: 8 pounds
Pocketed: Exceptional (120-139)
cloak-worn
functional
ClimateWear - unlocked 30,000
a stout oak barrel amulet twined with a hammered copper asp Weight: <1 pound neck-worn
functional
2
a glazed oak barrel stein encircled with a copper asp handle Weight: <1 pound Drink Container 10

, [Map Room #], Lich# 27158, southeast

The Ophidian Cabal, Lounge

[The Ophidian Cabal, Lounge - 27161]
Holding court amid both fresh and moldy rushes, a large throne-like chair fitted with a bright purple cushion sits at an angle to the room's far corner. Smaller benches and stools pay homage to the monstrosity, which is gaudily decorated with copper asps. Near to the entry, someone has taken a bench and nailed it to the top of another one to create a kind of high table where various drinks and food are displayed.
Obvious exits: northwest

On the high table you see:
Food/Drink [4]: a molasses and raisin-speckled muffin, a brandy-coated softly poached pear, some rum-laced spicy dark grog, a flasket of cool spring water

a molasses and raisin-speckled muffin free
a brandy-coated softly poached pear free
some rum-laced spicy dark grog free
a flasket of cool spring water free

, [Map Room #], Lich# 27158, northeast

The Ophidian Cabal, Planning

[The Ophidian Cabal, Planning - 27160]
Bright firelight floods the area from no less than a dozen torches that hang from the rough oak walls in large wrought iron cages. Scented rushes are thinly scattered across the floor and perfume the air with woodworm, hickory, and sage, the aroma nearly overpowering in the heat that falls off the surrounding walls in waves. An oversized parchment map is stretched out upon the rooms only piece of furniture, which is a large knotted pine table.
Obvious exits: southwest

, [Map Room #], Lich# 27158, northwest

The Ophidian Cabal, Leader

[The Ophidian Cabal, Leader - 27159]
Illuminated by a single torch set into a far corner, the dimly lit room is riddled with discarded flagons and steins that clutter the area and make silent movement complicated. Most of the containers seem to lay in circles around a large copper-spigoted barrel, though a few also decorate an oversized dark wooden desk. You also see a Ophidian Cabal ringleader.
Obvious exits: southeast
>look at Ophidian Cabal ringleader
Incredibly tall and wiry, the ringleader has his ash blonde hair drawn into dozens of narrow skull-hugging herringbone braids that are beaded with ebon and ivory disks.  His lithe form is covered in smoke grey leathers, while a trailing black cotton hip-scarf decorated with embroidered coins encircles his waist.  A tiny tattoo, that of a bloody asp wrapped around a keg, decorates the top of his left hand near his thumb.  A large treasure sack hangs from his shoulder, a blood crystal clasp securing the container's opening.

>ask ringleader about back
An Ophidian Cabal ringleader glances at your empty hand and says, "Yep, you heard right.  I can attach a strap to a sack that has one of those blood crystal clasps, and then you can wear it on your back.  It'll cost you 1,000 bloodscrip if you're interested.  Hold the container in your right hand, and make sure you've got enough redeemed bloodscrip to cover the cost.  I'll get you fixed up right away."

>ask ringleader about belt
An Ophidian Cabal ringleader glances at your empty hand and says, "Yep, you heard right.  I can attach a strap to a sack that has one of those blood crystal clasps, and then you can wear it on your belt.  It'll cost you 10,000 bloodscrip if you're interested.  Hold the container in your right hand, and make sure you've got enough redeemed bloodscrip to cover the cost.  I'll get you fixed up right away."

>ask ringleader about box
An Ophidian Cabal ringleader asks, "In need of a storage container for those stolen goods?  I can loan one to you as long as you promise to return it to me filled with items from the bank's vault.  Just ask me again about the box within 30 seconds to receive one."

>ask ringleader about crystal
"Ahhh, the blood crystal.  It is the most desired gem here in Bloodriven, and the most profitable, as well."  An Ophidian Cabal ringleader gives a sly wink as he continues.  "If you happen to stumble across one of these, go ahead and store it in a treasure BOX provided by yours truly.  Or, if I have already given you one, bring both the crystal and box to me, and I will make you an offer you can't refuse.  Hold the crystal in your right hand, and the box in your left hand, and ASK me about the CRYSTAL.  If you already have a sack that's clasped with a blood crystal, I can't do anything further with that.  You'll have to go acquire more goods from the vault."

>ask ringleader about dust
The ringleader says, "I haven't the foggiest idea where it's from, but whatever gave it its magical properties has got to be pretty powerful in its own right.  This dust will make your sack a bit more sturdy, allowing its total carrying weight to be a bit higher."

>ask ringleader about material
"I couldn't find enough of these useful squares of material.  They can be tricky to incorporate into your sack, but it sure is helpful when you need more space."  The ringleader pats his own treasure sack.

>ask ringleader about reward
An Ophidian Cabal ringleader informs, "If you are able to procure any items from the bank's vault, bring them to me in one of my treasure boxes, and I will give you a chest to hold your own personal items.  Why is this container special, you ask?  Well, it was recently developed to allow for mass storage in bank vaults, and I got my hands on one; don't you worry about how.  Still, I'm willing to share my finds with you if you can bring me some of those vault items.  In addition, if you happen to find one of those blood crystals, bring that to me, as well.  I'll up the ante quite a bit."  An Ophidian Cabal ringleader nods knowingly and continues, "On the other hand, if you find multiples of any individual item, you can bring them to me and I will compensate you appropriately for your efforts.  Just GIVE the item to me."

>ask ringleader about rod
Pulling a small wooden rod from his belongings, the ringleader dangles it, almost tauntingly, in front of you. He says, "This here little wooden rod is used as a reinforcer in those pockets.  It helps each compartment hold more items.  Pretty useful, if you ask me."

>ask ringleader about sack
"State of the art container, it is.  It'll keep all of your possessions neatly organized in the most compact method possible," an Ophidian Cabal ringleader explains.  "Truly an incredible piece of mastery."

>ask ringleader about shoulder
An Ophidian Cabal ringleader glances at your empty hand and says, "Yep, you heard right.  I can attach a strap to a sack that has one of those blood crystal clasps, and then you can wear it on your shoulder.  It'll cost you 2,500 bloodscrip if you're interested.  Hold the container in your right hand, and make sure you've got enough redeemed bloodscrip to cover the cost.  I'll get you fixed up right away."

>ask ringleader about stolen goods
An Ophidian Cabal ringleader says, "Look, Xanlin... the bottom line is simple.  I want those items from Bloodriven's bank.  That's it.  There's no hidden agenda, no cryptic motives.  Bring me whatever you find and I'll make it worth your while.  It should be obvious which items I'm after.  Just make sure you closely inspect anything and everything you find."

>ask ringleader about thread
The ringleader leans forward and beckons you closer, saying, "I really don't want to tell you about this because I'd like to keep it all for myself.  The veniom thread is going to reduce the weight of your bag.  These pieces of thread are truly a coveted item."

>ask ringleader about wearable
An Ophidian Cabal ringleader informs, "That's right.  I have a bit of tailoring skill under my belt.  If you are fortunate enough to acquire a treasure sack with the blood crystal clasp on it, then for a few bloodscrip, I can attach a strap to allow for wearing.  Back, shoulder, or belt, the choice is yours.  Just ASK me about one of those options while holding that special container.  It's that easy."

Under the oversized dark wooden desk you see:
Misc [1]: a large pile of stuff

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The Librarium

a narrow three-story structure, [Map Room #15, west, west], Lich# 26862, go three-story structure

The Librarium, Study

[The Librarium, Study - 28328]
The ground floor of this little structure resembles a study, its many shelves overflowing with aged tomes and scrolls. Within a glass case, three books sit on special display, while on a shelf beside them rest sheaves of neatly organized papers. You also see a narrow set of stairs and an arched doorway.
Obvious exits: out
note
The books for sale come with one chapter on cobbling and have some basic functionality. A flimsy manual (sold in the case) will give your book more personality, and will allow you to add more chapters (the papers, available for purchase). A sturdy manual (also in the case) can then give your book yet more personality. The splendid manuals will give your books the most personality yet. The books in this study have a scholarly flair, and only the chapters sold here can be added to them.

In the glass case you see: a splendid gold-painted manual, a sturdy canvas-bound manual, a flimsy leather-bound manual, a creaky leather volume, a silver-hinged leather tome and a heavy leather book.

a splendid gold-painted manual Weight: <1 pound Unlock - FancyBook from Tier 3 to 4
analyze, examine
Analyze:
Your manual is used to unlock the potential of things held in your other hand.

This manual will unlock FancyBooks from The Librarium at Bloodriven Village to Tier 4.

You need only RAISE your manual while holding a compatible piece of equipment in your other hand.

Your manual may not be altered or changed in any way.

Examine:
This manual will unlock a Tier 3 FancyBook to Tier 4. This manual will ONLY work if the item is at Tier 3.

1,000
a sturdy canvas-bound manual Weight: <1 pound Unlock - FancyBook from Tier 2 to 3
analyze, examine
Analyze:
Your manual is used to unlock the potential of things held in your other hand.

This manual will unlock FancyBooks from The Librarium at Bloodriven Village to Tier 3.

You need only RAISE your manual while holding a compatible piece of equipment in your other hand.

Your manual may not be altered or changed in any way.

Examine:
This manual will unlock a Tier 2 FancyBook to Tier 3. This manual will ONLY work if the item is at Tier 2.

250
a flimsy leather-bound manual Weight: <1 pound Unlock - FancyBook from Tier 1 to 2
analyze, examine
Analyze:
Your manual is used to unlock the potential of things held in your other hand.

This manual will unlock FancyBooks from The Librarium at Bloodriven Village to Tier 2.

You need only RAISE your manual while holding a compatible piece of equipment in your other hand.

Your manual may not be altered or changed in any way.

Examine:
This manual will unlock a Tier 1 FancyBook to Tier 2. This manual will ONLY work if the item is at Tier 1.

250
a creaky leather volume Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 scholarly
analyze
Analyze:
You analyze the leather volume and sense that the creator has provided the following information:

This volume is a Tier 1 FancyBook with "scholarly" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... cobbling

You have a primary earmark at the chapter on "cobbling"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500
a silver-hinged leather tome Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 scholarly
analyze
Analyze:
You analyze the leather tome and sense that the creator has provided the following information:

This tome is a Tier 1 FancyBook with "scholarly" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... cobbling

You have a primary earmark at the chapter on "cobbling"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500
a heavy leather book Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 scholarly
analyze
Analyze:
You analyze the leather book and sense that the creator has provided the following information:

This book is a Tier 1 FancyBook with "scholarly" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... cobbling

You have a primary earmark at the chapter on "cobbling"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500

On the shelf you see: some plain papers, some yellowed papers, some ragged papers, some torn papers, some tattered papers, some aged papers, some curling papers, some neat papers, some tidy papers and some white papers.

some plain papers Weight: <1 pound
examine
Examine:
Glancing over some plain papers, you ascertain that these are papers about herb lore.
250
some yellowed papers Weight: <1 pound
examine
Examine:
Glancing over some yellowed papers, you ascertain that these are papers about skinning.
250
some ragged papers Weight: <1 pound
examine
Examine:
Glancing over some ragged papers, you ascertain that these are papers about archery.
250
some torn papers Weight: <1 pound
examine
Examine:
Glancing over some torn papers, you ascertain that these are papers about collecting.
250
some tattered papers Weight: <1 pound
examine
Examine:
Glancing over some tattered papers, you ascertain that these are papers about lockpicking.
250
some aged papers Weight: <1 pound
examine
Examine:
Glancing over some aged papers, you ascertain that these are papers about forging.
250
some curling papers Weight: <1 pound
examine
Examine:
Glancing over some curling papers, you ascertain that these are papers about fletching.
250
some neat papers Weight: <1 pound
examine
Examine:
Glancing over some neat papers, you ascertain that these are papers about gemcutting.
250
some tidy papers Weight: <1 pound
examine
Examine:
Glancing over some tidy papers, you ascertain that these are papers about foraging.
250
some white papers Weight: <1 pound
examine
Examine:
Glancing over some white papers, you ascertain that these are papers about weaving.
250

, go stairs

The Librarium, Sanctuary

[The Librarium, Sanctuary - 28329]
A small altar lends this sparse and serene space the air of a sanctuary. Upon its surface rests a trio of books, while atop some pillows sit many sheaves of papers. You also see a narrow set of stairs.
Obvious exits: down
note
The books come with one chapter on celestial omens and have some basic functionality. A flimsy manual (sold in the study) will give your book more personality, and let you add more chapters (the papers, available for purchase). A sturdy manual (also in the study) can then give your book yet more flair. The books in this study have a sacred flair, and only chapters sold here can be added to them.

On the small altar you see: a silver leather volume, a plain leather tome and a gold-hinged leather book.

a silver leather volume Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 sacred
analyze
Analyze:
You analyze the leather volume and sense that the creator has provided the following information:

This volume is a Tier 1 FancyBook with "sacred" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... celestial omens

You have a primary earmark at the chapter on "celestial omens"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500
a plain leather tome Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 sacred
analyze
Analyze:
You analyze the leather tome and sense that the creator has provided the following information:

This tome is a Tier 1 FancyBook with "sacred" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... celestial omens

You have a primary earmark at the chapter on "celestial omens"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500
a gold-hinged leather book Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 sacred
analyze
Analyze:
You analyze the leather book and sense that the creator has provided the following information:

This book is a Tier 1 FancyBook with "sacred" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... celestial omens

You have a primary earmark at the chapter on "celestial omens"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500

On the some pillows you see: some plain papers, some yellowed papers, some ragged papers, some torn papers, some tattered papers, some aged papers, some curling papers, some neat papers, some tidy papers and some white papers.

some plain papers Weight: <1 pound
examine
Examine:
Glancing over some plain papers, you ascertain that these are papers about astronomical knowledge.
250
some yellowed papers Weight: <1 pound
examine
Examine:
Glancing over some yellowed papers, you ascertain that these are papers about heavenly symmetries.
250
some ragged papers Weight: <1 pound
examine
Examine:
Glancing over some ragged papers, you ascertain that these are papers about constellations.
250
some torn papers Weight: <1 pound
examine
Examine:
Glancing over some torn papers, you ascertain that these are papers about astral phenomena.
250
some tattered papers Weight: <1 pound
examine
Examine:
Glancing over some tattered papers, you ascertain that these are papers about stellar events.
250
some aged papers Weight: <1 pound
examine
Examine:
Glancing over some aged papers, you ascertain that these are papers about ominous portents.
250
some curling papers Weight: <1 pound
examine
Examine:
Glancing over some curling papers, you ascertain that these are papers about planetary alignments.
250
some neat papers Weight: <1 pound
examine
Examine:
Glancing over some neat papers, you ascertain that these are papers about solar eclipses.
250
some tidy papers Weight: <1 pound
examine
Examine:
Glancing over some tidy papers, you ascertain that these are papers about blood moons.
250
some white papers Weight: <1 pound
examine
Examine:
Glancing over some white papers, you ascertain that these are papers about lunar cycles.
250

, go stairs

The Librarium, Laboratory

[The Librarium, Laboratory - 28330]
Beakers and vials of viscous fluid bubble atop a work table in what resembles a laboratory. Within a summoning circle on the floor, three tomes sit on display, while sheaves of papers surround them atop some pedestals at all points.
Obvious exits: down
note
The books come with one chapter about undead minions, and have some basic functionality. A flimsy manual (sold in the study) will give your book more personality, and let you add more chapters (the papers, available for purchase). A sturdy manual (also in the study) can then give your book yet more flair. The books in this study have a sinister flair, and only chapters sold here can be added to them.

On the summoning circle you see: a rotting leather volume, a glossy vruul-skin tome and a steel-hinged leather book.

a rotting leather volume Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 sinister
analyze
Analyze:
You analyze the leather volume and sense that the creator has provided the following information:

This volume is a Tier 1 FancyBook with "sinister" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... undead minions

You have a primary earmark at the chapter on "undead minions"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500
a glossy vruul-skin tome Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 sinister
analyze
Analyze:
You analyze the vruul-skin tome and sense that the creator has provided the following information:

This tome is a Tier 1 FancyBook with "sinister" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... undead minions

You have a primary earmark at the chapter on "undead minions"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500
a steel-hinged leather book Weight: <1 pound
Pocketed: Very small (<2-4)
one item
FancyBook - Tier 1 sinister
analyze
Analyze:
You analyze the leather book and sense that the creator has provided the following information:

This book is a Tier 1 FancyBook with "sinister" flavor. There is no actual write functionality with this item.

USAGE: CLOSE, OPEN, READ, SCRATCH

*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*

Chapter 1 ..... undead minions

You have a primary earmark at the chapter on "undead minions"
  • ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500

On the some pedestals you see: some plain papers, some yellowed papers, some ragged papers, some torn papers, some tattered papers, some aged papers, some curling papers, some neat papers, some tidy papers and some white papers.

some plain papers Weight: <1 pound
examine
Examine:
Glancing over some plain papers, you ascertain that these are papers about Onar.
250
some yellowed papers Weight: <1 pound
examine
Examine:
Glancing over some yellowed papers, you ascertain that these are papers about Mularos.
250
some ragged papers Weight: <1 pound
examine
Examine:
Glancing over some ragged papers, you ascertain that these are papers about V'tull.
250
some torn papers Weight: <1 pound
examine
Examine:
Glancing over some torn papers, you ascertain that these are papers about Luukos.
250
some tattered papers Weight: <1 pound
examine
Examine:
Glancing over some tattered papers, you ascertain that these are papers about Eorgina.
250
some aged papers Weight: <1 pound
examine
Examine:
Glancing over some aged papers, you ascertain that these are papers about dark magic.
250
some curling papers Weight: <1 pound
examine
Examine:
Glancing over some curling papers, you ascertain that these are papers about ensorcelling.
250
some neat papers Weight: <1 pound
examine
Examine:
Glancing over some neat papers, you ascertain that these are papers about illegal tinctures.
250
some tidy papers Weight: <1 pound
examine
Examine:
Glancing over some tidy papers, you ascertain that these are papers about demonic invasions.
250
some white papers Weight: <1 pound
examine
Examine:
Glancing over some white papers, you ascertain that these are papers about experimental alchemy.
250
Return to the top of this page.

The Librarium Annex

a squat three-story edifice, [Map Room #15, west, west], Lich# 26862, go three edifice

The Librarium Annex, Purple

[The Librarium Annex, Purple -]
The same shade of rich, royal purple dominates nearly every surface of this chamber, from the plush woven rug underfoot to the rune-stitched pennants dangling overhead. Bookcases and cabinets line the chamber's walls, their shelves padded with matching purple felt and piled high with sheaves of papers for sale. A purple-carpeted spiral staircase leads up and out of sight. You also see a arched doorway.
Obvious exits: up, out
prominent purple placard
Please find an expanded selection of chapters for use in your books purchased from the Librarium, both here and in the chambers above.

On the Bookcases you see: some indigo papers, some amethyst papers, some lavender papers, some fuchsia papers, some violet papers, some plum papers and some purple papers.

some indigo papers Weight: <1 pound
examine
Examine:
Glancing over some indigo papers, you ascertain that these are papers about Zul Logoth.
250
some amethyst papers Weight: <1 pound
examine
Examine:
Glancing over some amethyst papers, you ascertain that these are papers about Mist Harbor.
250
some lavender papers Weight: <1 pound
examine
Examine:
Glancing over some lavender papers, you ascertain that these are papers about the Library of Biblia.
250
some fuchsia papers Weight: <1 pound
examine
Examine:
Glancing over some fuchsia papers, you ascertain that these are papers about Kraken's Fall.
250
some violet papers Weight: <1 pound
examine
Examine:
Glancing over some violet papers, you ascertain that these are papers about Cysaegir.
250
some plum papers Weight: <1 pound
examine
Examine:
Glancing over some plum papers, you ascertain that these are papers about Finnia.
250
some purple papers Weight: <1 pound
examine
Examine:
Glancing over some purple papers, you ascertain that these are papers about Elanith.
250

In the cabinets you see: some teal papers, some navy papers, some turquoise papers, some cerulean papers, some beryl blue papers and some mulberry papers.

some teal papers Weight: <1 pound
examine
Examine:
Glancing over some teal papers, you ascertain that these are papers about River's Rest.
250
some navy papers Weight: <1 pound
examine
Examine:
Glancing over some navy papers, you ascertain that these are papers about Solhaven.
250
some turquoise papers Weight: <1 pound
examine
Examine:
Glancing over some turquoise papers, you ascertain that these are papers about Wehnimer's Landing.
250
some cerulean papers Weight: <1 pound
examine
Examine:
Glancing over some cerulean papers, you ascertain that these are papers about the Elven Nations.
250
some beryl blue papers Weight: <1 pound
examine
Examine:
Glancing over some beryl blue papers, you ascertain that these are papers about Icemule Trace.
250
some mulberry papers Weight: <1 pound
examine
Examine:
Glancing over some mulberry papers, you ascertain that these are papers about Teras Isle.
250

The Librarium Annex, White

[The Librarium Annex, White -]
Every surface of this chamber is cast in white and glass. Against pale walls, bleached wooden bookcases and cabinets hold shelf after shelf of tidy white pages and manuscripts on glittering glass-crafted shelves. A painted white staircase connects the chamber to the floor above, while a hint of purple indicates the way to the stairs leading back down.
Obvious exits: up, down

On the bleached wooden bookcases you see: some azure papers, some grey papers, some sand-colored papers, some beige papers, some silver-hued papers, some ivory papers and some white papers.

some azure papers Weight: <1 pound
examine
Examine:
Glancing over some azure papers, you ascertain that these are papers about Igaeshian Readers.
250
some grey papers Weight: <1 pound
examine
Examine:
Glancing over some grey papers, you ascertain that these are papers about Ardenai Wind-sight.
250
some sand-colored papers Weight: <1 pound
examine
Examine:
Glancing over some sand-colored papers, you ascertain that these are papers about Loenthran tea reading.
250
some beige papers Weight: <1 pound
examine
Examine:
Glancing over some beige papers, you ascertain that these are papers about Dachre cards.
250
some silver-hued papers Weight: <1 pound
examine
Examine:
Glancing over some silver-hued papers, you ascertain that these are papers about Nalfein Black Rose Decks.
250
some ivory papers Weight: <1 pound
examine
Examine:
Glancing over some ivory papers, you ascertain that these are papers about divination.
250
some white papers Weight: <1 pound
examine
Examine:
Glancing over some white papers, you ascertain that these are papers about fortunetelling.
250

In the cabinets you see: some yellowed papers, some pearly papers, some alabaster papers, some bone white papers, some bleached papers and some chalky papers.

some yellowed papers Weight: <1 pound
examine
Examine:
Glancing over some yellowed papers, you ascertain that these are papers about Shakat sand-scrying.
250
some pearly papers Weight: <1 pound
examine
Examine:
Glancing over some pearly papers, you ascertain that these are papers about the Stone-tenders of Aldora.
250
some alabaster papers Weight: <1 pound
examine
Examine:
Glancing over some alabaster papers, you ascertain that these are papers about aganiri.
250
some bone white papers Weight: <1 pound
examine
Examine:
Glancing over some bone white papers, you ascertain that these are papers about Aelotoi dream interpretation.
250
some bleached papers Weight: <1 pound
examine
Examine:
Glancing over some bleached papers, you ascertain that these are papers about the Oracles of Krint.
250
some chalky papers Weight: <1 pound
examine
Examine:
Glancing over some chalky papers, you ascertain that these are papers about Faendryl Smoke Seers.
250

The Librarium Annex, Red

[The Librarium Annex, Red -]
From the painted ceiling to the carpeted floor, this chamber has been rendered in the same, exquisite shade of red. Carmine light dances off the lacquered surfaces of the red bookcases and cabinets that line the chamber's walls, their shelves displaying a collection of papers and pages. A single staircase, rendered in red, descends into the chamber below.
Obvious exits: down

On the red bookcases you see: some pink papers, some scarlet papers, some crimson papers, some ruby papers, some cerise papers, some maroon papers and some red papers.

some pink papers Weight: <1 pound
examine
Examine:
Glancing over some pink papers, you ascertain that these are papers about the Vvrael.
250
some scarlet papers Weight: <1 pound
examine
Examine:
Glancing over some scarlet papers, you ascertain that these are papers about murky soul siphons.
250
some crimson papers Weight: <1 pound
examine
Examine:
Glancing over some crimson papers, you ascertain that these are papers about infernal liches.
250
some ruby papers Weight: <1 pound
examine
Examine:
Glancing over some ruby papers, you ascertain that these are papers about frostborne liches.
250
some cerise papers Weight: <1 pound
examine
Examine:
Glancing over some cerise papers, you ascertain that these are papers about the Scatter.
250
some maroon papers Weight: <1 pound
examine
Examine:
Glancing over some maroon papers, you ascertain that these are papers about the Rift.
250
some red papers Weight: <1 pound
examine
Examine:
Glancing over some red papers, you ascertain that these are papers about Mount Aenatumgana.
250

In the cabinets you see: some burgundy papers, some vermilion papers, some dark pink papers, some carmine papers, some claret papers and some rose papers.

some burgundy papers Weight: <1 pound
examine
Examine:
Glancing over some burgundy papers, you ascertain that these are papers about darkly inked fetish masters.
250
some vermilion papers Weight: <1 pound
examine
Examine:
Glancing over some vermilion papers, you ascertain that these are papers about urglaes.
250
some dark pink papers Weight: <1 pound
examine
Examine:
Glancing over some dark pink papers, you ascertain that these are papers about the Cavern of Ages.
250
some carmine papers Weight: <1 pound
examine
Examine:
Glancing over some carmine papers, you ascertain that these are papers about enormous rift crawlers.
250
some claret papers Weight: <1 pound
examine
Examine:
Glancing over some claret papers, you ascertain that these are papers about fallen crusaders.
250
some rose papers Weight: <1 pound
examine
Examine:
Glancing over some rose papers, you ascertain that these are papers about glistening cerebralites.
250
Return to the top of this page.

Madder Hats Tea Room

a small whitewashed cottage, [Map Room #15, west], Lich# 26861, go whitewashed cottage

Madder Hats Tea Room

[Madder Hats Tea Room - 28331]
A large table set with mismatched chairs takes up most of the available floor space, save for a small iron stove and oak supply bin crowded into one corner. Lining the walls, shelves are stocked with labeled jars and a variety of cups, saucers, and spoons. An elaborate chandelier dangles precariously above the table, a complicated arrangement of repurposed sugar bowls and teapots set with glowing candles.
Obvious exits: out

On the large table you see: a jar of rich chocolate, a container of semi-sweet lavender, a shaker of pumpkin pie spice, a shaker of apple spice, some vanilla hazelnut syrup, a bottle of peppermint mocha syrup, a bottle of blackberry syrup, a bottle of brandied eggnog, a bottle of vanilla, a small bottle of whiskey, a bottle of fresh cream, a sugar cube, a slice of lemon, a bottle of honey and a bottle of milk.

a jar of rich chocolate Weight: <1 pound 10
a container of semi-sweet lavender Weight: <1 pound 10
a shaker of pumpkin pie spice Weight: <1 pound 10
a shaker of apple spice Weight: <1 pound 10
some vanilla hazelnut syrup Weight: <1 pound 10
a bottle of peppermint mocha syrup Weight: <1 pound 10
a bottle of blackberry syrup Weight: <1 pound 10
a bottle of brandied eggnog Weight: <1 pound 10
a bottle of vanilla Weight: <1 pound 10
a small bottle of whiskey Weight: <1 pound 10
a bottle of fresh cream Weight: <1 pound 10
a sugar cube Weight: <1 pound 1
a slice of lemon Weight: <1 pound 1
a bottle of honey Weight: <1 pound 10
a bottle of milk Weight: <1 pound 10

Under the large table you see: a small door.

On the shelves you see: a large red glass jar, a stout green glass jar, a frosted glass jar, a milky glass jar and a painted yellow glass jar.

a large red glass jar Weight: 5 pounds
writing
Read:
A small label on the red glass jar reads, "Arena Fire."
Flavors:
A blend of fresh ginger root and cinnamon give your tastebuds a fiery kick as the spicy herbal tea washes over your tongue, warming you up from the inside. A touch of vanilla sweetens your palate before your eyes and nose threaten to water.
Red tea splashed with clove and set on fire with cinnamon and ginger is tempered with the sweetness of vanilla. Truly aromatic, this spicy concoction stimulates all of your senses.
20
a stout green glass jar Weight: 5 pounds
writing
Read:
A small label on the green glass jar reads, "Minted Hero."
Flavors:
A hint of semi-sweet chocolate perfects the gentle sweetness of of the black tea laced with aged vanilla. Light-bodied, the tea has a clean finish.
Completely refreshing, a whisper of fresh spearmint tempers the black tea melded with darkened chocolate and vanilla bean. Your tastebuds are revived!
20
a frosted glass jar Weight: 5 pounds
writing
Read:
A small label on the frosted glass jar reads, "Summer Arena."
Flavors:
Summer fruits and flowers mix on the tongue, producing a refreshing blend of red tea. Hints of marigold flowers, fresh peaches, and zesty orange linger.
The fruity scent of the tea, containing strawberry and peaches, precedes the strong herbal flavor.
20
a milky glass jar Weight: 5 pounds
writing
Read:
A small label on the milky glass jar reads, "Duskruin Defense."
Flavors:
You inhale a zing of lemongrass and licorice from the green tea as the soothing liquid passes over the tongue. You feel restored.
Immersing yourself in comforting flavors of chamomile, peppermint, and sage, your tastebuds get an immediate uplift from the lavender-based herbal tea.
20
a painted yellow glass jar Weight: 5 pounds
writing
Read:
A small label on the yellow glass jar reads, "Sunny Season."
Flavors:
With just a whiff of tangy lemon detected by the nose, the tea bursts with citrus flavor, the bergamot perfectly balanced with bold black leaves.
The essence of citrusy bergamot swirls amid a wash of full-bodied black tea warmed by the slightest hint of vanilla. Spicy, sweet perfection.
20

In the bin you see:
Containers [1]: some water
Special [3]: a match, an exceedingly dry split log, a handful of tinder

match
examine
Examine:
You see a match.
free
dry split log
examine
Examine:
You see an exceedingly dry split log.
free
handful of tinder
examine
Examine:
You see a handful of tinder.
free
spring water free

, go door

Madder Hats, Stock Room

[Madder Hats, Stock Room - 28332]
Not much more than a closet, the floor is strewn with tea leaves, the heady herbal aroma overpowering behind the closed door. Partially concealing the room's only window, a stack of wooden crates reaches nearly to the ceiling. A soft meowing can be heard coming from behind a woven basket in the corner.
Obvious exits: out
small sign
You can WHISPER a message to the teacups on the rack and it will be revealed to the holder when the last drop of liquid is drained.

In the basket you see: a silver trident tea infuser, a silver starfish tea infuser, a silver seahorse tea infuser, a silver mermaid tea infuser and a golden rat-embossed matchbox.

a silver trident tea infuser Weight: <1 pound 25
a silver starfish tea infuser Weight: <1 pound 25
a silver seahorse tea infuser Weight: <1 pound 25
a silver mermaid tea infuser Weight: <1 pound 25
a golden rat-embossed matchbox Weight: <1 pound
analyze
Analyze:
You analyze the rat-embossed matchbox and sense that the creator has provided the following information:

The rat-embossed matchbox holds matches. It currently holds 100 matches.

To use, OPEN MY matchbox and GET MATCH FROM MY matchbox.

It can be altered, but the noun must remain matchbox, matchbook, pouch, box, or case.

The matches that it creates can have custom article and adjectives, but the matches disappear upon lighting or dropping.

The rat-embossed matchbox will be deleted if you take the last match. To refill the matchbox, you can DROP matches one by one, or BUNDLE two matchbooks together. The matches from the matchbook in your left hand will be moved to the matchbook in your right hand.
1

In the crates you see: a pearl-inlaid sea blue tea kettle, a tentacled red octopus tea kettle, a ship-shaped tea kettle with a figurehead spout, a pale white urchin shell-shaped tea kettle, a whimsical pink tea kettle with a mermaid tail spout and a small cast iron stove.

a pearl-inlaid sea blue tea kettle Weight: 2 pounds 100
a tentacled red octopus tea kettle Weight: 2 pounds 100
a ship-shaped tea kettle with a figurehead spout Weight: 2 pounds 100
a pale white urchin shell-shaped tea kettle Weight: 2 pounds 100
a whimsical pink tea kettle with a mermaid tail spout Weight: 2 pounds 100
a small cast iron stove Weight: 5 pounds
examine
Examine:
The grate on the cast iron stove is open.
150

On the wire rack you see: a tiny mother-of-pearl saucer, an iridescent blue-green teacup painted with scales, a white ceramic saucer rimmed with glass bubbles, a pearl-handled ocean blue teacup, a gold coin-shaped saucer, a nacreous shell pink teacup with a gold rim, a clam shell-shaped saucer, a sand-hued porcelain teacup dotted with starfish, a scale-painted porcelain saucer and a pearly teal ceramic teacup with a mermaid tail handle.

a tiny mother-of-pearl saucer Weight: <1 pound 1
an iridescent blue-green teacup painted with scales Weight: <1 pound
analyze
Analyze:
You analyze the blue-green teacup and sense that the creator has provided the following information:


~ Messaging Teacups ~
When you drink the last drop of liquid from the blue-green teacup, it will reveal a WHISPERed message to the holder.

To add or change the message, use the following syntax: WHISPER teacup message text goes here

Keep it simple and keep it clean! Messages should be under 50 characters. TICKLE the teacup to clear the current messaging.

You may alter the teacup with a long or show description, but it should remain a teacup.

25
a white ceramic saucer rimmed with glass bubbles Weight: <1 pound 1
a pearl-handled ocean blue teacup Weight: <1 pound
analyze
Analyze:
You analyze the pearl-handled teacup and sense that the creator has provided the following information:


~ Messaging Teacups ~
When you drink the last drop of liquid from the pearl-handled teacup, it will reveal a WHISPERed message to the holder.

To add or change the message, use the following syntax: WHISPER teacup message text goes here

Keep it simple and keep it clean! Messages should be under 50 characters. TICKLE the teacup to clear the current messaging.

You may alter the teacup with a long or show description, but it should remain a teacup.

25
a gold coin-shaped saucer Weight: <1 pound 1
a nacreous shell pink teacup with a gold rim Weight: <1 pound
analyze
Analyze:
You analyze the shell pink teacup and sense that the creator has provided the following information:


~ Messaging Teacups ~
When you drink the last drop of liquid from the shell pink teacup, it will reveal a WHISPERed message to the holder.

To add or change the message, use the following syntax: WHISPER teacup message text goes here

Keep it simple and keep it clean! Messages should be under 50 characters. TICKLE the teacup to clear the current messaging.

You may alter the teacup with a long or show description, but it should remain a teacup.

25
a clam shell-shaped saucer Weight: <1 pound 1
a sand-hued porcelain teacup dotted with starfish Weight: <1 pound
analyze
Analyze:
You analyze the porcelain teacup and sense that the creator has provided the following information:


~ Messaging Teacups ~
When you drink the last drop of liquid from the porcelain teacup, it will reveal a WHISPERed message to the holder.

To add or change the message, use the following syntax: WHISPER teacup message text goes here

Keep it simple and keep it clean! Messages should be under 50 characters. TICKLE the teacup to clear the current messaging.

You may alter the teacup with a long or show description, but it should remain a teacup.

25
a scale-painted porcelain saucer Weight: <1 pound 1
a pearly teal ceramic teacup with a mermaid tail handle Weight: <1 pound
analyze
Analyze:
You analyze the teal ceramic teacup and sense that the creator has provided the following information:


~ Messaging Teacups ~
When you drink the last drop of liquid from the teal ceramic teacup, it will reveal a WHISPERed message to the holder.

To add or change the message, use the following syntax: WHISPER teacup message text goes here

Keep it simple and keep it clean! Messages should be under 50 characters. TICKLE the teacup to clear the current messaging.

You may alter the teacup with a long or show description, but it should remain a teacup.

25
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Make Your Mark

a crumbling two-story stone tower overrun with vines, [Map Room #17], Lich# 26876, go stone tower

Make Your Mark

[Make Your Mark -]
Despite the worsening condition of the exterior of the tower, the inside is clean and neatly furnished with numerous bookshelves. The grass making its way between the cracks in the cobblestone floor has been meticulously trimmed, and the walls behind the pewter-caged lanterns providing illumination have been scrubbed clean of soot. A lacquered linden table has been carved to follow the gentle curve of the circular tower wall, its surface covered by a woven sapphire blue table runner. You also see a riveted iron door.
Obvious exits: none

On the linden table you see: a faenor-veined zebrawood graver, an onyx-inlaid birch-handled graver, a patinated copper and teak burin, a glossy ebonwood burin, a spiral-etched yew and mithril burin, a grooved illthorn burin, a spiraling lavender paintbrush, a crimson hazelwood paintbrush, a saffron-stained paintbrush, an ivory-inlaid linden paintbrush, a silver-banded modwir paintbrush, a narrow brass-ferruled paintbrush, a dark green mesille paintbrush and an immaculately printed note.

an immaculately printed note
Burins and gravers will engrave a shape on many of the magical things you may stumble upon when hunting. Paintbrushes will put a dot of paint on them. I'm told this could be useful for wizards and their clientele. LOOK at them to see what each will engrave or paint. You may find chits to make them more versatile upon the bookshelves. They add the ability to paint in black or engrave a diamond, depending on your tool. The upstairs is STRICTLY off-limits. Don't even try. XOXO, The Proprietrix
a faenor-veined zebrawood graver Weight: <1 pound Magic Marker
examine
Examine:
A glyph-encircled silver disk etched with a helix is inlaid into the handle of the graver.
1,000
an onyx-inlaid birch-handled graver Weight: <1 pound Magic Marker
examine
Examine:
A glyph-encircled silver disk etched with a chevron is inlaid into the handle of the graver.
1,000
a patinated copper and teak burin Weight: <1 pound Magic Marker
examine
Examine:
A glyph-encircled silver disk etched with an octagon is inlaid into the handle of the burin.
1,000
a glossy ebonwood burin Weight: <1 pound Magic Marker
examine
Examine:
A glyph-encircled silver disk etched with a pentagram is inlaid into the handle of the burin.
1,000
a spiral-etched yew and mithril burin Weight: <1 pound Magic Marker
examine
Examine:
A glyph-encircled silver disk etched with a spiral is inlaid into the handle of the burin.
1,000
a grooved illthorn burin Weight: <1 pound Magic Marker
examine
Examine:
A glyph-encircled silver disk etched with a pyramid is inlaid into the handle of the burin.
1,000
a spiraling lavender paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with lavender paint.
1,000
a crimson hazelwood paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with crimson paint.
1,000
a saffron-stained paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with saffron paint.
1,000
an ivory-inlaid linden paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with ivory paint.
1,000
a silver-banded modwir paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with argent paint.
1,000
a narrow brass-ferruled paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with cerulean paint.
1,000
a dark green mesille paintbrush Weight: <1 pound Magic Marker
examine
Examine:
Minute glyphs encircle the ferrule just above the bristles which are saturated with dark green paint.
1,000

On the bookshelves you see: a diamond-shaped linden chit painted obsidian black.

a diamond-shaped linden chit painted obsidian black Weight: <1 pound Unlock Magic Marker to Tier 2
analyze, examine
Analyze:
Your chit is used to unlock the potential of things held in your other hand.

