Search results

Jump to navigation Jump to search
Results 1 – 255 of 701
Advanced search

Search in namespaces:

Page title matches

  • 9 members (0 subcategories, 0 files) - 16:47, 5 November 2019
  • ! colspan=2 align=center | Special Ability! |}[[Category:Creature Templates | {{PAGENAME}}]]
    2 KB (320 words) - 10:13, 12 May 2015
  • ...re pretty much lumped together in one big group. If there happens to be a creature out there that uses Voln fu, that'd probably also go under physical attacks
    1 KB (203 words) - 20:41, 31 December 2014
  • {Creature}'s flesh wounds regenerate quickly. {Creature}'s head regenerates and looks fully healed.
    365 bytes (52 words) - 15:19, 9 December 2015

Page text matches

  • ...!}}colspan=2 align=center{{!}}Use the [[Template:Creature ability|Creature ability]] template here <nowiki>{{{physical}}}</nowiki>. ...!}}colspan=2 align=center{{!}}Use the [[Template:Creature ability|Creature ability]] template here <nowiki>{{{bolt}}}</nowiki>.
    2 KB (169 words) - 07:54, 9 July 2015
  • ...!}}colspan=2 align=center{{!}}Use the [[Template:Creature ability|Creature ability]] template here <nowiki>{{{defense}}}</nowiki>. ...e [[Template:Creature ability|Creature ability]] template here <nowiki>{{{ability}}}</nowiki>.
    919 bytes (92 words) - 07:54, 9 July 2015
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 35 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (470 words) - 08:39, 17 August 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 45 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (424 words) - 22:03, 1 August 2020
  • ! colspan=2 align=center | Special Ability! |}[[Category:Creature Templates | {{PAGENAME}}]]
    2 KB (320 words) - 10:13, 12 May 2015
  • {{Summoned creature {{Creature attack attributes
    4 KB (460 words) - 08:43, 17 August 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 37 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (482 words) - 14:44, 28 June 2020
  • Enrage is an ability used by [[massive troll king]]s. It increases their [[Attack Strength]] (A [[category: Creature Ability]]
    345 bytes (48 words) - 22:09, 29 December 2016
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 54 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (539 words) - 08:30, 17 August 2020
  • {{Summoned creature {{Creature attack attributes
    4 KB (512 words) - 21:00, 17 January 2021
  • '''Screech''' is a creature ability primarily used by griffins, inducing [[roundtime]] for up to 20 seconds. Gr [[Category:Creature Ability]]
    636 bytes (92 words) - 22:28, 29 December 2016
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 15 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (573 words) - 18:21, 21 January 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 41 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (637 words) - 20:56, 17 January 2021
  • {{Summoned creature {{Creature attack attributes
    4 KB (554 words) - 22:25, 2 November 2022
  • An ability of [[monkey]]s that mimics [[Stalking and Hiding]] but has a few important [[category:Creature Ability]]
    450 bytes (69 words) - 22:13, 29 December 2016
  • '''Ground slap''' is a creature ability that sprays rocks and debris around the immediate area, causing [[impact cr [[Category: Creature Ability]]
    703 bytes (96 words) - 22:25, 29 December 2016
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 38 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (740 words) - 14:40, 28 June 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 44 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (717 words) - 08:28, 17 August 2020
  • ...umanoid]] [[:Category:Biped Creatures| biped]] [[creature]]s that have the ability to cast magic as an attack. They are most often associated with a specific ! Creature
    6 members (0 subcategories, 0 files) - 09:13, 28 June 2020
  • '''Slush wall''' is a creature ability that projects an expanding wall of snow and ice, inflicting knockdown, subs [[Category: Creature Ability]]
    812 bytes (124 words) - 22:32, 29 December 2016
  • == Creature templates == ...nd the like would be unnecessary. One would only need to add the creature ability template to the appropriate section of the template, just like you did with
    952 bytes (151 words) - 20:36, 31 December 2014
  • '''Lightning mote''' is a creature ability that releases a volley of [[lightning critical table|lightning]] into the i [[Category: Creature Ability]]
    970 bytes (148 words) - 16:04, 9 January 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 98 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (795 words) - 16:43, 14 August 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 103 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (822 words) - 08:46, 18 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 97 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (634 words) - 08:40, 30 March 2021
  • ...can provide information as needed if people wanted to flesh out the actual creature pages (which have not been created yet). ...[[enormous mosquito]], [[jungle feyling]], and [[huge jungle toad]]). The creature pages are stubs and will need more information filled out by others. I also
    1 KB (156 words) - 13:40, 20 March 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 55 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (876 words) - 14:45, 28 June 2020
  • ...egu]], and [[snow madrinol]]. The maneuver is fairly self descriptive; the creature spins around and attempts to knock you over with their tail. Usually, this This ability resolves with a visible [[standard maneuver roll]] (SMRv2).
    784 bytes (118 words) - 14:34, 27 February 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (465 words) - 12:59, 8 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 33 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (975 words) - 20:52, 6 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 60 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (508 words) - 18:57, 16 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 58 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (464 words) - 18:56, 16 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 64 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (464 words) - 18:57, 16 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 66 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (464 words) - 18:57, 16 March 2024
  • ...ng version of the spell. In addition, both versions of the spell, have the ability to temporarily weaken weapons, shields, and armor for 60 seconds when the t ==Weakening Ability==
    3 KB (427 words) - 22:57, 17 March 2017
  • ...take no or only soft roundtime are not affected. Depending on the spell or ability that caused the condition, it may add a flat time modifier and/or multiply Against creatures, it increases the [[creature action timer]] by a corresponding amount.
    866 bytes (122 words) - 10:05, 25 July 2021
  • ...diting creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> ...= 96<!-- This will also be used at the end of the page in the near level creature template -->
    3 KB (474 words) - 12:19, 27 November 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 62 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (458 words) - 18:56, 16 March 2024
  • .... I imagine this type of information would also appear on each appropriate creature page, and possibly as part of a strategic section on the page outlining the
    793 bytes (129 words) - 20:32, 31 December 2014
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (499 words) - 13:08, 26 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = 7<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (498 words) - 11:17, 23 February 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 2 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (498 words) - 13:10, 26 March 2023
  • ...140 - 100) / 5)) = 18 seconds against a character and 36 seconds against a creature. ...for such an ability is 30 seconds against a player or 60 seconds against a creature (reached at 200 endroll).
    818 bytes (115 words) - 20:29, 2 January 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (560 words) - 13:11, 26 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (532 words) - 13:11, 26 March 2023
  • ...armed combat]] attack commands. Grapple attacks are characterized by their ability to more easily disable opponents. Grapple attacks have a base [[roundtime]] USAGE: GRAPPLE {player|creature}
    949 bytes (125 words) - 11:51, 2 July 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (525 words) - 13:12, 26 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 35 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (496 words) - 10:08, 2 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 61 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (522 words) - 16:50, 22 December 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 110<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (530 words) - 13:09, 30 July 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK
    3 KB (472 words) - 14:39, 22 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 55 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (534 words) - 16:24, 21 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 36 <!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (499 words) - 15:56, 22 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 110 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (527 words) - 21:23, 7 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 2 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (530 words) - 11:04, 28 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 57 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (529 words) - 16:26, 21 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 15 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (515 words) - 08:40, 28 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> {{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK
    3 KB (491 words) - 14:15, 22 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 112 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (539 words) - 09:31, 14 December 2023
  • ...at affects all creatures in the area - causing a knockdown and damage. The ability has a 4 hour cooldown. ...hat great. It doesn't justify a spell slot, but we still think it's a neat ability. So we made it innate and significantly boosted it so that it affects all c
    2 KB (339 words) - 21:22, 17 March 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 10 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (528 words) - 08:46, 2 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 102 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (539 words) - 21:32, 4 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 16<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (527 words) - 04:36, 28 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 67 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (657 words) - 21:28, 13 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 14 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (519 words) - 04:34, 28 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> | family = Canine <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
    4 KB (559 words) - 19:50, 21 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 23 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (559 words) - 11:16, 19 September 2021
  • {{Summoned creature {{Creature attack attributes
    9 KB (1,349 words) - 14:44, 30 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (588 words) - 13:11, 26 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 48 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (859 words) - 08:53, 2 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (591 words) - 13:12, 26 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 4 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (569 words) - 21:44, 27 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 84<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (552 words) - 11:55, 3 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 43 <!-- This will also be used at the end of the page in the Near level creature template -->
    9 KB (1,361 words) - 10:14, 9 August 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 26 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (630 words) - 07:30, 29 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 13<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (576 words) - 07:53, 20 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 78 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (544 words) - 13:21, 29 March 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 15<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (574 words) - 08:19, 20 May 2021
  • [[Giant]]s are very large [[creature]]s, sometimes standing more than three times as tall as the tallest [[giant Most giants have the ability to shake off stuns, if they are not immune altogether.