Your chit will unlock the second tier of a Magic Marker. For an engraver, this will add a second diamond shape option and for a paintbrush, this will add a second black paint color option. FLIP the marker to switch between the two options after you use this chit.

RAISE the chit with a Tier 1 Magic Marker in your other hand to unlock it to Tier 2.

You need only RAISE your chit while holding a compatible piece of equipment in your other hand.

Your chit may not be altered or changed in any way.

Examine:
ANALYZE me for more info. RAISE me with a Tier 1 Wizard Marker in your other hand to unlock it to Tier 2.

500
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Mar and Scar

a stucco-faced dark stone building, #13, Lich# 26868, go dark building

The Mar and Scar, Threshold

[The Mar and Scar, Threshold - 23801]
Iron sconces line the stone walls, barely illuminating the narrow entryway. Within the center of the room, a glass-topped red marble counter is draped with a cloth that spills out toward the floor. A dark beaded curtain on the northern wall leads toward the back of the structure, while two passageways fork off around the curtain.
Obvious exits: northeast, northwest, out
small note
These items both have specific uses within Bloodriven Village! The chisels can be used to carve totems, and the crucibles can hold chunks of ore found in Duskruin Arena.

On the glass-topped red marble counter you see: a thin silver needle and an opaque glass of aged whiskey.

a thin silver needle Weight: <1 pound 50
an opaque glass of aged whiskey Weight: <1 pound 1

In the wrought iron cart you see: a primitive metal chisel and a small iron crucible.

a primitive metal chisel Weight: <1 pound
analyze
Analyze:
You analyze the metal chisel and sense that the item cannot be altered in any way.

This single-use chisel can be used to carve ur-barath totems found during Duskruin Dig. <CARVE TOTEM WITH CHISEL> You should look for stones in Duskruin's tunnels. These items cannot be altered.
125
a small iron crucible Weight: <1 pound
Pocketed: Very small (<2-4)
one item
analyze
Analyze:
You analyze the iron crucible and sense that the creator has provided the following information:

a small iron crucible is a container to hold clumps of ore used in a transmutation process to change the material of completed Moonshard Pendants. The crucible can only hold 5 pieces of ore at one time, and all must be of the same type of ore.
125

On the wrought iron cart you see: a small note.

a small note
These items both have specific uses within Bloodriven Village! The chisels can be used to carve totems, and the crucibles can hold chunks of ore found in Duskruin Arena.

, [Map Room #], Lich# 23801, go curtain

The Mar and Scar, Inked

[The Mar and Scar, Inked - 23802]
Upon the northern wall is an old rack -- its rollers seized-up and inoperative. Oddly shaped tools lie rusted on a small metal table near the torture device. Several cushioned divans surround a lacquered bloodwood mirror in the center of the room. You also see a heavily inked human tattoo artist.
Obvious exits: out
pricing sign
Stock tattoos: 25,000 silvers.
>look at heavily inked human tattoo artist
The human tattoo artist is shirtless, though his torso is nearly covered in ink.  He is wearing an oil-stained apron around his waist, with several tools hanging from his side.

>ask artist about Tattoo
The human tattoo artist says, "Ah!  A tattoo is an excellent idea!  You look kinda puny, but you might be able ta handle one.  For only 25000 silver, I can set ye up with one o'dese fine pieces o'art.  Look at the display and pick ye out somethin nice.  Then just ASK me FOR whichever number ye want and I'll ink ya!"

, [Map Room #], Lich# 23801, northwest

The Mar and Scar, Pierced

[The Mar and Scar, Pierced - 23804]
A bloodjewel chandelier dims the surroundings, giving enough light to see the inventory strewn everywhere. Spread out across the floor of the cramped room are treasure chests, each filled to the brim with piercing rings, half-rings, studs, spikes, and bars. Small circular holes, some with iron thorns protruding from them, riddle the stone walls.
Obvious exits: southeast
small parchment sign
The trinkets in the treasure chests are jewelry made for piercing. What you will receive is random. The shoddy jewelry is lower quality, while the ornate finery is much higher quality.

In the treasure chests you see: a pile of ornate finery and a heap of shoddy jewelry.

a pile of ornate finery Weight: <1 pound 10
a heap of shoddy jewelry Weight: <1 pound 10

, [Map Room #], Lich# 23801, northeast

The Mar and Scar, Incised

[The Mar and Scar, Incised - 23803]
Along the eastern wall of the darkened alcove, a crimson glass display case gleams faintly in the dim light. A sanguine-hued rug spills out from beneath the case, resembling a splattered pool of blood. Off in the corner of the room lies an iron maiden, locked open for display.
Obvious exits: southwest
small parchment sign
The razors will permanently scar you. They all will break after a certain number of uses. The iron are made the poorest and won't last long. The invar are crafted much better than the others and will last longer. The rolaren are pristine and will last forever.

In the crimson glass display case you see: a reinforced invar razor, an alum-swept invar razor, a pitted iron razor, a primitive iron razor, a curved invar razor and a brushed rolaren razor.

a reinforced invar razor Weight: <1 pound Scarring Razor 125
an alum-swept invar razor Weight: <1 pound Scarring Razor 125
a pitted iron razor Weight: <1 pound Scarring Razor 25
a primitive iron razor Weight: <1 pound Scarring Razor 50
a curved invar razor Weight: <1 pound Scarring Razor 25
a brushed rolaren razor Weight: <1 pound Scarring Razor 5,000

, [Map Room #], Lich# 23801, search, go trapdoor

The Mar and Scar, Concealed

[The Mar and Scar, Concealed - 23805]
Standing in the center of the room is a large treasure chest filled with relics old and new. A smoky haze obscures the area, with the only source of light coming from a poorly lit chandelier dangling over two wooden mannequins. A rickety wooden ladder leads above.
Obvious exits: up
cracked wooden sign
The items on the weathered mannequin are a fully unlocked pelt bag, pirate harness, and climate wear cloak. They're also deeper and lighter than normal by a lot! The items on the faded mannequin are WoundedWear and unlocked. Price increases based on unlock, tier 1 is 1000 bloodscrip and tier 2 is 2500 bloodscrip. The items in the chest are ChaosJewelry. Price increases based on unlock, tier 0 (locked) is 100 bloodscrip, tier 1 is 1000 bloodscrip, and tier 2 is 2500 bloodscrip.

In the large treasure chest you see: a bright silver bracelet accented with a diamond, a bright silver ring crested with an emerald and a dull gold amulet crested with diamond.

a bright silver bracelet accented with a diamond Weight: <1 pound wrist-worn
functional
analyze
Analyze:

A chaotic voice reverberates throughout your mind... "I am unlocked to the second tier.
You can PUSH, PULL, POKE, RUB, COVER, and TAP me to play with me.
You can also prod at me and gaze at my chaotic beauty.
You can have me altered but only by special people, listen to their rules."

The voice continues...
"I have the following gems available to you,
First Gem: a rock crystal
Second Gem: an emerald
Third Gem: a diamond
Fourth Gem: a blue topaz"
"I have the following materials available to you,
First Material: gold
Second Material: silver
Third Material: brass"
"I will describe myself as,
a bright bracelet
a dull bracelet
a shining bracelet"
The chaotic voice fades from your mind.

Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.
As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can
render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short
adjective to describe your jewelry. All standard alter rules apply, you must supply materials.

The following materials are not allowed
Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine,
Drakar, Gornar, Rhimar, Zorchar, Feras, Drake, and a few others.
The following gems are not allowed
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.

2,500
a bright silver ring crested with an emerald Weight: <1 pound finger-worn
analyze
Analyze:

A chaotic voice reverberates throughout your mind...
I am unlocked to the first tier.
You can PUSH, PULL, POKE, TAP and tap me to change how I look.
You can RUB me to change my appearance. You can COVER me to turn on and off my changes.
You can have me altered but only by special people, listen to their rules."

The voice continues...
"I have the following gems available to you,
First Gem: a rock crystal
Second Gem: an emerald
Third Gem: a diamond
Fourth Gem: a blue topaz"
"I have the following materials available to you,
First Material: gold
Second Material: silver
Third Material: brass"
"I will describe myself as,
a bright ring
a dull ring
a shining ring"
The chaotic voice fades from your mind.

Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.
As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can
render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short
adjective to describe your jewelry. All standard alter rules apply, you must supply materials.

The following materials are not allowed
Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine,
Drakar, Gornar, Rhimar, Zorchar, Feras, Drake, and a few others.
The following gems are not allowed
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.

1,000
a dull gold amulet crested with diamond Weight: <1 pound neck-worn
functional
analyze
Analyze:

A chaotic voice reverberates throughout your mind... "I have not been unlocked.
You can RUB me to change my appearance. You can COVER me to turn on and off my changes.
You can have me altered but only by special people, listen to their rules."

The voice continues...
"I have the following gems available to you,
First Gem: a rock crystal
Second Gem: an emerald
Third Gem: a diamond
Fourth Gem: a blue topaz"
"I have the following materials available to you,
First Material: gold
Second Material: silver
Third Material: brass"
"I will describe myself as,
a bright amulet
a dull amulet
a shining amulet"
The chaotic voice fades from your mind.

Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.
As your jewelry gets unlocked, it can be altered and controlled more. At the final tier the jewelry can
render the wearer invisible at the cost of spirit. To alter it, provide a gem, a material, or a short
adjective to describe your jewelry. All standard alter rules apply, you must supply materials.

The following materials are not allowed
Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine,
Drakar, Gornar, Rhimar, Zorchar, Feras, Drake, and a few others.
The following gems are not allowed
Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.

100

On the faded mannequin you see: some baggy faded leather pants, a leather aventail, a red silk bowtie, a green silk scarf, a blue silk cravat, a pair of dark leather gloves, a white cotton shirt, some supple faded leather boots, some thick faded leather armbands, a faded leather jacket, a supple faded leather hood, some thin spectacles, some leather goggles and a leather gorget.

some baggy faded leather pants Weight: 2 pounds
Pocketed: Very small (<2-4)
a couple of items of very small size
leg-worn Wounded Wear - Tier 1 1,000
a leather aventail Weight: <1 pound Wounded Wear - Tier 2 2,500
a red silk bowtie Weight: <1 pound Wounded Wear - Tier 2 2,500
a green silk scarf Weight: <1 pound Wounded Wear - Tier 2 2,500
a blue silk cravat Weight: <1 pound Wounded Wear - Tier 2 2,500
a pair of dark leather gloves Weight: <1 pound hand-worn Wounded Wear - Tier 1 1,000
a white cotton shirt Weight: <1 pound layerable Wounded Wear - Tier 1 1,000
some supple faded leather boots Weight: <1 pound foot-worn Wounded Wear - Tier 1 1,000
some thick faded leather armbands Weight: <1 pound arm-worn Wounded Wear - Tier 1 1,000
a faded leather jacket Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Wounded Wear - Tier 2 2,500
a supple faded leather hood Weight: <1 pound head-worn Wounded Wear - Tier 2 2,500
some thin spectacles Weight: <1 pound Wounded Wear - Tier 2 2,500
some leather goggles Weight: <1 pound Wounded Wear - Tier 2 2,500
a leather gorget Weight: <1 pound Wounded Wear - Tier 2 2,500

On the weathered mannequin you see: a darkly stained doeskin cloak with beaded accents and a distressed doeskin bag fringed with various talons.

a darkly stained doeskin cloak with beaded accents Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a distressed doeskin bag fringed with various talons Weight: 2 pounds
Pocketed: Large (60-69)
belt-worn
functional
Pelt Bag - unlocked
10,000

On the heavy iron cloak rack you see: a midnight blue suede cloak with flared cuffs, a supple black leather cloak with wine-hued silk lining, a heavy rust-dyed suede cloak edged in talons, a forest green leather cloak with ivory accents, a fur-lined ivory suede cloak with cobalt stitching, a dun-hued leather cloak fringed with fangs, a satin-lapeled indigo suede cloak with side slits and a deep mulberry leather cloak with gold threading.

a midnight blue suede cloak with flared cuffs Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a supple black leather cloak with wine-hued silk lining Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a heavy rust-dyed suede cloak edged in talons Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a forest green leather cloak with ivory accents Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a fur-lined ivory suede cloak with cobalt stitching Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a dun-hued leather cloak fringed with fangs Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a satin-lapeled indigo suede cloak with side slits Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000
a deep mulberry leather cloak with gold threading Weight: 5 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
ClimateWear - unlocked 30,000

In the large canvas folio you see: a shadowy climate wear certificate, a shimmering climate wear certificate, a bright climate wear certificate, a hood-shaped climate wear certificate, a bright sheath-shaped certificate, a light sheath-shaped certificate, a bright gory weapon certificate, a light gory weapon certificate, a pale gory weapon certificate, a large pelt bag certificate, a small pelt bag certificate, a gold harness-shaped certificate, a black harness-shaped certificate and a small harness-shaped certificate.

a shadowy climate wear certificate Weight: <1 pound Unlock - Climate Wear Hood
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A shadowy climate wear certificate will add a hood to eligible Climate Wear. The garment must be Tier 1 or above.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock Climate Wear hoods on anything without a hood that is higher than OTS.

250
a shimmering climate wear certificate Weight: <1 pound Unlock - Climate Wear from Tier 2 to 3
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A shimmering climate wear certificate will unlock Climate Wear from Tier 2 to Tier 3, providing a feature concealing property.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock Climate Wear from Tier 2 to Tier 3.

30,000
a bright climate wear certificate Weight: <1 pound Unlock Climate Wear from Tier 1 to 2
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A bright climate wear certificate will unlock Climate Wear from Tier 1 to Tier 2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock Climate Wear from Tier 1 to Tier 2.

2,500
a hood-shaped climate wear certificate Weight: <1 pound Unlock - Clime Wear from Tier (OTS) to 1.
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A hood-shaped climate wear certificate will unlock Climate Wear from OTS to Tier 1.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock Climate Wear from Tier 0 (OTS) to Tier 1 and add a hood to the item.

1,000
a bright sheath-shaped certificate Weight: <1 pound Unlock Adjustable Sheath from Tier 1 to 2
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A bright sheath-shaped certificate will unlock Adjustable Sheaths from Tier 1 to Tier 2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock an Adjustable Sheath from Tier 1 to Tier 2.

1,000
a light sheath-shaped certificate Weight: <1 pound Unlock - Adjustable Sheath from Tier 0 to 1
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A light sheath-shaped certificate will unlock Adjustable Sheaths from OTS to Tier 1.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock an Adjustable Sheath from Tier 0 (OTS) to Tier 1.

1,000
a bright gory weapon certificate Weight: <1 pound Unlock Gory Weapon from Tier 2 to 3
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A bright gory weapon certificate will unlock Gory Weapons from Tier 2 to Tier 3.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock a Gory Weapon from Tier 2 to Tier 3.

5,000
a light gory weapon certificate Weight: <1 pound Unlock Gory Weapon from Tier 1 to 2
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A light gory weapon certificate will unlock Gory Weapons from Tier 1 to Tier 2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock a Gory Weapon from Tier 1 to Tier 2.

2,500
a pale gory weapon certificate Weight: <1 pound Unlock - Gory Weapon from Tier 0 to 1
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A pale gory weapon certificate will unlock Gory Weapons from OTS to Tier 1.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock a Gory Weapon from Tier 0 (OTS) to Tier 1.

1,000
a large pelt bag certificate Weight: <1 pound Unlock Pelt Bag from Tier 1 to 2
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A large pelt bag certificate will unlock Pelt Bags from Tier 1 to Tier 2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock a Pelt Bag from Tier 1 to Tier 2.

4,000
a small pelt bag certificate Weight: <1 pound Unlock - Pelt Bag from Tier 0 to 1
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A small pelt bag certificate will unlock Pelt Bags from OTS to Tier 1.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock a Pelt Bag from Tier 0 (OTS) to Tier 1.

1,000
a gold harness-shaped certificate Weight: <1 pound Unlock Pirate Harness from Tier 2 to 3
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A gold harness-shaped certificate will unlock Pirate Harnesses from Tier 2 to Tier 3.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock a Pirate Harness from Tier 2 to Tier 3.

7,000
a black harness-shaped certificate Weight: <1 pound Unlock Pirate Harness from Tier 1 to 2
analyze, writing
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A black harness-shaped certificate will unlock Pirate Harnesses from Tier 1 to Tier 2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Read:
This certificate will unlock a Pirate Harness from Tier 1 to Tier 2.

2,000
a small harness-shaped certificate Weight: <1 pound Unlock - Pirate Harness from Tier 0 to 1
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

A small harness-shaped certificate will unlock Pirate Harnesses from OTS to Tier 1.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
This certificate will unlock a Pirate Harness from Tier 0 (OTS) to Tier 1.

1,000
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Messy Alchemist

a slipshod building painted in bright glowing red colors, Map Room #19, Lich# 26871, go slipshod building

The Messy Alchemist

[The Messy Alchemist - 26872]
Dozens upon dozens of colorful flasks and ampoules are strewn across the worktable and a counter spanning across a goodly portion of the low-ceilinged room. The remainder of the room is filled with a scattering of benches and chairs, several of which are topped with various odds and ends. Especially startling in the dim lighting, glowing stains of bright blues and greens are splattered across the black walls in a sort of artistically messy display and reflected in a series of tall mirrors. You also see a purple-painted archway.
Obvious exits: out
neatly lettered sign
~Welcome, welcome, WELCOME!~ SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. (Of course it's mine. I didn't steal it, if that's what you're implying!) If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): (bLaCK StEEl) wRiST cUfF - aeLOtoi DaGgeR wRiST cUfF - ERIthian cOIled bRACeLeT - half-KrOlViN AnVIl wRiST cUfF - BUrGhAl GNome sCulPTeD bRACeLeT - halfLINg sIlvER wRIstBAnd - FOResT gnOME (SUnsToNEs) wRiST cUfF - DWarF PURple aMetHYst bRACeLeT - eLf FeAtHeR-ADorNeD wRIsTlEt - DARK eLF intERloCKinG rings wRIsTlEt - sylvankIND gOldEN kEys bRACeLeT - Half-ELf BUddiNg RosE wRIsTlEt - giantMAn triDEnT-clASpeD bRACeLeT - huMaN yeLLoW roSe amUlEt - femaLe REd roSE amUlEt - maLe

On the benches you see: a black steel wrist cuff faintly etched with a silvered sword, a bent and mangled ivory-hilted dagger wrist cuff, an oddly coiled black paintbrush handle bracelet, a crudely warped anvil wrist cuff, a silver wristband formed in the shape of a closing fist, a bracelet of sculpted lilies, a wrist cuff inset with yellow sunstone veins, a jet rose and purple amethyst bracelet, a white feather-adorned wristlet, a wristlet comprised of five interlocking scroll rings, a bracelet of fused golden keys, a red-painted ivory budding rose wristlet and a silver trident-clasped bracelet.

a black steel wrist cuff faintly etched with a silvered sword Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the wrist cuff and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The cuff has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this cuff nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The cuff is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Aelotoi

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the cuff.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a bent and mangled ivory-hilted dagger wrist cuff Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the dagger wrist cuff and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The cuff has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this cuff nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The cuff is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Erithian

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the cuff.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
an oddly coiled black paintbrush handle bracelet Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the black bracelet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Half-Krolvin

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a crudely warped anvil wrist cuff Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the anvil wrist cuff and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The cuff has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this cuff nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The cuff is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Burghal Gnome

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the cuff.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a silver wristband formed in the shape of a closing fist Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the silver wristband and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The wristband has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristband nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The wristband is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Forest Gnome

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristband.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a bracelet of sculpted lilies Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the sculpted bracelet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Halfling

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a wrist cuff inset with yellow sunstone veins Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the wrist cuff and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The cuff has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this cuff nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The cuff is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Dwarf

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the cuff.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a jet rose and purple amethyst bracelet Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the purple amethyst bracelet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Elf

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a white feather-adorned wristlet Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the feather-adorned wristlet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Dark Elf

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a wristlet comprised of five interlocking scroll rings Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the rings wristlet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Sylvankind

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a bracelet of fused golden keys Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the golden keys bracelet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Half-Elf

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a red-painted ivory budding rose wristlet Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the budding rose wristlet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The wristlet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Giant

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the wristlet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125
a silver trident-clasped bracelet Weight: <1 pound wrist-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the trident-clasped bracelet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The bracelet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this bracelet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The bracelet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Human

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the bracelet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

125

On the chairs you see: a yellowish red rose amulet and a reddish yellow rose amulet.

a yellowish red rose amulet Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the red rose amulet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Gender: Male

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

175
a reddish yellow rose amulet Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the yellow rose amulet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Gender: Female

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

175

, go archway

The Messy Alchemist, Hallway

[The Messy Alchemist, Hallway - 26873]
Black walls are lined with windows that are painted over so darkly that it's impossible to see out of them. Brilliant glowing pink and blue paint marks up the walls in large splashes of color, illuminating a purple-painted archway and a threadbare rug with green hexagonal patterning on it. A finely carved wooden desk sprawls out in the middle of the hallway, blocking part of the passage.
Obvious exits: none
neatly lettered sign
~Welcome, welcome, WELCOME!~ SoMEwHere IN herE, there ARE sOmE itEMs filled with a wONDERfUl eLIXirs. My OWN speCial recipe. (Of course it's mine. I didn't steal it, if that's what you're implying!) If YOu can fiND them, tHese eLIXirs will TEMPOraryiLY make YoU lOOk like (only LOOK LIKE an illusion. Not BEcome!): MUsiCaL noTe nEcKlAcE - feMale half-KrOlViN of tHE KLinAsT cRowN-sHaPEd NEckLET - maLE sylvankIND of FrEsiaWn D'AhRanAl dolPhIN PendANT - maLE HUmaN of bOUrTh giLdED lEaf PendANT - feMale DWARF of reZnEK CLaN goLDen ShEAF amUlEt - maLE ErItHIaN of TIcHAN dal ShIEld-sHaPEd amUlEt - feMale HaLfLiNG of tHE paRaDiS

On the finely carved wooden desk you see: a black and white shield-shaped amulet, an amulet cast into a spiral of golden sheaves of grain, a simple gilded leaf pendant, a silver-glazed dolphin pendant, an inverted golden crown-shaped necklet and a necklace of cascading golden musical note tiers.

a black and white shield-shaped amulet Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the shield-shaped amulet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Halfling
Culture: Paradis
Gender: Female

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

250
an amulet cast into a spiral of golden sheaves of grain Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the golden sheaf amulet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The amulet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this amulet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The amulet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Erithian
Culture: Tichan Dai
Gender: Male

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the amulet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

250
a simple gilded leaf pendant Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the gilded leaf pendant and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The pendant has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this pendant nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The pendant is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Dwarf
Culture: Reznek Clan
Gender: Female

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pendant.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

250
a silver-glazed dolphin pendant Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the dolphin pendant and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The pendant has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this pendant nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The pendant is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Human
Culture: Bourth
Gender: Male

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the pendant.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

250
an inverted golden crown-shaped necklet Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the crown-shaped necklet and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The necklet has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this necklet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The necklet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Sylvankind
Culture: Fresiawn D'ahranal
Gender: Male

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklet.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

250
a necklace of cascading golden musical note tiers Weight: <1 pound neck-worn Disguise Elixir Item - Tier 1 (of 2)
analyze
Analyze:
You analyze the musical note necklace and sense that the creator has provided the following information:

--------- DISGUISE ELIXIR ITEM - ANALYZE INFO ---------

This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change.

This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently).

The necklace has 10 charges remaining. The item will NOT crumble when it is used up. Any willing merchant can recharge the item to have a maximum of 10 charges; some less frequent merchants may be able to recharge higher than that.
Each charge on this necklace nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character.

The necklace is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service.
Race: Half-Krolvin
Culture: Hos'tau
Gender: Female

Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB (toggles item's visibility while active) the necklace.

Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring.

-----------------------------------------------------

250
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Metrognomies

a scrap metal-plated wagon, [Map Room #12], Lich# 26884, go metal wagon

Metrognomies, Wagon Interior

[Metrognomies, Wagon Interior -]
Golden candlelight warms the darkened interior of this wagon, casting flickering shadows along the tools hanging on the walls and stacks of metal bits stowed haphazardly within. An oak worktable sits centered within the small open space, its surface meticulously clean in comparison. A semi-circle of a dozen tall candles ring the backside of the table highlighting a red velvet runner carefully draped across the surface displaying the wares for sale.
Obvious exits: out

On the table you see: a rotund glaes dwarf clockwork with thick bronze cymbals, a delicate ora erithian clockwork with finely etched cymbals, a chubby golden halfling clockwork with tiny cymbals, a glaes-winged aelotoi clockwork with slender silver cymbals, a blue-felted half-krolvin clockwork with iron-studded cymbals, a tiny imflass gnome clockwork with brightly painted cymbals, a heavy bronze giantman clockwork with oversized cymbals, a sturdy copper human clockwork with darkened steel cymbals, a pale vaalorn elf clockwork with pearl inlaid cymbals, a slim veniom sylvan clockwork with delicate golden cymbals and an elegantly inked sign.

an elegantly inked sign
* Beatie Babys * These beautiful treasures took many hours of meticulous work, so don't YOU break them! No refunds, No repairs, and No complaints! These wondrous hand-crafted toys can help you when it matters most, when there are more silvers to be earned! Delicate clockworks need to be held carefully while in use. They offer assistance in keeping your voice in proper timing (so you might NOT blow up the expensive gems so easily!). -M. Gnomie
a rotund glaes dwarf clockwork with thick bronze cymbals Weight: <1 pound Beatie Baby 5,000
a delicate ora erithian clockwork with finely etched cymbals Weight: <1 pound Beatie Baby 5,000
a chubby golden halfling clockwork with tiny cymbals Weight: <1 pound Beatie Baby 5,000
a glaes-winged aelotoi clockwork with slender silver cymbals Weight: <1 pound Beatie Baby 5,000
a blue-felted half-krolvin clockwork with iron-studded cymbals Weight: <1 pound Beatie Baby 5,000
a tiny imflass gnome clockwork with brightly painted cymbals Weight: <1 pound Beatie Baby 5,000
a heavy bronze giantman clockwork with oversized cymbals Weight: <1 pound Beatie Baby 5,000
a sturdy copper human clockwork with darkened steel cymbals Weight: <1 pound Beatie Baby 5,000
a pale vaalorn elf clockwork with pearl inlaid cymbals Weight: <1 pound Beatie Baby 5,000
a slim veniom sylvan clockwork with delicate golden cymbals Weight: <1 pound Beatie Baby 5,000
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Modern Morph

a rickety and ramshackle shop, [Map Room #14], Lich# 26867, go ramshackle shop

The Modern Morph

[The Modern Morph -]
Ramshackle and rickety, the small shop smells of dust and mildew. Dirty oak floors creak whether someone is moving across them or not, and the grimy windows cause even the smoky lanterns that light the area to seem dim and ineffective. Open crates rest before a long oak-paneled counter, both housing wares that seem out of place in this back-alley structure.
Obvious exits: out

On the long oak-paneled counter you see: a raven-topped witchwood asaya with chalcedony eyes, a spindled rowan scepter capped in a trio of onyx orbs and a serpentine kakore staff with aventurine eyes.

a raven-topped witchwood asaya with chalcedony eyes Weight: 3 pounds
Enchant: +27
asaya
analyze
Analyze:
You analyze the witchwood asaya and sense that the creator has provided the following information:

This is a Morphing Asaya, which can be transformed into a wristlet when it is clenched for the cost of 5 mana.

You may customize the wristlet by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a raven-linked witchwood wristlet)

Customized long description: (Currently: a raven-linked witchwood wristlet with chalcedony spacers)

The runestaff may be customized under normal alteration rules. You cannot change where a wristlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a wristlet: Bow, Clench, Rub, and Tap

10,000
a spindled rowan scepter capped in a trio of onyx orbs Weight: 4 pounds
Enchant: +25
scepter
analyze
Analyze:
You analyze the rowan scepter and sense that the creator has provided the following information:

This is a Morphing Scepter, which can be transformed into a wristlet when it is clenched for the cost of 5 mana.

You may customize the wristlet by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a spindled rowan wristlet)

Customized long description: (Currently: a spindled rowan wristlet dotted with onyx cabochons)

The runestaff may be customized under normal alteration rules. You cannot change where a wristlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a wristlet: Bow, Clench, Rub, and Tap

10,000
a serpentine kakore staff with aventurine eyes Weight: 4 pounds
Enchant: +25
runestaff
analyze
Analyze:
You analyze the kakore staff and sense that the creator has provided the following information:

This is a Morphing Staff, which can be transformed into a wristlet when it is clenched for the cost of 5 mana.

You may customize the wristlet by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a polished kakore-linked wristlet)

Customized long description: (Currently: a polished kakore-linked wristlet with aventurine spacers)

The runestaff may be customized under normal alteration rules. You cannot change where a wristlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a wristlet: Bow, Clench, Rub, and Tap

10,000

In the water-logged wooden container you see: a carved witchwood scepter resembling a petalless lotus head, a slender hoarbeam crosier spiral capped with malachite smoke and a branch-shaped rowan walking stick dripping aventurine leaves.

a carved witchwood scepter resembling a petalless lotus head Weight: 3 pounds
Enchant: +27
scepter
analyze
Analyze:
You analyze the witchwood scepter and sense that the creator has provided the following information:

This is a Morphing Scepter, which can be transformed into a circlet when it is clenched for the cost of 5 mana.

You may customize the circlet by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a witchwood circlet)

Customized long description: (Currently: a witchwood circlet carved with blooming lotuses)

The runestaff may be customized under normal alteration rules. You cannot change where a circlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a circlet: Bow, Clench, Rub, and Tap

10,000
a slender hoarbeam crosier spiral capped with malachite smoke Weight: 4 pounds
Enchant: +27
crosier
analyze
Analyze:
You analyze the hoarbeam crosier and sense that the creator has provided the following information:

This is a Morphing Crosier, which can be transformed into a circlet when it is clenched for the cost of 5 mana.

You may customize the circlet by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a stylized hoarbeam circlet)

Customized long description: (Currently: a stylized hoarbeam circlet inlaid with malachite wisps)

The runestaff may be customized under normal alteration rules. You cannot change where a circlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a circlet: Bow, Clench, Rub, and Tap

10,000
a branch-shaped rowan walking stick dripping aventurine leaves Weight: 4 pounds
Enchant: +25
stick
analyze
Analyze:
You analyze the rowan walking stick and sense that the creator has provided the following information:

This is a Morphing Stick, which can be transformed into a circlet when it is clenched for the cost of 5 mana.

You may customize the circlet by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a carved rowan circlet)

Customized long description: (Currently: a carved rowan circlet dripping aventurine leaves)

The runestaff may be customized under normal alteration rules. You cannot change where a circlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a circlet: Bow, Clench, Rub, and Tap

10,000

In the scorched oak container you see: a hemp-tied mesille pastoral staff riddled in copper charms, a twisted hoarbeam runestaff pierced by feystones and a braided faewood runestaff crowned with a white jade orb.

a hemp-tied mesille pastoral staff riddled in copper charms Weight: 4 pounds
Enchant: +25
runestaff
analyze
Analyze:
You analyze the mesille staff and sense that the creator has provided the following information:

This is a Morphing Staff, which can be transformed into a belt when it is clenched for the cost of 5 mana.

You may customize the belt by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a hemp-tied chainsil belt)

Customized long description: (Currently: a hemp-tied chainsil belt riddled in copper toggles)

The runestaff may be customized under normal alteration rules. You cannot change where a belt can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a belt: Bow, Clench, Rub, and Tap

10,000
a twisted hoarbeam runestaff pierced by feystones Weight: 4 pounds
Enchant: +27
runestaff
analyze
Analyze:
You analyze the hoarbeam runestaff and sense that the creator has provided the following information:

This is a Morphing Runestaff, which can be transformed into a belt when it is clenched for the cost of 5 mana.

You may customize the belt by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a twisted violet silk belt)

Customized long description: (Currently: a twisted violet silk belt adorned with a hoarbeam buckle)

The runestaff may be customized under normal alteration rules. You cannot change where a belt can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a belt: Bow, Clench, Rub, and Tap

10,000
a braided faewood runestaff crowned with a white jade orb Weight: 4 pounds
Enchant: +25
runestaff
analyze
Analyze:
You analyze the faewood runestaff and sense that the creator has provided the following information:

This is a Morphing Runestaff, which can be transformed into a belt when it is clenched for the cost of 5 mana.

You may customize the belt by changing its base description, giving it a long description or show.

It is currently customized in the following ways:

Customize 15/15/15: (Currently: a braided silk belt)

Customized long description: (Currently: a braided silk belt adorned with a faewood buckle)

The runestaff may be customized under normal alteration rules. You cannot change where a belt can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a belt: Bow, Clench, Rub, and Tap

10,000

In the dirty wicker basket you see: a striated ebon parchment.

a striated ebon parchment Weight: <1 pound Unlock Morphing Staff" from Tier 1 to 2
examine
Examine:
A striated ebon parchment will unlock your "Morphing Staff" from tier 1(OTS) to tier 2.
1,000
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A Moment in Time

a dark brick studio, [Map Room #], Lich# 26903, go dark studio

A Moment In Time, Studio

[A Moment In Time, Studio -]
Diffused sunlight spills through silk-veiled openings in the ceiling and casts a muted haze against pale crimson, raised-panel walls. Knotty pine shelves lined with paintbrushes, stacks of canvas, and other painting supplies stretch from the entrance to the back of the studio where a raised platform showcases a couple easels.
Obvious exits: out
large notice
For the creative at heart, these easels provide a perfect solution to capturing special moments in time. Canvas can be purchased in handy 10-piece stacks, and boxes, specially designed to squeeze the pulp out of sturdy twigs and create single sheets of canvas, are also available at a premium cost. All easels have 20 sheets of canvas. Paintings created by artists with little skill will be less elaborate than those created by artists with more skill. Remember: practice makes perfect!

On the shelves you see: a white canvas apron with a small front pocket, a simple cotton apron adorned with felt paintbrushes, a stained hackberry box with distressed floral designs, a brown tiger's eye-inlaid burlwood box, an etched bone-handled flat paintbrush, a badger-hair filbert paintbrush with a silk-wrapped handle, a beaded goat's hair paintbrush, a long gourd-handled paintbrush, a round-tipped paintbrush with a white gold ferrule and a stack of canvas.

a white canvas apron with a small front pocket Weight: <1 pound
Pocketed: Very small (<2-4)
a couple of items of very small size
front-worn 10
a simple cotton apron adorned with felt paintbrushes Weight: <1 pound
Pocketed: Very small (<2-4)
a couple of items of very small size
front-worn 10
a stained hackberry box with distressed floral designs Weight: <1 pound
Pocketed: Very small (<2-4)
one item
Canvas Box 5,000
a brown tiger's eye-inlaid burlwood box Weight: <1 pound
Pocketed: Very small (<2-4)
one item
Canvas Box 5,000
an etched bone-handled flat paintbrush Weight: <1 pound 5
a badger-hair filbert paintbrush with a silk-wrapped handle Weight: <1 pound 5
a beaded goat's hair paintbrush Weight: <1 pound 5
a long gourd-handled paintbrush Weight: <1 pound 5
a round-tipped paintbrush with a white gold ferrule Weight: <1 pound 5
a stack of canvas Weight: <1 pound 15

On the raised platform you see: an ornate canary wood easel, a natural bamboo easel and a small sign.

a small sign
The bamboo easel is a basic easel. The canary wood easel has some additional features for more skilled painters. Both easels allow artists to hone their talent equally.
an ornate canary wood easel Weight: 3 pounds Artist's Easel - Tier 1 10,000
a natural bamboo easel Weight: 3 pounds Artist's Easel - Tier 0 1,000
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Mystic Phrases

a lopsided and waterlogged store, Map Room #19, Lich# 26871, go water store

Mystic Phrases, Entry

[Mystic Phrases -]
Several tented and rusted cauldrons are placed about the small room to collect the steadily dripping water that seeps through the sodden roof. Tiny rivulets cascade down the northern wall, their passage causing the paint to blister and peel. A small round table sits in the only dry section of both floor and ceiling, its contents illuminated by a flickering candle.
Obvious exits: west, out

On the small round table you see: a shield-cut off-white palimpsest, a silver-edged speckled palimpsest, a gold-edged red palimpsest, a copper-edged dark palimpsest, a white-flecked palimpsest, a shield-cut beige palimpsest, a shield-cut grey palimpsest and a shield-cut white palimpsest.

a shield-cut off-white palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this off-white palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You direct your gaze to the earth before you as you humbly pray to your patron to proffer the [Spell Name]...
Third Person: Xanlin directs his gaze to the earth before him as he humbly prays to his patron.
Hidden or Invisible: An unseen voice humbly prays to the gods.
Specific Spell Restriction: 1603
Read:
Invoking this off-white palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You direct your gaze to the earth before you as you humbly pray to your patron to proffer the [Spell Name]...
Third Person: Xanlin directs his gaze to the earth before him as he humbly prays to his patron.
Hidden or Invisible: An unseen voice humbly prays to the gods.
Specific Spell Restriction: 1603

750
a silver-edged speckled palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this speckled palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Fervent rays of light burst from your chest as you usher forth [Spell Name], commanding your enemies to behold the magnificence of your patron!
Third Person: Fervent rays of light burst from Xanlin's chest as he commands his enemies to behold the magnificence of his patron!
Hidden or Invisible: Fervent rays of light burst mid-air as an unseen voice commands his enemies to behold the magnificence of his patron!
Specific Spell Restriction: 1614
Read:
Invoking this speckled palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Fervent rays of light burst from your chest as you usher forth [Spell Name], commanding your enemies to behold the magnificence of your patron!
Third Person: Fervent rays of light burst from Xanlin's chest as he commands his enemies to behold the magnificence of his patron!
Hidden or Invisible: Fervent rays of light burst mid-air as an unseen voice commands his enemies to behold the magnificence of his patron!
Specific Spell Restriction: 1614

750
a gold-edged red palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this red palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: A splendid aura swells from your heart as you manifest [Spell Name], bathing your foes in the glory of your patron...
Third Person: A splendid aura swells from Xanlin's heart as he welcomes his foes to behold the glory of his patron.
Hidden or Invisible: A splendid aura swells mid-air as an unseen voice welcomes his foes to behold the glory of his patron.
Specific Spell Restriction: 1614
Read:
Invoking this red palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: A splendid aura swells from your heart as you manifest [Spell Name], bathing your foes in the glory of your patron...
Third Person: A splendid aura swells from Xanlin's heart as he welcomes his foes to behold the glory of his patron.
Hidden or Invisible: A splendid aura swells mid-air as an unseen voice welcomes his foes to behold the glory of his patron.
Specific Spell Restriction: 1614

750
a copper-edged dark palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this dark palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With an upstretched arm you invoke [Spell Name], commanding one and all to tremble at the dark splendor of your mighty patron!
Third Person: With an upstretched arm, Xanlin commands one and all to tremble at the dark splendor of his mighty patron!
Hidden or Invisible: An unseen voice commands one and all to tremble at the dark splendor of his patron.
Specific Spell Restriction: 1614
Read:
Invoking this dark palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With an upstretched arm you invoke [Spell Name], commanding one and all to tremble at the dark splendor of your mighty patron!
Third Person: With an upstretched arm, Xanlin commands one and all to tremble at the dark splendor of his mighty patron!
Hidden or Invisible: An unseen voice commands one and all to tremble at the dark splendor of his patron.
Specific Spell Restriction: 1614

750
a white-flecked palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this white-flecked palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You warn the weak to look away as you summon [Spell Name], conjuring a rippling veil of holy flames around you.
Third Person: Xanlin warns all to look away in fear as he summons the power of his patron, and a rippling veil of holy flames envelopes him.
Hidden or Invisible: A rippling veil of holy flames swirls into existence around an unseen voice.
Specific Spell Restriction: 1614
Read:
Invoking this white-flecked palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You warn the weak to look away as you summon [Spell Name], conjuring a rippling veil of holy flames around you.
Third Person: Xanlin warns all to look away in fear as he summons the power of his patron, and a rippling veil of holy flames envelopes him.
Hidden or Invisible: A rippling veil of holy flames swirls into existence around an unseen voice.
Specific Spell Restriction: 1614

750
a shield-cut beige palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this beige palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You jut your fist angrily toward the earth as you invoke your patron's might to deliver the [Spell Name]!
Third Person: Xanlin adulates his patron in fevered tones as he juts his fist at the earth before him!
Hidden or Invisible: An unseen voice adulates the gods in fevered tones.
Specific Spell Restriction: 1603
Read:
Invoking this beige palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You jut your fist angrily toward the earth as you invoke your patron's might to deliver the [Spell Name]!
Third Person: Xanlin adulates his patron in fevered tones as he juts his fist at the earth before him!
Hidden or Invisible: An unseen voice adulates the gods in fevered tones.
Specific Spell Restriction: 1603

750
a shield-cut grey palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this grey palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You turn your gaze earthward as you call upon the dark glory of your patron to render the [Spell Name]...
Third Person: Xanlin turns his gaze earthward as he prays to his patron with dark intent...
Hidden or Invisible: An unseen voice prays darkly to the gods.
Specific Spell Restriction: 1603
Read:
Invoking this grey palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You turn your gaze earthward as you call upon the dark glory of your patron to render the [Spell Name]...
Third Person: Xanlin turns his gaze earthward as he prays to his patron with dark intent...
Hidden or Invisible: An unseen voice prays darkly to the gods.
Specific Spell Restriction: 1603

750
a shield-cut white palimpsest Weight: <1 pound
analyze, writing
Analyze:
Invoking this white palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You point to the earth as you call upon your patron with righteous fervor to render the [Spell Name]!
Third Person: Xanlin points to the earth as he invokes the name of his patron with righteous fervor!
Hidden or Invisible:
Specific Spell Restriction: 1603
Read:
Invoking this white palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You point to the earth as you call upon your patron with righteous fervor to render the [Spell Name]!
Third Person: Xanlin points to the earth as he invokes the name of his patron with righteous fervor!
Hidden or Invisible:
Specific Spell Restriction: 1603

750

In the broken crate you see: a tattered sienna manuscript, a tattered virescent manuscript, a tattered pale silver manuscript, a tattered off-white manuscript and a tattered blush manuscript.

a tattered sienna manuscript Weight: <1 pound
analyze, writing
Analyze:
Invoking this sienna manuscript will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You make a soft clucking sound with your tongue, calling the minor spirits to you as you prepare [Spell Name].
Third Person: Xanlin makes a soft clucking sound with his tongue as he calls for aid.
Hidden or Invisible: You hear a soft clucking sound nearby.
Spell Circle Restrictions: Minor Spirit
Read:
Invoking this sienna manuscript will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You make a soft clucking sound with your tongue, calling the minor spirits to you as you prepare [Spell Name].
Third Person: Xanlin makes a soft clucking sound with his tongue as he calls for aid.
Hidden or Invisible: You hear a soft clucking sound nearby.
Spell Circle Restrictions: Minor Spirit

750
a tattered virescent manuscript Weight: <1 pound
analyze, writing
Analyze:
Invoking this virescent manuscript will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Thrusting your hands towards the heavens, you conjure [Spell Name]. Virescent sparks shoot from your fingertips and drift lazily downward, transformed into ethereal, flowering foliage that blinks out as it touches the ground.
Third Person: Xanlin thrusts his hands towards the heavens and virescent sparks shoot from his fingertips. The green embers drift lazily downward, transformed into ethereal, flowering foliage that blinks out as it touches the ground.
Hidden or Invisible: Virescent sparks shoot up into the air, transforming into ethereal, flowering foliage that drifts lazily downward and blinks out as they touch the ground.
Specific Spell Restriction: 1118
Read:
Invoking this virescent manuscript will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Thrusting your hands towards the heavens, you conjure [Spell Name]. Virescent sparks shoot from your fingertips and drift lazily downward, transformed into ethereal, flowering foliage that blinks out as it touches the ground.
Third Person: Xanlin thrusts his hands towards the heavens and virescent sparks shoot from his fingertips. The green embers drift lazily downward, transformed into ethereal, flowering foliage that blinks out as it touches the ground.
Hidden or Invisible: Virescent sparks shoot up into the air, transforming into ethereal, flowering foliage that drifts lazily downward and blinks out as they touch the ground.
Specific Spell Restriction: 1118

750
a tattered pale silver manuscript Weight: <1 pound
analyze, writing
Analyze:
Invoking this pale silver manuscript will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With an anguished cry, you release an outpouring of emotion fueled by pain and despair as you call on the spirits for [Spell Name]...
Third Person: With an anguished cry, Xanlin releases an outpouring of emotion into his magical incantation.
Hidden or Invisible: You hear an anguished cry nearby.
Specific Spell Restriction: 1150
Read:
Invoking this pale silver manuscript will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With an anguished cry, you release an outpouring of emotion fueled by pain and despair as you call on the spirits for [Spell Name]...
Third Person: With an anguished cry, Xanlin releases an outpouring of emotion into his magical incantation.
Hidden or Invisible: You hear an anguished cry nearby.
Specific Spell Restriction: 1150

750
a tattered off-white manuscript Weight: <1 pound
analyze, writing
Analyze:
Invoking this off-white manuscript will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With a grunt, you thump your fist against your chest directly over your heart and energetically spew forth the words for [Spell Name].
Third Person: With a grunt, Xanlin thumps his fist against his chest directly over his heart as he energetically shouts for spiritual succor.
Hidden or Invisible: You hear a thump coming from the shadows.
Specific Spell Restriction: 1107
Read:
Invoking this off-white manuscript will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With a grunt, you thump your fist against your chest directly over your heart and energetically spew forth the words for [Spell Name].
Third Person: With a grunt, Xanlin thumps his fist against his chest directly over his heart as he energetically shouts for spiritual succor.
Hidden or Invisible: You hear a thump coming from the shadows.
Specific Spell Restriction: 1107

750
a tattered blush manuscript Weight: <1 pound
analyze, writing
Analyze:
Invoking this blush manuscript will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With a series of sharp hand gestures, you mouth the incantation for [Spell Name]...
Third Person: With a series of sharp hand gestures, Xanlin mouths a few inaudible words.
Hidden or Invisible: You hear a rustling sound nearby.
Spell Circle Restrictions: Major Spirit
Read:
Invoking this blush manuscript will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With a series of sharp hand gestures, you mouth the incantation for [Spell Name]...
Third Person: With a series of sharp hand gestures, Xanlin mouths a few inaudible words.
Hidden or Invisible: You hear a rustling sound nearby.
Spell Circle Restrictions: Major Spirit

750

In the rickety bookcase you see: a fragile ivory papyrus, a fragile grey papyrus, a fragile lavender papyrus, a fragile silver papyrus, a fragile honey-hued papyrus, a fragile golden papyrus, a fragile fiery red papyrus, a fragile midnight blue papyrus, a fragile obsidian papyrus and a fragile cream-colored papyrus.

a fragile ivory papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this ivory papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You close your eyes and take a deep breath, mentally focusing on the archaic words needed to conjure [Spell Name]. As your lips part, a barely audible whisper escapes.
Third Person: Xanlin closes his eyes and takes a deep breath. As his lips part, a barely audible whisper escapes.
Hidden or Invisible: A barely audible whisper in an archaic tongue is heard nearby.
Specific Spell Restriction: 204
Read:
Invoking this ivory papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You close your eyes and take a deep breath, mentally focusing on the archaic words needed to conjure [Spell Name]. As your lips part, a barely audible whisper escapes.
Third Person: Xanlin closes his eyes and takes a deep breath. As his lips part, a barely audible whisper escapes.
Hidden or Invisible: A barely audible whisper in an archaic tongue is heard nearby.
Specific Spell Restriction: 204

750
a fragile grey papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this grey papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: As you wave your hands back and forth, the air stirs, conjuring the distinct odor of sewage. With a flush of embarrassment, you begin again, this time focusing your magical training on preparing [Spell Name].
Third Person: Xanlin waves his hands back and forth, stirring the air and conjuring the distinct odor of sewage. Looking slightly embarrassed, he begins again.
Hidden or Invisible: The air stirs suddenly and the distinct odor of sewage can be detected.
Read:
Invoking this grey papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: As you wave your hands back and forth, the air stirs, conjuring the distinct odor of sewage. With a flush of embarrassment, you begin again, this time focusing your magical training on preparing [Spell Name].
Third Person: Xanlin waves his hands back and forth, stirring the air and conjuring the distinct odor of sewage. Looking slightly embarrassed, he begins again.
Hidden or Invisible: The air stirs suddenly and the distinct odor of sewage can be detected.

750
a fragile lavender papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this lavender papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Tapping into the spiritual mana around you, you consciously select two distinct strands and knot them together as you prepare [Spell Name]...
Third Person: With deliberate hand movements, Xanlin plucks two illusory strands out of the air and knots them together.
Hidden or Invisible: You feel a disturbance in the mana around you.
Spell Circle Restrictions: Major Spirit
Read:
Invoking this lavender papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Tapping into the spiritual mana around you, you consciously select two distinct strands and knot them together as you prepare [Spell Name]...
Third Person: With deliberate hand movements, Xanlin plucks two illusory strands out of the air and knots them together.
Hidden or Invisible: You feel a disturbance in the mana around you.
Spell Circle Restrictions: Major Spirit

750
a fragile silver papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this silver papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Silvery white motes of light form in your upturned palms. Building in intensity, the radiant sparks drift upwards as you prepare [Spell Name]...
Third Person: Brilliant white motes of light form in Xanlin's upturned palms and drift upwards as they build in intensity.
Hidden or Invisible: Silvery motes of light drift out of the shadows.
Spell Circle Restrictions: Minor Spirit
Read:
Invoking this silver papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Silvery white motes of light form in your upturned palms. Building in intensity, the radiant sparks drift upwards as you prepare [Spell Name]...
Third Person: Brilliant white motes of light form in Xanlin's upturned palms and drift upwards as they build in intensity.
Hidden or Invisible: Silvery motes of light drift out of the shadows.
Spell Circle Restrictions: Minor Spirit

750
a fragile honey-hued papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this honey-hued papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: In a pleading whisper to your patron, you pray for guidance as you prepare [Spell Name].
Third Person: In a pleading whisper to his patron, Xanlin prays for magical guidance as he prepares his spell.
Hidden or Invisible: A pleading whisper in the shadows begs for magical guidance.
Read:
Invoking this honey-hued papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: In a pleading whisper to your patron, you pray for guidance as you prepare [Spell Name].
Third Person: In a pleading whisper to his patron, Xanlin prays for magical guidance as he prepares his spell.
Hidden or Invisible: A pleading whisper in the shadows begs for magical guidance.

750
a fragile golden papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this golden papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You snap your fingers three times in quick succession as you prepare [Spell Name].
Third Person: Xanlin snaps his fingers three times in quick succession.
Hidden or Invisible: You hear three audible snaps nearby.
Specific Spell Restriction: 205
Read:
Invoking this golden papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You snap your fingers three times in quick succession as you prepare [Spell Name].
Third Person: Xanlin snaps his fingers three times in quick succession.
Hidden or Invisible: You hear three audible snaps nearby.
Specific Spell Restriction: 205

750
a fragile fiery red papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this fiery red papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Circling one hand over the other in midair, you generate a fiery ball of energy as you prepare [Spell Name].
Third Person: Circling one hand over the other in midair, Xanlin generates a fiery ball of energy.
Hidden or Invisible: A fiery ball of energy materializes from the shadows.
Specific Spell Restriction: 908
Read:
Invoking this fiery red papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Circling one hand over the other in midair, you generate a fiery ball of energy as you prepare [Spell Name].
Third Person: Circling one hand over the other in midair, Xanlin generates a fiery ball of energy.
Hidden or Invisible: A fiery ball of energy materializes from the shadows.
Specific Spell Restriction: 908

750
a fragile midnight blue papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this midnight blue papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You randomly waggle your fingers to mimic a mystical incantation as you prepare [Spell Name]...
Third Person: Xanlin randomly waggles his fingers to mimic a mystical incantation.
Hidden or Invisible: You hear a soft rustling nearby.
Read:
Invoking this midnight blue papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You randomly waggle your fingers to mimic a mystical incantation as you prepare [Spell Name]...
Third Person: Xanlin randomly waggles his fingers to mimic a mystical incantation.
Hidden or Invisible: You hear a soft rustling nearby.

750
a fragile obsidian papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this obsidian papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You squint your eyes and bite your lip, mumbling the incantation for [Spell Name]...
Third Person: Xanlin squints his eyes and bites his lip as he mutters an incantation.
Hidden or Invisible: You hear muttering in the shadows nearby.
Read:
Invoking this obsidian papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You squint your eyes and bite your lip, mumbling the incantation for [Spell Name]...
Third Person: Xanlin squints his eyes and bites his lip as he mutters an incantation.
Hidden or Invisible: You hear muttering in the shadows nearby.

750
a fragile cream-colored papyrus Weight: <1 pound
analyze, writing
Analyze:
Invoking this cream-colored papyrus will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Delivering a smoldering gaze, you silkily whisper the magic ritual for [Spell Name]...
Third Person: Delivering a smoldering gaze, Xanlin silkily whispers a few magic words.
Hidden or Invisible: A few magic words are whispered in the shadows nearby.
Read:
Invoking this cream-colored papyrus will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Delivering a smoldering gaze, you silkily whisper the magic ritual for [Spell Name]...
Third Person: Delivering a smoldering gaze, Xanlin silkily whispers a few magic words.
Hidden or Invisible: A few magic words are whispered in the shadows nearby.

750

Mystic Phrases, West

[Mystic Phrases -]
Warped and uneven, the wall-to-wall pine floorboards display signs of water damage, which cause many of the copper nails to rise up from the seating within the wood. Floor-to-ceiling bookcases are pristinely kept, their clean shelves a stark contrast to the utter gloom that hangs over the rest of the shop. A lone candle rests upon a counter covered in cobwebs, its flickering flame threatening to consume the dusty gossamer strands.
Obvious exits: east

On the oak shelf you see: a thick pearly white parchment, a thick mist grey parchment, a thick textured parchment, a thick ecru parchment, a thin grey parchment, a thin off-white parchment, a thin translucent parchment and a thin cream-hued parchment.

a thick pearly white parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this pearly white parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: The holy will of [Spell Name] fills you as you swear great deeds will be done this day in the name of your patron!
Third Person: With noble abandon, Xanlin swears great deeds will be done this day in the name of his patron!
Hidden or Invisible: An unseen voice swears great deeds will be done this day in the name of his patron.
Specific Spell Restriction: 1617
Read:
Invoking this pearly white parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: The holy will of [Spell Name] fills you as you swear great deeds will be done this day in the name of your patron!
Third Person: With noble abandon, Xanlin swears great deeds will be done this day in the name of his patron!
Hidden or Invisible: An unseen voice swears great deeds will be done this day in the name of his patron.
Specific Spell Restriction: 1617

750
a thick mist grey parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this mist grey parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: The power of [Spell Name] swirls within your soul as you beckon your patron to inspire and uplift you in battle.
Third Person: Though murmured prayer, Xanlin beckons the spirit of his patron to inspire and uplift him in battle.
Hidden or Invisible: An unseen voice murmurs prayers to his patron for inspiration in battle.
Specific Spell Restriction: 1617
Read:
Invoking this mist grey parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: The power of [Spell Name] swirls within your soul as you beckon your patron to inspire and uplift you in battle.
Third Person: Though murmured prayer, Xanlin beckons the spirit of his patron to inspire and uplift him in battle.
Hidden or Invisible: An unseen voice murmurs prayers to his patron for inspiration in battle.
Specific Spell Restriction: 1617

750
a thick textured parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this textured parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With bowed head, you pray to your patron for the power, and feel yourself filled with the dark and ferocious intensity of [Spell Name]...
Third Person: With bowed head, Xanlin prays to his patron for power, and looks back up with a dark and ferocious zeal.
Hidden or Invisible: An unseen voice petitions his patron for power in battle.
Specific Spell Restriction: 1617
Read:
Invoking this textured parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With bowed head, you pray to your patron for the power, and feel yourself filled with the dark and ferocious intensity of [Spell Name]...
Third Person: With bowed head, Xanlin prays to his patron for power, and looks back up with a dark and ferocious zeal.
Hidden or Invisible: An unseen voice petitions his patron for power in battle.
Specific Spell Restriction: 1617

750
a thick ecru parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this ecru parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You howl a wild and ruthless prayer for the power of [Spell Name], swearing death to all who would defy your patron's will!
Third Person: Xanlin howls a wild and ruthless prayer, swearing death to all who would defy his patron's will!
Hidden or Invisible: An unseen voice howls a wild and ruthless prayer, swearing death to all who would defy his patron's will.
Specific Spell Restriction: 1617
Read:
Invoking this ecru parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You howl a wild and ruthless prayer for the power of [Spell Name], swearing death to all who would defy your patron's will!
Third Person: Xanlin howls a wild and ruthless prayer, swearing death to all who would defy his patron's will!
Hidden or Invisible: An unseen voice howls a wild and ruthless prayer, swearing death to all who would defy his patron's will.
Specific Spell Restriction: 1617

750
a thin grey parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this grey parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: The power of [Spell Name] propels you as you call upon your enemies to seek penance for their wickedness!
Third Person: Xanlin raises his arm as he calls upon his enemies to seek penance for their wickedness!
Hidden or Invisible: An unseen voice calls upon his enemies to seek penance for their wickedness.
Specific Spell Restriction: 1615
Read:
Invoking this grey parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: The power of [Spell Name] propels you as you call upon your enemies to seek penance for their wickedness!
Third Person: Xanlin raises his arm as he calls upon his enemies to seek penance for their wickedness!
Hidden or Invisible: An unseen voice calls upon his enemies to seek penance for their wickedness.
Specific Spell Restriction: 1615

750
a thin off-white parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this off-white parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With bowed brow you summon the power of [Spell Name], praying for the deliverance of your enemies unto your patron's mercy...
Third Person: With bowed brow, Xanlin prays for the deliverance of his enemies into the succor of his merciful patron.
Hidden or Invisible: An unseen voice prays for the deliverance of his enemies into the succor of his merciful patron.
Specific Spell Restriction: 1615
Read:
Invoking this off-white parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With bowed brow you summon the power of [Spell Name], praying for the deliverance of your enemies unto your patron's mercy...
Third Person: With bowed brow, Xanlin prays for the deliverance of his enemies into the succor of his merciful patron.
Hidden or Invisible: An unseen voice prays for the deliverance of his enemies into the succor of his merciful patron.
Specific Spell Restriction: 1615

750
a thin translucent parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this translucent parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You promise a terrible punishment for defying your patron as you invoke the holy magical furor of [Spell Name]...
Third Person: Xanlin promises a terrible punishment for defying his patron as he rants with a holy magical furor.
Hidden or Invisible: An unseen voice swears vengenance and rants with a holy furor.
Specific Spell Restriction: 1615
Read:
Invoking this translucent parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You promise a terrible punishment for defying your patron as you invoke the holy magical furor of [Spell Name]...
Third Person: Xanlin promises a terrible punishment for defying his patron as he rants with a holy magical furor.
Hidden or Invisible: An unseen voice swears vengenance and rants with a holy furor.
Specific Spell Restriction: 1615

750
a thin cream-hued parchment Weight: <1 pound
analyze, writing
Analyze:
Invoking this cream-hued parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You pray to your patron to burn away your enemies' transgressions through the power of [Spell Name]...
Third Person: With upstretched arms, Xanlin prays for a cleansing fire to burn away his enemies' transgressions...
Hidden or Invisible: An unseen voice prays for a cleansing fire to burn away his enemies' transgressions.
Specific Spell Restriction: 1615
Read:
Invoking this cream-hued parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You pray to your patron to burn away your enemies' transgressions through the power of [Spell Name]...
Third Person: With upstretched arms, Xanlin prays for a cleansing fire to burn away his enemies' transgressions...
Hidden or Invisible: An unseen voice prays for a cleansing fire to burn away his enemies' transgressions.
Specific Spell Restriction: 1615

750

On the pine shelf you see: a bright blue note, a bright white note, a bright red note and a bright yellow note.

a bright blue note Weight: <1 pound
analyze, writing
Analyze:
Invoking this blue note will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With serene purpose, you warn the faithless that the judgment of your patron is at hand. The power of [Spell Name] awaits you...
Third Person: With serene purpose, Xanlin warns the faithless that the judgment of his patron is at hand.
Hidden or Invisible: An unseen voice warns the faithless that the judgment of his patron is at hand.
Specific Spell Restriction: 1630
Read:
Invoking this blue note will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With serene purpose, you warn the faithless that the judgment of your patron is at hand. The power of [Spell Name] awaits you...
Third Person: With serene purpose, Xanlin warns the faithless that the judgment of his patron is at hand.
Hidden or Invisible: An unseen voice warns the faithless that the judgment of his patron is at hand.
Specific Spell Restriction: 1630

750
a bright white note Weight: <1 pound
analyze, writing
Analyze:
Invoking this white note will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: The power of [Spell Name] infuses you as you announce the time has come for your foes to face the mighty wrath of your righteous patron!
Third Person: Xanlin declares the time has come for his foes to face the mighty wrath of his righteous patron!
Hidden or Invisible: An unseen voice declares the wrath of his righteous patron is imminent!
Specific Spell Restriction: 1630
Read:
Invoking this white note will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: The power of [Spell Name] infuses you as you announce the time has come for your foes to face the mighty wrath of your righteous patron!
Third Person: Xanlin declares the time has come for his foes to face the mighty wrath of his righteous patron!
Hidden or Invisible: An unseen voice declares the wrath of his righteous patron is imminent!
Specific Spell Restriction: 1630

750
a bright red note Weight: <1 pound
analyze, writing
Analyze:
Invoking this red note will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With raised fist, you command the weak to bow in supplication to the will of your mighty patron, or face the wrath of [Spell Name]!
Third Person: With raised fist, Xanlin commands the weak to bow in supplication to the judgment of his mighty patron!
Hidden or Invisible: An unseen voice commands the weak to bow in supplication to the judgment of his mighty patron!
Specific Spell Restriction: 1630
Read:
Invoking this red note will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With raised fist, you command the weak to bow in supplication to the will of your mighty patron, or face the wrath of [Spell Name]!
Third Person: With raised fist, Xanlin commands the weak to bow in supplication to the judgment of his mighty patron!
Hidden or Invisible: An unseen voice commands the weak to bow in supplication to the judgment of his mighty patron!
Specific Spell Restriction: 1630

750
a bright yellow note Weight: <1 pound
analyze, writing
Analyze:
Invoking this yellow note will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: The pleasure of [Spell Name] wracks your body as you condemn the faithless to suffer the pitiless torment of your patron.
Third Person: Xanlin can barely conceal his pleasure as he condemns the faithless to suffer the pitiless torment of his patron's judgment.
Hidden or Invisible: An unseen voice condemns the faithless to suffer the pitiless torment of his patron.
Specific Spell Restriction: 1630
Read:
Invoking this yellow note will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: The pleasure of [Spell Name] wracks your body as you condemn the faithless to suffer the pitiless torment of your patron.
Third Person: Xanlin can barely conceal his pleasure as he condemns the faithless to suffer the pitiless torment of his patron's judgment.
Hidden or Invisible: An unseen voice condemns the faithless to suffer the pitiless torment of his patron.
Specific Spell Restriction: 1630

750

On the maple shelf you see: a mottled green scroll, a mottled brown scroll, a leafy blue-green scroll, a leafy yellowish red scroll, a fragrant bronze scroll and a fragrant beige scroll.

a mottled green scroll Weight: <1 pound
analyze, writing
Analyze:
Invoking this green scroll will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With pride and force, you call forth the power of [Spell Name] to return your foes to the earth from which they came...
Third Person: In a proud and forceful voice, Xanlin calls out to the spirits of nature to return his foes to the earth from which they came...
Hidden or Invisible: An unseen voice calls out to the spirits of nature with pride and force.
Specific Spell Restriction: 603
Read:
Invoking this green scroll will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With pride and force, you call forth the power of [Spell Name] to return your foes to the earth from which they came...
Third Person: In a proud and forceful voice, Xanlin calls out to the spirits of nature to return his foes to the earth from which they came...
Hidden or Invisible: An unseen voice calls out to the spirits of nature with pride and force.
Specific Spell Restriction: 603

750
a mottled brown scroll Weight: <1 pound
analyze, writing
Analyze:
Invoking this brown scroll will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With the whispered words of [Spell Name], you summon forth the rot and ruin of nature to devour your enemies
Third Person: With a whispered word, Xanlin summons the rot and ruin of nature to devour his enemies.
Hidden or Invisible: An unseen voice summons forth the rot and ruin of nature.
Specific Spell Restriction: 603
Read:
Invoking this brown scroll will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With the whispered words of [Spell Name], you summon forth the rot and ruin of nature to devour your enemies
Third Person: With a whispered word, Xanlin summons the rot and ruin of nature to devour his enemies.
Hidden or Invisible: An unseen voice summons forth the rot and ruin of nature.
Specific Spell Restriction: 603

750
a leafy blue-green scroll Weight: <1 pound
analyze, writing
Analyze:
Invoking this blue-green scroll will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: With outstretched arms, you supplicate the spirits of the forest for the protection of [Spell Name] in this moment of need...
Third Person: With outstretched arms, Xanlin supplicates the spirits of the forest for their protection in this moment of need...
Hidden or Invisible: An unseen voice supplicates the spirits of the forest for their protection.
Specific Spell Restriction: 605
Read:
Invoking this blue-green scroll will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: With outstretched arms, you supplicate the spirits of the forest for the protection of [Spell Name] in this moment of need...
Third Person: With outstretched arms, Xanlin supplicates the spirits of the forest for their protection in this moment of need...
Hidden or Invisible: An unseen voice supplicates the spirits of the forest for their protection.
Specific Spell Restriction: 605

750
a leafy yellowish red scroll Weight: <1 pound
analyze, writing
Analyze:
Invoking this yellowish red scroll will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You feel your skin tense and toughen with the power of [Spell Name] as you command the spirits of the forest to shield you.
Third Person: A strange cracking noise cuts across Xanlin's flesh as he commands the spirits of the forest to shield him.
Hidden or Invisible: An unseen voice commands the spirits to protect him.
Specific Spell Restriction: 605
Read:
Invoking this yellowish red scroll will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You feel your skin tense and toughen with the power of [Spell Name] as you command the spirits of the forest to shield you.
Third Person: A strange cracking noise cuts across Xanlin's flesh as he commands the spirits of the forest to shield him.
Hidden or Invisible: An unseen voice commands the spirits to protect him.
Specific Spell Restriction: 605

750
a fragrant bronze scroll Weight: <1 pound
analyze, writing
Analyze:
Invoking this bronze scroll will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You tune your thoughts to the dark protection of the forest canopy as you call upon the spirits for the magic of [Spell Name]...
Third Person: A shadow of leaves falls across Xanlin as he calls upon the spirits of the forest to obscure him from view.
Hidden or Invisible: An unseen voice calls upon the spirits of the forest for aid.
Specific Spell Restriction: 608
Read:
Invoking this bronze scroll will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You tune your thoughts to the dark protection of the forest canopy as you call upon the spirits for the magic of [Spell Name]...
Third Person: A shadow of leaves falls across Xanlin as he calls upon the spirits of the forest to obscure him from view.
Hidden or Invisible: An unseen voice calls upon the spirits of the forest for aid.
Specific Spell Restriction: 608

750
a fragrant beige scroll Weight: <1 pound
analyze, writing
Analyze:
Invoking this beige scroll will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You summon the power of [Spell Name] with a whisper for the shadows to conceal you, preparing for your moment to strike...
Third Person: Xanlin glares with the eyes of a predator as he whispers and begins to fade into the shadows around him...
Hidden or Invisible: An unseen voice whispers to the spirits for aid.
Specific Spell Restriction: 608
Read:
Invoking this beige scroll will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You summon the power of [Spell Name] with a whisper for the shadows to conceal you, preparing for your moment to strike...
Third Person: Xanlin glares with the eyes of a predator as he whispers and begins to fade into the shadows around him...
Hidden or Invisible: An unseen voice whispers to the spirits for aid.
Specific Spell Restriction: 608

750

On the white birch shelf you see: a dog-eared brown letter, a dog-eared green letter, a water-stained bronze letter, a water-stained yellow letter, a whorl-edged leafy green letter and a whorl-edged grass green letter.

a dog-eared brown letter Weight: <1 pound
analyze, writing
Analyze:
Invoking this brown letter will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You summon the power of [Spell Name] with a prayer to the spirits of the wind, calling on them to come forth and protect you...
Third Person: Xanlin murmurs a prayer to the spirits of the wind to come to him now and protect him.
Hidden or Invisible: An unseen voice murmurs a prayer to the spirits of the wind.
Specific Spell Restriction: 612
Read:
Invoking this brown letter will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You summon the power of [Spell Name] with a prayer to the spirits of the wind, calling on them to come forth and protect you...
Third Person: Xanlin murmurs a prayer to the spirits of the wind to come to him now and protect him.
Hidden or Invisible: An unseen voice murmurs a prayer to the spirits of the wind.
Specific Spell Restriction: 612

750
a dog-eared green letter Weight: <1 pound
analyze, writing
Analyze:
Invoking this green letter will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You speak the words for [Spell Name], beckoning the turbulence and anger of the wind spirits to tear through the dangers before you...
Third Person: Xanlin beckons the turbulent and angry wind spirits to tear through the dangers before him.
Hidden or Invisible: An unseen voice beckons the turbulent and angry wind spirits to come to his aid.
Specific Spell Restriction: 612
Read:
Invoking this green letter will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You speak the words for [Spell Name], beckoning the turbulence and anger of the wind spirits to tear through the dangers before you...
Third Person: Xanlin beckons the turbulent and angry wind spirits to tear through the dangers before him.
Hidden or Invisible: An unseen voice beckons the turbulent and angry wind spirits to come to his aid.
Specific Spell Restriction: 612

750
a water-stained bronze letter Weight: <1 pound
analyze, writing
Analyze:
Invoking this bronze letter will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: As you cast your gaze earthward in prayer for the power of [Spell Name], sharpened thorns ripple across your skin in response.
Third Person: As Xanlin casts his gaze earthward in prayer, a spray of sharpened thorns ripples across his skin for a moment...
Hidden or Invisible: An unseen voice prays to nature.
Specific Spell Restriction: 616
Read:
Invoking this bronze letter will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: As you cast your gaze earthward in prayer for the power of [Spell Name], sharpened thorns ripple across your skin in response.
Third Person: As Xanlin casts his gaze earthward in prayer, a spray of sharpened thorns ripples across his skin for a moment...
Hidden or Invisible: An unseen voice prays to nature.
Specific Spell Restriction: 616

750
a water-stained yellow letter Weight: <1 pound
analyze, writing
Analyze:
Invoking this yellow letter will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: A menacing rattle within the earth quickly grows louder as you command the spirits and summon the power of [Spell Name]!
Third Person: A menacing rattle somewhere underfoot quickly grows louder as Xanlin commands the spirits of nature to strike at once!
Hidden or Invisible: Something rattles beneath the earth as an unseen voice prays.
Specific Spell Restriction: 616
Read:
Invoking this yellow letter will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: A menacing rattle within the earth quickly grows louder as you command the spirits and summon the power of [Spell Name]!
Third Person: A menacing rattle somewhere underfoot quickly grows louder as Xanlin commands the spirits of nature to strike at once!
Hidden or Invisible: Something rattles beneath the earth as an unseen voice prays.
Specific Spell Restriction: 616

750
a whorl-edged leafy green letter Weight: <1 pound
analyze, writing
Analyze:
Invoking this leafy green letter will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: A furious wind whips and churns around you as you call upon the spirits to strike with [Spell Name]!
Third Person: A furious wind whips and churns around Xanlin as he calls upon the spirits of nature itself to strike!
Hidden or Invisible: A furious wind whips and churns around an unseen voice.
Specific Spell Restriction: 635
Read:
Invoking this leafy green letter will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: A furious wind whips and churns around you as you call upon the spirits to strike with [Spell Name]!
Third Person: A furious wind whips and churns around Xanlin as he calls upon the spirits of nature itself to strike!
Hidden or Invisible: A furious wind whips and churns around an unseen voice.
Specific Spell Restriction: 635

750
a whorl-edged grass green letter Weight: <1 pound
analyze, writing
Analyze:
Invoking this grass green letter will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: You pray with righteous intensity to summon the power of [Spell Name] to your will, and you feel the earth rumble beneath you in response...
Third Person: Xanlin prays with righteous intensity to summon the spirits of nature to his will, and the very earth around him seems to rumble in response.
Hidden or Invisible: An unseen voice prays with righteons intention, and the earth rumbles in response.
Specific Spell Restriction: 635
Read:
Invoking this grass green letter will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: You pray with righteous intensity to summon the power of [Spell Name] to your will, and you feel the earth rumble beneath you in response...
Third Person: Xanlin prays with righteous intensity to summon the spirits of nature to his will, and the very earth around him seems to rumble in response.
Hidden or Invisible: An unseen voice prays with righteons intention, and the earth rumbles in response.
Specific Spell Restriction: 635

750
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==Ode to Resistance==BVShop:Ode to Resistance/August 2021

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==On the Other Hand==

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Out of the Bleak

a small black and grey tent, [Map Room #20, then east], Lich#26863 , go black tent

Out of the Bleak

[Out of the Bleak -]
The small tent holds the faint odor of acidic rain, and pale yellow hazy smoke curls up from a talon-shaped lantern positioned directly in the center of the room. A circular, dark oak table is covered with tattered, blue vulture feathers and various walking sticks. Suspended from the pavilion's center pillar are a series of stained hooks that perch over a battered wooden vanity. Several patchwork bear hide rugs surround a small glaes display case.
Obvious exits: out

On the table you see: a twisted ebonwood cane inset with a cracked bleakstone orb, a tall ebony cane capped with a slender bleakstone, a curved black oak cane inlaid with bleakstone shards, a burnished ebony parasol wreathed with blood marble stones and a gnarled red oak stick set with a blood marble sphere.

a twisted ebonwood cane inset with a cracked bleakstone orb Weight: 5 pounds
analyze
Analyze:

The ebonwood cane is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical cane, which is intended. The cane is fully unlocked.

2,500
a tall ebony cane capped with a slender bleakstone Weight: 5 pounds
analyze
Analyze:

The ebony cane is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical cane, which is intended. The cane is fully unlocked.

2,500
a curved black oak cane inlaid with bleakstone shards Weight: 5 pounds
analyze
Analyze:

The black oak cane is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical cane, which is intended. The cane is fully unlocked.

2,500
a burnished ebony parasol wreathed with blood marble stones Weight: 5 pounds
analyze
Analyze:

The ebony parasol is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical parasol, which is intended. The parasol is fully unlocked.

2,500
a gnarled red oak stick set with a blood marble sphere Weight: 5 pounds
analyze
Analyze:

The red oak stick is a sword cane. Some restrictions may apply to the cane's noun when altering it. This item may weigh more than your typical stick, which is intended. The stick is fully unlocked.

2,500

In the case you see: a white-armored crusader miniature.

a white-armored crusader miniature Weight: <1 pound Siegery Toy
analyze, examine
Analyze:
This miniature is a siegery toy. It is a warrior.

This miniature has custom attack messaging.

This miniature has custom miss messaging.

This miniature has custom idle messaging.

This miniature has custom death messaging.
Examine:
The crusader miniature stands stoically, clenched hands holding tightly to a huge, pure white sword. The figure is bedecked in a suit of polished white armor that has a golden crown emblazoned upon its breastplate. The crusader is bald, with the faint markings of a crown-shaped scar burned around the figure's scalp. Dark, hollow eyes stare out from his chiseled face.

1,000

On the hooks you see: a deep red ankle sheath wreathed with thorny black roots, a slim grey belt sheath trimmed with blue vulture feathers, a sea blue wrist sheath set with polished blood marbles, a narrow grey ankle sheath inlaid with bleached bones, a smooth dark belt sheath inset with blood marble fragments and a small black wrist sheath inlaid with bleakstone shards.

a deep red ankle sheath wreathed with thorny black roots Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
ankle-worn
functional
analyze
Analyze:
You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

You can hide the sheath in the following items by PUSHing the sheath: boots, cothurns, gillies, moccasins, buskins, workboots, knee-boots, yatane, half-boots, thigh-boots, ankle-boots, klot, and jackboots.

It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden at your ankle.
20
a slim grey belt sheath trimmed with blue vulture feathers Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
belt-worn
functional
analyze
Analyze:
You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

You can hide the sheath in the following items by PUSHing the sheath: pants, skirt, trousers, breeches, britches, leggings, galligaskins, kilt, greatkilt, moggans, chausses, pantaloons, slacks, wrap skirt, overalls, knee-breeches, skirts, nanjir, and kanjir.

It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden at the small of your back.
20
a sea blue wrist sheath set with polished blood marbles Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
wrist-worn
functional
analyze
Analyze:
You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

You can hide the sheath in the following items by PUSHing the sheath: chemise, blouse, shirt, tunic, dress, gown, longcoat, coat, jacket, surcoat, greatcoat, overcoat, cossack, cossock, chemise, cotehardie, doublet, gambeson, kirtle, robe, underrobe, overrobe, bliaut, smock, houppelande, surtout, mantelet, longcloak, cote, and atanika.

It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden up your sleeves.
20
a narrow grey ankle sheath inlaid with bleached bones Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
ankle-worn
functional
analyze
Analyze:
You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

You can hide the sheath in the following items by PUSHing the sheath: boots, cothurns, gillies, moccasins, buskins, workboots, knee-boots, yatane, half-boots, thigh-boots, ankle-boots, klot, and jackboots.