    17 members (1 subcategory, 0 files) - 09:41, 24 December 2023
  • [[Lava glob]] is a creature ability used to hurl molten lava at their target. Characters must make a visible d1 Creatures capable of performing this ability include:
    2 KB (414 words) - 22:27, 29 December 2016
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 59 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (682 words) - 04:09, 15 January 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 5 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (600 words) - 21:27, 27 April 2021
  • ==Creature Bane== ...es either flares, weighting, or extra enchant when used against a specific creature. This was the original concept for bane and the idea expanded over the yea
    4 KB (575 words) - 14:12, 17 August 2023
  • | target = Single or All [[creature]]s | interval = One-shot per creature
    3 KB (393 words) - 00:02, 18 January 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 59<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (659 words) - 16:23, 21 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 102 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (638 words) - 13:40, 12 January 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 41<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (566 words) - 06:51, 29 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 28 <!-- This will also be used at the end of the page in the Near level creature template -->
    9 KB (1,310 words) - 16:00, 2 December 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 1<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (669 words) - 21:00, 25 November 2022
  • ...]] attack cousin, by higher [[DF]]s, a different [[AvD]] set and the added ability to [[Puncture critical table|pierce]] the target with its horn or horn-like
    685 bytes (103 words) - 17:49, 4 March 2019
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 81 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (643 words) - 11:55, 3 April 2021
  • ...ne on the bottom, and specified sections in between. In 2016 a new set of creature templates was made to slowly phase out the old ones. There is no need to a ...the prescribed "Other Sections" copy/paste code and before the near level creature template.
    9 KB (1,436 words) - 15:17, 9 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 114<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (681 words) - 01:48, 5 January 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 108 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (732 words) - 17:25, 23 April 2024
  • ...w in this update, Sorcerers will no longer need to be taught the Sacrifice ability, it will be inherently known. Sorcerers will also find that the cooldown ti ...e energy of a sacrifice, weakening the next few spawns of the same type of creature for a short amount of time.