It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden at your ankle.
20
a smooth dark belt sheath inset with blood marble fragments Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
belt-worn
functional
analyze
Analyze:
You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

You can hide the sheath in the following items by PUSHing the sheath: pants, skirt, trousers, breeches, britches, leggings, galligaskins, kilt, greatkilt, moggans, chausses, pantaloons, slacks, wrap skirt, overalls, knee-breeches, skirts, nanjir, and kanjir.

It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden at the small of your back.
20
a small black wrist sheath inlaid with bleakstone shards Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
wrist-worn
functional
analyze
Analyze:
You can WEAR, REMOVE, PUSH, and PULL the sheath and will notice special messaging for using GET and PUT to retrieve or store weapons within the hidden sheath.

You can hide the sheath in the following items by PUSHing the sheath: chemise, blouse, shirt, tunic, dress, gown, longcoat, coat, jacket, surcoat, greatcoat, overcoat, cossack, cossock, chemise, cotehardie, doublet, gambeson, kirtle, robe, underrobe, overrobe, bliaut, smock, houppelande, surtout, mantelet, longcloak, cote, and atanika.

It can be altered freely, but keep in mind the messaging. It must be something with straps that could logically be hidden up your sleeves.
20

On the vanity you see: a cracked bleakstone-framed glass mirror and a round blood marble-set glass mirror.

a cracked bleakstone-framed glass mirror Weight: <1 pound 100
a round blood marble-set glass mirror Weight: <1 pound 100
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Pinned and Pleated

a glossy oak door, [Map Room #], Lich# 26904, go dock, go gangplank, south, northwest, go companionway, go oak door

Pinned and Pleated

[Pinned and Pleated -]
Exposed rafters line the roof of the cabin, the constant creak and roll of the ship causing various hangings to sway and the sound of creaking to slip through the balmy air. Rolled and bound to a support post is an off-white and navy blue hammock, which leaves room for a trio of mannequins to be displayed between copper-ringed portholes. Tidy shelves dominate the one solid wall and are filled with tidily folded pieces of fabric, bowls filled with pins, and baskets of cording.
Obvious exits: out
tidily penned parchment
Welcome to Pinned and Pleated, home of the Kraet's most versatile garment. The Chiton A tunic made from a single piece of artfully folded cloth, the chiton drapes at the shoulders, creating sleeves with the proper placement of pins along shoulder and arm. Initially simple in both material and design, today's chiton runs the gamut from the simple to the exquisite, and much emphasis is placed by some Kraet on the designs of the primary shoulder pins.

On the Tidy shelves you see: a folded silk cloth dyed gorse yellow, a folded satin cloth dyed madder red, a folded dimity cloth dyed lapis blue, a folded byssine cloth dyed violet ochre and a folded linen cloth dyed verdigris green.

a folded silk cloth dyed gorse yellow Weight: <1 pound chest-worn
analyze
Analyze:
You analyze the yellow silk cloth and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A folded silk cloth dyed gorse yellow can be worn as a chiton and can be styled in one of three utility forms. They are the Gladiator, the Observer, and the Worker. Each style will provide basic comfort and freedom of movement for the tasks at hand. The cloth can be customized by adding pins or cording to it but they must be from the Kraet Style line in order for them to work.

Currently, the cloth is set to be worn in the observer style.

It has a border of silver knotwork-patterned and is fashioned of silk that is dyed gorse yellow.

There is a pair of simple pins affixed to it, which will display as from-pinned when the garment is worn.

There is a braided gold cord wrapped about it, which will display as -corded when the garment is worn.

You may change how the pins are worn by using TWIST to add new ones.

You may change how the cord is worn by using WRAP to add new ones.

Altering instructions: The cloth may have its color, fabric-type, and border altered. It will always have a stock long description and any show must make sense when the item is not worn.

Tiering: The cloth is currently tier 1 of 2. The cloth has access to the following verbs:
Pinch (removes pin), Remove, Turn (changes style), Twist (adds pin), Wear, Wrap (adds cord), and Unwrap (removes cord)

500
a folded satin cloth dyed madder red Weight: <1 pound chest-worn
analyze
Analyze:
You analyze the red satin cloth and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A folded satin cloth dyed madder red can be worn as a chiton and can be styled in one of three utility forms. They are the Gladiator, the Observer, and the Worker. Each style will provide basic comfort and freedom of movement for the tasks at hand. The cloth can be customized by adding pins or cording to it but they must be from the Kraet Style line in order for them to work.

Currently, the cloth is set to be worn in the observer style.

It has a border of laurel leaf-edged and is fashioned of satin that is dyed madder red.

There is a pair of simple pins affixed to it, which will display as from-pinned when the garment is worn.

There is a braided gold cord wrapped about it, which will display as -corded when the garment is worn.

You may change how the pins are worn by using TWIST to add new ones.

You may change how the cord is worn by using WRAP to add new ones.

Altering instructions: The cloth may have its color, fabric-type, and border altered. It will always have a stock long description and any show must make sense when the item is not worn.

Tiering: The cloth is currently tier 1 of 2. The cloth has access to the following verbs:
Pinch (removes pin), Remove, Turn (changes style), Twist (adds pin), Wear, Wrap (adds cord), and Unwrap (removes cord)

500
a folded dimity cloth dyed lapis blue Weight: <1 pound chest-worn
analyze
Analyze:
You analyze the blue dimity cloth and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A folded dimity cloth dyed lapis blue can be worn as a chiton and can be styled in one of three utility forms. They are the Gladiator, the Observer, and the Worker. Each style will provide basic comfort and freedom of movement for the tasks at hand. The cloth can be customized by adding pins or cording to it but they must be from the Kraet Style line in order for them to work.

Currently, the cloth is set to be worn in the observer style.

It has a border of azure-threaded and is fashioned of dimity that is dyed lapis blue.

There is a pair of simple pins affixed to it, which will display as from-pinned when the garment is worn.

There is a braided gold cord wrapped about it, which will display as -corded when the garment is worn.

You may change how the pins are worn by using TWIST to add new ones.

You may change how the cord is worn by using WRAP to add new ones.

Altering instructions: The cloth may have its color, fabric-type, and border altered. It will always have a stock long description and any show must make sense when the item is not worn.

Tiering: The cloth is currently tier 1 of 2. The cloth has access to the following verbs:
Pinch (removes pin), Remove, Turn (changes style), Twist (adds pin), Wear, Wrap (adds cord), and Unwrap (removes cord)

500
a folded byssine cloth dyed violet ochre Weight: <1 pound chest-worn
analyze
Analyze:
You analyze the violet byssine cloth and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A folded byssine cloth dyed violet ochre can be worn as a chiton and can be styled in one of three utility forms. They are the Gladiator, the Observer, and the Worker. Each style will provide basic comfort and freedom of movement for the tasks at hand. The cloth can be customized by adding pins or cording to it but they must be from the Kraet Style line in order for them to work.

Currently, the cloth is set to be worn in the observer style.

It has a border of amber-whipstitched and is fashioned of byssine that is dyed violet ochre.

There is a pair of simple pins affixed to it, which will display as from-pinned when the garment is worn.

There is a braided gold cord wrapped about it, which will display as -corded when the garment is worn.

You may change how the pins are worn by using TWIST to add new ones.

You may change how the cord is worn by using WRAP to add new ones.

Altering instructions: The cloth may have its color, fabric-type, and border altered. It will always have a stock long description and any show must make sense when the item is not worn.

Tiering: The cloth is currently tier 1 of 2. The cloth has access to the following verbs:
Pinch (removes pin), Remove, Turn (changes style), Twist (adds pin), Wear, Wrap (adds cord), and Unwrap (removes cord)

500
a folded linen cloth dyed verdigris green Weight: <1 pound chest-worn
analyze
Analyze:
You analyze the green linen cloth and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A folded linen cloth dyed verdigris green can be worn as a chiton and can be styled in one of three utility forms. They are the Gladiator, the Observer, and the Worker. Each style will provide basic comfort and freedom of movement for the tasks at hand. The cloth can be customized by adding pins or cording to it but they must be from the Kraet Style line in order for them to work.

Currently, the cloth is set to be worn in the worker style.

It has a border of dark trellis-patterned and is fashioned of linen that is dyed verdigris green.

There is a pair of simple pins affixed to it, which will display as from-pinned when the garment is worn.

There is a braided gold cord wrapped about it, which will display as gold-corded when the garment is worn.

You may change how the pins are worn by using TWIST to add new ones.

You may change how the cord is worn by using WRAP to add new ones.

Altering instructions: The cloth may have its color, fabric-type, and border altered. It will always have a stock long description and any show must make sense when the item is not worn.

Tiering: The cloth is currently tier 1 of 2. The cloth has access to the following verbs:
Pinch (removes pin), Remove, Turn (changes style), Twist (adds pin), Wear, Wrap (adds cord), and Unwrap (removes cord)

500

In the baskets you see: a pale gold samite cord, a twisted blush lyraigne cord, a woven silver velvet cord, a braided copper flax cord and a dusty sage jute cord.

a pale gold samite cord Weight: <1 pound
analyze
Analyze:
You analyze the gold samite cord and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A pale gold samite cord can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the cord.

The cord has the following custom styles:
Custom Material: samite
Custom Color: gold
It is currently set to display as samite-waisted, which can be changed by using TURN.
Altering Instructions: The cord can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the cord in hand, WRAP the chiton to add the cord. To remove the cord, UNWRAP the chiton.

100
a twisted blush lyraigne cord Weight: <1 pound
analyze
Analyze:
You analyze the blush lyraigne cord and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A twisted blush lyraigne cord can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the cord.

The cord has the following custom styles:
Custom Material: lyraigne
Custom Color: blush
It is currently set to display as lyraigne-waisted, which can be changed by using TURN.
Altering Instructions: The cord can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the cord in hand, WRAP the chiton to add the cord. To remove the cord, UNWRAP the chiton.

100
a woven silver velvet cord Weight: <1 pound
analyze
Analyze:
You analyze the silver velvet cord and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A woven silver velvet cord can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the cord.

The cord has the following custom styles:
Custom Material: velvet
Custom Color: silver
It is currently set to display as velvet-waisted, which can be changed by using TURN.
Altering Instructions: The cord can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the cord in hand, WRAP the chiton to add the cord. To remove the cord, UNWRAP the chiton.

100
a braided copper flax cord Weight: <1 pound
analyze
Analyze:
You analyze the copper flax cord and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A braided copper flax cord can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the cord.

The cord has the following custom styles:
Custom Material: flax
Custom Color: copper
It is currently set to display as flax-waisted, which can be changed by using TURN.
Altering Instructions: The cord can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the cord in hand, WRAP the chiton to add the cord. To remove the cord, UNWRAP the chiton.

100
a dusty sage jute cord Weight: <1 pound
analyze
Analyze:
You analyze the sage jute cord and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A dusty sage jute cord can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the cord.

The cord has the following custom styles:
Custom Material: jute
Custom Color: dusty sage
It is currently set to display as jute-waisted, which can be changed by using TURN.
Altering Instructions: The cord can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the cord in hand, WRAP the chiton to add the cord. To remove the cord, UNWRAP the chiton.

100

muscular cotton worker figure On the cotton worker figure you see a madder red-waisted linen chiton with brooch-pinned woad blue sleeves and a small note at its feet.

On the muscular cotton worker figure you see: a madder red-waisted linen chiton with brooch-pinned woad blue sleeves and a small note at its feet.

a small note at its feet
Style 3 - Worker Multiple pins between the two pieces of fabric form sleeves in this garment, which helps with protecting the skin from the sun and keeping the flesh covered from jungle and coastal insects. The overall loose design allows for the free movement of air through the garment and allows sweat to escape, keeping the wearer cool during the work day.

muscular linen observer figure On the linen observer figure you see a copper-pinned black silk chiton topped in a thistle-patterned overlay and a small note at its feet.

On the muscular linen observer figure you see: a copper-pinned black silk chiton topped in a thistle-patterned overlay and a small note at its feet.

a small note at its feet
Style 2 - Observer Elegant folds and decorative pinning turn this chiton into a garment worn while entertaining or in casual company. The fabric is typically edged in a knotwork or scrollwork design or patterned with abstract designs, which once worn fall along the lower edges of the elegant overlay. Unlike the Gladiator style, this garment's edges are left loose and flowing to display that the wearer is comfortable and unafraid of challenge or attack.

muscular silk gladiator figure On the silk gladiator figure you see a cameo-pinned gorse yellow cotton chiton torso-wrapped in blue cording and a small note at the figure's feet.

On the muscular silk gladiator figure you see: a cameo-pinned gorse yellow cotton chiton torso-wrapped in blue cording and a small note at the figure's feet.

a small note at the figure's feet
Style 1 - Gladiator Designed to be worn in combat, the folding and pinning of this chiton prevents loose edges from being snagged by opposing combatants. The shoulder pins are sparse with little to no decoration, and the cording binds the fabric close to the torso, while leaving the shorter edges to create a modesty skirt below the hips. Frequently, a balteus or cingulum is worn at the waist, each trailing pteruges for protection.

In the bowls you see: a pair of ivory cameos, a pair of rose gold fibulae, a pair of silvery galena brooches, a pair of oval ametrines and a pair of pale opal leaves.

a pair of ivory cameos Weight: <1 pound
analyze
Analyze:
You analyze the ivory cameos and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A pair of ivory cameos can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the cameos.

The cameos has the following custom styles:
Custom Material: (Must match base item) gemstone
Custom Descriptor: ivory cameo
Custom Pin-type: cameo
It is currently set to display as ivory cameo-pinned, which can be changed by using TURN.
Altering Instructions: The cameos can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the cameos in hand, TWIST the chiton to add the cameos. To remove the cameos, PINCH the chiton.

100
a pair of rose gold fibulae Weight: <1 pound
analyze
Analyze:
You analyze the rose gold fibulae and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A pair of rose gold fibulae can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the fibulae.

The fibulae has the following custom styles:
Custom Material: (Must match base item) rose gold
Custom Descriptor: rose gold fibula
Custom Pin-type: fibula
It is currently set to display as rose gold-pinned, which can be changed by using TURN.
Altering Instructions: The fibulae can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the fibulae in hand, TWIST the chiton to add the fibulae. To remove the fibulae, PINCH the chiton.

100
a pair of silvery galena brooches Weight: <1 pound
analyze
Analyze:
You analyze the silvery galena brooches and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A pair of silvery galena brooches can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the brooches.

The brooches has the following custom styles:
Custom Material: (Must match base item) galena
Custom Descriptor: silvery galena brooch
Custom Pin-type: brooch
It is currently set to display as silvery galena brooch-pinned, which can be changed by using TURN.
Altering Instructions: The brooches can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the brooches in hand, TWIST the chiton to add the brooches. To remove the brooches, PINCH the chiton.

100
a pair of oval ametrines Weight: <1 pound
analyze
Analyze:
You analyze the oval ametrines and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A pair of oval ametrines can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the ametrines.

The ametrines has the following custom styles:
Custom Material: (Must match base item) gemstone
Custom Descriptor: oval ametrine
Custom Pin-type: ametrine
It is currently set to display as oval ametrine-pinned, which can be changed by using TURN.
Altering Instructions: The ametrines can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the ametrines in hand, TWIST the chiton to add the ametrines. To remove the ametrines, PINCH the chiton.

100
a pair of pale opal leaves Weight: <1 pound
analyze
Analyze:
You analyze the pale opal leaves and sense that the creator has provided the following information:

Welcome to Kraet Styles, the premiere place to find Kraet styles and clothing. A pair of pale opal leaves can only be used with a Kraet Style chiton. To do so, you must TWIST the chiton while holding the leaves.

The leaves has the following custom styles:
Custom Material: (Must match base item) gemstone
Custom Descriptor: pale opal leaf
Custom Pin-type: leaf
It is currently set to display as pale opal leaf-pinned, which can be changed by using TURN.
Altering Instructions: The leaves can be completely changed, but please note that only the custom areas above will ever be displayed when it is in use. The custom material must always be whatever the base material of the item is, but it can be wood, metal, or gemstone.

Usage: With the leaves in hand, TWIST the chiton to add the leaves. To remove the leaves, PINCH the chiton.

100
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Potation Parlor

a crumbling abandoned building, [Map Room 8], Lich# 26888, go abandoned building

Potation Parlor

[Potation Parlor -]
Cradled within the frame of an abandoned building, the shop features a scorched mural born from a past fire and shaped into art. A dingy counter rests against one wall and several stools are available for seating. An opening in a crumbling wall offers access to the outside.
Obvious exits: none

On the dingy counter you see: a painted clay mug of cold chocolate milk, a tall cold glass of lemonade, a frosted peach shake, a glass of iced raspberry tea, a canister of warm vegetable broth, a canister of aromatic turtle soup, a canister of rich chicken soup and a canister of spiced beef soup.

a painted clay mug of cold chocolate milk Weight: <1 pound Elemental Defense III
10 quaffs
200
a tall cold glass of lemonade Weight: <1 pound Mobility
10 quaffs
300
a frosted peach shake Weight: <1 pound Strength
10 quaffs
150
a glass of iced raspberry tea Weight: <1 pound Strength Of Will
10 quaffs
500
a canister of warm vegetable broth Weight: <1 pound Prayer of Protection
10 quaffs
200
a canister of aromatic turtle soup Weight: <1 pound Heroism
10 quaffs
750
a canister of rich chicken soup Weight: <1 pound Prismatic Guard
10 quaffs
250
a canister of spiced beef soup Weight: <1 pound Warding Sphere
10 quaffs
500
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Rock Solid

an angular granite-covered wagon, Map Room 23, Lich#26840, go granite wagon

Rock Solid

[Rock Solid - 23822]
The utilitarian interior of the wagon could generously be described as spartan. Not a single sign of inhabitation graces the area. An engraved bow rack, a carved runestaff display, and a large weapon stand are the only furniture within the bare confines. An oil lamp rests in the middle of the floor, illuminating its sparse surroundings.
Obvious exits: out
large red-inked sign
Welcome to Rock Solid! Goods on the runestaff display and weapon stand are Realm Weaponry. They change what kinda elements they shoot dependin' on where you are. They are all enchanted five times, except the glowbark and fireleaf, which are their natural enchantment. Useful stuff! The longbows and composites on the rack are enchanted five times and load wands of their suitable element. The bows with golvern touches are enchanted six times and will load any kind of wand.

On the engraved bow rack you see: a horn-bellied villswood bow with golvern flourishes, a dark ruic composite bow inlaid with tortoiseshell, a pale cream ruic bow gripped with silver-flanked bone facings, a blackened ruic composite bow carved into a serpent, a sleek lemonwood longbow with bone-paneled ends, a scarlet-lacquered mesille longbow with horn tips, a cobalt-glossed villswood longbow tipped with balenite and a darkly stained ruic yumi with golvern-inlaid constellations.

a horn-bellied villswood bow with golvern flourishes Weight: 3 pounds
Enchant: +28
composite bow
analyze
Analyze:
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Golden Wands - Heat flares

Metal or Blue wands - Cold flares
Silver and Iron wands - Electric flares
Crystal wands - Acid flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

It has both the PULL and POINT verbs available as well.

15,000
a dark ruic composite bow inlaid with tortoiseshell Weight: 2 pounds
Enchant: +25
composite bow
analyze
Analyze:
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Metal or Blue wands - Cold flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

In addition, it also has the PULL verb available.
2,000
a pale cream ruic bow gripped with silver-flanked bone facings Weight: 2 pounds
Enchant: +25
composite bow
analyze
Analyze:
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Golden Wands - Heat flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

In addition, it also has the PULL verb available.
2,000
a blackened ruic composite bow carved into a serpent Weight: 2 pounds
Enchant: +25
composite bow
analyze
Analyze:
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Silver and Iron wands - Electric flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

In addition, it also has the PULL verb available.
2,000
a sleek lemonwood longbow with bone-paneled ends Weight: 2 pounds
Enchant: +25
longbow
analyze
Analyze:
This is a longbow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Silver and Iron wands - Electric flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

In addition, it also has the PULL verb available.
2,000
a scarlet-lacquered mesille longbow with horn tips Weight: 2 pounds
Enchant: +25
longbow
analyze
Analyze:
This is a longbow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Golden Wands - Heat flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

In addition, it also has the PULL verb available.
2,000
a cobalt-glossed villswood longbow tipped with balenite Weight: 2 pounds
Enchant: +28
longbow
analyze
Analyze:
This is a longbow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Metal or Blue wands - Cold flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

In addition, it also has the PULL verb available.
2,000
a darkly stained ruic yumi with golvern-inlaid constellations Weight: 3 pounds
Enchant: +30
yumi
analyze
Analyze:
This is a yumi that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

Golden Wands - Heat flares

Metal or Blue wands - Cold flares
Silver and Iron wands - Electric flares
Crystal wands - Acid flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD. There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

It has both the PULL and POINT verbs available as well.

15,000

On the large weapon stand you see: a heavy rolaren polehammer spiked with golvern, a pair of midnight blue leather gauntlets sporting rolaren talons, a pair of rolaren capped scaled leather boots, a massive eonake sledgehammer with faded rune carvings, a lustrous silver eonake hatchet with a pierced ebony handle, a pure white eonake spikestar studded with dark ora, a silver-washed white eonake warlance with a needle-like head, a pair of leather gauntlets with reticulated eonake fingers, a pair of tall leather boots reinforced with eonake plates, a glossy black rolaren khopesh with a writhen fel hilt, a scrollworked rolaren toporok with a hexagonal handle, a bluish white rolaren kris with faceted ivory grip, a slender rolaren lance capped with an obsidian fist, a dragon tail-shaped golvern tetsubo with fiery red barbs, an ash-hafted red kelyn morning star and a black kelyn bulawa crowned with a pierced-nose bull's head.

a heavy rolaren polehammer spiked with golvern Weight: 9 pounds
Enchant: +25
Flares: Realm
Hammer of Kai
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a pair of midnight blue leather gauntlets sporting rolaren talons Weight: <1 pound
Enchant: +25
Flares: Realm
UAC gloves
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a pair of rolaren capped scaled leather boots Weight: 2 pounds
Enchant: +25
Flares: Realm
UAC boots
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a massive eonake sledgehammer with faded rune carvings Weight: 6 pounds
Enchant: +25
Flares: Realm
Sanctified
sledgehammer
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a lustrous silver eonake hatchet with a pierced ebony handle Weight: 5 pounds
Enchant: +25
Flares: Realm
Sanctified
hatchet
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a pure white eonake spikestar studded with dark ora Weight: 6 pounds
Enchant: +25
Flares: Realm
Sanctified
spikestar
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a silver-washed white eonake warlance with a needle-like head Weight: 12 pounds
Enchant: +25
Flares: Realm
Sanctified
warlance
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a pair of leather gauntlets with reticulated eonake fingers Weight: <1 pound
Enchant: +25
Flares: Realm
Sanctified
UAC gloves
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a pair of tall leather boots reinforced with eonake plates Weight: 2 pounds
Enchant: +25
Flares: Realm
Sanctified
UAC boots
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a glossy black rolaren khopesh with a writhen fel hilt Weight: 5 pounds
Enchant: +25
Flares: Realm
khopesh
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a scrollworked rolaren toporok with a hexagonal handle Weight: 6 pounds
Enchant: +25
Flares: Realm
toporok
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a bluish white rolaren kris with faceted ivory grip Weight: 4 pounds
Enchant: +25
Flares: Realm
kris
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a slender rolaren lance capped with an obsidian fist Weight: 15 pounds
Enchant: +25
Flares: Realm
lance
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a dragon tail-shaped golvern tetsubo with fiery red barbs Weight: 8 pounds
Enchant: +25
Flares: Realm
tetsubo
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
an ash-hafted red kelyn morning star Weight: 8 pounds
Enchant: +25
Flares: Realm
morning star
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a black kelyn bulawa crowned with a pierced-nose bull's head Weight: 8 pounds
Enchant: +25
Flares: Realm
bulawa
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000

On the carved runestaff display you see: a gilded cockerel-capped grey illthorn runestaff, a dual-headed glowbark scepter carved with a monkey and lion, a marquetry-inlaid lor staff covered with a thick gloss and an ebonized fireleaf walking stick capped with bone.

a gilded cockerel-capped grey illthorn runestaff Weight: 4 pounds
Enchant: +25
Flares: Realm
runestaff
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
a dual-headed glowbark scepter carved with a monkey and lion Weight: 4 pounds
Enchant: +22
Flares: Realm
scepter
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
a marquetry-inlaid lor staff covered with a thick gloss Weight: 3 pounds
Enchant: +25
Flares: Realm
runestaff
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,500
an ebonized fireleaf walking stick capped with bone Weight: 4 pounds
Enchant: +22
Flares: Realm
runestaff
analyze
Analyze:
Realm Weapon - This is a realm weapon that has the ability to change its flare based on what realm you are in. It may be freely altered by any willing merchant.
2,000
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The Sable Quietus

a whitewashed cobblestone building, [Map Room #10, south], Lich# 28326, go cobblestone building

The Sable Quietus, Entry

[The Sable Quietus, Entry - 28325]
Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room.
Obvious exits: out
large black sign
~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the Sable Quietus, the original home of Plague Masks. You will find a display of them on the pegs. In order to activate their special abilities, you'll need a cartridge. These can be found in the basket. An unlimited number of unlocking certificates are available there as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to recharge your cartridge, you will need to use a potion. Anyone trained in alchemy can create one of these potions for you. Poison cartridges use the following: a crystalline flask containing a dimly glowing sky-blue potion Disease cartridges use the following: a crystalline flask containing a dimly glowing sea-green potion Each cartridge will only ever hold three charges. Each potion can be poured on a cartridge to restore one dose.

In the wicker baskets you see: a waxed ebon parchment, a waxed black vellum, a bright sea-green cartridge and a bright sky-blue cartridge.

a waxed ebon parchment Weight: <1 pound Unlock Plague Mask from Tier 2 to 3
analyze, examine, writing
Analyze:
Your parchment is used to Unlock
Your parchment will Unlock
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
This Unlock Read:
This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information.

7,500
a waxed black vellum Weight: <1 pound Unlock Plague Mask from Tier 1 to 2
analyze, examine
Analyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5,000
a bright sea-green cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sea-green cartridge and sense that the creator has provided the following information:

A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.

500
a bright sky-blue cartridge Weight: <1 pound
analyze
Analyze:
You analyze the sky-blue cartridge and sense that the creator has provided the following information:

A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.

500

On the wrought iron pegs you see: a vibrant scarlet ibis mask with a black-tipped red bill, a brown sandhill crane mask painted red along the forehead, a red-billed black swan mask framed in atramentous feathers, a tawny florican mask boasting spatulate-tipped plumage, a sandy brown taruca mask displaying twin-tined antlers, an azure-faced cassowary mask with a horn-like brown casque, an incarnadine nubuck vathor mask accented by black rosettes, a dark brown serotine mask encircled by tufts of mahogany fur and a scaled viridian leather chameleon mask.

a vibrant scarlet ibis mask with a black-tipped red bill Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the scarlet ibis mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A vibrant scarlet ibis mask with a black-tipped red bill can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a brown sandhill crane mask painted red along the forehead Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the sandhill crane mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A brown sandhill crane mask painted red along the forehead can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently smoky
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a red-billed black swan mask framed in atramentous feathers Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the black swan mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A red-billed black swan mask framed in atramentous feathers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a tawny florican mask boasting spatulate-tipped plumage Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the florican mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A tawny florican mask boasting spatulate-tipped plumage can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently mirrored
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a sandy brown taruca mask displaying twin-tined antlers Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the brown taruca mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A sandy brown taruca mask displaying twin-tined antlers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carnelian
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently muzzle
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
an azure-faced cassowary mask with a horn-like brown casque Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the cassowary mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

An azure-faced cassowary mask with a horn-like brown casque can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently silvery
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
an incarnadine nubuck vathor mask accented by black rosettes Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the vathor mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

An incarnadine nubuck vathor mask accented by black rosettes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carmine
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a dark brown serotine mask encircled by tufts of mahogany fur Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the serotine mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A dark brown serotine mask encircled by tufts of mahogany fur can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently bronze
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000
a scaled viridian leather chameleon mask Weight: <1 pound head-worn
functional
Plague Mask
analyze
Analyze:
You analyze the chameleon mask and sense that the creator has provided the following information:

This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.

A scaled viridian leather chameleon mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently yellow
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!

When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.

The mask is 1 (OTS) out of 3 tiers.

It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.

When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.

2,000

go copper door,

The Sable Quietus, Storage

[The Sable Quietus, Storage -]
Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall is slightly drawn back from an empty door casing.
Obvious exits: none

On the series of storage shelves you see: a tightly knit ivory angora cowl, a thick blackworked cowl of multitonal slate frieze, a claw-pinned multilayered burnet cowl, a simple pale brown cameline cowl, a heavy vermillion falding cowl with irregular white stripes, a tonal viridian felt cowl, a scarlet-on-black brushed flannel cowl, a pale grey kersey cowl painted with a wispy cloud pattern and a voluminous burgundy pashmina cowl.

a tightly knit ivory angora cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the ivory angora cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a thick blackworked cowl of multitonal slate frieze Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the thick frieze cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a claw-pinned multilayered burnet cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the burnet cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a simple pale brown cameline cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the brown cameline cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a heavy vermillion falding cowl with irregular white stripes Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the falding cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a tonal viridian felt cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the viridian felt cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a scarlet-on-black brushed flannel cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the flannel cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a pale grey kersey cowl painted with a wispy cloud pattern Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the kersey cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000
a voluminous burgundy pashmina cowl Weight: <1 pound neck-worn Plague Cowl
analyze
Analyze:
You analyze the pashmina cowl and sense that the creator has provided the following information:

This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.

Do not change the noun!

When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Pull, Push, Remove, and Wear.

It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.

2,000

In the open-weave basket you see: a waxed off-white vellum.

a waxed off-white vellum Weight: <1 pound Unlock Plague Cowl from Tier 1 to 2
analyze, examine
Analyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This will unlock a Plague Cowl from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.

5,000

, go thick curtain

The Sable Quietus, Passage

[The Sable Quietus, Passage -]
Dimly lit by tallows placed in wrought iron sconces, the small passage has rough wooden walls and a packed dirt floor. Rickety wooden stairs ascend to the floor above along the western edge, while white-washed oak planks form a descending staircase that disappears below. A faded curtain outlined in light is the only other means of exiting the space.
Obvious exits: none

, go stairs

The Sable Quietus, Landing

[The Sable Quietus, Landing -]
Rough oak floorboards form a small, squarish landing that encircles a rickety set of wooden stairs that descends to the level below. Whitewashed walls, newly painted and clean, lend a sterile and austere air to the small space that is only enhanced by the scent of medicinals in the air. Wrought iron hooks flank a closed white door, their curved edges supporting various overcoats and smocks.
Obvious exits: none

On the Wrought iron hooks you see: a bulky cinereal waxed leather frock coat, a navy-grey leather frock coat with cylindrical marble toggles, a black leather frock coat with contrasting white stitching, a floor-length viridian leather frock coat, an alabaster waxed leather frock coat, a black leather overcoat with red slashes across the back, a skull-tooled waxed leather overcoat, a glossy leather overcoat with an upturned pointed collar, a heavy sable leather overcoat with gilded ivory fang toggles and a thorn-patterned oxblood leather overcoat.

a bulky cinereal waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the cinereal frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: fragmented bone

1,250
a navy-grey leather frock coat with cylindrical marble toggles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: cylindrical marble

1,250
a black leather frock coat with contrasting white stitching Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: stamped alum

1,250
a floor-length viridian leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: scaled onyx

1,250
an alabaster waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather frock coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: pewter

1,250
a black leather overcoat with red slashes across the back Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather coat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The coat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: irregular bone claw

1,250
a skull-tooled waxed leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the waxed leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: hematite

1,250
a glossy leather overcoat with an upturned pointed collar Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: bronze-framed

1,250
a heavy sable leather overcoat with gilded ivory fang toggles Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the leather overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: gilded ivory fang

1,250
a thorn-patterned oxblood leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Plague Overcoat
analyze
Analyze:
You analyze the oxblood overcoat and sense that the creator has provided the following information:

This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.

The overcoat is 1 (OTS) out of 2 tiers.

It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.

It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: round copper

1,250

In the open-weave basket you see: a waxed pure white vellum.

a waxed pure white vellum Weight: <1 pound Unlock Plague Overcoat from Tier 1 to 2
analyze, examine
Analyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This will unlock a Plague Overcoat from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your overcoat. Please ANALYZE for more information.

5,000

, go staircase (from Passage)

The Sable Quietus, Basement

[The Sable Quietus, Basement -]
Heavy and damp, the air is rife with the scent of packed dirt, herbs, and smoke. Spidery white tendrils, the roots of some unseen plant, dangle from the ceiling between the thick oak beams. Footsteps dully echo from above as patrons and denizens move through the passage above, the tremors setting the wrought iron basket of coals that hangs in the center of the room to swaying. A rough wooden table rests against one earthy wall, its contents largely in shadow. You also see a ascending staircase.
Obvious exits: none

On the rough wooden table you see:
Misc [1]: a small wooden sign

a small wooden sign
Coming Soon...
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Shadowed Light

some steps heading towards a basement entrance, [Map Room #11], Lich# 26851, go steps

Shadowed Light, Entrance

[Shadowed Light -]
The subtle smell of old blood lingers in the air as dried pools of the sanguineous substance, along with various drips, mar the already damaged wood floors. A series of hangers hang from rusted hooks protruding from soiled walls, with small oil lanterns between them. Resting against a far wall is a pine table, its surface bare save for a few scraps of paper. You also see a splintered ebonwood door.
Obvious exits: southeast, southwest
battered sign
Let it be known these wares are dangerous to those who wear them. Accursed are they, for they, once worn, refuse to be removed without the aid of curse removal.

On the pine table you see: a grey-scribed matte black slip, a white-scribed matte black slip and a red-scribed matte black slip.

a grey-scribed matte black slip Weight: <1 pound Unlock
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This slip will draw power from the shadows to upgrade Cursed Armor from Tier 1 to Tier 2.

You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.

Examine:
You examine the a grey-scribed matte black slip. Relying on negative space, the slip's faint grey print resembles a face with a hand squeezed over the mouth.

70,000
a white-scribed matte black slip Weight: <1 pound Unlock
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This slip will draw power from the shadows to upgrade Cursed Armor from Tier 2 to Tier 3.

You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.

Examine:
You examine the a white-scribed matte black slip. Relying on negative space, the slip's faint white print resembles a face with a hand squeezed over the mouth.

200,000
a red-scribed matte black slip Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This slip will draw power from the shadows to upgrade Cursed Armor from Tier 3 to Tier 4, the final tier.

You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.

Examine:
You examine the a red-scribed matte black slip. Relying on negative space, the slip's faint crimson print resembles a face with a hand squeezed over the mouth.