    2 KB (291 words) - 10:06, 2 July 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> | family = Elephantid <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
    4 KB (636 words) - 20:16, 28 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 106 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (656 words) - 17:24, 9 January 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 66 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (657 words) - 21:37, 13 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 79 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (730 words) - 17:55, 26 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 13 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (665 words) - 01:49, 17 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 14<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (686 words) - 10:26, 31 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 27<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (607 words) - 07:34, 29 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 111<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (722 words) - 17:03, 16 September 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 82 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (697 words) - 12:15, 3 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = 1<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (509 words) - 19:30, 26 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = 3<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (498 words) - 08:34, 6 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 15<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (516 words) - 03:11, 17 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 103<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (701 words) - 09:43, 30 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (515 words) - 10:15, 29 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 81 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (725 words) - 17:57, 26 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 18 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (746 words) - 08:16, 9 December 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 10 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (758 words) - 12:16, 23 February 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 27<!-- This will also be used at the end of the page in the Near level creature template -->
    3 KB (501 words) - 21:25, 13 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 66<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (708 words) - 18:54, 6 July 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 106 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (712 words) - 19:48, 17 March 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 40<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (817 words) - 20:13, 28 January 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 33<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (529 words) - 13:42, 27 June 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 107<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (720 words) - 11:12, 14 January 2023
  • ...order to reveal a hidden character; this spell does increase the caster's ability to search. This can be used as dispel fodder, in case a creature or player casts [[Spirit Dispel (119)]], [[Spiritual Abolition (230)]], [[E
    3 KB (386 words) - 20:47, 13 January 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 102<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (704 words) - 22:54, 20 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 16<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (673 words) - 10:16, 18 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 64<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (554 words) - 09:53, 28 March 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 16<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (538 words) - 16:26, 14 May 2021
  • '''Companion creature''' refers to several types of creatures that are summoned to serve and figh ...ng with the animal, subsequent casts of the spell will attempt to call the creature. Ranger companions can aid in combat by attacking creatures or defending th
    3 KB (536 words) - 01:19, 13 October 2015
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 36<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (530 words) - 13:12, 25 June 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 85 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (773 words) - 22:27, 26 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 76<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (722 words) - 22:20, 29 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 83 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (761 words) - 17:52, 26 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 47<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (769 words) - 18:47, 26 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 29<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (766 words) - 18:46, 6 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 68<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (752 words) - 10:48, 4 November 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 86<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (787 words) - 08:44, 30 March 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 22<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (778 words) - 19:17, 8 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 97<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (860 words) - 10:05, 17 April 2023
  • ...s, but has since been replaced by other spells, and is now exclusively a [[creature maneuver]]. The [[gas cloud]]'s duration generally depends on the level of the casting creature. Its damaging capability tend to diminish over time, but can still have the
    2 KB (407 words) - 00:25, 7 November 2019
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 97<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (748 words) - 10:11, 17 April 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 104 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (823 words) - 17:22, 23 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 50 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (796 words) - 16:10, 19 August 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 39<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (566 words) - 09:06, 2 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 14<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (581 words) - 11:42, 20 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 74<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (715 words) - 22:27, 29 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 24<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (813 words) - 11:13, 9 November 2023
  • ...diting creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> ...= 102<!-- This will also be used at the end of the page in the near level creature template -->
    5 KB (726 words) - 10:57, 17 April 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 25<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (799 words) - 21:27, 8 November 2023
  • ...for that creature. There is a one minute recovery period after tracking a creature, success or failure. Tracking results in some roundtime, which can be reduc ...arget, or, if they're leading a group, can lead their group members to the creature.
    8 KB (1,320 words) - 08:33, 3 July 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> | roundtime = ~4 sec. <!-- Creature speed -->
    5 KB (694 words) - 12:14, 19 December 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 18<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (776 words) - 21:03, 25 November 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 101<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (810 words) - 14:43, 21 May 2022
  • ...diting creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> ...= 98<!-- This will also be used at the end of the page in the near level creature template -->
    5 KB (751 words) - 12:35, 27 June 2020
  • ...rd automatically experiences a +200 DS boost and a dramatically heightened ability to defend against critter-based maneuver attacks when encountering this sec The ability to shift time is always a chancy thing. The spell would only be successful
    2 KB (261 words) - 23:25, 12 April 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 12<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (597 words) - 03:58, 17 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 101 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (843 words) - 21:34, 4 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 34 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (956 words) - 12:12, 15 February 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 14 <!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (577 words) - 21:33, 20 July 2022