500,000

On the hangers you see: a midnight blue silk gown draped from a black ora pendant, a dark crimson houppelande detailed with black ora florets and a black ora-collared dingy linen soutane.

a midnight blue silk gown draped from a black ora pendant Weight: 8 pounds
Enchant: +25
robes (AsG 2) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the gown's surface.You also notice a small enchanter's glyph.
30,000
a dark crimson houppelande detailed with black ora florets Weight: 8 pounds
Enchant: +25
robes (AsG 2) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the houppelande's surface.You also notice a small enchanter's glyph.
30,000
a black ora-collared dingy linen soutane Weight: 8 pounds
Enchant: +25
robes (AsG 2) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the soutane's surface.You also notice a small enchanter's glyph.
30,000

Shadowed Light, Southeast

[Shadowed Light -]
Sheer, black gossamer painted with small, silver moons and stars hang across loosely planked walls in a poor attempt to dress up the room. Soft light from several mostly melted candles reflects upon the moons and stars on the fabric, creating the illusion of dancing fireflies in the dim room. A leather-bound chest, its lid propped open by a pronged pole, sits off to one side of the area across from a pine closet with its door broken off the hinges.
Obvious exits: west, northwest

In the leather-bound chest you see: a stygian leather jerkin stitched with black ora thread, an oxblood suede arming doublet with black ora clasps, a black ora-stitched dark cinereal chamois aketon and a mottled viper skin bodysuit with black ora accents.

a stygian leather jerkin stitched with black ora thread Weight: 10 pounds
Enchant: +25
light leather (AsG 5) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the jerkin's surface.You also notice a small enchanter's glyph.
30,000
an oxblood suede arming doublet with black ora clasps Weight: 13 pounds
Enchant: +25
full leather (AsG 6) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the doublet's surface.You also notice a small enchanter's glyph.
30,000
a black ora-stitched dark cinereal chamois aketon Weight: 15 pounds
Enchant: +25
reinforced leather (AsG 7) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the aketon's surface.You also notice a small enchanter's glyph.
30,000
a mottled viper skin bodysuit with black ora accents Weight: 16 pounds
Enchant: +25
double leather (AsG 8) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the bodysuit's surface.You also notice a small enchanter's glyph.
30,000

In the pine closet you see: a black ora-scaled burnt sienna corselet, a shagreen lamellar jerkin bound with black ora rivets, some indigo doeskin armor adorned with a black ora crest and a steel-plated cordovan kuyak riveted with black ora.

a black ora-scaled burnt sienna corselet Weight: 16 pounds
Enchant: +25
leather breastplate (AsG 9) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the corselet's surface.You also notice a small enchanter's glyph.
30,000
a shagreen lamellar jerkin bound with black ora rivets Weight: 17 pounds
Enchant: +25
cuirbouilli leather (AsG 10) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the shirt's surface.You also notice a small enchanter's glyph.
10,000
some indigo doeskin armor adorned with a black ora crest Weight: 20 pounds
Enchant: +25
studded leather (AsG 11) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the armor's surface.You also notice a small enchanter's glyph.
30,000
a steel-plated cordovan kuyak riveted with black ora Weight: 25 pounds
Enchant: +25
brigandine armor (AsG 12) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the kuyak's surface.You also notice a small enchanter's glyph.
30,000

Shadowed Light, Southwest

[Shadowed Light -]
Piles of muck, along with other questionable substances, are scattered about the area and corners of the room. Seemingly out of place, a compartmented case sits beside a segmented armor stand in the middle of the room, both surrounded by ostentatious candelabras casting light into even the darkest corners.
Obvious exits: northeast, east

In the compartmented case you see: a black ora-swirled vultite cuirass, a burnished rolaren coracia inset with black ora filigree, some mithglin plate-and-mail framed in black ora and some lasktol'zko crafted from mithril melded with black ora.

a black ora-swirled vultite cuirass Weight: 18 pounds
Enchant: +25
metal breastplate (AsG 17) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the cuirass's surface.You also notice a small enchanter's glyph.
30,000
a burnished rolaren coracia inset with black ora filigree Weight: 25 pounds
Enchant: +25
augmented plate (AsG 18) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the coracia's surface.You also notice a small enchanter's glyph.
30,000
some mithglin plate-and-mail framed in black ora Weight: 45 pounds
Enchant: +25
half plate (AsG 19) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the plate-and-mail's surface.You also notice a small enchanter's glyph.
30,000
some lasktol'zko crafted from mithril melded with black ora Weight: 67 pounds
Enchant: +25
full plate (AsG 20) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the lasktol'zko's surface.You also notice a small enchanter's glyph.
30,000

On the armor stand you see: a vultite ruskag rezga interspersed with black ora rings, a six-in-one rolaren jazerant inset with a black ora emblem, a black ora and mithglin haubergeon and some onyx-enameled mithril body armor woven with black ora.

a vultite ruskag rezga interspersed with black ora rings Weight: 20 pounds
Enchant: +25
chain mail (AsG 13) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the ruskag rezga's surface.You also notice a small enchanter's glyph.
30,000
a six-in-one rolaren jazerant inset with a black ora emblem Weight: 20 pounds
Enchant: +25
double chain (AsG 14) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the jazerant's surface.You also notice a small enchanter's glyph.
30,000
a black ora and mithglin haubergeon Weight: 20 pounds
Enchant: +25
augmented chain (AsG 15) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the haubergeon's surface.You also notice a small enchanter's glyph.
30,000
some onyx-enameled mithril body armor woven with black ora Weight: 20 pounds
Enchant: +25
chain hauberk (AsG 16) Cursed Armor
examine
Examine:
Tiny dark tendrils undulate across the armor's surface.You also notice a small enchanter's glyph.
30,000
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Shield Thyself

a canvas-topped alleyway shop, Map Room #12,southwest, Lich# 26868, go alleyway shop

Shield Thyself

[Shield Thyself - 28333]
Built between two buildings, the narrow shop has a roof of overlapping canopies that are nailed into a series of boarded up windows on either side. Cobblestones gleam in the ambient light where the smooth stones lining the ground have been scrubbed to a near luminous quality. Despite the odd construction, the shop is tidy and utilizes old ale casks to create a sturdy table along the western wall.
Obvious exits: north, out
plain wooden sign
Each of the cloaks or capes on the table comes with a brooch or bangle. For your convenience, here is a list of the pairings: a sage-dyed velvet and yierka wool cape ~*~a claw-grasped glass mosaic fibula ~*~a petrified wooden bangle a stygian bourde cape edged in stiff leather braiding ~*~an alum and glass pentacle brooch ~*~a smooth haon bangle a pearlescent flyrsilk cape patterned in tonal cherry blossoms ~*~a gilded fairy wren brooch ~*~a tiled nacre bangle a dark emerald wool cloak draped in thick animal pelts ~*~an onyx-petaled ivory rose pin ~*~a thorned dark mithril bangle a jet-on-cobalt tartan cape reinforced by steel rivets ~*~a badger-shaped ironwood brooch ~*~a bone-inset vultite bangle a heavy ashen buckskin cloak branded in overlapping leaves ~*~a lacquered kestrel brooch ~*~a stone-inset oak bangle

On the sturdy table you see: a heavy ashen buckskin cloak branded in overlapping leaves, a jet-on-cobalt tartan cape reinforced by steel rivets, an dark emerald wool cloak draped in thick animal pelts, a pearlescent flyrsilk cape patterned in cherry blossoms, a stygian bourde cape edged in stiff leather braiding and a sage-dyed velvet and yierka wool cape.

a heavy ashen buckskin cloak branded in overlapping leaves Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Shield Cape
examine
Examine:
A heavy ashen buckskin cloak branded in overlapping leaves has a stone-inset oak bangle fitted into the left corner where the fabric has been stitched to form a sleeve, while the right corner has a lacquered kestrel brooch pinned to it.
1,000
a jet-on-cobalt tartan cape reinforced by steel rivets Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Shield Cape
examine
Examine:
A jet-on-cobalt tartan cape reinforced by steel rivets has a bone-inset vultite bangle fitted into the left corner where the fabric has been stitched to form a sleeve, while the right corner has a badger-carved ironwood brooch pinned to it.
1,000
an dark emerald wool cloak draped in thick animal pelts Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Shield Cape
examine
Examine:
An dark emerald wool cloak draped in thick animal pelts has a thorned dark mithril bangle fitted into the left corner where the fabric has been stitched to form a sleeve, while the right corner has an onyx-petaled ivory rose pin pinned to it.
1,000
a pearlescent flyrsilk cape patterned in cherry blossoms Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Shield Cape
examine
Examine:
A pearlescent flyrsilk cape patterned in cherry blossoms has a tiled nacre bangle fitted into the left corner where the fabric has been stitched to form a sleeve, while the right corner has a gilded fairy wren brooch pinned to it.
1,000
a stygian bourde cape edged in stiff leather braiding Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Shield Cape
examine
Examine:
A stygian bourde cape edged in stiff leather braiding has a smooth haon bangle fitted into the left corner where the fabric has been stitched to form a sleeve, while the right corner has an alum and glass pentacle brooch pinned to it.
1,000
a sage-dyed velvet and yierka wool cape Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Shield Cape
examine
Examine:
A sage-dyed velvet and yierka wool cape has a petrified wooden bangle fitted into the left corner where the fabric has been stitched to form a sleeve, while the right corner has a claw-grasped glass mosaic fibula pinned to it.
1,000

Shield Thyself, Extension

[Shield Thyself, Extension - 28334]
Polished cobblestones, lined with chipped curbs, stretch across the floor of the narrow shop, while high above colorful canvas squares are layered and stretched taut to form a protective canopy over the wares. Boarded up windows are fitted with hooks and pegs to display some of the wares for sale here, while a small woven basket on the ground holds other items.
Obvious exits: south
simple wooden sign
Each of the bangles are imbued with flares, here is a corresponding list of bangles and flares: a bamboo bangle carved with an open-mawed dragon - fire flares a lotus-carved pale linden bangle - cold flares an ebonwood panther bangle inset with jet eyes - lightning flares a silvery haon bangle inset with jewel starbursts - vacuum flares a glossy cocobolo bangle shaped like a pudgy otter - impact flares a helical blackened glass bangle - disintegration flares a steel-banded bloodwood bangle - unbalance flares a lavender jade bangle framed in ivory filigree - acid flares an ebon-swirled indigo glass bangle - plasma flares a flora-inset pastel fluorite bangle - steam flares

In the small woven basket you see: a simple iron-hued vellum, a simple bronze-hued vellum, a crisp copper-edged vellum, a crisp silver-edged vellum, a crisp gold-edged vellum, a pearly white vellum and a pearly grey vellum.

a simple iron-hued vellum Weight: <1 pound Unlock Shield Cape from Tier (OTS) to Tier 1
examine
Examine:
This certificate will unlock your Shield Cape from (OTS) to Tier 1. At this tier, the Shield cape will have a 1% chance to block an incoming attack. Please ANALYZE for more information.
20,000
a simple bronze-hued vellum Weight: <1 pound Unlock Shield Cape from Tier 1 to 2
examine, writing
Examine:
At this tier, the Shield cape will have a 2% chance to block an incoming attack and have access to the following new verbs: Close, Hug, Open. Please ANALYZE for more information.

Read:
This certificate will unlock your Shield Cape from Tier 1 to Tier 2. At this tier, the Shield cape will have a 2% chance to block an incoming attack and have access to the following new verbs: Close, Hug, Open. Please ANALYZE for more information.

40,000
a crisp copper-edged vellum Weight: <1 pound Unlock Shield Cape from Tier 2 to 3
examine, writing
Examine:
At this tier, the Shield cape will have a 3% chance to block an incoming attack and have access to the following new verbs: Flip, Nudge, Tap. It also provides the option to remove the brooch and bangle to allow for customization and provides the Shield Cape with an auto-close feature. Please ANALYZE for more information.

Read:
This certificate will unlock your Shield Cape from Tier 2 to Tier 3. At this tier, the Shield cape will have a 3% chance to block an incoming attack and have access to the following new verbs: Flip, Nudge, Tap. It also provides the option to remove the brooch and bangle to allow for customization and provides the Shield Cape with an auto-close feature. Please ANALYZE for more information.

60,000
a crisp silver-edged vellum Weight: <1 pound Unlock Shield Cape from Tier 3 to 4
examine, writing
Examine:
At this tier, the Shield Cape will provide a 4% chance to block incoming attacks and have access to the following new verbs: Bow, Cover, Rub. Please ANALYZE for more information.

Read:
This certificate will unlock your Shield Cape from Tier 3 to Tier 4. At this tier, the Shield Cape will provide a 4% chance to block incoming attacks and have access to the following new verbs: Bow, Cover, Rub. Please ANALYZE for more information.

80,000
a crisp gold-edged vellum Weight: <1 pound Unlock Shield Cape from Tier 4 to 5
examine, writing
Examine:
At this tier, a Shield Cape will provide a 5% chance to block incoming attacks and have access to the following new verbs: Attend, Pinch, Snuggle, Tilt. Please ANALYZE for more information.

Read:
This certificate will unlock your Shield Cape from Tier 4 to Tier 5. At this tier, a Shield Cape will provide a 5% chance to block incoming attacks and have access to the following new verbs: Attend, Pinch, Snuggle, Tilt. Please ANALYZE for more information.

100,000
a pearly white vellum Weight: <1 pound Unlock - Shield Cape reactive flaring ability
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will upgrade your Shield Cape Brooch.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This certificate will upgrade your Shield Cape's Brooch, unlocking its reactive flaring ability.

50,000
a pearly grey vellum Weight: <1 pound Unlock - Shield Cape's Bangle
analyze, examine
Analyze:
Your vellum is used to unlock the potential of things held in your other hand.

Your vellum will upgrade your Shield Cape Bangle.

You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.

Your vellum may not be altered or changed in any way.

Examine:
This certificate will upgrade your Shield Cape's Bangle, unlocking its increased ability to retain charges.

50,000

On the hooks you see: an arrow-shaped marbled faenor brooch, an arboreal pale gold brooch draped in jade leaves, a serpentine dark bronze and topaz cloak-pin, a black iron bull cloak-pin inset with a gold ring, a lapis-scaled ouroboros fibula traced in copper, a clenched fist fibula wrought from solid pewter, a blue enamel forget-me-not clasp and a milky glass koi fish clasp speckled in orange.

an arrow-shaped marbled faenor brooch Weight: <1 pound Shield Cape 500
an arboreal pale gold brooch draped in jade leaves Weight: <1 pound Shield Cape 500
a serpentine dark bronze and topaz cloak-pin Weight: <1 pound Shield Cape 500
a black iron bull cloak-pin inset with a gold ring Weight: <1 pound Shield Cape 500
a lapis-scaled ouroboros fibula traced in copper Weight: <1 pound Shield Cape 500
a clenched fist fibula wrought from solid pewter Weight: <1 pound Shield Cape 500
a blue enamel forget-me-not clasp Weight: <1 pound Shield Cape 500
a milky glass koi fish clasp speckled in orange Weight: <1 pound Shield Cape 500

On the pegs you see: a helical blackened glass bangle, a bamboo bangle carved with an open-mawed dragon, a lotus-carved pale linden bangle, an ebonwood panther bangle inset with jet eyes, a silvery haon bangle inset with jewel starbursts, a glossy cocobolo bangle shaped like a pudgy otter, a steel-banded bloodwood bangle, a lavender jade bangle framed in ivory filigree, an ebon-swirled indigo glass bangle and a flora-inset pastel fluorite bangle.

a helical blackened glass bangle Weight: <1 pound Shield Cape 10,000
a bamboo bangle carved with an open-mawed dragon Weight: <1 pound Shield Cape 500
a lotus-carved pale linden bangle Weight: <1 pound Shield Cape 500
an ebonwood panther bangle inset with jet eyes Weight: <1 pound Shield Cape 500
a silvery haon bangle inset with jewel starbursts Weight: <1 pound Shield Cape 500
a glossy cocobolo bangle shaped like a pudgy otter Weight: <1 pound Shield Cape 500
a steel-banded bloodwood bangle Weight: <1 pound Shield Cape 10,000
a lavender jade bangle framed in ivory filigree Weight: <1 pound Shield Cape 10,000
an ebon-swirled indigo glass bangle Weight: <1 pound Shield Cape 10,000
a flora-inset pastel fluorite bangle Weight: <1 pound Shield Cape 10,000
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Sigil Shop

a hazy sigil-carved building, [Map Room #16], Lich# 26877, go sigil-carved building

Sigil Shop

[Sigil Shop - 27650]
The solid walls of this room are barely visible through a fog that circulates about, yet brief glimpses reveal various sigils covering the walls, varied in color, shape, and vibrancy. The haze is in constant motion, forming tendrils which weave in and out of your presence. An ironwood table and a glowbark display case are neatly centered in the middle of the room, causing any fog near them to dissipate.
Obvious exits: south, out
simple witchwood sign
~~~ Sigil Staves ~~~ Please enjoy my selection of Sigil Staves. They match the wood's natural enchantment with no other properties other than being a Sigil Staff. Price is set according to the rarity of each material. Sold as is, they have a few unique actions, but you may purchase the certificates inside the display case to further unlock each staff. Tiers 1: unique actions 2: allows spells to be TRANSFERred from scrolls onto itself, starting at 1 spell, but the tickets in the display case allows additional spells, up to 6 3. can be waved at a target to dispel 1-3 spells (must be energized and has a cooldown) and alters your appearance when held 4. can be raised to lower the mana cost of all spells by 50% for 30 seconds or 10 casts (must be energized and has a cooldown) and adds ambient messaging 5. unlocks the ability for the staff to multi-cast one spell as a flare

On the ironwood table you see: a sigil-carved witchwood scepter, a sigil-carved orase walking stick, a sigil-carved ironwood crook, a sigil-carved glowbark crosier, a sigil-carved fireleaf staff and a sigil-carved faewood staff-of-Lumnis.

a sigil-carved witchwood scepter Weight: 3 pounds
Enchant: +17
scepter Sigil Staff - Tier 1
writing
Read:
You cannot read the witchwood scepter from there.
5,000
a sigil-carved orase walking stick Weight: 4 pounds
Enchant: +20
runestaff Sigil Staff - Tier 1
writing
Read:
You cannot read the orase walking stick from there.
1,000
a sigil-carved ironwood crook Weight: 3 pounds crook Sigil Staff - Tier 1
writing
Read:
You cannot read the ironwood crook from there.
2,000
a sigil-carved glowbark crosier Weight: 4 pounds
Enchant: +22
crosier Sigil Staff - Tier 1
writing
Read:
You cannot read the glowbark crosier from there.
10,000
a sigil-carved fireleaf staff Weight: 4 pounds
Enchant: +22
runestaff Sigil Staff - Tier 1
writing
Read:
You cannot read the fireleaf staff from there.
5,000
a sigil-carved faewood staff-of-Lumnis Weight: 4 pounds
Enchant: +20
staff-of-Lumnis Sigil Staff - Tier 1
writing
Read:
You cannot read the faewood staff-of-Lumnis from there.
1,000

In the glowbark display case you see: a glowing sigil certificate, a sigil-covered ticket, a vibrant sigil certificate, a bright sigil certificate and a pale sigil certificate.

a glowing sigil certificate Weight: <1 pound Unlock Sigil Staff from Tier 4 to 5
writing
Read:
This glowing sigil certificate will upgrade a Sigil Staff from tier 4 to 5.
250,000
a sigil-covered ticket Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your ticket is used to unlock the potential of things held in your other hand.

The sigil-covered ticket will add 1 to the spell capacity of a Sigil Staff, up to a total of 6 spells.

You need only RAISE your ticket while holding a compatible piece of equipment in your other hand.

Your ticket may not be altered or changed in any way.

Examine:
This sigil-covered ticket will increase the spell capacity of a Sigil Staff.

5,000
a vibrant sigil certificate Weight: <1 pound Unlock Sigil Staff from Tier 3 to 4
writing
Read:
This vibrant sigil certificate will upgrade a Sigil Staff from tier 3 to 4.
100,000
a bright sigil certificate Weight: <1 pound Unlock Sigil Staff from Tier 2 to 3
writing
Read:
This bright sigil certificate will upgrade a Sigil Staff from tier 2 to 3.
50,000
a pale sigil certificate Weight: <1 pound Unlock Sigil Staff from Tier 1 to 2
writing
Read:
This pale sigil certificate will upgrade a Sigil Staff from tier 1 to 2.
10,000

Sigil Shop, Armory

[Sigil Shop, Armory -]
Fog from the north continues to permeate every available space in the room, leaving no corner unobscured. Small and large sigils of bright colors fade in and out of view along each wall, briefly illuminating previously unseen armor stands.
Obvious exits: north
elegant fireleaf sign
~~~ Mana-Infused Armor ~~~ Please enjoy my selection of Mana-Infused Armor. The armor has been enchanted four times and has no other properties. Sold as is, they have a few unique actions, but you may purchase the certificates inside the display case to further unlock each armor. Tiers 0: a standard armor with some special messaging 1: Reactive Mana Flares - when attacked, there is a standard flare chance for the wearer to gain 1d5 mana. The mana gained by the wearer is lost from the armor. 2: Mana Shield - 25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor. 3: Arcane Aegis - A manually triggered (RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and cost 25 mana from the armor plus the ongoing cost for the damage absorbed. 4: Mana Tap - A manually triggered ability (TAP) to drain 50 mana from the armor and adds it to the wearer's mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD). 5: Arcane Expulsion - A manually triggered ability (SIGIL) that can be activated when incapacitated (but not while unconscious). Attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime. A SMRv2 attack using the wearer's Magic Item Use ranks to calculate the strength of the attack. Can be used 2x a day, resets at midnight, and costs 50 mana from the armor. Set Bonus: If you use both my Sigil Staff and Mana-Infused Armor in combat, your Sigil Staff will have a chance to flare a Sigil of Binding effect to root your opponents! Each tier of both increases the odds by 1%.

In the glowbark display case you see: a glowing sigil ticket, a dim sigil ticket, a pale sigil ticket, a bright sigil ticket and a vibrant sigil ticket.

a glowing sigil ticket Weight: <1 pound Unlock Mana-Infused Armor from Tier 4 to 5
writing
Read:
This glowing sigil ticket will upgrade Mana-Infused Armor from tier 4 to 5.
200,000
a dim sigil ticket Weight: <1 pound Unlock Mana-Infused Armor from Tier 0 to 1
writing
Read:
This dim sigil ticket will upgrade Mana-Infused Armor from tier 0 to 1.
50,000
a pale sigil ticket Weight: <1 pound Unlock Mana-Infused Armor from Tier 1 to 2
writing
Read:
This pale sigil ticket will upgrade Mana-Infused Armor from tier 1 to 2.
100,000
a bright sigil ticket Weight: <1 pound Unlock Mana-Infused Armor from Tier 2 to 3
writing
Read:
This bright sigil ticket will upgrade Mana-Infused Armor from tier 2 to 3.
150,000
a vibrant sigil ticket Weight: <1 pound Unlock Mana-Infused Armor from Tier 3 to 4
writing
Read:
This vibrant sigil ticket will upgrade Mana-Infused Armor from tier 3 to 4.
175,000

On the light armor stand you see: an ensigiled silk robe.

an ensigiled silk robe Weight: 8 pounds
Enchant: +20
robes (AsG 2) Mana-Infused Armor - Tier 0 1,000

On the plate armor stand you see: some ensigiled field plate, some ensigiled half plate, an ensigiled plate corselet and an ensigiled metal cuirass.

some ensigiled field plate Weight: 75 pounds
Enchant: +20
full plate (AsG 20) Mana-Infused Armor - Tier 0 1,000
some ensigiled half plate Weight: 50 pounds
Enchant: +20
half plate (AsG 19) Mana-Infused Armor - Tier 0 1,000
an ensigiled plate corselet Weight: 25 pounds
Enchant: +20
augmented plate (AsG 18) Mana-Infused Armor - Tier 0 1,000
an ensigiled metal cuirass Weight: 23 pounds
Enchant: +20
metal breastplate (AsG 17) Mana-Infused Armor - Tier 0 1,000

On the soft leather armor stand you see: some ensigiled leather hunts, an ensigiled leather aketon, some ensigiled casting leathers and an ensigiled leather vest.

some ensigiled leather hunts Weight: 16 pounds
Enchant: +20
double leather (AsG 8) Mana-Infused Armor - Tier 0 1,000
an ensigiled leather aketon Weight: 15 pounds
Enchant: +20
reinforced leather (AsG 7) Mana-Infused Armor - Tier 0 1,000
some ensigiled casting leathers Weight: 13 pounds
Enchant: +20
full leather (AsG 6) Mana-Infused Armor - Tier 0 1,000
an ensigiled leather vest Weight: 10 pounds
Enchant: +20
light leather (AsG 5) Mana-Infused Armor - Tier 0 1,000

On the chain armor stand you see: an ensigiled jazerant hauberk, a dense ensigiled chain haubergeon, a dense ensigiled chain corselet and a dense ensigiled chain shirt.

an ensigiled jazerant hauberk Weight: 27 pounds
Enchant: +20
chain hauberk (AsG 16) Mana-Infused Armor - Tier 0 1,000
a dense ensigiled chain haubergeon Weight: 26 pounds
Enchant: +20
augmented chain (AsG 15) Mana-Infused Armor - Tier 0 1,000
a dense ensigiled chain corselet Weight: 25 pounds
Enchant: +20
double chain (AsG 14) Mana-Infused Armor - Tier 0 1,000
a dense ensigiled chain shirt Weight: 25 pounds
Enchant: +20
chain mail (AsG 13) Mana-Infused Armor - Tier 0 1,000

On the hard leather armor stand you see: an ensigiled leather coat-of-plates, some ensigiled lamellar leather, an ensigiled leather corselet and an ensigiled leather jerkin.

an ensigiled leather coat-of-plates Weight: 25 pounds
Enchant: +20
brigandine armor (AsG 12) Mana-Infused Armor - Tier 0 1,000
some ensigiled lamellar leather Weight: 20 pounds
Enchant: +20
studded leather (AsG 11) Mana-Infused Armor - Tier 0 1,000
an ensigiled leather corselet Weight: 17 pounds
Enchant: +20
cuirbouilli leather (AsG 10) Mana-Infused Armor - Tier 0 1,000
an ensigiled leather jerkin Weight: 16 pounds
Enchant: +20
leather breastplate (AsG 9) Mana-Infused Armor - Tier 0 1,000