  • ...diting creature pages and copy/paste code. Copy/pasting code from existing creature page may result in missing fields --> ...= 96<!-- This will also be used at the end of the page in the near level creature template -->
    5 KB (756 words) - 13:24, 27 January 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 50<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (906 words) - 10:09, 9 August 2020
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 100<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (634 words) - 15:10, 5 December 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 16<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (838 words) - 21:02, 25 November 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 30 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (868 words) - 14:54, 13 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 61 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (840 words) - 07:20, 28 March 2021
  • This will add the ability to unlock Weapon Abilities.<br> When redeemed, this certificate will add the following appearance and ability choice to the item.<br>
    15 KB (2,159 words) - 23:22, 10 August 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 20<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (885 words) - 12:38, 9 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 104 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (887 words) - 17:52, 26 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 18<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (629 words) - 10:16, 18 December 2023
  • This will add the ability to unlock Weapon Abilities.<br> When redeemed, this certificate will add the following appearance and ability choice to the item.<br>
    15 KB (2,165 words) - 23:23, 10 August 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 29<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (647 words) - 01:52, 20 July 2021
  • This will add the ability to unlock Weapon Abilities.<br> When redeemed, this certificate will add the following appearance and ability choice to the item.<br>
    15 KB (2,146 words) - 23:21, 10 August 2022
  • ...78. Each of the creatures that were not previously governed by the [[Basic Creature Script|Basic Critter System (BCS)]] were updated to utilize the system, and
    1 KB (164 words) - 15:15, 29 March 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 31<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (915 words) - 14:43, 9 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 38<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (954 words) - 19:38, 28 October 2023
  • ...e slow travelers down. Water Walking also provides a bonus to [[Swimming]] ability and helps in defending against drowning [[SMR|maneuvers]]. ...some magic using classes will cast this spell as dispel fodder, in case a creature or other character casts [[Elemental Dispel (417)]], [[Mental Dispel (1218)
    2 KB (301 words) - 14:52, 11 January 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> | family = Gigas <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
    6 KB (837 words) - 09:20, 30 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 67<!-- This will also be used at the end of the page in the Near level creature template -->
    4 KB (666 words) - 09:38, 29 December 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 42<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (939 words) - 16:37, 31 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 98 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (947 words) - 22:20, 15 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 37 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (921 words) - 23:49, 20 December 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 107 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (973 words) - 21:41, 4 December 2023
  • ...essfully tracking any creature will move the ranger to a room where a live creature of that type is present and no other players are currently engaged with it. ...tracking if they currently have an [[Adventurer's Guild]] bounty for that creature. Last, if you find yourself failing tracking attempts frequently against li
    8 KB (1,232 words) - 08:32, 3 July 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 32<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (950 words) - 20:58, 9 November 2023
  • This stake is an item used to create a weapon for use by an animated creature. It has 3 Tiers of functional improvement, with each higher tier improving Current Weapon Ability: None<br>
    38 KB (5,849 words) - 23:18, 10 August 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 17<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (903 words) - 11:14, 31 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...el = 6<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (733 words) - 10:09, 19 May 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 18<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (749 words) - 09:07, 10 April 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 105 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (990 words) - 10:32, 16 March 2024
  • This rod is an item used to create a weapon for use by an animated creature. It has 3 Tiers of functional improvement, with each higher tier improving Current Weapon Ability: None
    40 KB (5,612 words) - 18:02, 12 August 2022
  • This rod is an item used to create a weapon for use by an animated creature. It has 3 Tiers of functional improvement, with each higher tier improving Current Weapon Ability: None
    40 KB (5,615 words) - 19:41, 10 February 2023
  • This will add the ability to unlock Weapon Abilities. When redeemed, this certificate will add the following appearance and ability choice to the item.
    40 KB (5,616 words) - 10:41, 11 August 2023
  • This rod is an item used to create a weapon for use by an animated creature. It has 3 Tiers of functional improvement, with each higher tier improving Current Weapon Ability: None
    40 KB (5,616 words) - 22:00, 16 February 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 48<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (679 words) - 13:05, 25 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 86 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (928 words) - 11:36, 24 April 2024
  • *Ability/inability to attack/affect magical creatures [*] *[[Bane weapon|Creature Bane]] [*]
    9 KB (1,338 words) - 12:36, 10 August 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 72<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (713 words) - 18:52, 6 July 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 77 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (992 words) - 21:56, 11 December 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 70 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (993 words) - 21:51, 13 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 56<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (787 words) - 11:37, 22 April 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> | family = Gigas <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
    6 KB (936 words) - 11:04, 9 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...109 <!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (948 words) - 09:22, 11 July 2022
  • ...acer, a special ability (Blood Bank) can be activated via RAISE (at a dead creature target that can bleed) to gain charges and FIDGET for an enhancive HP regen '''Tier 1 Ability: Blood Spray (WAVE)''' - An SMR attack to reduce a foe's defenses.<br>
    6 KB (940 words) - 16:33, 16 January 2022
  • |}} <!-- END OF MANEUVER SPECIFICS --> <!-- START OF ABILITY SPECIFICS (UP TO 10) --> |}} <!-- END OF ABILITY SPECIFICS -->
    9 KB (940 words) - 00:16, 17 August 2016
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 103 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,013 words) - 17:47, 25 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 27<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,006 words) - 22:01, 9 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 98 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,074 words) - 15:39, 16 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 85<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,022 words) - 02:21, 18 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 103<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,014 words) - 19:06, 26 April 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 35 <!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,034 words) - 01:46, 12 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 96<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (691 words) - 14:20, 1 May 2021
  • ...August 30th to appeal to our veteran players who have already mastered the ability to find epic gear, including: ...andomly when used in combat. This service entitles the winner to add this ability to an existing weapon of their choice. Some weapon bases may not work.