Sigil Shop, Storage

[Sigil Shop, Storage -]
Shifting fog swirls through the room in visible whorls and eddies illuminated by the dim glow of a hanging lantern. Though nearly lost in shadow and haze, complex sigils etch the walls and flicker with faint color. Dusty trunks and crates fill the room with a maze-like disarray, but an ornately carved wooden wardrobe stands open against the far wall and gleams with recent polish, a narrow table draped with white cloth nestled at its side.
Obvious exits: west
lacquered hawthorn sign
~~~ Dramatic Drapery ~~~ Please enjoy my selection of Dramatic Drapery. The garments in the wardrobe have a particular theatricality about them and have been imbued with colorful magics. The swatches on the table can be purchased to further unlock the abilities of your drapery. Tiers: 1: Unique actions, and the ability to draw a special sigil in your vicinity. 2: Flourish - A short-duration, very flashy Invisibility invokation. 3: Masquerade - Conceal your attire fully beneath the dramatic folds of your drapery, and confound dispel attempts to strip your least desirable wards first. 4: Grandiose Travel - Enhance the theatrics of your movement as you amble from place to place. Even while invisible! 5: Wondrous Weave - Your drapery will flare with protective magics to help you defend against maneuvers. Set Bonus: If you use my Dramatic Drapery with a Sigil Staff or Mana-Infused Armor in combat, you will have a chance to root your enemies! Each tier of each piece worn or used will contribute to this chance.

On the narrow table you see: a glowing sigil swatch, a vibrant sigil swatch, a bright sigil swatch and a pale sigil swatch.

a glowing sigil swatch Weight: <1 pound Unlock Dramatic Drapery from Tier 4 to 5
analyze, writing
Analyze:
Your swatch is used to unlock the potential of things held in your other hand.

The glowing sigil swatch will upgrade Dramatic Drapery from tier 4 to 5.

You need only RAISE your swatch while holding a compatible piece of equipment in your other hand.

Your swatch may not be altered or changed in any way.

Read:
This glowing sigil swatch will upgrade Dramatic Drapery from tier 4 to 5.

200,000
a vibrant sigil swatch Weight: <1 pound Unlock Dramatic Draperyr from Tier 3 to 4
analyze, writing
Analyze:
Your swatch is used to unlock the potential of things held in your other hand.

The vibrant sigil swatch will upgrade Dramatic Drapery from tier 3 to 4.

You need only RAISE your swatch while holding a compatible piece of equipment in your other hand.

Your swatch may not be altered or changed in any way.

Read:
This vibrant sigil swatch will upgrade Dramatic Draperyr from tier 3 to 4.

50,000
a bright sigil swatch Weight: <1 pound Unlock Dramatic Drapery from Tier 2 to 3
analyze, writing
Analyze:
Your swatch is used to unlock the potential of things held in your other hand.

The bright sigil swatch will upgrade Dramatic Drapery from tier 2 to 3.

You need only RAISE your swatch while holding a compatible piece of equipment in your other hand.

Your swatch may not be altered or changed in any way.

Read:
This bright sigil swatch will upgrade Dramatic Drapery from tier 2 to 3.

50,000
a pale sigil swatch Weight: <1 pound Unlock Dramatic Drapery from Tier 1 to 2
analyze, writing
Analyze:
Your swatch is used to unlock the potential of things held in your other hand.

The pale sigil swatch will upgrade Dramatic Drapery from tier 1 to 2.

You need only RAISE your swatch while holding a compatible piece of equipment in your other hand.

Your swatch may not be altered or changed in any way.

Read:
This pale sigil swatch will upgrade Dramatic Drapery from tier 1 to 2.

10,000

In the ornately carved wooden wardrobe you see: an enruned chartreuse cendal cape threaded with silver, a dip-dyed maroon silk robe edged with blackworked sigils, a muted teal farszig burnoose patterned with ivory script, a scarred and rune-branded tan leather duster, an ebon burnt velvet cloak patterned with sheer runic shapes and an azure baldachin mantle encrusted with gold arcane symbols.

an enruned chartreuse cendal cape threaded with silver Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Dramatic Drapery 1,000
a dip-dyed maroon silk robe edged with blackworked sigils Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Dramatic Drapery 1,000
a muted teal farszig burnoose patterned with ivory script Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Dramatic Drapery 1,000
a scarred and rune-branded tan leather duster Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Dramatic Drapery 1,000
an ebon burnt velvet cloak patterned with sheer runic shapes Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Dramatic Drapery 1,000
an azure baldachin mantle encrusted with gold arcane symbols Weight: 9 pounds
Pocketed: Significant (100-119)
cloak-worn
functional
Dramatic Drapery 1,000
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So Shifty

a small oak-framed shop, Map Room #21, Lich# 26837, go oak shop

So Shifty

[So Shifty - 23717]
Smooth oak panelling frames the small room, and a dark wine rug spreads out across the flooring. A curvy oak mannequin is nestled in the center with a squat oak table positioned nearby.
Obvious exits: out
tall sign
~Welcome to So Shifty~ The choker, wristlet, and bracelet on the table are shifty! The gown on the mannequin is a Farusteri gown - very special! It has the ability to change in several ways when unlocked properly. You will find the unlock waivers for this gown on the table - unlock away!

On the squat oak table you see: a Farusteri gown waiver, a woven smoke grey chiffon bracelet trailing blue agate rose petals, a waist chain of sharpened onyx talons set with near-black bloodstones and a small blush rose gossamer neckpouch fettered by jeweled silver links.

a Farusteri gown waiver Weight: <1 pound Unlock -
analyze
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock the fluff tier of a Farusteri gown.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.
5,000
a woven smoke grey chiffon bracelet trailing blue agate rose petals Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
wrist-worn Morphing Container 500
a waist chain of sharpened onyx talons set with near-black bloodstones Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
waist-worn (as a belt) Morphing Container 500
a small blush rose gossamer neckpouch fettered by jeweled silver links Weight: <1 pound
Pocketed: Very small (<2-4)
one item of very small size
neck-worn Morphing Container 500

On the curvy oak mannequin you see: an ebon-sheened copper silk gown with a hem of indigo lace dragonflies.

an ebon-sheened copper silk gown with a hem of indigo lace dragonflies Weight: <1 pound chest-worn
analyze, examine
Analyze:

*************************** Farusteri's Gowns ************************************
This copper silk gown is a gown with set options and the ability to be customized
on most. The Gown has a few options of cycling and unlocked tiers.
***************************************************************************
The gown currently is unlocked to Tier: 0 of 3

This gives you access to the following features:
Custom Wear and Remove Messaging.
PULL to adjust the gown's article options for: Sleeves
PUSH to set your gown to the next article category of: Lacings
Custom Settings:
You do not currently have a custom neckline set.
You do not currently have custom sleeves set.
You do not currently have a custom length set.
You do not currently have a custom waistline set.
You do not currently have a custom hem set.
You do not currently have a custom gown type set.
You do not currently have a custom bustle set.
You do not currently have a custom petticoat set.
You do not currently have a custom overskirt set.
You do not currently have a custom color and fabric set.

Alteration Notes
All alterations for this gown are limited. Every option on this gown is customizable except for the
lacing. You can provide a fabric or color with a 15 character limit for the adjective. The following
fields are limited to 15 characters; neckline, length, sleeves. The following fields are limited to 6-7
words; waistline, bustle, petticoat, overskirt. Those fields all come after the noun, so it would
be a gown "with a hem" and in that example, "with a hem" is what you would provide.
Examine:
A small silk tag with silver stitching has been discreetly sewn inside the neckline of the copper silk gown that reads, "A Customized Creation".

10,000
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Sparrow's Dance

a rose-latticed haon and linden shop, [Map Room #16], Lich# 26877, go haon shop

Sparrow's Dance, Atelier

[Sparrow's Dance, Atelier -]
Slender trellises of smoky haon and pale linden drape fragrant garlands of lavender grey roses, the vine work entwined along the tall lacquered pillars set into each corner of the shop. Graduated pewter chains suspend starburst-shaped lanterns of vellum, the soft light illuminating a wrought pewter display against the back wall, the curio framed by charcoal-drawn renderings of various elven cites.
Obvious exits: out

On the wrought pewter display you see: a scarlet leather fan wound with a golvern-scaled viper, a scrollworked ecru vellum placard, an emerald raw silk fan entangled in onyx-beaded vinework, a blackened garnet lace fan framed in claw-tipped slats, an ebon leather fan branded with half-unfurled roses, a lavender-washed pewter damask fan, a two-toned oyster silk fan engulfed in pearl arabesques, a jade-inked fan of thin bamboo and vultite slats, an alabaster silk fan draped in bronze constellations, a gilded silk fan caught with a loop of peacock feathers, a sparrow-inked blush vellum certificate, a sparrow-inked saffron vellum certificate, a sparrow-inked jade vellum certificate, a sparrow-inked cobalt vellum certificate, an ecru lace fan caught with a loop of silken black ribbons and an ivory-feathered fan framed by pale nacre pinions.

a scrollworked ecru vellum placard
~* Welcome to the Sparrow's Dance *~ Please feel free to peruse our wares, the open sides for each fan are as follows: Scarlet Leather - an oiled scarlet leather fan flanked by elongated golvern fangs Ivory-feathered - an ivory-feathered fan trailing discs of pale nacre Ecru Lace - a vine-entwined ecru lace fan caught by thin latticed slats Gilded Silk- a gilded silk fan caught in blue-green glass beading Alabaster Silk - an alabaster silk fan with a heavy bronze starburst tassel Jade-inked - an jade-inked fan with slats of bamboo-shaped vultite Oyster Silk - a two-toned oyster silk fan latticed in pearl-beaded chains Pewter Damask - a pewter damask fan dangling an amethyst-beaded tassel Ebon Leather - an ebon leather fan framed by talon-tipped bronze slats Blackened Garnet Lace - a blackened garnet lace fan clutched by wrought iron claws Emerald Raw Silk - an emerald raw silk fan dripping thin shards of onyx
a scarlet leather fan wound with a golvern-scaled viper Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the scarlet leather fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: reddish gold
Prominent design: overlapping scales
Panel fabric: leather
Guard/slat/blade metal: golvern


CLOSED SETTINGS

Base Description: a scarlet leather fan
Long Description: a scarlet leather fan wound with a golvern-scaled viper
Show Description:


OPENED SETTINGS

Look Description: a scarlet leather fan
Long Description: an oiled scarlet leather fan flanked by elongated golvern fangs
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
an emerald raw silk fan entangled in onyx-beaded vinework Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the raw silk fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: emerald
Prominent design: tonal roses
Panel fabric: raw silk
Guard/slat/blade metal: ebon vultite


CLOSED SETTINGS

Base Description: an emerald raw silk fan
Long Description: an emerald raw silk fan entangled in onyx-beaded vinework
Show Description:


OPENED SETTINGS

Look Description: an emerald raw silk fan
Long Description: an emerald raw silk fan dripping thin shards of onyx
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
a blackened garnet lace fan framed in claw-tipped slats Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the garnet lace fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: blackened garnet
Prominent design: hellebore-cutouts
Panel fabric: lace
Guard/slat/blade metal: coppery vultite


CLOSED SETTINGS

Base Description: a blackened garnet lace fan
Long Description: a blackened garnet lace fan clutched by wrought iron claws
Show Description:


OPENED SETTINGS

Look Description: a blackened garnet lace fan
Long Description: a blackened garnet lace fan framed in claw-tipped slats
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
an ebon leather fan branded with half-unfurled roses Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the ebon leather fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: smoky ebon
Prominent design: half-unfurled roses
Panel fabric: leather
Guard/slat/blade metal: blackish-green vultite


CLOSED SETTINGS

Base Description: an ebon leather fan
Long Description: an ebon leather fan branded with half-unfurled roses
Show Description:


OPENED SETTINGS

Look Description: an ebon leather fan
Long Description: an ebon leather fan framed by talon-tipped bronze slats
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
a lavender-washed pewter damask fan Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the pewter damask fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: lavender-washed pewter
Prominent design: jet-threaded cranes
Panel fabric: damask
Guard/slat/blade metal: dark silver vultite


CLOSED SETTINGS

Base Description: a pewter damask fan
Long Description: a lavender-washed pewter damask fan
Show Description:


OPENED SETTINGS

Look Description: a pewter damask fan
Long Description: a pewter damask fan dangling an amethyst-beaded tassel
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
a two-toned oyster silk fan engulfed in pearl arabesques Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the oyster silk fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: grey and taupe
Prominent design: faint stylized waves
Panel fabric: silk
Guard/slat/blade metal: rose-colored vultite


CLOSED SETTINGS

Base Description: an oyster silk fan
Long Description: a two-toned oyster silk fan engulfed in pearl arabesques
Show Description:


OPENED SETTINGS

Look Description: a two-toned oyster silk fan
Long Description: a two-toned oyster silk fan latticed in pearl-beaded chains
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
a jade-inked fan of thin bamboo and vultite slats Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the jade-inked fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: jade-washed
Prominent design: cherry blossoms
Panel fabric: vellum
Guard/slat/blade metal: blush-toned vultite


CLOSED SETTINGS

Base Description: a jade-inked fan
Long Description: a jade-inked fan of thin bamboo and vultite slats
Show Description:


OPENED SETTINGS

Look Description: a jade-inked fan
Long Description: an jade-inked fan with slats of bamboo-shaped vultite
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
an alabaster silk fan draped in bronze constellations Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the alabaster silk fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: bronze-washed
Prominent design: sharp-rayed starbursts
Panel fabric: silk
Guard/slat/blade metal: marbled grey vultite


CLOSED SETTINGS

Base Description: an alabaster silk fan
Long Description: an alabaster silk fan draped in bronze constellations
Show Description:


OPENED SETTINGS

Look Description: an alabaster silk fan
Long Description: an alabaster silk fan with a heavy bronze starburst tassel
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
a gilded silk fan caught with a loop of peacock feathers Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the gilded silk fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: vibrant gold
Prominent design: peacock feathers
Panel fabric: silk
Guard/slat/blade metal: blue-green vultite


CLOSED SETTINGS

Base Description: a gilded silk fan
Long Description: a gilded silk fan caught with a loop of peacock feathers
Show Description:


OPENED SETTINGS

Look Description: a gilded silk fan
Long Description: a gilded silk fan caught in blue-green glass beading
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
a sparrow-inked blush vellum certificate Weight: <1 pound Unlock - Tier 1 to Tier 2 10,000
a sparrow-inked saffron vellum certificate Weight: <1 pound Unlock - Tier 2 to Tier 3 25,000
a sparrow-inked jade vellum certificate Weight: <1 pound Unlock - Tier 3 to Tier 4 50,000
a sparrow-inked cobalt vellum certificate Weight: <1 pound Unlock - Tier 4 to Tier 5 75,000
an ecru lace fan caught with a loop of silken black ribbons Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the ecru lace fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: muted ecru
Prominent design: rose-cutouts
Panel fabric: lace
Guard/slat/blade metal: gilded vultite


CLOSED SETTINGS

Base Description: an ecru lace fan
Long Description: an ecru lace fan caught with a loop of silken black ribbons
Show Description:


OPENED SETTINGS

Look Description: an ecru lace fan
Long Description: a vine-entwined ecru lace fan caught by thin latticed slats
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
an ivory-feathered fan framed by pale nacre pinions Weight: 2 pounds
Enchant: +20
fan
analyze
Analyze:
You analyze the ivory-feathered fan and sense that the creator has provided the following information:

This Fighting Fan is Tier 1 and can be unlocked four more times. It can be worn on the belt and resembles a blackjack with electrical flares when closed and a katar with air flares when open. Dual-wielding fans unlocks additional features when both fans are at least Tier 2. You may LOOK or GLANCE (when held) to quickly see which position it is in.


ACTIONS

Tier 1: CLOSE, OPEN, REMOVE, WEAR


FAN SETTINGS

Prominent color: ivory
Prominent design: iridescent weave
Panel fabric: feathers
Guard/slat/blade metal: pale vultite


CLOSED SETTINGS

Base Description: an ivory-feathered fan
Long Description: an ivory-feathered fan framed by pale nacre pinions
Show Description:


OPENED SETTINGS

Look Description: an ivory-feathered fan
Long Description: an ivory-feathered fan trailing discs of pale nacre
Show Description:

It may be altered, but it must remain a fan, and the opened/closed descriptions should make sense together. Fan settings may be customized by any willing merchant.

2,500
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Spellbound

a narrow space between two buildings, [Map Room 16], Lich# 26877, go narrow space

Spellbound

[Spellbound - 26878]
With barely enough room to move around, this cramped space between the two buildings seems more like a trap than anything else. A small pile of crumbled cement has gathered on the floor beneath a brick that protrudes slightly from the wall. Trails of fresh rat droppings lead between a sigil-incised display case and a rune-covered wooden crate. You also see a wave-painted brick door.
Obvious exits: south, out
dust-covered note
Items in the case are magical trinkets which automatically recharge daily: Green Leaf Symbol: Phoen's Strength (606) - 1x/day Shiny Templar Symbol: Dauntless (1606) - 1x/day Shiny Knight Pin: Bravery (211) - 1x/day Iron Shard Pin: Iron Skin (1202) - 1x/day Turquoise Gemstone: Shroud of Deception (1212) - 1x/day Mossbark Bark: Barkskin (605) - 3x/day Grasping Arms Stickpin: Grasp of the Grave (709) - 20x/day Gate Clasp: Minor Sanctuary (213) - 3x/day Collection Bowl Trinket: Relieve Burden (314) - 1x/day Mutli-cast wands (casts all spells simultaneously): Spiral Crystal Wand: Spirit Dispel (119), Elemental Dispel (417), Mental Dispel (1218) - 10x/day Crystal Baton - Bane/Smite (302), Chromatic Circle (502), Mana Disruption (702), Heal/Harm (1101) - 40x/day Luminescent Baton: Elemental Defense I (401), Elemental Defense II (406), Elemental Defense III (414) - 1x/day Cloud-enruned Scepter: Stun Cloud (1704), Death Cloud (1713), Quake (1714), Firestorm (1715) - 40x/day New potions on the shelf! The absinthe green tincture significantly increases one's enchanting skill and comes with 5 doses (new style Enchanting only!). The pearlescent purple philter significantly increases one's ensorcelling skill and comes with 1 dose. The blue-violet infusion significantly increases one's loresong unlocking skill and comes with 1 dose. Lastly, the dilute copper ayan'eth potions (8x), dilute silver ayan'eth potions (9x), and dilute golden ayan'eth potions (10x) are for pretempering to enchant items to much higher than normal levels (8-10x) and come with 5 doses each.

In the sigil-incised display case you see: a green leaf symbol, a metallic shiny templar symbol, a shining knight pin, a small iron shard pin, a large turquoise gemstone, some mossbark bark, a grasping arms stickpin, a metal gate clasp, a golden collection bowl trinket, a slender spiral crystal wand, a multi-facet crystal baton, a cloud-enruned scepter and a small luminescent baton.

a green leaf symbol Weight: <1 pound pin-worn
functional
Phoen's Strength
1x/day
raise activated
15,000
a metallic shiny templar symbol Weight: <1 pound pin-worn
functional
Dauntless
1x/day
raise activated
20,000
a shining knight pin Weight: <1 pound pin-worn
functional
Bravery
1x/day
raise activated
15,000
a small iron shard pin Weight: <1 pound pin-worn
functional
Iron Skin
1x/day
raise activated
10,000
a large turquoise gemstone Weight: <1 pound pin-worn
functional
Shroud of Deception
1x/day
raise activated
10,000
some mossbark bark Weight: <1 pound pin-worn
functional
Barkskin
3x/day
tap activated
7,500
a grasping arms stickpin Weight: <1 pound pin-worn
functional
Grasp of the Grave
20x/day
rub activated
15,000
a metal gate clasp Weight: <1 pound pin-worn
functional
Minor Sanctuary
3x/day
raise activated
15,000
a golden collection bowl trinket Weight: <1 pound pin-worn
functional
Relieve Burden
1x/day
raise activated
10,000
a slender spiral crystal wand Weight: <1 pound Spirit Dispel(119),Elemental Dispel(417),Mental Dispel(1218)
10x/day
wave activated
20,000
a multi-facet crystal baton Weight: <1 pound Smite(302),Chromatic Circle(502),Mana Disruption(702),Harm(1101)
40x/day
wave activated
20,000
a cloud-enruned scepter Weight: <1 pound Stun Cloud(1704),Death Cloud(1713),Quake(1714),Firestorm(1715)
40x/day
raise activated
25,000
a small luminescent baton Weight: <1 pound Elemental Defense I(401),Elemental Defense II(406),Elemental Defense III(414)
1x/day
wave activated
15,000

In the rune-covered wooden crate you see: a heavy invar necklace set with square-cut rubies, a diamond-linked silver necklace dangling tiny sapphires and a twisted rose gold necklace accented with dark aquamarine rosettes.

a heavy invar necklace set with square-cut rubies Weight: <1 pound neck-worn
analyze, examine
Analyze:
You analyze the invar necklace and sense that the creator has provided the following information:

This necklace was originally released during the auction of 5100. Current verbs are LOOK and SHOW.
Examine:
The necklace is made from a perfect sphere of polished moonstone. Silver light shines out in a large, radiant near-full orb, reflecting Liabo's current phase. A delicate setting of pure platinum holds the miniature moon.

25,000
a diamond-linked silver necklace dangling tiny sapphires Weight: <1 pound neck-worn
analyze, examine
Analyze:
You analyze the silver necklace and sense that the creator has provided the following information:

This necklace was originally released during the auction of 5100. Current verbs are LOOK and SHOW.
Examine:
The necklace is made from a perfectly spherical star ruby. Crimson light shines out in a large, radiant near-full orb, reflecting Tilaok's current phase. The stone's star flares and quiets, as if barely containing its excitement. An elegant setting of pure platinum holds the miniature moon.

25,000
a twisted rose gold necklace accented with dark aquamarine rosettes Weight: <1 pound neck-worn
analyze, examine
Analyze:
You analyze the rose gold necklace and sense that the creator has provided the following information:

This necklace was originally released during the auction of 5100. Current verbs are LOOK and SHOW.
Examine:
The necklace is made from a perfect sphere of polished opal. Pearlescent light shines out in a large, radiant just-waning orb, reflecting Lornon's current phase. A simple setting of pure platinum holds the miniature moon.

25,000

On the small round table you see: a smoke-tinted rolaren monocle, a rose-tinged bronze monocle, a silver squiggly-framed monocle and a filigreed gold-tinted monocle.

a smoke-tinted rolaren monocle Weight: <1 pound
analyze
Analyze:
You analyze the rolaren monocle and sense that the creator has provided the following information:

A smoke-tinted rolaren monocle is a religious item that is designed to allow the wearer to gaze at another person and discern the pantheon of that person's deity.
This ability can be blocked by unpresence. If not done while hidden or invisible, then the person that is gazed at will see a reflection of their deity's symbol in the monocle's lens.

USAGE: GAZE MY {MONOCLE} [AT {PLAYER}]

Additional USAGE: Exhale, Remove, Rub, Touch, Turn, and Wear

Turning the monocle allows it to be toggled to become hidden in your inventory and show up in your unique feature line. If it is not toggled, then it will show normally in the inventory line.
Currently, the monocle is not toggled and will be worn normally.
This monocle may be altered freely provided it stays with the noun of monocle, has a lens and metal frame.

1,500
a rose-tinged bronze monocle Weight: <1 pound
analyze
Analyze:
You analyze the bronze monocle and sense that the creator has provided the following information:

A rose-tinged bronze monocle is a religious item that is designed to allow the wearer to gaze at another person and discern the pantheon of that person's deity.
This ability can be blocked by unpresence. If not done while hidden or invisible, then the person that is gazed at will see a reflection of their deity's symbol in the monocle's lens.

USAGE: GAZE MY {MONOCLE} [AT {PLAYER}]

Additional USAGE: Exhale, Remove, Rub, Touch, Turn, and Wear

Turning the monocle allows it to be toggled to become hidden in your inventory and show up in your unique feature line. If it is not toggled, then it will show normally in the inventory line.
Currently, the monocle is not toggled and will be worn normally.
This monocle may be altered freely provided it stays with the noun of monocle, has a lens and metal frame.

1,500
a silver squiggly-framed monocle Weight: <1 pound
analyze
Analyze:
You analyze the squiggly-framed monocle and sense that the creator has provided the following information:

A silver squiggly-framed monocle is a religious item that is designed to allow the wearer to gaze at another person and discern the pantheon of that person's deity.
This ability can be blocked by unpresence. If not done while hidden or invisible, then the person that is gazed at will see a reflection of their deity's symbol in the monocle's lens.

USAGE: GAZE MY {MONOCLE} [AT {PLAYER}]

Additional USAGE: Exhale, Remove, Rub, Touch, Turn, and Wear

Turning the monocle allows it to be toggled to become hidden in your inventory and show up in your unique feature line. If it is not toggled, then it will show normally in the inventory line.
Currently, the monocle is not toggled and will be worn normally.
This monocle may be altered freely provided it stays with the noun of monocle, has a lens and metal frame.

1,500
a filigreed gold-tinted monocle Weight: <1 pound
analyze
Analyze:
You analyze the gold-tinted monocle and sense that the creator has provided the following information:

A filigreed gold-tinted monocle is a religious item that is designed to allow the wearer to gaze at another person and discern the pantheon of that person's deity.
This ability can be blocked by unpresence. If not done while hidden or invisible, then the person that is gazed at will see a reflection of their deity's symbol in the monocle's lens.

USAGE: GAZE MY {MONOCLE} [AT {PLAYER}]

Additional USAGE: Exhale, Remove, Rub, Touch, Turn, and Wear

Turning the monocle allows it to be toggled to become hidden in your inventory and show up in your unique feature line. If it is not toggled, then it will show normally in the inventory line.
Currently, the monocle is not toggled and will be worn normally.
This monocle may be altered freely provided it stays with the noun of monocle, has a lens and metal frame.

1,500

On the dilapidated wooden shelf you see: a smooth turquoise leather journal embossed with a peacock feather, an ivory suede-spined gold puma fur-covered ledger, a translucent gold and teal bottle, a twine-wrapped smoky grey jar, a gold-leafed shimmering pink bottle, a black-eyed skull-shaped jar, a shimmering certificate, a glittering ticket, a dilute golden ayan'eth potion, a dilute silver ayan'eth potion, a dilute copper ayan'eth potion, a pale blue-violet infusion, an absinthe green tincture, a pearlescent purple philter and a shimmering trinket.

a smooth turquoise leather journal embossed with a peacock feather Weight: <1 pound
analyze
Analyze:
This leather journal is a heavily scripted fluff book. It can be altered freely so long as it remains a book.

Traps: CLEAN, CLENCH, SHUFFLE, FLIP, GAZE, HUG, WAVE, KISS, LICK, PLUCK, POKE, SHAKE
TURN, SCRATCH, RAISE, KNOCK, NOD, SLAP, TAP, and PUNCH.

2,000
an ivory suede-spined gold puma fur-covered ledger Weight: <1 pound
analyze
Analyze:
This fur-covered ledger is a heavily scripted fluff book. It can be altered freely so long as it remains a book.

Traps: CLEAN, CLENCH, SHUFFLE, FLIP, GAZE, HUG, WAVE, KISS, LICK, PLUCK, POKE, SHAKE
TURN, SCRATCH, RAISE, KNOCK, NOD, SLAP, TAP, and PUNCH.

2,000
a translucent gold and teal bottle Weight: <1 pound
Pocketed: Very small (<2-4)
one item
Alchemy jar
50 items
100
a twine-wrapped smoky grey jar Weight: <1 pound
Pocketed: Very small (<2-4)
one item
Alchemy jar
50 items
100
a gold-leafed shimmering pink bottle Weight: <1 pound
Pocketed: Very small (<2-4)
one item
Alchemy jar
100 items
250
a black-eyed skull-shaped jar Weight: <1 pound
Pocketed: Very small (<2-4)
one item
Alchemy jar
100 items
250
a shimmering certificate Weight: <1 pound Unlock - add 1 maximum charge to an existing Shimmer Trinket. 1,000
a glittering ticket Weight: <1 pound Unlock - add 1 appearance set to an existing Shimmer Trinket
analyze, examine
Analyze:
Your ticket is used to unlock the potential of things held in your other hand.

The glittering ticket will add 1 appearance set to an existing Shimmer Trinket. No matter the number of total appearance sets, a trinket can only store the appearance of a set number of items, determined by the number of items in your largest set times the number of sets, up to 100. i.e. you can have 5 sets with 20 items each, but if one set has 21 items, you can then only have 4 sets (since 5 x 21 = 105, which is greater than 100, so not possible).

You need only RAISE your ticket while holding a compatible piece of equipment in your other hand.

Your ticket may not be altered or changed in any way.

Examine:
This glittering ticket will add 1 appearance set to an existing Shimmer Trinket. No matter the number of total appearance sets, a trinket can only store the appearance of a set number of items, determined by the number of items in your largest set times the number of sets, up to 100. i.e. you can have 5 sets with 20 items each, but if one set has 21 items, you can then only have 4 sets (since 5 x 21 = 105, which is greater than 100, so not possible).

3,500
a dilute golden ayan'eth potion Weight: 2 pounds Enchanting potion - 10x, 5 doses 30,000
a dilute silver ayan'eth potion Weight: 2 pounds Enchanting potion - 9x, 5 doses 25,000
a dilute copper ayan'eth potion Weight: 2 pounds Enchanting potion - 8x, 5 doses 20,000
a pale blue-violet infusion Weight: <1 pound Loresinging boost, 1 dose
analyze
Analyze:
Once consumed, it will provide an effect that lasts for 5 minutes or until the next successful cast/attempt to boost your skill when performing the ability associated with this infusion. A bard may be able to provide more specifics.
10,000
an absinthe green tincture Weight: <1 pound Enchanting boost, 5 doses
analyze
Analyze:
Once consumed, it will provide an effect that lasts for 5 minutes or until the next successful cast/attempt to boost your skill when performing the ability associated with this tincture. A bard may be able to provide more specifics.
50,000
a pearlescent purple philter Weight: <1 pound Ensorcelling boost, 1 dose
analyze
Analyze:
Once consumed, it will provide an effect that lasts for 5 minutes or until the next successful cast/attempt to boost your skill when performing the ability associated with this philter. A bard may be able to provide more specifics.
50,000
a shimmering trinket Weight: <1 pound pin-worn Shimmer Trinket
examine
Examine:
A soft shimmer resonates through the trinket, making it appear to be every color and yet no color at all.
5,000

Spellbound, Crevice

[Spellbound, Crevice - 26881]
Collapsing cement blocks are surrounded by cascading dirt and debris that integrate into a filthy rubble at the base of the side wall. Imposing upon most of the space, a dilapidated birch shelf and a decaying oaken slab are haphazardly lodged in the cramped, dingy crevice.
Obvious exits: north

On the dilapidated birch shelf you see: a thin shadowy black parchment, an inky black palimpsest, a small scale-shaped parchment, a silvery lightning-motif vellum, a translucent cream-hued vellum and a smooth off-white vellum.

a thin shadowy black parchment Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this shadowy black parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Tenebrous shadows slip across your alabaster skin as you demand divinity to heed your prayers. As if in answer, a darkness falls across your vision and you release your [Spell Name]...
Third Person: Tenebrous shadows slip across Emptora's alabaster skin as she demands divinity to heed her prayers. As if in answer, her pale blue eyes briefly blacken as she releases her fury.
Hidden or Invisible:
Specific Spell Restriction: 317
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this shadowy black parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Tenebrous shadows slip across your alabaster skin as you demand divinity to heed your prayers. As if in answer, a darkness falls across your vision and you release your [Spell Name]...
Third Person: Tenebrous shadows slip across Emptora's alabaster skin as she demands divinity to heed her prayers. As if in answer, her pale blue eyes briefly blacken as she releases her fury.
Hidden or Invisible:
Specific Spell Restriction: 317

750
an inky black palimpsest Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this black palimpsest will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Flexing your fingers slightly, you summon the very essence of your spirit to the surface of your form and feel inky shadows within you respond. Slowly, darkness seeps from your pale blue eyes and transforms into a [Spell Name] before you...
Third Person: Flexing her fingers slightly, Emptora's form begins to darken and shadows seep from her pale blue eyes. Emptora releases her spell by transforming that darkness around her into a spiritual shield.
Hidden or Invisible: Darkness briefly pools about the area.
Specific Spell Restriction: 202
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this black palimpsest will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Flexing your fingers slightly, you summon the very essence of your spirit to the surface of your form and feel inky shadows within you respond. Slowly, darkness seeps from your pale blue eyes and transforms into a [Spell Name] before you...
Third Person: Flexing her fingers slightly, Emptora's form begins to darken and shadows seep from her pale blue eyes. Emptora releases her spell by transforming that darkness around her into a spiritual shield.
Hidden or Invisible: Darkness briefly pools about the area.
Specific Spell Restriction: 202

750
a small scale-shaped parchment Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this scale-shaped parchment will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Sibilantly forming the simple words of your [Spell Name], you implore shadows and darkness to protect you...
Third Person: Sibilantly forming the simple words of her prayer, Emptora implores shadows and darkness to protect her.
Hidden or Invisible: Sibilant prayers issue from the darkness.
Specific Spell Restriction: 303
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this scale-shaped parchment will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Sibilantly forming the simple words of your [Spell Name], you implore shadows and darkness to protect you...
Third Person: Sibilantly forming the simple words of her prayer, Emptora implores shadows and darkness to protect her.
Hidden or Invisible: Sibilant prayers issue from the darkness.
Specific Spell Restriction: 303

750
a silvery lightning-motif vellum Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this lightning-motif vellum will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Curling your fingers into claws, you forcefully confront the spirits and demand that they mold to your will. Zorchar energy crackles across the surface of your alabaster skin as you release the stored energy of the [Spell Name] spell...
Third Person: Curling her fingers into claws, Emptora forcefully confronts the spirits and demands that they mold themselves to her will. Zorchar energy crackles across the surface of her alabaster skin as she releases the stored energy of her spell.
Hidden or Invisible: Zorchar energy crackles through the air.
Specific Spell Restriction: 125
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this lightning-motif vellum will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Curling your fingers into claws, you forcefully confront the spirits and demand that they mold to your will. Zorchar energy crackles across the surface of your alabaster skin as you release the stored energy of the [Spell Name] spell...
Third Person: Curling her fingers into claws, Emptora forcefully confronts the spirits and demands that they mold themselves to her will. Zorchar energy crackles across the surface of her alabaster skin as she releases the stored energy of her spell.
Hidden or Invisible: Zorchar energy crackles through the air.
Specific Spell Restriction: 125

750
a translucent cream-hued vellum Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this cream-hued vellum will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Closing your eyes tightly, you concentrate on an image within your mind's eye and murmur a soft prayer to the spirits. As the last syllable falls from your lips, your pale blue eyes fly wide open and you flick your fingers, releasing the [Spell Name] spell...
Third Person: Closing her eyes tightly, Emptora appears to be concentrating for several seconds as she murmurs a soft prayer to the spirits. As the last syllable falls from her lips, her pale blue eyes fly wide open and she flicks her fingers, releasing her spell.
Hidden or Invisible: Pale blue light suddenly flashes in the air.
Specific Spell Restriction: 116
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this cream-hued vellum will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Closing your eyes tightly, you concentrate on an image within your mind's eye and murmur a soft prayer to the spirits. As the last syllable falls from your lips, your pale blue eyes fly wide open and you flick your fingers, releasing the [Spell Name] spell...
Third Person: Closing her eyes tightly, Emptora appears to be concentrating for several seconds as she murmurs a soft prayer to the spirits. As the last syllable falls from her lips, her pale blue eyes fly wide open and she flicks her fingers, releasing her spell.
Hidden or Invisible: Pale blue light suddenly flashes in the air.
Specific Spell Restriction: 116

750
a smooth off-white vellum Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this off-white vellum will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Cajoling the lesser spirits, you utter a lyrical prayer that is accompanied by simple gestures. Your pale blue eyes flash with a holy light as you release the [Spell Name] spell...
Third Person: Cajoling the lesser spirits, Emptora utters a lyrical prayer that is accompanied by simple gestures. Her pale blue eyes flash with a holy light as she releases her spell.
Hidden or Invisible: From somewhere nearby, the sound of someone cajoling the spirits with a lyrical voice can be heard.
Specific Spell Restriction: 103
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this off-white vellum will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Cajoling the lesser spirits, you utter a lyrical prayer that is accompanied by simple gestures. Your pale blue eyes flash with a holy light as you release the [Spell Name] spell...
Third Person: Cajoling the lesser spirits, Emptora utters a lyrical prayer that is accompanied by simple gestures. Her pale blue eyes flash with a holy light as she releases her spell.
Hidden or Invisible: From somewhere nearby, the sound of someone cajoling the spirits with a lyrical voice can be heard.
Specific Spell Restriction: 103

750

On the decaying oaken slab you see: a whorl-edged cloud white note, a soft sigil-etched sheet, a violet cotton sheet, a sheet of watermarked music and a coin-edged piece of sheet music.

a whorl-edged cloud white note Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this cloud white note will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Drawing arcane energy about you, you trace your fingers through the elemental mana of the world, and it feels as if you are pulling your fingers through mud. Gradually, the world around you becomes sluggish as you complete the somatic components of the [Spell Name] spell...
Third Person: Drawing her fingers through the air, Emptora's movements gradually become sluggish as she finishes the somatic components of her spell.
Hidden or Invisible:
Specific Spell Restriction: 504
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this cloud white note will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Drawing arcane energy about you, you trace your fingers through the elemental mana of the world, and it feels as if you are pulling your fingers through mud. Gradually, the world around you becomes sluggish as you complete the somatic components of the [Spell Name] spell...
Third Person: Drawing her fingers through the air, Emptora's movements gradually become sluggish as she finishes the somatic components of her spell.
Hidden or Invisible:
Specific Spell Restriction: 504

750
a soft sigil-etched sheet Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this sigil-etched sheet will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Tracing sigils in the air, each illuminating in various brilliant hues, you invoke the elements to provide [Spell Name] around you...
Third Person: Tracing sigils in the air, each briefly illuminating in various brilliant hues, Emptora invokes the elements as she casts her spell.
Hidden or Invisible:
Specific Spell Restriction: 419
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this sigil-etched sheet will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Tracing sigils in the air, each illuminating in various brilliant hues, you invoke the elements to provide [Spell Name] around you...
Third Person: Tracing sigils in the air, each briefly illuminating in various brilliant hues, Emptora invokes the elements as she casts her spell.
Hidden or Invisible:
Specific Spell Restriction: 419

750
a violet cotton sheet Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this cotton sheet will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Tracing simple lines upon your alabaster brow, you invoke the elements and implore them to give you deeper insight. Within seconds, a third pale blue eye opens in your forehead as you cast the [Spell Name] spell. The eye fades in a matter of moments...
Third Person: Tracing simple lines upon her alabaster brow, Emptora invokes the elements and almost instantly a third pale blue eye opens in her forehead. Seconds after she releases the spell, the eye fades away.
Hidden or Invisible:
Specific Spell Restriction: 416
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this cotton sheet will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Tracing simple lines upon your alabaster brow, you invoke the elements and implore them to give you deeper insight. Within seconds, a third pale blue eye opens in your forehead as you cast the [Spell Name] spell. The eye fades in a matter of moments...
Third Person: Tracing simple lines upon her alabaster brow, Emptora invokes the elements and almost instantly a third pale blue eye opens in her forehead. Seconds after she releases the spell, the eye fades away.
Hidden or Invisible:
Specific Spell Restriction: 416

750
a sheet of watermarked music Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this watermarked music will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Lifting your voice in song, you spin a quick tale involving a small child trying to discover the mysteries of water elementals. As you sing, you weave your fingers in a complicated pattern that mimics the cadence of your tune and cast [Spell Name] in the process...
Third Person: Lifting her voice in song, Emptora spins a quick tale involving a small child trying to discover the mysteries of water elementals. As she sings, she weaves her fingers in a complicated pattern that mimics the cadence of her tune and in the process, casts a spell.
Hidden or Invisible: A simple song about a small child trying to discover the mysteries of water elementals rises on the air.
Specific Spell Restriction: 405
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this watermarked music will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Lifting your voice in song, you spin a quick tale involving a small child trying to discover the mysteries of water elementals. As you sing, you weave your fingers in a complicated pattern that mimics the cadence of your tune and cast [Spell Name] in the process...
Third Person: Lifting her voice in song, Emptora spins a quick tale involving a small child trying to discover the mysteries of water elementals. As she sings, she weaves her fingers in a complicated pattern that mimics the cadence of her tune and in the process, casts a spell.
Hidden or Invisible: A simple song about a small child trying to discover the mysteries of water elementals rises on the air.
Specific Spell Restriction: 405

750
a coin-edged piece of sheet music Weight: <1 pound
analyze, examine, writing
Analyze:
Invoking this piece of sheet music will grant you permanent access to a special method of preparing your spells.

It will provide the following phrase:

First Person: Humming a familiar ditty about a knave found on the wrong side of a door, you weave the simple somatic components of [Spell Name] into the air...
Third Person: Humming a familiar ditty about a knave found on the wrong side of a door, Emptora weaves the simple somatic components of a spell into the air.
Hidden or Invisible: Rising on the air is a familiar ditty.
Specific Spell Restriction: 403
Examine:
This paper looks interesting... perhaps you should read it.
Read:
Invoking this piece of sheet music will grant you permanent access to a special method of preparing your spells.
It will provide the following phrase:
First Person: Humming a familiar ditty about a knave found on the wrong side of a door, you weave the simple somatic components of [Spell Name] into the air...
Third Person: Humming a familiar ditty about a knave found on the wrong side of a door, Emptora weaves the simple somatic components of a spell into the air.
Hidden or Invisible: Rising on the air is a familiar ditty.
Specific Spell Restriction: 403

750
Return to the top of this page.

Sprite Club

a bright oblong temple, Map Room #2, Lich# 26850, go oblong temple

Sprite Club

[Sprite Club -]
Floor tiles of alternating colors spiral outward from a central mosaic of a sprite. A thick teal trunk and a slender silver strongbox are set against opposing walls. Spheres of light are suspended magically overhead, each tented with colored silks. Pinned to the wall by two steel spikes is a rugged red rucksack.
Obvious exits: northeast, out

In the thick teal trunk you see: a marred halberd, a marred cestus, a marred paingrip, a marred short bow, a marred composite bow, a marred long bow, a marred runestaff, a marred katar, a marred maul, a marred battlesword, a marred bastard sword, a marred spear and a marred lance.

a marred halberd Weight: 7 pounds
Enchant: +20
halberd Sprite Weapon 10,000
a marred cestus Weight: 2 pounds
Enchant: +20
cestus Sprite Weapon 10,000
a marred paingrip Weight: 2 pounds
Enchant: +20
paingrip Sprite Weapon 10,000
a marred short bow Weight: 3 pounds
Enchant: +20
short bow Sprite Weapon 10,000
a marred composite bow Weight: 3 pounds
Enchant: +20
composite bow Sprite Weapon 10,000
a marred long bow Weight: 3 pounds
Enchant: +20
long bow Sprite Weapon 10,000
a marred runestaff Weight: 4 pounds
Enchant: +20
runestaff Sprite Weapon 10,000
a marred katar Weight: 3 pounds
Enchant: +20
katar Sprite Weapon 10,000
a marred maul Weight: 6 pounds
Enchant: +20
maul Sprite Weapon 10,000
a marred battlesword Weight: 10 pounds
Enchant: +20
battlesword Sprite Weapon 10,000
a marred bastard sword Weight: 7 pounds
Enchant: +20
bastard sword Sprite Weapon 10,000
a marred spear Weight: 5 pounds
Enchant: +20
spear Sprite Weapon 10,000
a marred lance Weight: 12 pounds
Enchant: +20
lance Sprite Weapon 10,000

In the slender silver strongbox you see: a marred hand crossbow, a marred mace, a marred war hammer, a marred short sword, a marred main gauche, a marred morning star, a marred dagger, a marred handaxe, a marred falchion and a marred broadsword.

a marred hand crossbow Weight: 4 pounds
Enchant: +20
hand crossbow Sprite Weapon 10,000
a marred mace Weight: 6 pounds
Enchant: +20
mace Sprite Weapon 10,000
a marred war hammer Weight: 6 pounds
Enchant: +20
war hammer Sprite Weapon 10,000
a marred short sword Weight: 3 pounds
Enchant: +20
short sword Sprite Weapon 10,000
a marred main gauche Weight: 2 pounds
Enchant: +20
main gauche Sprite Weapon 10,000
a marred morning star Weight: 6 pounds
Enchant: +20
morning star Sprite Weapon 10,000
a marred dagger Weight: <1 pound
Enchant: +20
dagger Sprite Weapon 10,000
a marred handaxe Weight: 5 pounds
Enchant: +20
handaxe Sprite Weapon 10,000
a marred falchion Weight: 4 pounds
Enchant: +20
falchion Sprite Weapon 10,000
a marred broadsword Weight: 4 pounds
Enchant: +20
broadsword Sprite Weapon 10,000

In the rugged red rucksack you see: a sprite bow flare certificate, an exotic sprite flare certificate, a simple sprite flare certificate, an ebon sprite waiver, a green sprite waiver and a blue sprite waiver.

a sprite bow flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is able to unlock their sprite weapon to be able to unlock the flaring effect for arrows shot from the bow. The arrows cannot have flares, scripts, or be above 5x enchanted. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name for redemption.

50,000
an exotic sprite flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their sprite weapon to one EXOTIC (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma) flare. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

30,000
a simple sprite flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their sprite weapon to one COMMON (Earth, Fire, Lightning, Ice) flare. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

20,000
an ebon sprite waiver Weight: <1 pound Unlock and advance your sprite weapon by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Sprite Weapon to tier 3.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your sprite weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.

75,000
a green sprite waiver Weight: <1 pound Unlock and advance your sprite weapon by one tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Sprite Weapon to tier 2.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your sprite weapon by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.

35,000
a blue sprite waiver Weight: <1 pound Unlock and advance your sprite weapon by one tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Sprite Weapon to tier 1.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your sprite weapon by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.

5,000


The First Rule

[The First Rule -]
Eclectic and cluttered, the dust-free shop has shelves filled with bric-a-brac and knickknacks that range in color, shapes, and sizes. Frosted globes hover scant inches from the ceiling, their soft white glow casting eerie shadows that dance and flicker. Short and tall armor mannequins create a maze of interestingly posed bodies throughout the center of the floor.
Obvious exits: southwest, out

On the metal armor form you see: some marred double chain, some marred full plate, some marred half plate, a marred metal breastplate, some marred chain hauberk and some marred augmented chain.

some marred double chain Weight: 20 pounds
Enchant: +20
double chain (AsG 14) Sprite Armor 10,000
some marred full plate Weight: 75 pounds
Enchant: +20
full plate (AsG 20) Sprite Armor 10,000
some marred half plate Weight: 50 pounds
Enchant: +20
half plate (AsG 19) Sprite Armor 10,000
a marred metal breastplate Weight: 23 pounds
Enchant: +20
metal breastplate (AsG 17) Sprite Armor 10,000
some marred chain hauberk Weight: 27 pounds
Enchant: +20
chain hauberk (AsG 16) Sprite Armor 10,000
some marred augmented chain Weight: 26 pounds
Enchant: +20
augmented chain (AsG 15) Sprite Armor 10,000

On the cloth armor form you see: some tattered robes.

some tattered robes Weight: 8 pounds
Enchant: +20
robes (AsG 2) Sprite Armor 10,000

On the leather armor form you see: some marred brigandine armor, some marred studded leather, some torn full leather and some torn double leather.

some marred brigandine armor Weight: 25 pounds
Enchant: +20
brigandine armor (AsG 12) Sprite Armor 10,000
some marred studded leather Weight: 25 pounds
Enchant: +20
brigandine armor (AsG 12) Sprite Armor 10,000
some torn full leather Weight: 13 pounds
Enchant: +20
full leather (AsG 6) Sprite Armor 10,000
some torn double leather Weight: 16 pounds
Enchant: +20
double leather (AsG 8) Sprite Armor 10,000

In the woven seagrass basket you see: a blue sprite waiver, a green sprite waiver and an ebon sprite waiver.

a blue sprite waiver Weight: <1 pound Unlock and advance your sprite armor by one tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Sprite Armor to tier 1.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your sprite armor by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.

5,000
a green sprite waiver Weight: <1 pound Unlock and advance your sprite armor by one tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Sprite Armor to tier 2.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your sprite armor by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.

35,000
an ebon sprite waiver Weight: <1 pound Unlock and advance your sprite armor by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Sprite Armor to tier 3.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your sprite armor by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.

75,000
Return to the top of this page.

Stay Awhile and Glisten

a bright circular building, [Map Room #2], Lich# 26850, go circular building

Stay Awhile and Glisten

[Stay Awhile and Glisten -]
Surrounding the circular room are tall, marble pillars supporting a carved stone roof. An iron-clad rack is positioned perfectly in the center of the room. Suspended from one of the pillars is a small shelf containing assorted waivers.
Obvious exits: out

On the iron-clad rack you see: a sleek crimson rune staff accented with painted crimson flames, a sturdy teal rune staff accented with painted snowflakes, a thick golden rune staff accented with painted lightning bolts, a slender brown rune staff with a leather-wrapped haft, a slender brown spear with a leather-wrapped haft, a thick golden spear with a leather-wrapped haft, a sturdy teal spear with a leather-wrapped haft, a sleek crimson spear with a leather-wrapped haft, a thick golden lance with a leather-wrapped haft, a sturdy teal lance with a leather-wrapped haft, a sleek crimson lance with a leather-wrapped haft, a slender brown lance with a leather-wrapped haft, a slender brown halberd with a leather-wrapped haft, a thick golden halberd with a leather-wrapped haft, a sturdy teal halberd with a leather-wrapped haft and a sleek crimson halberd with a leather-wrapped haft.

a sleek crimson rune staff accented with painted crimson flames Weight: 4 pounds
Enchant: +20
runestaff Energy Weapon - Tier 0 - Heat 10,000
a sturdy teal rune staff accented with painted snowflakes Weight: 4 pounds
Enchant: +20
runestaff Energy Weapon - Tier 0 - Cold 10,000
a thick golden rune staff accented with painted lightning bolts Weight: 4 pounds
Enchant: +20
runestaff Energy Weapon - Tier 0 - Electrical 10,000
a slender brown rune staff with a leather-wrapped haft Weight: 4 pounds
Enchant: +20
runestaff Energy Weapon - Tier 0 - Impact 10,000
a slender brown spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20
spear Energy Weapon - Tier 0 - Impact 10,000
a thick golden spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20
spear Energy Weapon - Tier 0 - Electrical 10,000
a sturdy teal spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20
spear Energy Weapon - Tier 0 - Cold 10,000
a sleek crimson spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20
spear Energy Weapon - Tier 0 - Heat 10,000
a thick golden lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20
lance Energy Weapon - Tier 0 - Electrical 10,000
a sturdy teal lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20
lance Energy Weapon - Tier 0 - Cold 10,000
a sleek crimson lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20
lance Energy Weapon - Tier 0 - Heat 10,000
a slender brown lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20
lance Energy Weapon - Tier 0 - Impact 10,000
a slender brown halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20
halberd Energy Weapon - Tier 0 - Impact 10,000
a thick golden halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20
halberd Energy Weapon - Tier 0 - Electrical 10,000
a sturdy teal halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20
halberd Energy Weapon - Tier 0 - Cold 10,000
a sleek crimson halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20
halberd Energy Weapon - Tier 0 - Heat 10,000

On the small shelf you see: an exotic energy flare certificate, an ebon energy waiver, a green energy waiver and a blue energy waiver.

an exotic energy flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their energy stave to one UNCOMMON (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma) flare. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

30,000
an ebon energy waiver Weight: <1 pound Unlock - and advance your energy weapon by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Energy Runestave.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your energy weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.

75,000
a green energy waiver Weight: <1 pound Unlock - and advance your energy weapon by one tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Energy Runestave.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is tier 1.
Read:
This will unlock and advance your energy weapon by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is tier 1.

35,000
a blue energy waiver Weight: <1 pound Unlock - and advance your energy weapon by one tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Energy Runestave.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will only work if your item is tier 0.
Read:
This will unlock and advance your energy weapon by one tier. This waiver will take it from tier 0 to tier 1. This waiver will only work if your item is tier 0.

5,000

In the long trunk you see: a brown composite bow with a leather-wrapped grip, a gold composite bow with a leather-wrapped grip, a teal composite bow with a leather-wrapped grip, a crimson composite bow with a leather-wrapped grip, a crimson long bow with a leather-wrapped grip, a teal long bow with a leather-wrapped grip, a gold long bow with a leather-wrapped grip, a brown long bow with a leather-wrapped grip, a crimson long bow with a leather-wrapped grip, a teal long bow with a leather-wrapped grip, a gold long bow with a leather-wrapped grip, a brown long bow with a leather-wrapped grip, a crimson heavy crossbow, a teal heavy crossbow, a brown heavy crossbow, a gold heavy crossbow, a crimson light crossbow, a teal light crossbow, a gold light crossbow, a brown light crossbow, a teal hand crossbow, a gold hand crossbow, a crimson hand crossbow and a brown hand crossbow.

a brown composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
composite bow Energy Weapon - Tier 0 - Impact 10,000
a gold composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
composite bow Energy Weapon - Tier 0 - Electrical 10,000
a teal composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
composite bow Energy Weapon - Tier 0 - Cold 10,000
a crimson composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
composite bow Energy Weapon - Tier 0 - Heat 10,000
a crimson long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Heat 10,000
a teal long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Cold 10,000
a gold long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Electrical 10,000
a brown long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Impact 10,000
a crimson long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Heat 10,000
a teal long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Cold 10,000
a gold long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Electrical 10,000
a brown long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20
long bow Energy Weapon - Tier 0 - Impact 10,000
a crimson heavy crossbow Weight: 12 pounds
Enchant: +20
heavy crossbow Energy Weapon - Tier 0 - Heat 10,000
a teal heavy crossbow Weight: 12 pounds
Enchant: +20
heavy crossbow Energy Weapon - Tier 0 - Cold 10,000
a brown heavy crossbow Weight: 12 pounds
Enchant: +20
heavy crossbow Energy Weapon - Tier 0 - Impact 10,000
a gold heavy crossbow Weight: 12 pounds
Enchant: +20
heavy crossbow Energy Weapon - Tier 0 - Electrical 10,000
a crimson light crossbow Weight: 8 pounds
Enchant: +20
light crossbow Energy Weapon - Tier 0 - Heat 10,000
a teal light crossbow Weight: 8 pounds
Enchant: +20
light crossbow Energy Weapon - Tier 0 - Cold 10,000
a gold light crossbow Weight: 8 pounds
Enchant: +20
light crossbow Energy Weapon - Tier 0 - Electrical 10,000
a brown light crossbow Weight: 8 pounds
Enchant: +20
light crossbow Energy Weapon - Tier 0 - Impact 10,000
a teal hand crossbow Weight: 4 pounds
Enchant: +20
hand crossbow Energy Weapon - Tier 0 - Cold 10,000
a gold hand crossbow Weight: 4 pounds
Enchant: +20
hand crossbow Energy Weapon - Tier 0 - Electrical 10,000
a crimson hand crossbow Weight: 4 pounds
Enchant: +20
hand crossbow Energy Weapon - Tier 0 - Heat 10,000
a brown hand crossbow Weight: 4 pounds
Enchant: +20
hand crossbow Energy Weapon - Tier 0 - Impact 10,000

On the iron-clad stand you see: a brown handaxe with a leather-wrapped haft, a golden handaxe with a leather-wrapped haft, a teal handaxe with a leather-wrapped haft, a crimson handaxe with a leather-wrapped haft, a brown falchion with a leather-wrapped hilt, a golden falchion with a leather-wrapped hilt, a teal falchion with a leather-wrapped hilt, a crimson falchion with a leather-wrapped hilt, a brown longsword with a leather-wrapped hilt, a golden longsword with a leather-wrapped hilt, a teal longsword with a leather-wrapped hilt, a crimson longsword with a leather-wrapped hilt, a brown short sword with a leather-wrapped hilt, a teal short sword with a leather-wrapped hilt, a golden short sword with a leather-wrapped hilt, a crimson short sword with a leather-wrapped hilt, a crimson dagger with a leather-wrapped hilt, a teal dagger with a leather-wrapped hilt, a golden dagger with a leather-wrapped hilt and a brown dagger with a leather-wrapped hilt.

a brown handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20
handaxe Energy Weapon - Tier 0 - Impact 10,000
a golden handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20
handaxe Energy Weapon - Tier 0 - Electrical 10,000
a teal handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20
handaxe Energy Weapon - Tier 0 - Cold 10,000
a crimson handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20
handaxe Energy Weapon - Tier 0 - Heat 10,000
a brown falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
falchion Energy Weapon - Tier 0 - Impact 10,000
a golden falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
falchion Energy Weapon - Tier 0 - Electrical 10,000
a teal falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
falchion Energy Weapon - Tier 0 - Cold 10,000
a crimson falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
falchion Energy Weapon - Tier 0 - Heat 10,000
a brown longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
longsword Energy Weapon - Tier 0 - Impact 10,000
a golden longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
longsword Energy Weapon - Tier 0 - Electrical 10,000
a teal longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
longsword Energy Weapon - Tier 0 - Cold 10,000
a crimson longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
longsword Energy Weapon - Tier 0 - Heat 10,000
a brown short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20
short sword Energy Weapon - Tier 0 - Impact 10,000
a teal short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20
short sword Energy Weapon - Tier 0 - Cold 10,000
a golden short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20
short sword Energy Weapon - Tier 0 - Electrical 10,000
a crimson short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20
short sword Energy Weapon - Tier 0 - Heat 10,000
a crimson dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20
dagger Energy Weapon - Tier 0 - Heat 10,000
a teal dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20
dagger Energy Weapon - Tier 0 - Cold 10,000
a golden dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20
dagger Energy Weapon - Tier 0 - Electrical 10,000
a brown dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20
dagger Energy Weapon - Tier 0 - Impact 10,000

In the gaudy display you see: a brown maul with a leather-wrapped haft, a golden maul with a leather-wrapped haft, a crimson maul with a leather-wrapped haft, a teal maul with a leather-wrapped haft, a brown bastard sword with a leather-wrapped hilt, a golden bastard sword with a leather-wrapped hilt, a teal bastard sword with a leather-wrapped hilt, a crimson bastard sword with a leather-wrapped hilt, a crimson mace with a leather-wrapped haft, a teal mace with a leather-wrapped haft, a golden mace with a leather-wrapped haft, a brown mace with a leather-wrapped haft, a crimson battlesword with a leather-wrapped hilt, a teal battlesword with a leather-wrapped hilt, a golden battlesword with a leather-wrapped hilt, a brown battlesword with a leather-wrapped hilt, a brown spikestar with a leather-wrapped haft, a golden spikestar with a leather-wrapped haft, a teal spikestar with a leather-wrapped haft and a crimson spikestar with a leather-wrapped haft.

a brown maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
maul Energy Weapon - Tier 0 - Impact 10,000
a golden maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
maul Energy Weapon - Tier 0 - Electrical 10,000
a crimson maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
maul Energy Weapon - Tier 0 - Heat 10,000
a teal maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
maul Energy Weapon - Tier 0 - Cold 10,000
a brown bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20
bastard sword Energy Weapon - Tier 0 - Impact 10,000
a golden bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20
bastard sword Energy Weapon - Tier 0 - Electrical 10,000
a teal bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20
bastard sword Energy Weapon - Tier 0 - Cold 10,000
a crimson bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20
bastard sword Energy Weapon - Tier 0 - Heat 10,000
a crimson mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
mace Energy Weapon - Tier 0 - Heat 10,000
a teal mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
mace Energy Weapon - Tier 0 - Cold 10,000
a golden mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
mace Energy Weapon - Tier 0 - Electrical 10,000
a brown mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
mace Energy Weapon - Tier 0 - Impact 10,000
a crimson battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20
two-handed sword Energy Weapon - Tier 0 - Heat 10,000
a teal battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20
two-handed sword Energy Weapon - Tier 0 - Cold 10,000
a golden battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20
two-handed sword Energy Weapon - Tier 0 - Electrical 10,000
a brown battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20
two-handed sword Energy Weapon - Tier 0 - Impact 10,000
a brown spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
morning star Energy Weapon - Tier 0 - Impact 10,000
a golden spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
morning star Energy Weapon - Tier 0 - Electrical 10,000
a teal spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
morning star Energy Weapon - Tier 0 - Cold 10,000
a crimson spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20
morning star Energy Weapon - Tier 0 - Heat 10,000

In the iron-clad strongbox you see: a crimson cestus, a teal cestus, a crimson katar, a teal katar, a golden katar, a brown katar, a crimson paingrip, a teal paingrip, a golden paingrip, a brown paingrip, a brown cestus, a golden cestus, a golden broadsword with a leather-wrapped hilt, a brown broadsword with a leather-wrapped hilt, a teal broadsword with a leather-wrapped hilt and a crimson broadsword with a leather-wrapped hilt.

a crimson cestus Weight: 2 pounds
Enchant: +20
cestus Energy Weapon - Tier 0 - Heat 10,000
a teal cestus Weight: 2 pounds
Enchant: +20
cestus Energy Weapon - Tier 0 - Cold 10,000
a crimson katar Weight: 3 pounds
Enchant: +20
katar Energy Weapon - Tier 0 - Heat 10,000
a teal katar Weight: 3 pounds
Enchant: +20
katar Energy Weapon - Tier 0 - Cold 10,000
a golden katar Weight: 3 pounds
Enchant: +20
katar Energy Weapon - Tier 0 - Electrical 10,000
a brown katar Weight: 3 pounds
Enchant: +20
katar Energy Weapon - Tier 0 - Impact 10,000
a crimson paingrip Weight: 2 pounds
Enchant: +20
paingrip Energy Weapon - Tier 0 - Heat 10,000
a teal paingrip Weight: 2 pounds
Enchant: +20
paingrip Energy Weapon - Tier 0 - Cold 10,000
a golden paingrip Weight: 2 pounds
Enchant: +20
paingrip Energy Weapon - Tier 0 - Electrical 10,000
a brown paingrip Weight: 2 pounds
Enchant: +20
paingrip Energy Weapon - Tier 0 - Impact 10,000
a brown cestus Weight: 2 pounds
Enchant: +20
cestus Energy Weapon - Tier 0 - Impact 10,000
a golden cestus Weight: 2 pounds
Enchant: +20
cestus Energy Weapon - Tier 0 - Electrical 10,000
a golden broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
broadsword Energy Weapon - Tier 0 - Electrical 10,000
a brown broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
broadsword Energy Weapon - Tier 0 - Impact 10,000
a teal broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
broadsword Energy Weapon - Tier 0 - Cold 10,000
a crimson broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20
broadsword Energy Weapon - Tier 0 - Heat 10,000
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Stay Vigilant

a grungy white tent, Map Room #17, Lich# 26876, go white tent

Stay Vigilant

[Stay Vigilant -]
At odds with the grungy exterior, the interior of the tent is gently glowing with a variety of lit candles casting a golden light over the sparse furnishings and large oval rug of silver-threaded linen. Forming a centerpiece in the middle of the shop is a large polished silver candelabra, proudly displayed atop a wooden platform. A tent flap flutters in the breeze, offering an exit to the village.
Obvious exits: none
large sign
~~ Try not to die out there - but if you do, stay vigilant ~~ ~~ Mix and Match - Pick and Choose ~~ ~~- NO REFUNDS! ~~ These candles will help protect you and those who may come to rescue you when you have succumbed to death! Be cautious - they have only one use and then their magic is expended. The ensigiled candles offer the same protection, but will also whisk you away to a sanctuary where those you trust with your resurrection may find you.

On the large polished silver candelabra you see: an ensigiled cobalt beeswax vigil candle imbedded with ivory teardrops, an ensigiled beeswax vigil candle bleeding from crimson to bronze, an ensigiled golden sand-hued vigil candle etched with a palm tree, an ensigiled pine green vigil candle etched with ivory snowflakes, an elongated vanilla candle with a narrow taper, a fragrant peach vigil candle with a pit inside, a narrow pearl white vigil candle etched with ice blossoms, a slender orange blossom vigil candle and a grape-etched wine purple vigil candle.

an ensigiled cobalt beeswax vigil candle imbedded with ivory teardrops Weight: <1 pound Vigil Candle - Greater 150
an ensigiled beeswax vigil candle bleeding from crimson to bronze Weight: <1 pound Vigil Candle - Greater 150
an ensigiled golden sand-hued vigil candle etched with a palm tree Weight: <1 pound Vigil Candle - Greater 150
an ensigiled pine green vigil candle etched with ivory snowflakes Weight: <1 pound Vigil Candle - Greater 150
an elongated vanilla candle with a narrow taper Weight: <1 pound Vigil Candle - Lesser 50
a fragrant peach vigil candle with a pit inside Weight: <1 pound Vigil Candle - Lesser 50
a narrow pearl white vigil candle etched with ice blossoms Weight: <1 pound Vigil Candle - Lesser 50
a slender orange blossom vigil candle Weight: <1 pound Vigil Candle - Lesser 50
a grape-etched wine purple vigil candle Weight: <1 pound Vigil Candle - Lesser 50
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==Strength and Honor==

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Temple of Tentacles

dark circular temple, [Map Room #2], Lich# 26850, go circular temple

Temple of Tentacles

[Temple of Tentacles - 26852]
Blackened walls visibly wet with a strange fluid stretch in a full circle from the entrance of the shop. Thick, tentacle-like appendages are hung from each like a curtain over each of the tunnels leading deeper into the temple. Much like the walls, the floors are squishy and sticky with small sanguine colored pools strewn about. A pair of black candles illuminate a rusted iron table in the center. You also see a purple-hued tunnel, a green-hued tunnel and a silver-hued tunnel.
Obvious exits: down, out
large sign
Blue Waiver - Unlock to T1 Green Waiver - Unlock to T2 Ebon Waiver - Unlock to T3 Dark Bow Waiver - Unlock Arrow flares (Some limitations, read the waiver.) Bracelet, Armband, and Glove waiver all change the worn location of the host item. You will lose any alteration on the item if you use the worn location change. Strange Waiver - This will allow you to change the weapon your parasite changes into. This is a ONE WAY CHANGE. There are no take-backs or do-overs!

In the rusted iron table you see: an exotic parasite flare certificate.

an exotic parasite flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their parasite weapon to one EXOTIC flare (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma). You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

30,000

On the rusted iron table you see: a strange parasite certificate, a simple parasite flare certificate, a green parasitic waiver, an ebon parasitic waiver, a blue parasitic waiver, a dark bow parasitic waiver, a bracelet parasitic waiver, an armband parasitic waiver and a glove parasitic waiver.

a strange parasite certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the WEAPON BASE of their parasite weapon. This is a one way change and is permanent. You may not change it to something outside of the existing available types. Some restrictions may apply. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

50,000
a simple parasite flare certificate Weight: <1 pound
writing
Read:
In the Common language, it reads:

The bearer of this certificate is entitled to change the damage type of the flare on their parasite weapon to one COMMON flare (Earth, Fire, Lightning, Ice). You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.

20,000
a green parasitic waiver Weight: <1 pound Unlock - and advance your parasitic weapon by one tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock the parasite weapon to tier 2.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to the first tier.
Read:
This will unlock and advance your parasitic weapon by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to the first tier.

35,000
an ebon parasitic waiver Weight: <1 pound Unlock - and advance your parasitic weapon by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock the parasite weapon to tier 3.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to the second tier.
Read:
This will unlock and advance your parasitic weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is already unlocked to the second tier.

75,000
a blue parasitic waiver Weight: <1 pound Unlock - and advance your parasitic weapon by one tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock the parasite weapon to tier 1.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your parasitic weapon by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.

5,000
a dark bow parasitic waiver Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock the arrow flares for the bow. These will need to be charged with ayanad crystals. The arrows cannot have flares, scripts, or be above 5x enchanted.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
The bearer of this waiver is able to unlock their parasite weapon to unlock a new feature with bows. Once unlocked, this will allow the bow to shoot with a 100% flare rate. This uses the existing parasite flare and is not in addition to the regular script flare. Each shot has a chance to consume the ayanad crystal supplied with a lower chance the higher the quality of the crystal. The arrows shot from the parasite bow cannot have flares, scripts, or be above 5x enchanted.

50,000
a bracelet parasitic waiver Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will change the worn location of the parasite host to a bracelet.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
The bearer of this waiver is able to change the wearable location of their parasite host to be a bracelet. The parasite host item will always remain in a functional slot.

1,000
an armband parasitic waiver Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will change the worn location of the parasite host to some armbands.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
The bearer of this waiver is able to change the wearable location of their parasite host to be some arbmands. The parasite host item will always remain on the functional slot.

1,000
a glove parasitic waiver Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will change the worn location of the parasite host to some gloves.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
The bearer of this waiver is able to change the wearable location of their parasite host to be some gloves. The parasite host item will always remain in a functional slot.

1,000

, go silver-hued tunnel

Temple of Tentacles, silver-hued tunnel

[Temple of Tentacles - 26853]
Blood-soaked prayer mats are lined up evenly facing a section of the wall marred with claw marks. Resting atop four tentacle-like appendages is a pink lace-accented display, its glass top shattered. Sunken into the floor next to each prayer mat is an uninviting cot. A tentacle-wrapped squat dilapidated bookshelf filled with stained books and other trinkets off to one side catches your eye.
Obvious exits: out
bloodstained sign
All gloves within the display are Parasitic Weapons, completely locked, and four times enchanted. Listed below you will find the associated color with its weapon base. Pink - Composite Bow Coral - Short Bow Fuchsia - Longbow Burgundy - Boots Puce - Gloves Maroon - Katar Sanguine - Runestaff All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.

In the pink lace-accented display you see: a pair of chestnut gloves, a pair of maroon gloves, some puce armbands, some burgundy bracers, a pair of pink gloves, a pair of coral gloves, a pair of fuchsia gloves and a pair of sanguine gloves.

a pair of chestnut gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of maroon gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
some puce armbands Weight: <1 pound arm-worn
functional
Parasitic Weapon 10,000
some burgundy bracers Weight: <1 pound wrist-worn
functional
Parasitic Weapon 10,000
a pair of pink gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of coral gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of fuchsia gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of sanguine gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000

squat dilapidated bookshelf Upon the shelves are countless, stained, and ruined tomes interspersed with various dark artifacts. In what seems to have been a last grasp at life, several dead and petrified strands of tentacles have wrapped themselves around burnt out candles, tarnished dishes, and the occasional skull that are all placed on the various levels of the decaying piece of furniture. Interestingly, the bookshelf is not entirely flush against the wall of this space.

Behind the squat dilapidated bookshelf you see:
Special [1]: a tight dirt passageway

, go green-hued tunnel

Temple of Tentacles, green-hued tunnel

[Temple of Tentacles - 26854]
A small, blackened altar sitting upon a circular rug takes up most of the ornate alcove. In front of the altar is an ebon locker, its hinges rusted and twisted into odd angles. Atop the altar is the burnt outline of a humanoid being, strange snake-like outlines can be seen on either side of it.
Obvious exits: out
blood-stained sign
All gloves within the locker are Parasitic Weapons, completely locked, and four times enchanted. Listed below you will find the associated color with its weapon base. Emerald - Lance Verdant Green - Jeddart-Axe Green - Spear Orange - Maul Vermilion - Two Handed Sword All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.

In the ebon locker you see: a pair of emerald gloves, a pair of verdant green gloves, a pair of green gloves, a pair of vermilion gloves and a pair of orange gloves.

a pair of emerald gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of verdant green gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of green gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of vermilion gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of orange gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000

, go purple-hued tunnel

Temple of Tentacles, purple-hued tunnel

[Temple of Tentacles - 26855]
Thick, tentacle-like cords are draped down from blackened iron spikes along the wall. The surface of each cord is littered with small suction cups that are drained of life. Thrown haphazardly against the wall is a large stitched sack, with a collection of assorted goods spilling out.
Obvious exits: out
blood-stained sign
All gloves within the sack are Parasitic Weapons, completely locked, and four times enchanted. Listed below you will find the associated color with its weapon base. Plum - Short Sword Mauve - Bastard Sword Indigo - Dagger Lavender - Falchion Teal - Morning Star Turquoise - Mace All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.

large stitched sack The sack's exterior is messily stitched together with coarse threading. Dark, sanguine circles grace every entry point of the stitching throughout the sack's surface.

In the large stitched sack you see: a pair of turquoise gloves, a pair of teal gloves, a pair of lavender gloves, a pair of indigo gloves, a pair of mauve gloves and a pair of plum gloves.

a pair of turquoise gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of teal gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of lavender gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of indigo gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of mauve gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000
a pair of plum gloves Weight: <1 pound hand-worn
functional
Parasitic Weapon 10,000

Temple Of Tentacles, Crypt

[Temple Of Tentacles, Crypt -]
Sanguine cobwebs drape from wall to wall across this dank, dark alcove. Crumbling and decrepit on a raised platform in the center of the crypt is a crumbling black coffin with a rotting black table next to it. The floor is stained a dark red with bits of decayed flesh and bone shards.
Obvious exits: up

rotting black table Haphazardly strewn across the black table are a collection of parchments.

On the rotting black table you see: a parasite ebon armor waiver, a parasite green armor waiver and a parasite blue armor waiver.

a parasite ebon armor waiver Weight: <1 pound Unlock and advance your parasite armor by one tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Parasite Armor to tier 3.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your parasite armor by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.

150,000
a parasite green armor waiver Weight: <1 pound Unlock and advance your parasite armor by one tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Parasite Armor to tier 2.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your parasite armor by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.

100,000
a parasite blue armor waiver Weight: <1 pound Unlock and advance your parasite armor by one tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Parasite Armor to tier 1.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your parasite armor by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.

50,000

crumbling black coffin Covering the sides of the black coffin are a series of foreign runes, each more complex than the next. A single band of red fabric is laid in a triangular shape across its surface.

In the crumbling black coffin you see: some rotting double chain, some rotting full plate, some rotting half plate, a rotting metal breastplate, some rotting chain hauberk, some rotting augmented chain, some rotting black robes, some rotting full leather, some rotting double leather, some rotting studded leather and some rotting brigandine armor.

some rotting double chain Weight: 20 pounds
Enchant: +20
double chain (AsG 14) Parasite Armor 10,000
some rotting full plate Weight: 60 pounds
Enchant: +20
full plate (AsG 20) Parasite Armor 10,000
some rotting half plate Weight: 40 pounds
Enchant: +20
half plate (AsG 19) Parasite Armor 10,000
a rotting metal breastplate Weight: 18 pounds
Enchant: +20
metal breastplate (AsG 17) Parasite Armor 10,000
some rotting chain hauberk Weight: 22 pounds
Enchant: +20
chain hauberk (AsG 16) Parasite Armor 10,000
some rotting augmented chain Weight: 21 pounds
Enchant: +20
augmented chain (AsG 15) Parasite Armor 10,000
some rotting black robes Weight: 8 pounds
Enchant: +20
robes (AsG 2) Parasite Armor 10,000
some rotting full leather Weight: 13 pounds
Enchant: +20
full leather (AsG 6) Parasite Armor 10,000
some rotting double leather Weight: 16 pounds
Enchant: +20
double leather (AsG 8) Parasite Armor 10,000
some rotting studded leather Weight: 20 pounds
Enchant: +20
studded leather (AsG 11) Parasite Armor 10,000
some rotting brigandine armor Weight: 25 pounds
Enchant: +20
brigandine armor (AsG 12) Parasite Armor 10,000

, from silvery-hued tunnel, look behind bookshelf, go tight passageway

Deep Within Darkness

[Deep Within Darkness -]
Aside from a single, flickering grey orb floating near the center of the convex dirt ceiling, this room is completely dark. Smells of overturned earth and the putrid stench of death attack your senses within this cramped space, while a thick, pitch black fog billows and roils about unpredictably, at times completely obscuring the merchandise for sale. A tight dirt passageway is scarcely visible, barely arching out of the packed dirt ground.
Obvious exits: none
obscured bloodstained sign
Welcome to Deep Within Darkness! If you wish to be one with the shadows, peruse and select a garment from the spikes. All waivers within the box will unlock the night shrouds in assorted ways. The shrouds have one tier of fluff unlock: the threadbare cloth shroud waiver unlocks this fluff tier! The shrouds also have three tiers of auction unlock: the periwinkle shroud waiver unlocks the auction tier from tier 0 to tier 1! the sage green shroud waiver unlocks the auction tier from tier 1 to tier 2! the raven-toned shroud waiver unlocks the auction tier from tier 2 to tier 3! the glowing shroud waiver unlocks the auction tier from tier 3 to tier 4! the bright shroud waiver unlocks the auction tier from tier 4 to tier 5! What are the auction tiers, you ask? Figure them out. ALL SALES ARE FINAL! - The Sneaky Management

In the bug-infested rotting black box you see: a bright shroud waiver, a glowing shroud waiver, a raven-toned shroud waiver, a sage green shroud waiver, a faded periwinkle shroud waiver and a threadbare cloth shroud waiver.

a bright shroud waiver Weight: <1 pound Unlock - night shroud to the fifth auction tier. This waiver will take it from Tier 4 to 5
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Night Shroud.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is unlocked to the fourth tier.
Read:
This will unlock your night shroud to the fifth auction tier. This waiver will take it from tier 4 to tier 5. This waiver will ONLY work if your item is unlocked to the fourth tier.

100,000
a glowing shroud waiver Weight: <1 pound Unlock - night shroud to the fourth auction tier. This waiver will take it from Tier 3 to 4
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Night Shroud.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is unlocked to the third tier.
Read:
This will unlock your night shroud to the fourth auction tier. This waiver will take it from tier 3 to tier 4. This waiver will ONLY work if your item is unlocked to the third tier.

80,000
a raven-toned shroud waiver Weight: <1 pound Unlock - night shroud to the third auction tier. This waiver will take it from Tier 2 to 3
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Night Shroud.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is unlocked to the second tier.
Read:
This will unlock your night shroud to the third auction tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is unlocked to the second tier.

60,000
a sage green shroud waiver Weight: <1 pound Unlock - night shroud to the second auction tier. This waiver will take it from Tier 1 to 2
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Night Shroud.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item is unlocked to the first tier.
Read:
This will unlock your night shroud to the second auction tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is unlocked to the first tier.

40,000
a faded periwinkle shroud waiver Weight: <1 pound Unlock - night shroud to the first auction tier. This waiver will take it from Tier 0 to 1
analyze, examine, writing
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Night Shroud.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock your night shroud to the first auction tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.

20,000
a threadbare cloth shroud waiver Weight: <1 pound Unlock -
analyze, examine
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

Your waiver will unlock your Night Shroud.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.

Examine:
This will unlock your night shroud to be more fluffy. This waiver will take it from a locked to unlocked status. This waiver will ONLY work if your item isn't unlocked yet.

5,000

On the nearly invisible curved spikes you see: a soft ecru linen cloak with detailed bright red hemming, a lengthy olive-hued duster adorned with a solitary onyx, a moth-eaten pumpkin orange cotton duster, a simple crimson-splotched silk cape, a grass-stained brocade cape with parallel-threaded accents, a long cream and ochre velvet cloak, a milky purple damask greatcloak with a tentacle-shaped clasp and a mithglin-buttoned billowing black greatcloak.

a soft ecru linen cloak with detailed bright red hemming Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a lengthy olive-hued duster adorned with a solitary onyx Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a moth-eaten pumpkin orange cotton duster Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a simple crimson-splotched silk cape Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a grass-stained brocade cape with parallel-threaded accents Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a long cream and ochre velvet cloak Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a milky purple damask greatcloak with a tentacle-shaped clasp Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
a mithglin-buttoned billowing black greatcloak Weight: 6 pounds
Pocketed: huge (140-159)
cloak-worn
functional
Night Shroud 7,500
Return to the top of this page.

Untamed Spirit

a lopsided stone hut with a ragged animal hide covering the door, [Map Room #18], Lich# 26874, go stone hut

Untamed Spirit

[Untamed Spirit -]
Dampness clings to the cracked stone walls of this lopsided hut, making the enclosed space perpetually moist and musty. Guttering candles, their flames a sullen blue, are scattered around a central stone altar and the prayer rug laid out in front of it, the various items arrayed on top of them subtly reflecting the eerie light. Wind constantly seeps into the area, sending the ragged animal hide over the door fluttering every so often. You also see a dark opening.
Obvious exits: north, out
chipped stone sign
The weapons and shields in this room, as well as the one to the north, contain the trapped spirit of an animal. Be warned - they are wild and untamed, often lashing out in anger at those they do not know. Tame them and partner with them, however, to soothe the wild spirit within. Attack with them and their bestial power will be unleashed on your enemies in the form of Animalistic Fury flares, the strength of them increasing as the spirit's trust in you grows. Visit the shrine through the opening to unlock their further potential. In the shop next door, you will find armors to pair with these items.

On the stone altar you see: a glacial-hued rolaren morning star covered in jagged spikes, a slim rolaren espadon with a serrated silver-edged blade, some tall vultite-toed leather boots lined with dark fur, some tawny leather gloves tipped with curved vultite claws, a massive vultite sledgehammer with a smooth ironwood handle, a sleek orase runestaff capped with a moon-shaped silver orb, a sinuous vultite lance dyed in a gradient of earth tones and a wavy-bladed sea blue Niima's-embrace.

a glacial-hued rolaren morning star covered in jagged spikes Weight: 8 pounds
Enchant: +20
morning star Animalistic Spirit Weapon
analyze
Analyze:
You analyze the rolaren morning star and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: misty green
* Spirit Call: squawk
* Spirit Group: flock

10,000
a slim rolaren espadon with a serrated silver-edged blade Weight: 9 pounds
Enchant: +20
espadon Animalistic Spirit Weapon
analyze
Analyze:
You analyze the rolaren espadon and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: horse (Type: Equine)
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.
* Spirit Descriptor: muscular
* Spirit Color: misty green
* Spirit Call: whinny
* Spirit Group: herd

10,000
some tall vultite-toed leather boots lined with dark fur Weight: 2 pounds
Enchant: +20
UAC boots Animalistic Spirit Weapon
analyze
Analyze:
You analyze the vultite-toed boots and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: hare (Type: Rabbit/Hare)
Available nouns for this type are: hare, rabbit, jackrabbit, cottontail, arctic hare, snowshoe hare.
* Spirit Descriptor: lanky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: herd

10,000
some tawny leather gloves tipped with curved vultite claws Weight: <1 pound
Enchant: +20
UAC gloves Animalistic Spirit Weapon
analyze
Analyze:
You analyze the tawny leather gloves and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: lion (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, tigress, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: pride

10,000
a massive vultite sledgehammer with a smooth ironwood handle Weight: 6 pounds
Enchant: +20
sledgehammer Animalistic Spirit Weapon
analyze
Analyze:
You analyze the vultite sledgehammer and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: boar (Type: Porcine)
Available nouns for this type are: boar, iron boar, pig, hog, warthog, babirusa.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: drove

10,000
a sleek orase runestaff capped with a moon-shaped silver orb Weight: 4 pounds
Enchant: +20
runestaff Animalistic Spirit Weapon
analyze
Analyze:
You analyze the orase runestaff and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: wolf (Type: Canine)
Available nouns for this type are: wolf, jackal, fox, fennec fox, hyena, dhole, coyote, dog, bush dog, foxhound, bloodhound, wolfhound, mastiff, puppy, aardwolf.
* Spirit Descriptor: rangy
* Spirit Color: misty green
* Spirit Call: howl
* Spirit Group: pack

10,000
a sinuous vultite lance dyed in a gradient of earth tones Weight: 12 pounds
Enchant: +20
lance Animalistic Spirit Weapon
analyze
Analyze:
You analyze the vultite lance and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: snake (Type: Snake)
Available nouns for this type are: snake, serpent, cobra, asp, adder, boa, boa constrictor, rattlesnake, corn snake, mamba, eel.
* Spirit Descriptor: sinuous
* Spirit Color: misty green
* Spirit Call: hiss
* Spirit Group: mass

10,000
a wavy-bladed sea blue Niima's-embrace Weight: 4 pounds
Enchant: +20
Niima's-embrace Animalistic Spirit Weapon
analyze
Analyze:
You analyze the sea blue Niima's-embrace and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: dolphin (Type: Aquatic Mammal)
Available nouns for this type are: dolphin, whale, orca, seal, sea lion, walrus, manatee, narwhal.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: pod

10,000

On the prayer rug you see: a stout vultite skull-crusher studded with pieces of bone, a thin rolaren-tipped harpoon with a smooth driftwood shaft, a twisted orase warstaff wrapped with strips of spidersilk, a polished rolaren dirk with a simple curved crossguard, a gleaming argent-hued rolaren katar and a curved vultite khopesh hilted with a carved piece of ivory.

a stout vultite skull-crusher studded with pieces of bone Weight: 6 pounds
Enchant: +20
skull-crusher Animalistic Spirit Weapon
analyze
Analyze:
You analyze the vultite skull-crusher and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: buffalo (Type: Hooved (w/ Horn)
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk, yak, hind, hart, gazelle, caribou, muntjac, buck, reindeer.
* Spirit Descriptor: antlered
* Spirit Color: misty green
* Spirit Call: bellow
* Spirit Group: stampede

10,000
a thin rolaren-tipped harpoon with a smooth driftwood shaft Weight: 6 pounds
Enchant: +20
harpoon Animalistic Spirit Weapon
analyze
Analyze:
You analyze the rolaren-tipped harpoon and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: sea otter (Type: Semi-Aquatic)
Available nouns for this type are: otter, sea otter, river otter, platypus.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band

10,000
a twisted orase warstaff wrapped with strips of spidersilk Weight: 5 pounds
Enchant: +20
warstaff Animalistic Spirit Weapon
analyze
Analyze:
You analyze the orase warstaff and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: spider (Type: Arachnid)
Available nouns for this type are: spider, tarantula, arachnid, black widow spider, brown recluse spider, wolf spider, huntsman spider, tomb spider.
* Spirit Descriptor: giant
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: swarm

10,000
a polished rolaren dirk with a simple curved crossguard Weight: <1 pound
Enchant: +20
dirk Animalistic Spirit Weapon
analyze
Analyze:
You analyze the rolaren dirk and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: badger (Type: Mustelid)
Available nouns for this type are: badger, honey badger, ferret, weasel, ermine, pine marten, stoat, skunk, wolverine.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band

10,000
a gleaming argent-hued rolaren katar Weight: 4 pounds
Enchant: +20
katar Animalistic Spirit Weapon
analyze
Analyze:
You analyze the rolaren katar and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: monkey (Type: Small Primate)
Available nouns for this type are: monkey, tamarin, marmoset, macaque, baboon, lemur, indri, sifaka, loris, bushbaby, capuchin.
* Spirit Descriptor: gangly
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: troop

10,000
a curved vultite khopesh hilted with a carved piece of ivory Weight: 4 pounds
Enchant: +20
khopesh Animalistic Spirit Weapon
analyze
Analyze:
You analyze the vultite khopesh and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: raccoon (Type: Semi-Arboreal)
Available nouns for this type are: raccoon, opossum, possum, red panda, bearcat, binturong, civet.
* Spirit Descriptor: plump
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band

10,000

, go dark opening


Untamed Spirit, Shrine

[Untamed Spirit, Shrine -]
Little light filters into this tiny alcove, making the only illumination the various blue-flamed candles set into various nooks along the uneven walls. There is not much room for anything besides a squat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of mold, mixed with a faint aroma of incense, permeates the damp air.
Obvious exits: out
chipped stone sign
Unlock the further potential of the spirit inside your weapon or shield. * Animalistic Fury flares A stampede of miniature animal spirits charges your enemies, dealing Grapple damage. Using the provided certificates raises the ceiling of potential flare power you can achieve. * Revenge flares Unlock a chance to unleash Animalistic Fury flares on a successful parry (melee or runestaves), evade (unarmed or ranged), or block (shield). NOTE: You must be in forward or greater stance, as well as be actively participating in combat recently to properly enrage the spirit to retaliate. * Wild Backlash When unlocked, this adds a debuff to Animalistic Fury flares that will affect your target's physical and magical defenses. The more powerful your flares are, the better this debuff will be. * Savage Power Draw upon the bestial power of your spirit, infusing its strength into your own body for a short time and increasing your attack strength (both physical and magical), as well as your critical padding. Each parchment unlock improves the amount of the bonus given. * Fluff Actions and Spirit Change Unlock the tricks your spirit can do, or the tricks you can do with your weapon/shield, with the provided papyrus. As well, you can change the type of animal in your weapon/shield with the provided slip (TURN to find the one you like), which will morph the spirit within. * Damage Type Change (Common/Uncommon) If you are unhappy with the default Grapple damage of Animalistic Fury flares, you can teach your spirit to use a different damage type with the provided vouchers. Be sure to READ them to find the right one for the damage you are hoping for.

On the squat stone shrine you see: a square common flare voucher, a spirit change slip, a light fluff papyrus, a dark fluff papyrus, a red parchment, an orange parchment, a yellow parchment, a green parchment, a blue parchment, a pale flare certificate, a dull flare certificate, a bright flare certificate, a jagged revenge certificate, a ragged wild backlash certificate and a rectangular uncommon flare voucher.

a square common flare voucher Weight: <1 pound
writing
Read:
Bearer of this voucher is entitled to change the damage type of the Animalistic Fury flares on their Animalistic Spirit weapon or shield to a common damage type: heat, cold, electricity, impact, or vacuum. You MUST redeem this within 30 days or this voucher is forfeit. Please contact GM Avaluka with your character name to arrange redemption at the email: gs4-avaluka@play.net
20,000
a spirit change slip Weight: <1 pound Unlock - This will change the spirit type within an Animalistic Spirit weapon/shield