    5 KB (769 words) - 17:49, 22 January 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 55 <!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,219 words) - 09:42, 29 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 63<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (863 words) - 14:10, 26 March 2021
  • Creature targets: You glance at (creature) and tap your foot impatiently.
    3 KB (437 words) - 14:12, 2 July 2023
  • ...us, a monk with 28 ranks of ML, Transformation would have a 24% resistance ability, and a monk with 91 ranks would have a 36% resistance. ==Creature Puncture Resistance==
    5 KB (722 words) - 16:53, 13 August 2023
  • Posts relating to [[Bane (weapon)|Bane weapons]] and applicable creature clarifications. ...'t hit undead unless blessed, nor demons unless it's 8x. The creature bane ability just offers the bane effect to the weapon should you be attacking one of th
    2 KB (369 words) - 10:25, 8 January 2022
  • ...f the Evade-[[Block]]-[[Parry]] system which helps determine a character's ability to avoid attacks and the overall [[Defensive Strength]] (DS) against [[mele ...'no effect'' on [[standard maneuver roll]] (SMR) version 1 checks, whether creature maneuvers or various spells like [[Major Elemental Wave (435)]]. Some speci
    2 KB (235 words) - 21:03, 19 June 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 25 <!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (844 words) - 17:44, 29 October 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 15<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (858 words) - 12:33, 20 March 2021
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 93<!-- This will also be used at the end of the page in the Near level creature template -->
    5 KB (817 words) - 12:22, 1 May 2021
  • ...y dependent upon the sorcerer level vs. creature level difference, but the ability to use various aspects of Sacrifice is dependent upon training in [[Sorcero |'''[[#Default (Mana)|SACRIFICE {creature}]]''' || Makes an attempt at sacrificing a target to regain mana. || None t
    14 KB (2,276 words) - 13:49, 2 July 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 112<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,109 words) - 16:17, 22 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 38<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,047 words) - 12:22, 4 May 2021
  • ...rom summoning the peaceful spirits that form the sanctuary. Any unfriendly creature in the room that is above the caster's level will contribute (based on leve ...orcerer]] with a [[Minor Summoning (725)|minor demon]]. Any demon has the ability to attempt to interfere with the casting of this spell, with a success rate
    4 KB (647 words) - 22:52, 12 January 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 49<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (871 words) - 14:11, 13 November 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 54<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (865 words) - 13:09, 23 March 2020
  • USAGE: ASCENSION {ability} {target} or LEARN {ability} - Spend Ascension Ability Training Points for abilities
    12 KB (999 words) - 13:32, 3 August 2023
  • ...ures which don't [[heal]], [[TEND (verb)|tend]], or [[Regenerate (creature ability)|regenerate]] can be a good way to ensure blood infusions in desperate situ
    3 KB (471 words) - 21:37, 13 March 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 113<!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,175 words) - 09:22, 11 July 2022
  • '''Unholy Quickening''' is a creature maneuver performed by [[lithe veiled sentinel]]s that turns a target's weap [[Category: Creature Ability]]
    3 KB (463 words) - 22:59, 9 January 2017
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 46<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (887 words) - 20:14, 28 January 2022
  • *Ability/inability to attack/affect magical creatures [*] *Conventional permablessing (e.g. not Creature Bane *Undead)
    9 KB (1,375 words) - 00:00, 6 May 2019
  • | target = [[Creature]]s <section begin=description />Using his/her innate ability to interact with nature, the ranger summons insects from the surrounding ar