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This will change the spirit within an Animalistic Spirit Weapon/Shield to a Large Feline.

NOTE: You will lose any custom spirit descriptions already present when using this.
This only changes the spirit's overall type - TURN the slip to change the type.


You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.
Examine:
This will change the spirit type within an Animalistic Spirit weapon/shield. TURN to change the spirit type you wish to change to, ANALYZE to see the current type it is focused on. WARNING: This will clear any custom spirit descriptions already set on the weapon/shield.

1,000
a light fluff papyrus Weight: <1 pound Unlock - T1/OTS to T2 Fluff Actions for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your papyrus is used to unlock the potential of things held in your other hand.

This will unlock fluff actions on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.

You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.

Your papyrus may not be altered or changed in any way.

Examine:
T1/OTS to T2 Fluff Actions for Animalistic Spirit Weapons or Shields

2,500
a dark fluff papyrus Weight: <1 pound Unlock - T2 to T3 Fluff Actions for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your papyrus is used to unlock the potential of things held in your other hand.

This will unlock fluff actions on an Animalistic Spirit weapon or shield from T2 to T3.

You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.

Your papyrus may not be altered or changed in any way.

Examine:
T2 to T3 Fluff Actions for Animalistic Spirit Weapons or Shields

2,500
a red parchment Weight: <1 pound Unlock - Savage Power on an Anamalistic Spirit Weapon or Shield to T1
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it to T1.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
Unlocks Savage Power on an Anamalistic Spirit Weapon or Shield to T1

10,000
an orange parchment Weight: <1 pound Unlock - T1 to T2 Savage Power for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T1 to T2.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
T1 to T2 Savage Power for Animalistic Spirit Weapons or Shields

10,000
a yellow parchment Weight: <1 pound Unlock - T2 to T3 Savage Power for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T2 to T3.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
T2 to T3 Savage Power for Animalistic Spirit Weapons or Shields

10,000
a green parchment Weight: <1 pound Unlock - T3 to T4 Savage Power for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T3 to T4.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
T3 to T4 Savage Power for Animalistic Spirit Weapons or Shields

10,000
a blue parchment Weight: <1 pound Unlock - T4 to T5 Savage Power for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your parchment is used to unlock the potential of things held in your other hand.

This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T4 to T5.

You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.

Your parchment may not be altered or changed in any way.

Examine:
T4 to T5 Savage Power for Animalistic Spirit Weapons or Shields

10,000
a pale flare certificate Weight: <1 pound Unlock - T1/OTS to T2 Flares for Animalistic Spirit Weapon or Shield
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the flares on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
T1/OTS to T2 Flares for Animalistic Spirit Weapon or Shield

15,000
a dull flare certificate Weight: <1 pound Unlock - T2 to T3 Flares for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the flares on an Animalistic Spirit weapon or shield from T2 to T3.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
T2 to T3 Flares for Animalistic Spirit Weapons or Shields

15,000
a bright flare certificate Weight: <1 pound Unlock - T3 to T4 Flares for Animalistic Spirit Weapons or Shields
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the flares on an Animalistic Spirit weapon or shield from T3 to T4.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
T3 to T4 Flares for Animalistic Spirit Weapons or Shields

15,000
a jagged revenge certificate Weight: <1 pound Unlock - Revenge Flares on an Animalistic Spirit Weapon or Shield
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the Revenge Flares on an Animalistic Spirit weapon or shield.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Unlocks Revenge Flares on an Animalistic Spirit Weapon or Shield

30,000
a ragged wild backlash certificate Weight: <1 pound Unlock - Wild Backlash on an Anamalistic Spirit Weapon or Shield
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the Wild Backlash feature on an Animalistic Spirit weapon or shield.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Unlocks Wild Backlash on an Anamalistic Spirit Weapon or Shield

20,000
a rectangular uncommon flare voucher Weight: <1 pound
writing
Read:
Bearer of this voucher is entitled to change the damage type of the Animalistic Fury flares on their Animalistic Spirit weapon or shield to an uncommon damage type: disintegrate, disruption, unbalance, acid, plasma, or steam. You MUST redeem this within 30 days or this voucher is forfeit. Please contact GM Avaluka with your character name to arrange redemption at the email: gs4-avaluka@play.net
30,000

Untamed Spirit, Niche

[Untamed Spirit, Niche -]
Hewn into the stone walls without much care for aesthetics, this niche is cramped and close. Thin candles, their flames burning dull blue, are scattered around the space, lending scant illumination to a rickety shield rack in one corner and some rusted iron hooks set into the wall above it. The musty smell of damp stone permeates the air.
Obvious exits: south

On the rickety shield rack you see: a round vultite buckler etched with a trio of thin slashes, a sturdy faewood parma carved with a sharp zigzag design, a thick iron-banded orase aegis studded with curved teeth and a wide rolaren pavis etched with a complex pattern of scales.

a round vultite buckler etched with a trio of thin slashes Weight: 5 pounds
Enchant: +20
small shield Animalistic Spirit Shield
analyze
Analyze:
You analyze the vultite buckler and sense that the creator has provided the following information:

---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: rat (Type: Small Rodent)
Available nouns for this type are: mouse, dormouse, rat, squirrel, chinchilla, hamster, cavy, gopher, groundhog, lemming, naked mole rat, marmot, muskrat.
* Spirit Descriptor: plump
* Spirit Color: misty green
* Spirit Call: squeak
* Spirit Group: horde

10,000
a sturdy faewood parma carved with a sharp zigzag design Weight: 7 pounds
Enchant: +20
medium shield Animalistic Spirit Shield
analyze
Analyze:
You analyze the faewood parma and sense that the creator has provided the following information:

---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: horse (Type: Equine)
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.
* Spirit Descriptor: muscular
* Spirit Color: misty green
* Spirit Call: whinny
* Spirit Group: herd

10,000
a thick iron-banded orase aegis studded with curved teeth Weight: 10 pounds
Enchant: +20
large shield Animalistic Spirit Shield
analyze
Analyze:
You analyze the orase aegis and sense that the creator has provided the following information:

---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: bear (Type: Ursine)
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear, panda, giant panda, sloth bear.
* Spirit Descriptor: burly
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band

10,000
a wide rolaren pavis etched with a complex pattern of scales Weight: 12 pounds
Enchant: +20
tower shield Animalistic Spirit Shield
analyze
Analyze:
You analyze the rolaren pavis and sense that the creator has provided the following information:

---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: pangolin (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: squat
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: band

10,000

On the some rusted iron hooks you see: a lacquered ruic short bow with sinuous silver-hued limbs, a pale ruic composite bow adorned with a trio of feathers, a smooth ruic light arbalest with flared steel-braced limbs, a stout ruic hand crossbow braced with strips of copper, a slender ruic long bow carved with spiralled nocks and a sturdy ruic heavy crossbow with a triangular crystal sight.

a lacquered ruic short bow with sinuous silver-hued limbs Weight: 3 pounds
Enchant: +20
short bow Animalistic Spirit Weapon
analyze
Analyze:
You analyze the ruic short bow and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: cat (Type: Small Feline)
Available nouns for this type are: cat, kitten, bobcat, lynx, serval, caracal, margay, ocelot, jaguarundi, snowcat.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: hiss
* Spirit Group: clowder

10,000
a pale ruic composite bow adorned with a trio of feathers Weight: 3 pounds
Enchant: +20
composite bow Animalistic Spirit Weapon
analyze
Analyze:
You analyze the ruic composite bow and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: raven (Type: Corvid)
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: caw
* Spirit Group: mob

10,000
a smooth ruic light arbalest with flared steel-braced limbs Weight: 8 pounds
Enchant: +20
arbalest Animalistic Spirit Weapon
analyze
Analyze:
You analyze the ruic light arbalest and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: bat (Type: Bat)
Available nouns for this type are: bat, fruit bat, vampire bat, flying fox.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: squeak
* Spirit Group: swarm

10,000
a stout ruic hand crossbow braced with strips of copper Weight: 4 pounds
Enchant: +20
hand crossbow Animalistic Spirit Weapon
analyze
Analyze:
You analyze the ruic hand crossbow and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: falcon (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock

10,000
a slender ruic long bow carved with spiralled nocks Weight: 3 pounds
Enchant: +20
long bow Animalistic Spirit Weapon
analyze
Analyze:
You analyze the ruic long bow and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock

10,000
a sturdy ruic heavy crossbow with a triangular crystal sight Weight: 12 pounds
Enchant: +20
heavy crossbow Animalistic Spirit Weapon
analyze
Analyze:
You analyze the ruic heavy crossbow and sense that the creator has provided the following information:

---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: eagle (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock

10,000
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The Vaalin Rose

a large veniom-plated airship, [Map Room 12], Lich# 26884, go veniom-plated airship

The Vaalin Rose, Cargo Hold, North

[The Vaalin Rose, Cargo Hold, North-]
Polished oak beams frame out the spacious cargo hold, their lengths carved with various symbols and images. Several large iron racks displaying various pieces of armor line one side of the room while sealed boxes and crates are piled on the other. The light from a trio of dark bronze lanterns casts a pale glow on the collection of items for sale. You also see a polished oak gangplank.
Obvious exits: south

On the Several large iron racks you see: some vaalorn studded lamellar armor with dark inserts, some eahnor studded splint leather embossed with ebon accents, some eahnor-layered scalemail arranged in a viperskin pattern, some polished vaalorn splint armor etched with tiny flames, an eahnor-linked chain corslet reinforced with silver studding, a double-linked vaalorn chain shirt lined with ebon silk, a brushed eahnor haubergeon with pale quilted padding, a polished vaalorn chain tunic patterned with contrasting silver, a vaalorn jazerant dyed a pale golden and a polished eahnor jazerant with silver-sheened links.

some vaalorn studded lamellar armor with dark inserts Weight: 18 pounds
Enchant: +18
studded leather (AsG 11) Elven Armor 5,000
some eahnor studded splint leather embossed with ebon accents Weight: 16 pounds
Enchant: +18
studded leather (AsG 11) Elven Armor 5,000
some eahnor-layered scalemail arranged in a viperskin pattern Weight: 20 pounds
Enchant: +18
brigandine armor (AsG 12) Elven Armor 5,000
some polished vaalorn splint armor etched with tiny flames Weight: 22 pounds
Enchant: +18
brigandine armor (AsG 12) Elven Armor 5,000
an eahnor-linked chain corslet reinforced with silver studding Weight: 20 pounds
Enchant: +18
chain mail (AsG 13) Elven Armor 5,000
a double-linked vaalorn chain shirt lined with ebon silk Weight: 22 pounds
Enchant: +18
chain mail (AsG 13) Elven Armor 5,000
a brushed eahnor haubergeon with pale quilted padding Weight: 20 pounds
Enchant: +18
double chain (AsG 14) Elven Armor 5,000
a polished vaalorn chain tunic patterned with contrasting silver Weight: 22 pounds
Enchant: +18
double chain (AsG 14) Elven Armor 5,000
a vaalorn jazerant dyed a pale golden Weight: 23 pounds
Enchant: +18
augmented chain (AsG 15) Elven Armor 5,000
a polished eahnor jazerant with silver-sheened links Weight: 21 pounds
Enchant: +18
augmented chain (AsG 15) Elven Armor 5,000

The Vaalin Rose, Cargo Hold, South

[The Vaalin Rose, Cargo Hold, South-]
Stacks of unopened crates, boxes, and barrels line the walls of the massive hold. Tucked away in a corner is a small wooden table. Several large iron stands are placed down the center showing off their wares. Narrow beams of light, shifting through a grate above, shed fractured illumination over the area.
Obvious exits: north

On the small wooden table you see: a blue elven armor certificate, a green elven armor certificate and an ebon elven armor certificate.

a blue elven armor certificate Weight: <1 pound Unlock and advance your elven armor by one tier. This waiver will take it from Tier 1 to 2
examine, writing
Examine:
This certificate will ONLY work if your item isn't unlocked yet.

Read:
This will unlock and advance your elven armor by one tier. This waiver will take it from tier 1 to tier 2. This certificate will ONLY work if your item isn't unlocked yet.

25,000
a green elven armor certificate Weight: <1 pound Unlock and advance your elven armor by one tier. This waiver will take it from Tier 2 to 3
examine, writing
Examine:
This certificate will ONLY work if your item is already unlocked to tier 2.

Read:
This will unlock and advance your elven armor by one tier. This waiver will take it from tier 2 to tier 3. This certificate will ONLY work if your item is already unlocked to tier 2.

50,000
an ebon elven armor certificate Weight: <1 pound Unlock and advance your elven armor by one tier. This waiver will take it from Tier 3 to 4
examine, writing
Examine:
This certificate will ONLY work if your item is already unlocked to tier 3.

Read:
This will unlock and advance your elven armor by one tier. This waiver will take it from tier 3 to tier 4. This certificate will ONLY work if your item is already unlocked to tier 3.

120,000

On the Several large iron stands you see: a suit of eahnor body armor inlaid with slivers of obsidian, a vaalorn jazerant hauberk with ebon-trimmed leather, some fitted eahnor body armor belted with alabaster leather, a hammered eahnor plate corslet etched with a large starburst, an ebon-sheened vaalorn cuirass with golden pauldrons, a dark eahnor coracia set with pale jade, an etched vaalorn breastplate patterned with light markings, some eahnor plate with alabaster steel rivets, some polished vaalorn half-plate etched with a flying wyvern and a suit of vaalorn plate armor etched with a blooming rose.

a suit of eahnor body armor inlaid with slivers of obsidian Weight: 60 pounds
Enchant: +18
full plate (AsG 20) Elven Armor 5,000
a vaalorn jazerant hauberk with ebon-trimmed leather Weight: 24 pounds
Enchant: +18
chain hauberk (AsG 16) Elven Armor 5,000
some fitted eahnor body armor belted with alabaster leather Weight: 22 pounds
Enchant: +18
chain hauberk (AsG 16) Elven Armor 5,000
a hammered eahnor plate corslet etched with a large starburst Weight: 18 pounds
Enchant: +18
metal breastplate (AsG 17) Elven Armor 5,000
an ebon-sheened vaalorn cuirass with golden pauldrons Weight: 21 pounds
Enchant: +18
metal breastplate (AsG 17) Elven Armor 5,000
a dark eahnor coracia set with pale jade Weight: 20 pounds
Enchant: +18
augmented plate (AsG 18) Elven Armor 5,000
an etched vaalorn breastplate patterned with light markings Weight: 22 pounds
Enchant: +18
augmented plate (AsG 18) Elven Armor 5,000
some eahnor plate with alabaster steel rivets Weight: 40 pounds
Enchant: +18
half plate (AsG 19) Elven Armor 5,000
some polished vaalorn half-plate etched with a flying wyvern Weight: 45 pounds
Enchant: +18
half plate (AsG 19) Elven Armor 5,000
a suit of vaalorn plate armor etched with a blooming rose Weight: 67 pounds
Enchant: +18
full plate (AsG 20) Elven Armor 5,000
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==Vambrace Yourself==

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Veiled Purpose

a silk-draped smoke blue silk pavilion, [Map Room #21], Lich# 26837, go smoke pavilion

The Veiled Purpose, Parlour

[The Veiled Purpose, Parlour - 26846]
A heavy curtain of pale smoke sweeps across the room, the rich fragrance of amber-saturated spice permeating the cloth-swaddled baskets lined up against the corners. A carved wooden camel kneels before brocade tapestries comprising the back wall, the creature lacquered in vivid cobalt paint.
Obvious exits: out
henna-inked note
The strips of fabric are meant to conceal everything but your height, eyes, and skin. The strips in the basket are better suited for turbans, while the strips on my camel can be used as headscarves. The two more expensive strips (floral pink linen and vermilion spidersilk) will allow you to switch between either item and to reveal yourself if the need arises.

In the cloth-swaddled baskets you see: a long strip of dark knotworked burlap, a long strip of vivid amethyst linen, a long strip of chevron-woven muslin, a long strip of pale mahogany nubuck, a long strip of cerulean sea silk, a long strip of olive green spidersilk, a long strip of tulip-pinned satin, a long strip of gold-dusted silk, a long strip of floral pink linen, a long strip of mud-caked leather and a long strip of flour-dusted cotton.

a long strip of dark knotworked burlap Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of vivid amethyst linen Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of chevron-woven muslin Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of pale mahogany nubuck Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of cerulean sea silk Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of olive green spidersilk Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of tulip-pinned satin Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of gold-dusted silk Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of floral pink linen Weight: <1 pound Veiled turban - Tier 2 of 2 750
a long strip of mud-caked leather Weight: <1 pound Veiled turban - Tier 1 of 2 250
a long strip of flour-dusted cotton Weight: <1 pound Veiled turban - Tier 1 of 2 250

On the carved wooden camel you see: a long strip of grass-stained cotton, a long strip of gold-laced samite, a long strip of pure white ermine, a long strip of emerald lace devore, a long strip of deep vermilion spidersilk, a long strip of ribbon-tied cotton, a long strip of mica-flecked leather, a long strip of rich mocha taffeta, a long strip of black and white linen, a long strip of mustard paisley silk and a long strip of ora-threaded bourde.

a long strip of grass-stained cotton Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of gold-laced samite Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of pure white ermine Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of emerald lace devore Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of deep vermilion spidersilk Weight: <1 pound Headscarf - Tier 2 of 2 750
a long strip of ribbon-tied cotton Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of mica-flecked leather Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of rich mocha taffeta Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of black and white linen Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of mustard paisley silk Weight: <1 pound Headscarf - Tier 1 of 2 250
a long strip of ora-threaded bourde Weight: <1 pound Headscarf - Tier 1 of 2 250
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Wild Instinct

a sunken stone edifice decorated with animal bones, [Map Room #18], Lich# 26874, go stone edifice

Wild Instinct

[Wild Instinct -]
With much of the exterior structure partially buried in the ground, the cracked stone walls of this edifice are covered in a mixture of clinging dampness and dirt that stain them a murky brown. Guttering candles, their flames a livid green, are scattered around a cracked stone altar and the armor stand next to it, the eerie light glinting off the items arrayed on top of them. The air is stuffy and still, the accumulated dirt and mold creating a musty smell that clings to everything. You also see a dark opening.
Obvious exits: out
chipped stone sign
The armor in this room contains the trapped spirit of an animal. Be warned - they are wild and untamed, often lashing out in anger at those they do not know. Tame them and partner with them, however, to soothe the wild spirit within. When you are hit in combat, the spirit within will lash out defensively with Animalistic Instinct flares that will disorient and knock down your attacker, the spirit's bestial power increasing as its trust in you grows. Visit the shrine through the opening to unlock their further potential. In the shop next door, you will find weapons and shields to pair with these items.

On the armor stand you see: a long rolaren chain tunic colored in gleaming argent hues, a wide-sleeved dark rolaren chain jazerant, an icy blue rolaren chain hauberk lined in sleek white fur, a burnished autumnal-hued rolaren breastplate and a suit of rolaren field plate accented by subtle green hues.

a long rolaren chain tunic colored in gleaming argent hues Weight: 25 pounds
Enchant: +20
chain mail (AsG 13) Animalistic Spirit Armor
analyze
Analyze:
You analyze the rolaren chain tunic and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: otter (Type: Semi-Aquatic)
Available nouns for this type are: otter, sea otter, river otter, platypus.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
* Leg Coverage: None

10,000
a wide-sleeved dark rolaren chain jazerant Weight: 26 pounds
Enchant: +20
augmented chain (AsG 15) Animalistic Spirit Armor
analyze
Analyze:
You analyze the rolaren chain jazerant and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: wide rolaren chain sleeves
* Leg Coverage: chainmail leg greaves

10,000
an icy blue rolaren chain hauberk lined in sleek white fur Weight: 27 pounds
Enchant: +20
chain hauberk (AsG 16) Animalistic Spirit Armor
analyze
Analyze:
You analyze the rolaren chain hauberk and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: misty green
* Spirit Call: squawk
* Spirit Group: flock
* Head Coverage: close-linked rolaren chain coif
* Neck Coverage: chainmail gorget
* Arm Coverage: fitted rolaren chain sleeves
* Leg Coverage: chainmail leg greaves

10,000
a burnished autumnal-hued rolaren breastplate Weight: 23 pounds
Enchant: +20
metal breastplate (AsG 17) Animalistic Spirit Armor
analyze
Analyze:
You analyze the rolaren breastplate and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: stag (Type: Hooved (w/ Horn)
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk, yak, hind, hart, gazelle, caribou, muntjac, buck, reindeer.
* Spirit Descriptor: antlered
* Spirit Color: misty green
* Spirit Call: bellow
* Spirit Group: stampede
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
* Leg Coverage: None

10,000
a suit of rolaren field plate accented by subtle green hues Weight: 75 pounds
Enchant: +20
full plate (AsG 20) Animalistic Spirit Armor
analyze
Analyze:
You analyze the rolaren field plate and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: bear (Type: Ursine)
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear, panda, giant panda, sloth bear.
* Spirit Descriptor: burly
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
* Head Coverage: visored rolaren helm
* Neck Coverage: segmented rolaren aventail
* Arm Coverage: verdant-hued rolaren arm greaves
* Leg Coverage: riveted rolaren leg guards

10,000

On the cracked stone altar you see: a dark rolaren coat-of-plates with metal-scaled pauldrons, a leather breastplate pyrographed on the chest with spirals, a sleek dark leather bodysuit, an embossed leather arming doublet lined in pale silk and some cowled dark silk robes with wide trailing sleeves.

a dark rolaren coat-of-plates with metal-scaled pauldrons Weight: 25 pounds
Enchant: +20
brigandine armor (AsG 12) Animalistic Spirit Armor
analyze
Analyze:
You analyze the rolaren coat-of-plates and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: pangolin (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: squat
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: band
* Head Coverage: rolaren-plated leather helm
* Neck Coverage: rigid leather aventail
* Arm Coverage: rolaren-plated leather bracers
* Leg Coverage: rolaren-studded leather leg guards

10,000
a leather breastplate pyrographed on the chest with spirals Weight: 16 pounds
Enchant: +20
leather breastplate (AsG 9) Animalistic Spirit Armor
analyze
Analyze:
You analyze the leather breastplate and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: badger (Type: Mustelid)
Available nouns for this type are: badger, honey badger, ferret, weasel, ermine, pine marten, stoat, skunk, wolverine.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
* Leg Coverage: None

10,000
a sleek dark leather bodysuit Weight: 16 pounds
Enchant: +20
double leather (AsG 8) Animalistic Spirit Armor
analyze
Analyze:
You analyze the dark leather bodysuit and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: panther (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, tigress, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: band
* Head Coverage: leather helm
* Neck Coverage: leather gorget
* Arm Coverage: leather sleeves
* Leg Coverage: leather leg guards

10,000
an embossed leather arming doublet lined in pale silk Weight: 13 pounds
Enchant: +20
full leather (AsG 6) Animalistic Spirit Armor
analyze
Analyze:
You analyze the leather arming doublet and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: spider (Type: Arachnid)
Available nouns for this type are: spider, tarantula, arachnid, black widow spider, brown recluse spider, wolf spider, huntsman spider, tomb spider.
* Spirit Descriptor: giant
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: swarm
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: leather arm greaves
* Leg Coverage: None

10,000
some cowled dark silk robes with wide trailing sleeves Weight: 8 pounds
Enchant: +20
robes (AsG 2) Animalistic Spirit Armor
analyze
Analyze:
You analyze the dark silk robes and sense that the creator has provided the following information:

---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: raven (Type: Corvid)
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: caw
* Spirit Group: mob
* Hood: voluminous cowl
* Sleeves: wide trailing sleeves
* Material: dark silk

10,000

Wild Instinct, Shrine

[Wild Instinct, Shrine -]
Little light filters into this tiny alcove, making the only illumination the various green-flamed candles set into several nooks along the uneven walls. There is not much room for anything besides a flat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of moist earth, mixed with a faint aroma of incense, permeates the damp air.
Obvious exits: out
cracked stone sign
Unlock the further potential of the spirit within your armor. * Animalistic Instinct flares Reacting defensively to being hit, the spirit within sends out a sonic attack to disorient and knockdown your attacker. Using the provided papers raises the power of this attack, as well as how long attackers can remain disoriented. * Revenge flares Unlock a chance to unleash Animalistic Instinct flares on a successful evade. NOTE: You must be in forward or greater stance, as well as be an active participant in combat to properly enrage the spirit to retaliate. * Bestial Barrier When unlocked, the spirit can shroud you with a barrier whenever Animalistic Instinct flares hit defensively. This increases your physical defenses for 30 seconds or until the next creature attacks you. The more powerful your flares, the better this barrier will become. * Untamed Vitality Draw upon the power of your spirit to increase the regeneration of your mana, health, and/or stamina for 15 minutes every hour. Unlock only one or go for all three, but choose which benefits you the most by choosing the appropriate slips. * Feral Whirlwind Once unlocked, gain access to unleash Animalistic Instinct flares offensively once an hour against 3-5 creatures in the room with you, knocking them down and disorienting them. * Fluff Actions and Spirit Change Unlock the tricks your spirit can do, or the tricks you can do with your armor, with the provided scrolls. As well, you can change the type of animal in your armor with the provided note (TURN to find the one you like), which will morph the spirit within.

On the flat stone shrine you see: a small flare paper, a medium flare paper, a large flare paper, a spirit change note, a slim fluff scroll, a wide fluff scroll, a health Untamed Vitality slip, a mana Untamed Vitality slip, a stamina Untamed Vitality slip, a tattered Revenge certificate, a sturdy Bestial Barrier certificate and a twisted Feral Whirlwind certificate.

a small flare paper Weight: <1 pound Unlock - T1 (OTS) to T2 flares on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your paper is used to unlock the potential of things held in your other hand.

This will unlock the flares on a set of Animalistic Spirit armor from T1 (OTS) to T2.

You need only RAISE your paper while holding a compatible piece of equipment in your other hand.

Your paper may not be altered or changed in any way.

Examine:
T1 (OTS) to T2 flares on a set of Animalistic Spirit armor.

10,000
a medium flare paper Weight: <1 pound Unlock - T2 to T3 flares on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your paper is used to unlock the potential of things held in your other hand.

This will unlock the flares on a set of Animalistic Spirit armor from T2 to T3.

You need only RAISE your paper while holding a compatible piece of equipment in your other hand.

Your paper may not be altered or changed in any way.

Examine:
T2 to T3 flares on a set of Animalistic Spirit armor.

10,000
a large flare paper Weight: <1 pound Unlock - T3 to T4 flares on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your paper is used to unlock the potential of things held in your other hand.

This will unlock the flares on a set of Animalistic Spirit armor from T3 to T4.

You need only RAISE your paper while holding a compatible piece of equipment in your other hand.

Your paper may not be altered or changed in any way.

Examine:
T3 to T4 flares on a set of Animalistic Spirit armor.

10,000
a spirit change note Weight: <1 pound This will change the spirit type within a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your note is used to unlock the potential of things held in your other hand.

This will change the spirit within a set of Animalistic Spirit Armor to a Large Feline.

NOTE: You will lose any custom spirit descriptions already present when using this.
This only changes the spirit's overall type - TURN the note to change the type.


You need only RAISE your note while holding a compatible piece of equipment in your other hand.

Your note may not be altered or changed in any way.
Examine:
This will change the spirit type within a set of Animalistic Spirit armor. TURN to change the spirit type you wish to change to, ANALYZE to see the current spirit type it is focused on. WARNING: This will clear any custom spirit settings already on the armor.

1,000
a slim fluff scroll Weight: <1 pound Unlock - T1 (OTS) to T2 fluff actions on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your scroll is used to unlock the potential of things held in your other hand.

This will unlock fluff actions on a set of Animalistic Spirit armor from T1 (OTS) to T2.

You need only RAISE your scroll while holding a compatible piece of equipment in your other hand.

Your scroll may not be altered or changed in any way.

Examine:
T1 (OTS) to T2 fluff actions on a set of Animalistic Spirit armor.

2,500
a wide fluff scroll Weight: <1 pound Unlock - T2 to T3 fluff actions on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your scroll is used to unlock the potential of things held in your other hand.

This will unlock fluff actions on a set of Animalistic Spirit armor from T2 to T3.

You need only RAISE your scroll while holding a compatible piece of equipment in your other hand.

Your scroll may not be altered or changed in any way.

Examine:
T2 to T3 fluff actions on a set of Animalistic Spirit armor.

2,500
a health Untamed Vitality slip Weight: <1 pound Unlock - Add Health Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Health Recovery.

You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.

Examine:
Add Health Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.

10,000
a mana Untamed Vitality slip Weight: <1 pound Unlock - Add Mana Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Mana Recovery

You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.

Examine:
Add Mana Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.

20,000
a stamina Untamed Vitality slip Weight: <1 pound Unlock - Add Stamina Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your slip is used to unlock the potential of things held in your other hand.

This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Stamina Recovery

You need only RAISE your slip while holding a compatible piece of equipment in your other hand.

Your slip may not be altered or changed in any way.

Examine:
Add Stamina Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.

20,000
a tattered Revenge certificate Weight: <1 pound Unlock - Revenge flares on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the Revenge Flares on a set of Animalistic Spirit armor.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Unlock Revenge flares on a set of Animalistic Spirit armor.

30,000
a sturdy Bestial Barrier certificate Weight: <1 pound Unlock - the Bestial Barrier ability on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the Bestial Barrier feature on a set of Animalistic Spirit armor.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Unlock the Bestial Barrier ability on a set of Animalistic Spirit armor.

20,000
a twisted Feral Whirlwind certificate Weight: <1 pound Unlock - the Feral Whirlwind ability on a set of Animalistic Spirit armor
analyze, examine
Analyze:
Your certificate is used to unlock the potential of things held in your other hand.

This will unlock the Feral Whirlwind feature on a set of Animalistic Spirit armor.

You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.

Your certificate may not be altered or changed in any way.

Examine:
Unlock the Feral Whirlwind ability on a set of Animalistic Spirit armor.

15,000
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Written Word

a small shop with a book-shaped sign, Room 2, Lich# 25188, go small shop

The Written Word

[The Written Word - 25188]
Wave-edged, light maple frames decorate the sides of a carved ebony bookcase displaying a variety of writing utensils and other sundry items. A bookish elven clerk works tirelessly behind a dark maple counter, pulling sheafs of paper and covers from a cloth-lined chest. Occasionally, bits of torn paper float lazily through the air and land on the floor.
Obvious exits: out

On the counter you see:
Special [1]: a simple book binding press
Misc [2]: a neatly lettered note, a small printed placard

a neatly lettered note
I, Qaril, can create a custom journal for you. You need only to select a cover and a sheaf of pages from the bookcase. (Each completed volume will have fifty pages.) I can make five types of books (book, notebook, journal, volume, and folio), so be sure to ASK me about the one you are most interested in. Please note that only I can bind these papers into a cover. If you buy some, make sure I fix it up for you. If you leave Bloodriven Village before I've worked with them, they will be useless.
a small printed placard
Some obscure details about my wares: Be aware when writing that the spoken and written word are closely linked. You must have a quill to write, but it need not be a quill purchased here. Inkpots are not necessary, as the pages have a magical element to them. You may erase what you've written by CLEANing the page. You may TEAR the page to *permanently* remove it from the book. PUSH, TURN, and FLIP will allow you to work with the individual pages.

In the cloth-lined chest you see: a sheaf of dark floral vellum, a jewel-inset rose gold suede cover, a sinew-bound black suede cover, a demon-branded greyed leather cover, a fang-strung pale snakeskin cover, a talon-clasped sable velvet cover, a thorn-tooled emerald leather cover, an obsidian rose jacquard cover, a branch-inked pale silk cover, a scarab-inset ashen nubuck cover, an aged leather compass-clasped cover, a slim burgundy leather cover, a sheaf of cat-edged paper, a sheaf of paw-inked paper, a sheaf of faded paper, a sheaf of lily white parchment, a sheaf of marbled vellum, a sheaf of silvered vellum, a sheaf of burnt vellum, a sheaf of bloodied parchment, a sheaf of sepia parchment and a sheaf of grid-lined parchment.

a sheaf of dark floral vellum Weight: <1 pound
analyze, examine
Analyze:
The vellum is meant to be used in conjunction with a cover to create a book.

Examine:
The floral vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a jewel-inset rose gold suede cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The rose gold suede cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a sinew-bound black suede cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The black suede cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a demon-branded greyed leather cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The greyed leather cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a fang-strung pale snakeskin cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The pale snakeskin cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a talon-clasped sable velvet cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The sable velvet cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a thorn-tooled emerald leather cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The emerald leather cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
an obsidian rose jacquard cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The rose jacquard cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a branch-inked pale silk cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The pale silk cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a scarab-inset ashen nubuck cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The ashen nubuck cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
an aged leather compass-clasped cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The compass-clasped cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a slim burgundy leather cover Weight: <1 pound
analyze, examine
Analyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.

Examine:
The leather cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.

50
a sheaf of cat-edged paper Weight: <1 pound
analyze, examine
Analyze:
The paper is meant to be used in conjunction with a cover to create a book.

Examine:
The cat-edged paper is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of paw-inked paper Weight: <1 pound
analyze, examine
Analyze:
The paper is meant to be used in conjunction with a cover to create a book.

Examine:
The paw-inked paper is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of faded paper Weight: <1 pound
analyze, examine
Analyze:
The paper is meant to be used in conjunction with a cover to create a book.

Examine:
The faded paper is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of lily white parchment Weight: <1 pound
analyze, examine
Analyze:
The parchment is meant to be used in conjunction with a cover to create a book.

Examine:
The lily white parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of marbled vellum Weight: <1 pound
analyze, examine
Analyze:
The vellum is meant to be used in conjunction with a cover to create a book.

Examine:
The marbled vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of silvered vellum Weight: <1 pound
analyze, examine
Analyze:
The vellum is meant to be used in conjunction with a cover to create a book.

Examine:
The silvered vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of burnt vellum Weight: <1 pound
analyze, examine
Analyze:
The vellum is meant to be used in conjunction with a cover to create a book.

Examine:
The burnt vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of bloodied parchment Weight: <1 pound
analyze, examine
Analyze:
The parchment is meant to be used in conjunction with a cover to create a book.

Examine:
The bloodied parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of sepia parchment Weight: <1 pound
analyze, examine
Analyze:
The parchment is meant to be used in conjunction with a cover to create a book.

Examine:
The sepia parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750
a sheaf of grid-lined parchment Weight: <1 pound
analyze, examine
Analyze:
The parchment is meant to be used in conjunction with a cover to create a book.

Examine:
The grid-lined parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.

750

On the ebony bookcase you see: a kelp-twined osprey feather quill, an ink-stained ashen feather quill, a flora-tied ivory feather quill, a slightly torn aged parchment bookmark, a leaf-pressed ecru vellum bookmark, a glass-beaded pastel silk bookmark, a map-branded tan leather bookmark, a glossed crow feather quill, a gilt-banded eagle feather quill and an onyx-dipped swan feather quill.

a kelp-twined osprey feather quill Weight: <1 pound pin-worn Wearable Quill 5
an ink-stained ashen feather quill Weight: <1 pound pin-worn Wearable Quill 5
a flora-tied ivory feather quill Weight: <1 pound pin-worn Wearable Quill 5
a slightly torn aged parchment bookmark Weight: <1 pound 1
a leaf-pressed ecru vellum bookmark Weight: <1 pound 1
a glass-beaded pastel silk bookmark Weight: <1 pound 1
a map-branded tan leather bookmark Weight: <1 pound 1
a glossed crow feather quill Weight: <1 pound pin-worn Wearable Quill 5
a gilt-banded eagle feather quill Weight: <1 pound pin-worn Wearable Quill 5
an onyx-dipped swan feather quill Weight: <1 pound pin-worn Wearable Quill 5
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Yarrrpee Shoppe

a ship-shaped dark wood wagon, [Map Room #16], Lich# 26877, go dark wagon

The Yarrrpee Shoppe

[The Yarrrpee Shoppe -]
Planks of sun-bleached wood have been reinforced by iron rivets, the disorganized shop resembling the interior of a ramshackle ship. Faded flags of unknown origin are draped against the walls, providing a backdrop for a cluttered stained wood wardrobe and a heavily notched wooden chest firmly wedged towards the back. A chum bucket sits empty in the back corner, save for a bright yellow pineapple.
Obvious exits: east, out

In the heavily notched wooden chest you see: a dark lacquer kraken-carved pegleg, an aged wooden barrel-stacked pegleg, a fish-carved colorful wooden pegleg, a kelp-caged pale driftwood pegleg and a mahogany seahorse-shaped pegleg.

a dark lacquer kraken-carved pegleg Weight: <1 pound pin-worn Pirate Pegleg 50
an aged wooden barrel-stacked pegleg Weight: <1 pound pin-worn Pirate Pegleg 50
a fish-carved colorful wooden pegleg Weight: <1 pound pin-worn Pirate Pegleg 50
a kelp-caged pale driftwood pegleg Weight: <1 pound pin-worn Pirate Pegleg 50
a mahogany seahorse-shaped pegleg Weight: <1 pound pin-worn Pirate Pegleg 50

In the cluttered stained wood wardrobe you see: a map-branded tan leather eyepatch, a bone-beaded white suede eyepatch, an empty rusted steel bucket, a sun-bleached dark leather tricorn, a skull-inked black cotton bandana, a patinaed gilded bronze hook, a salt-corroded copper hook, an unevenly notched steel hook, a rope-bound darkened steel hook and a lace-cuffed rose gold hook.

a map-branded tan leather eyepatch Weight: <1 pound pin-worn Pirate Eyepatch 50
a bone-beaded white suede eyepatch Weight: <1 pound pin-worn Pirate Eyepatch 50
an empty rusted steel bucket Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The bucket has one custom feature settings. It can have three more.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under an empty rusted steel bucket, which is tightly knotted in the back.
He has an empty rusted steel bucket covering his bald head.
with an empty rusted steel bucket placed at the crown of his head.
He has an empty rusted steel bucket placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: stuffed beneath an empty rusted steel bucket
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.

250
a sun-bleached dark leather tricorn Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The tricorn has one custom feature settings. It can have three more.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a sun-bleached dark leather tricorn, which is tightly knotted in the back.
He has a sun-bleached dark leather tricorn covering his bald head.
with a sun-bleached dark leather tricorn placed at the crown of his head.
He has a sun-bleached dark leather tricorn placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: left in a myriad of loose braids beneath a sun-bleached dark leather tricorn
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.

250
a skull-inked black cotton bandana Weight: <1 pound head-worn Pirate Bandana
analyze
Analyze:

The bandana has one custom feature settings. It can have three more.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a skull-inked black cotton bandana, which is tightly knotted in the back.
He has a skull-inked black cotton bandana covering his bald head.
with a skull-inked black cotton bandana placed at the crown of his head.
He has a skull-inked black cotton bandana placed at the crown of his bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: roughly raked beneath a skull-inked black cotton bandana, leaving the length to hang in braided sections
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.

250
a patinaed gilded bronze hook Weight: <1 pound pin-worn Pirate Hook 50
a salt-corroded copper hook Weight: <1 pound pin-worn Pirate Hook 50
an unevenly notched steel hook Weight: <1 pound pin-worn Pirate Hook 50
a rope-bound darkened steel hook Weight: <1 pound pin-worn Pirate Hook 50
a lace-cuffed rose gold hook Weight: <1 pound pin-worn Pirate Hook 50

The Yarrrpee Shoppe, Closet

[The Yarrrpee Shoppe, Closet -]
The haphazardly nailed closet is both narrow, yet oddly spacious. An oversized steel birdcage stands guard over a number of rolled up maps, the scrawled renderings of mysterious locales laid bare between stains of ale and saltwater. A torn hemp net decorates the back wall, dangling random props that sway with every movement of the wagon.
Obvious exits: west

In the oversized steel birdcage you see: a salt-stained bright satin parrot, a sepia-winged pale chainsil osprey, a button-eyed cotton arctic puffin, a grey-bellied ivory linen seagull and a glossy black silk penguin.

a salt-stained bright satin parrot Weight: <1 pound pin-worn Pirate Parrot 50
a sepia-winged pale chainsil osprey Weight: <1 pound pin-worn Pirate Parrot 50
a button-eyed cotton arctic puffin Weight: <1 pound pin-worn Pirate Parrot 50
a grey-bellied ivory linen seagull Weight: <1 pound pin-worn Pirate Parrot 50
a glossy black silk penguin Weight: <1 pound pin-worn Pirate Parrot 50

On the torn hemp net you see: a five-braided hemp and wool beard, a multihued cotton yarn beard, a steel-ringed rough wool beard, a dried deep green kelp beard and a tri-forked peppered yarn beard.

a five-braided hemp and wool beard Weight: <1 pound pin-worn Pirate Beard 50
a multihued cotton yarn beard Weight: <1 pound pin-worn Pirate Beard 50
a steel-ringed rough wool beard Weight: <1 pound pin-worn Pirate Beard 50
a dried deep green kelp beard Weight: <1 pound pin-worn Pirate Beard 50
a tri-forked peppered yarn beard Weight: <1 pound pin-worn Pirate Beard 50
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You're So Vain

a large colorful silk tent, [Map Room #21], Lich#26837, go colorful tent

You're So Vain

[You're So Vain -]
Pristine high quality rugs of finely woven wool line the ground beneath the silk tent. A series of polished silver racks line the circumference and a pile of plush pillows is available to rest upon. A table of refreshments are available near the tent flap and a large mirror is propped up near the racks for patron use.
Obvious exits: none
tall shop sign
~~Welcome to You're So Vain~~ The wares here will enhance your natural qualities when worn. Additionally, if you purchase a waiver to unlock them to tier 2 and then wear them together, the enhancement increases! Each item requires its own unlock. Unlock and wear all four pieces for the maximum benefit! See below for the details of each one: Socks - Agility Gloves - Strength Hat - Influence Coat - Constitution

On the series of polished silver racks you see: a Vanity Wear waiver, a flared spruce suede coat secured by onyx clasps, a pair of reinforced long black dress socks, a pair of tailored gloves with dark stitching, a sleek coal black hat with a wide brim, some padded grey woolen socks, a pair of silver-clasped soft leather gloves, a bulky opalescent winter coat with a high collar, a pale grey woolen hat with onyx embroidery, a pair of cushioned silver-threaded black socks, some slender black kidskin gloves with redwood clasps, a fitted obsidian wool coat with redwood toggles and a brushed cranberry suede hat.

a Vanity Wear waiver Weight: <1 pound Unlock -
analyze
Analyze:
Your waiver is used to unlock the potential of things held in your other hand.

You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.

Your waiver may not be altered or changed in any way.
25,000
a flared spruce suede coat secured by onyx clasps +2 Constitution Base
persists
Weight: 8 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
VanityWear 5,000
a pair of reinforced long black dress socks +2 Agility Base
persists
Weight: 2 pounds
Pocketed: Very small (<2-4)
a number of items of very small size
layerable
functional
VanityWear 2,500
a pair of tailored gloves with dark stitching +2 Strength Base
persists
Weight: <1 pound
Pocketed: Medium (20-39)
several items of very small size
hand-worn
functional
VanityWear 2,500
a sleek coal black hat with a wide brim +2 Influence Base
persists
Weight: 2 pounds
Pocketed: Medium (20-39)
several items of very small size
head-worn
functional
VanityWear 2,500
some padded grey woolen socks +2 Agility Base
persists
Weight: 2 pounds
Pocketed: Very small (<2-4)
a number of items of very small size
layerable
functional
VanityWear 2,500
a pair of silver-clasped soft leather gloves +2 Strength Base
persists
Weight: <1 pound
Pocketed: Medium (20-39)
several items of very small size
hand-worn
functional
VanityWear 2,500
a bulky opalescent winter coat with a high collar +2 Constitution Base
persists
Weight: 8 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
VanityWear 5,000
a pale grey woolen hat with onyx embroidery +2 Influence Base
persists
Weight: 2 pounds
Pocketed: Medium (20-39)
several items of very small size
head-worn
functional
VanityWear 2,500
a pair of cushioned silver-threaded black socks +2 Agility Base
persists
Weight: 2 pounds
Pocketed: Very small (<2-4)
a number of items of very small size
layerable
functional
VanityWear 2,500
some slender black kidskin gloves with redwood clasps +2 Strength Base
persists
Weight: <1 pound
Pocketed: Medium (20-39)
several items of very small size
hand-worn
functional
VanityWear 2,500
a fitted obsidian wool coat with redwood toggles +2 Constitution Base
persists
Weight: 8 pounds
Pocketed: gigantic (200-1000)
cloak-worn
functional
VanityWear 5,000
a brushed cranberry suede hat +2 Influence Base
persists
Weight: 2 pounds
Pocketed: Medium (20-39)
several items of very small size
head-worn
functional
VanityWear 2,500
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