    3 KB (383 words) - 21:05, 1 January 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 23<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,041 words) - 20:10, 12 January 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 63<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (901 words) - 07:01, 15 April 2021
  • ...by assess a target to determine a character's ability in combat against a creature, or their unarmed position in combat. [[Warrior]]s can use it to determine ...creature] - Assess the current positioning and relative difficulty of [creature]
    7 KB (1,050 words) - 16:16, 2 January 2023
  • * MILK appropriate animals (MILK {CREATURE} WITH MY PAIL) ...to select a type of milk (Either without an argument, or TURN MY PAIL TO {CREATURE})
    9 KB (1,243 words) - 20:53, 27 April 2024
  • The green certificate will unlock the ability on a Cheese Wheel to create the following additional varieties of cheese: c The blue certificate will unlock the ability on a Cheese Wheel to create the following additional varieties of cheese: h
    9 KB (1,248 words) - 19:23, 25 June 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 39<!-- This will also be used at the end of the page in the Near level creature template -->
    6 KB (973 words) - 10:16, 18 December 2023
  • Along with the ability to bless normal spell list spells into gems, Clerics will be able to bless ...) to a gold object upon a successful attempt. The primary target for this ability are the silver slabs created from vaporizing a treasure box full of coins.
    6 KB (1,053 words) - 16:28, 6 January 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 87<!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,203 words) - 14:34, 24 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 120 <!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,246 words) - 20:23, 28 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 103 <!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,207 words) - 14:55, 17 November 2023
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 40 <!-- This will also be used at the end of the page in the Near level creature template -->
    11 KB (1,685 words) - 05:05, 6 January 2022
  • ...d {{boldmono|[[MSTRIKE]]}} or a two-weapon attack that slays your targeted creature foe, you have a chance to switch your remaining attacks to another foe in t
    2 KB (240 words) - 19:16, 31 January 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 44<!-- This will also be used at the end of the page in the Near level creature template -->
    7 KB (1,032 words) - 16:55, 14 December 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 105 <!-- This will also be used at the end of the page in the Near level creature template -->
    8 KB (1,263 words) - 15:40, 24 November 2023
  • [[Perception]] represents a character's ability to perceive the world in minute detail and is one of the most broadly usefu *It is an important factor in [[Creature maneuver]] defense.
    2 KB (254 words) - 19:33, 6 May 2021
  • Factors that affect your ability to berserk are your ranks in the berserk skill, and [[Discipline]] (DIS) bo ...results in going berserk, and the duration of the berserk (as well as the ability to break a stun) is a function of how much the result was greater than 100.
    7 KB (1,094 words) - 13:19, 29 August 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...l = 27<!-- This will also be used at the end of the page in the Near level creature template -->
    11 KB (1,757 words) - 17:14, 28 May 2021
  • It also provides a bonus to monks' ability to apply [[Mystic Tattoo|Mystic Tattoos]] to other characters, equal to ski :At 25 ranks, the ability to remove existing [[sheer fear]] from a target (and self-cast) is unlocked
    4 KB (674 words) - 13:28, 1 February 2024
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 108 <!-- This will also be used at the end of the page in the Near level creature template -->
    9 KB (1,312 words) - 16:14, 22 May 2022
  • ...ing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> ...= 90<!-- This will also be used at the end of the page in the Near level creature template -->
    10 KB (1,487 words) - 14:31, 24 November 2023
  • * Currently Parry does not play a role in th[e] ability to target an area. <i>>And does Parry still not play a role in the ability to target an area?</i>
    6 KB (968 words) - 17:12, 19 January 2022
View (previous 250 | ) (20 | 50 | 100 | 250 | 500)